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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-01 16:33:37 +01:00
llvm-mirror/lib/CodeGen
Andrew Trick bfac89c238 Restore hasPostISelHook tblgen flag.
No functionality change. The hook makes it explicit which patterns
require "special" handling. i.e. it self-documents tblgen
deficiencies. I plan to add verification in ExpandISelPseudos and
Thumb2SizeReduce to catch any missing hasPostISelHooks. Otherwise it's
too fragile.

llvm-svn: 140160
2011-09-20 18:22:31 +00:00
..
AsmPrinter Add support to emit debug info for C++0x nullptr type. 2011-09-14 23:13:28 +00:00
SelectionDAG Restore hasPostISelHook tblgen flag. 2011-09-20 18:22:31 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt Extract live range calculations from SplitKit. 2011-09-13 01:34:21 +00:00
CodeGen.cpp
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp Update the dominator tree with the correct dominator for the new 'unwind' block. 2011-08-26 21:36:12 +00:00
EdgeBundles.cpp
ELF.h
ELFCodeEmitter.cpp Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFCodeEmitter.h Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFWriter.cpp
ELFWriter.h
ExpandISelPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
InlineSpiller.cpp Disable local spill hoisting for non-killing copies. 2011-09-16 00:03:33 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp Provide fast path as Jakob suggested. 2011-08-12 18:01:34 +00:00
LiveDebugVariables.cpp Namespacify. 2011-09-16 00:35:06 +00:00
LiveDebugVariables.h
LiveInterval.cpp Leave hasPHIKill flags alone in LiveInterval::RenumberValues. 2011-09-15 04:37:18 +00:00
LiveIntervalAnalysis.cpp Speed up LiveIntervals::shrinkToUse with some caching. 2011-09-15 15:24:16 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp Switch extendInBlock() to take a kill slot instead of the last use slot. 2011-09-13 16:47:56 +00:00
LiveRangeCalc.h Unbreak msvc. 2011-09-13 03:58:34 +00:00
LiveRangeEdit.cpp
LiveRangeEdit.h
LiveStackAnalysis.cpp
LiveVariables.cpp Silence a bunch (but not all) "variable written but not read" warnings 2011-08-12 14:54:45 +00:00
LLVMTargetMachine.cpp Refactor instprinter and mcdisassembler to take a SubtargetInfo. Add -mattr= handling to llvm-mc. Reviewed by Owen Anderson. 2011-09-07 17:24:38 +00:00
LocalStackSlotAllocation.cpp
LowerSubregs.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBranchProbabilityInfo.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Thumb2 parsing and encoding for IT blocks. 2011-08-29 22:24:09 +00:00
MachineLICM.cpp Teach MachineLICM reg pressure tracking code to deal with MVT::untyped. Sorry, I can't come up with a small test case. rdar://10043690 2011-09-01 01:45:00 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp While sinking machine instructions, sink matching DBG_VALUEs also otherwise live debug variable pass will drop DBG_VALUEs on the floor. 2011-09-07 00:07:58 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Stop verifying hasPHIKill() flags. 2011-09-15 05:16:30 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Spelling and grammar fixes to problems found by Duncan. 2011-08-31 16:43:33 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp
RegAllocFast.cpp
RegAllocGreedy.cpp Ignore the cloning of unknown registers. 2011-09-14 17:34:37 +00:00
RegAllocLinearScan.cpp
RegAllocPBQP.cpp
RegisterClassInfo.cpp
RegisterClassInfo.h
RegisterCoalescer.cpp Revert r139782, "RemoveCopyByCommutingDef doesn't need hasPHIKill()." 2011-09-15 06:27:32 +00:00
RegisterCoalescer.h
RegisterScavenging.cpp Silence a bunch (but not all) "variable written but not read" warnings 2011-08-12 14:54:45 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp Make a bunch of symbols private. 2011-08-19 01:42:18 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp switch to use the new api for structtypes. 2011-08-12 18:06:37 +00:00
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Introduce a bit of a hack. 2011-09-12 21:56:59 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Spill mode: Hoist back-copies locally. 2011-09-16 00:03:35 +00:00
SplitKit.h Hoist back-copies to the least busy dominator. 2011-09-14 16:45:39 +00:00
Splitter.cpp
Splitter.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetInstrInfoImpl.cpp Permit remat of partial register defs when it is safe. 2011-09-01 18:27:51 +00:00
TargetLoweringObjectFileImpl.cpp
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp VirtRegMap is counting spill slots, not register spills. 2011-09-15 18:31:13 +00:00
VirtRegMap.h
VirtRegRewriter.cpp
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.