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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
356 lines
10 KiB
C++
356 lines
10 KiB
C++
//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/LockFileManager.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Support/Errc.h"
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#include "llvm/Support/ErrorOr.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cerrno>
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#include <ctime>
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#include <memory>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <system_error>
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#include <tuple>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#if LLVM_ON_UNIX
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#include <unistd.h>
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#endif
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#if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050)
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#define USE_OSX_GETHOSTUUID 1
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#else
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#define USE_OSX_GETHOSTUUID 0
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#endif
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#if USE_OSX_GETHOSTUUID
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#include <uuid/uuid.h>
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#endif
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using namespace llvm;
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/// Attempt to read the lock file with the given name, if it exists.
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///
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/// \param LockFileName The name of the lock file to read.
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///
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/// \returns The process ID of the process that owns this lock file
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Optional<std::pair<std::string, int> >
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LockFileManager::readLockFile(StringRef LockFileName) {
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// Read the owning host and PID out of the lock file. If it appears that the
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// owning process is dead, the lock file is invalid.
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ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr =
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MemoryBuffer::getFile(LockFileName);
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if (!MBOrErr) {
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sys::fs::remove(LockFileName);
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return None;
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}
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MemoryBuffer &MB = *MBOrErr.get();
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StringRef Hostname;
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StringRef PIDStr;
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std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " ");
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PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" "));
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int PID;
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if (!PIDStr.getAsInteger(10, PID)) {
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auto Owner = std::make_pair(std::string(Hostname), PID);
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if (processStillExecuting(Owner.first, Owner.second))
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return Owner;
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}
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// Delete the lock file. It's invalid anyway.
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sys::fs::remove(LockFileName);
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return None;
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}
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static std::error_code getHostID(SmallVectorImpl<char> &HostID) {
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HostID.clear();
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#if USE_OSX_GETHOSTUUID
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// On OS X, use the more stable hardware UUID instead of hostname.
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struct timespec wait = {1, 0}; // 1 second.
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uuid_t uuid;
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if (gethostuuid(uuid, &wait) != 0)
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return std::error_code(errno, std::system_category());
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uuid_string_t UUIDStr;
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uuid_unparse(uuid, UUIDStr);
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StringRef UUIDRef(UUIDStr);
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HostID.append(UUIDRef.begin(), UUIDRef.end());
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#elif LLVM_ON_UNIX
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char HostName[256];
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HostName[255] = 0;
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HostName[0] = 0;
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gethostname(HostName, 255);
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StringRef HostNameRef(HostName);
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HostID.append(HostNameRef.begin(), HostNameRef.end());
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#else
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StringRef Dummy("localhost");
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HostID.append(Dummy.begin(), Dummy.end());
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#endif
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return std::error_code();
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}
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bool LockFileManager::processStillExecuting(StringRef HostID, int PID) {
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#if LLVM_ON_UNIX && !defined(__ANDROID__)
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SmallString<256> StoredHostID;
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if (getHostID(StoredHostID))
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return true; // Conservatively assume it's executing on error.
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// Check whether the process is dead. If so, we're done.
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if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH)
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return false;
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#endif
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return true;
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}
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namespace {
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/// An RAII helper object ensure that the unique lock file is removed.
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///
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/// Ensures that if there is an error or a signal before we finish acquiring the
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/// lock, the unique file will be removed. And if we successfully take the lock,
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/// the signal handler is left in place so that signals while the lock is held
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/// will remove the unique lock file. The caller should ensure there is a
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/// matching call to sys::DontRemoveFileOnSignal when the lock is released.
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class RemoveUniqueLockFileOnSignal {
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StringRef Filename;
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bool RemoveImmediately;
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public:
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RemoveUniqueLockFileOnSignal(StringRef Name)
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: Filename(Name), RemoveImmediately(true) {
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sys::RemoveFileOnSignal(Filename, nullptr);
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}
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~RemoveUniqueLockFileOnSignal() {
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if (!RemoveImmediately) {
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// Leave the signal handler enabled. It will be removed when the lock is
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// released.
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return;
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}
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sys::fs::remove(Filename);
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sys::DontRemoveFileOnSignal(Filename);
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}
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void lockAcquired() { RemoveImmediately = false; }
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};
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} // end anonymous namespace
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LockFileManager::LockFileManager(StringRef FileName)
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{
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this->FileName = FileName;
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if (std::error_code EC = sys::fs::make_absolute(this->FileName)) {
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std::string S("failed to obtain absolute path for ");
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S.append(this->FileName.str());
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setError(EC, S);
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return;
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}
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LockFileName = this->FileName;
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LockFileName += ".lock";
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// If the lock file already exists, don't bother to try to create our own
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// lock file; it won't work anyway. Just figure out who owns this lock file.
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if ((Owner = readLockFile(LockFileName)))
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return;
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// Create a lock file that is unique to this instance.
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UniqueLockFileName = LockFileName;
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UniqueLockFileName += "-%%%%%%%%";
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int UniqueLockFileID;
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if (std::error_code EC = sys::fs::createUniqueFile(
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UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) {
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std::string S("failed to create unique file ");
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S.append(UniqueLockFileName.str());
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setError(EC, S);
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return;
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}
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// Write our process ID to our unique lock file.
