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llvm-mirror/lib/Support/ThreadPool.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

146 lines
4.6 KiB
C++

//==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a crude C++11 based thread pool.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/ThreadPool.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#if LLVM_ENABLE_THREADS
// Default to hardware_concurrency
ThreadPool::ThreadPool() : ThreadPool(hardware_concurrency()) {}
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0), EnableFlag(true) {
// Create ThreadCount threads that will loop forever, wait on QueueCondition
// for tasks to be queued or the Pool to be destroyed.
Threads.reserve(ThreadCount);
for (unsigned ThreadID = 0; ThreadID < ThreadCount; ++ThreadID) {
Threads.emplace_back([&] {
while (true) {
PackagedTaskTy Task;
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Wait for tasks to be pushed in the queue
QueueCondition.wait(LockGuard,
[&] { return !EnableFlag || !Tasks.empty(); });
// Exit condition
if (!EnableFlag && Tasks.empty())
return;
// Yeah, we have a task, grab it and release the lock on the queue
// We first need to signal that we are active before popping the queue
// in order for wait() to properly detect that even if the queue is
// empty, there is still a task in flight.
{
std::unique_lock<std::mutex> LockGuard(CompletionLock);
++ActiveThreads;
}
Task = std::move(Tasks.front());
Tasks.pop();
}
// Run the task we just grabbed
Task();
{
// Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
std::unique_lock<std::mutex> LockGuard(CompletionLock);
--ActiveThreads;
}
// Notify task completion, in case someone waits on ThreadPool::wait()
CompletionCondition.notify_all();
}
});
}
}
void ThreadPool::wait() {
// Wait for all threads to complete and the queue to be empty
std::unique_lock<std::mutex> LockGuard(CompletionLock);
// The order of the checks for ActiveThreads and Tasks.empty() matters because
// any active threads might be modifying the Tasks queue, and this would be a
// race.
CompletionCondition.wait(LockGuard,
[&] { return !ActiveThreads && Tasks.empty(); });
}
std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) {
/// Wrap the Task in a packaged_task to return a future object.
PackagedTaskTy PackagedTask(std::move(Task));
auto Future = PackagedTask.get_future();
{
// Lock the queue and push the new task
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Don't allow enqueueing after disabling the pool
assert(EnableFlag && "Queuing a thread during ThreadPool destruction");
Tasks.push(std::move(PackagedTask));
}
QueueCondition.notify_one();
return Future.share();
}
// The destructor joins all threads, waiting for completion.
ThreadPool::~ThreadPool() {
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
EnableFlag = false;
}
QueueCondition.notify_all();
for (auto &Worker : Threads)
Worker.join();
}
#else // LLVM_ENABLE_THREADS Disabled
ThreadPool::ThreadPool() : ThreadPool(0) {}
// No threads are launched, issue a warning if ThreadCount is not 0
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0) {
if (ThreadCount) {
errs() << "Warning: request a ThreadPool with " << ThreadCount
<< " threads, but LLVM_ENABLE_THREADS has been turned off\n";
}
}
void ThreadPool::wait() {
// Sequential implementation running the tasks
while (!Tasks.empty()) {
auto Task = std::move(Tasks.front());
Tasks.pop();
Task();
}
}
std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) {
// Get a Future with launch::deferred execution using std::async
auto Future = std::async(std::launch::deferred, std::move(Task)).share();
// Wrap the future so that both ThreadPool::wait() can operate and the
// returned future can be sync'ed on.
PackagedTaskTy PackagedTask([Future]() { Future.get(); });
Tasks.push(std::move(PackagedTask));
return Future;
}
ThreadPool::~ThreadPool() {
wait();
}
#endif