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9548d706db
Adds support to AArch64FrameLowering to allocate fixed-stack SVE objects. The focus of this patch is purely to allow the stack frame to allocate/deallocate space for scalable SVE objects. More dynamic allocation (at compile-time, i.e. determining placement of SVE objects on the stack), or resolving frame-index references that include scalable-sized offsets, are left for subsequent patches. SVE objects are allocated in the stack frame as a separate region below the callee-save area, and above the alignment gap. This is done so that the SVE objects can be accessed directly from the FP at (runtime) VL-based offsets to benefit from using the VL-scaled addressing modes. The layout looks as follows: +-------------+ | stack arg | +-------------+ | Callee Saves| | X29, X30 | (if available) |-------------| <- FP (if available) | : | | SVE area | | : | +-------------+ |/////////////| alignment gap. | : | | Stack objs | | : | +-------------+ <- SP after call and frame-setup SVE and non-SVE stack objects are distinguished using different StackIDs. The offsets for objects with TargetStackID::SVEVector should be interpreted as purely scalable offsets within their respective SVE region. Reviewers: thegameg, rovka, t.p.northover, efriedma, rengolin, greened Reviewed By: efriedma Differential Revision: https://reviews.llvm.org/D61437 llvm-svn: 373585 |
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CMakeLists.txt | ||
InstSizes.cpp | ||
TestStackOffset.cpp |