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{
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SmallString<256> HostID;
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if (auto EC = getHostID(HostID)) {
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setError(EC, "failed to get host id");
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return;
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}
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raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
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Out << HostID << ' ';
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#if LLVM_ON_UNIX
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Out << getpid();
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#else
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Out << "1";
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#endif
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Out.close();
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if (Out.has_error()) {
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// We failed to write out PID, so report the error, remove the
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// unique lock file, and fail.
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std::string S("failed to write to ");
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S.append(UniqueLockFileName.str());
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setError(Out.error(), S);
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sys::fs::remove(UniqueLockFileName);
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return;
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}
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}
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// Clean up the unique file on signal, which also releases the lock if it is
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// held since the .lock symlink will point to a nonexistent file.
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RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName);
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while (true) {
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// Create a link from the lock file name. If this succeeds, we're done.
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std::error_code EC =
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sys::fs::create_link(UniqueLockFileName, LockFileName);
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if (!EC) {
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RemoveUniqueFile.lockAcquired();
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return;
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}
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if (EC != errc::file_exists) {
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std::string S("failed to create link ");
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raw_string_ostream OSS(S);
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OSS << LockFileName.str() << " to " << UniqueLockFileName.str();
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setError(EC, OSS.str());
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return;
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}
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// Someone else managed to create the lock file first. Read the process ID
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// from the lock file.
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if ((Owner = readLockFile(LockFileName))) {
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// Wipe out our unique lock file (it's useless now)
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sys::fs::remove(UniqueLockFileName);
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return;
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}
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if (!sys::fs::exists(LockFileName)) {
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// The previous owner released the lock file before we could read it.
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// Try to get ownership again.
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continue;
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}
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// There is a lock file that nobody owns; try to clean it up and get
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// ownership.
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if ((EC = sys::fs::remove(LockFileName))) {
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std::string S("failed to remove lockfile ");
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S.append(UniqueLockFileName.str());
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setError(EC, S);
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return;
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}
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}
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}
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LockFileManager::LockFileState LockFileManager::getState() const {
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if (Owner)
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return LFS_Shared;
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if (ErrorCode)
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return LFS_Error;
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return LFS_Owned;
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}
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std::string LockFileManager::getErrorMessage() const {
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if (ErrorCode) {
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std::string Str(ErrorDiagMsg);
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std::string ErrCodeMsg = ErrorCode.message();
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raw_string_ostream OSS(Str);
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if (!ErrCodeMsg.empty())
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OSS << ": " << ErrCodeMsg;
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return OSS.str();
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}
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return "";
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}
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LockFileManager::~LockFileManager() {
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if (getState() != LFS_Owned)
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return;
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// Since we own the lock, remove the lock file and our own unique lock file.
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sys::fs::remove(LockFileName);
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sys::fs::remove(UniqueLockFileName);
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// The unique file is now gone, so remove it from the signal handler. This
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// matches a sys::RemoveFileOnSignal() in LockFileManager().
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sys::DontRemoveFileOnSignal(UniqueLockFileName);
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}
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LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() {
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if (getState() != LFS_Shared)
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return Res_Success;
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#ifdef _WIN32
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unsigned long Interval = 1;
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#else
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struct timespec Interval;
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Interval.tv_sec = 0;
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Interval.tv_nsec = 1000000;
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#endif
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// Don't wait more than 40s per iteration. Total timeout for the file
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// to appear is ~1.5 minutes.
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const unsigned MaxSeconds = 40;
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do {
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// Sleep for the designated interval, to allow the owning process time to
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// finish up and remove the lock file.
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// FIXME: Should we hook in to system APIs to get a notification when the
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// lock file is deleted?
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#ifdef _WIN32
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Sleep(Interval);
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#else
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nanosleep(&Interval, nullptr);
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#endif
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if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
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errc::no_such_file_or_directory) {
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// If the original file wasn't created, somone thought the lock was dead.
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if (!sys::fs::exists(FileName))
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return Res_OwnerDied;
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return Res_Success;
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}
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// If the process owning the lock died without cleaning up, just bail out.
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if (!processStillExecuting((*Owner).first, (*Owner).second))
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return Res_OwnerDied;
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// Exponentially increase the time we wait for the lock to be removed.
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#ifdef _WIN32
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Interval *= 2;
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#else
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Interval.tv_sec *= 2;
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Interval.tv_nsec *= 2;
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if (Interval.tv_nsec >= 1000000000) {
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++Interval.tv_sec;
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Interval.tv_nsec -= 1000000000;
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}
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#endif
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} while (
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#ifdef _WIN32
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Interval < MaxSeconds * 1000
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#else
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Interval.tv_sec < (time_t)MaxSeconds
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#endif
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);
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// Give up.
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return Res_Timeout;
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}
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std::error_code LockFileManager::unsafeRemoveLockFile() {
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return sys::fs::remove(LockFileName);
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}
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