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llvm-mirror/docs/AMDGPU/gfx8_hwreg.rst
Dmitry Preobrazhensky 50947152c2 [AMDGPU][MC][NFC][DOC] Updated AMD GPU assembler syntax description.
Summary of changes:
- added description of MTBUF instructions and format modifier;
- described limitations of f16 inline constants when used with integer operands;
- updated description of gfx9+ flat global addressing modes;
- v_accvgpr_write_b32 src0 corrections (gfx908);
- minor bugfixing and improvements.
2020-08-21 14:25:14 +03:00

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..
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* *
* Automatically generated file, do not edit! *
* *
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.. _amdgpu_synid8_hwreg:
hwreg
===========================
Bits of a hardware register being accessed.
The bits of this operand have the following meaning:
======= ===================== ============
Bits Description Value Range
======= ===================== ============
5:0 Register *id*. 0..63
10:6 First bit *offset*. 0..31
15:11 *Size* in bits. 1..32
======= ===================== ============
This operand may be specified as one of the following:
* An :ref:`integer_number<amdgpu_synid_integer_number>` or an :ref:`absolute_expression<amdgpu_synid_absolute_expression>`. The value must be in the range 0..0xFFFF.
* An *hwreg* value described below.
==================================== ============================================================================
Hwreg Value Syntax Description
==================================== ============================================================================
hwreg({0..63}) All bits of a register indicated by its *id*.
hwreg(<*name*>) All bits of a register indicated by its *name*.
hwreg({0..63}, {0..31}, {1..32}) Register bits indicated by register *id*, first bit *offset* and *size*.
hwreg(<*name*>, {0..31}, {1..32}) Register bits indicated by register *name*, first bit *offset* and *size*.
==================================== ============================================================================
Numeric values may be specified as positive :ref:`integer numbers<amdgpu_synid_integer_number>`
or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`.
Defined register *names* include:
=================== ==========================================
Name Description
=================== ==========================================
HW_REG_MODE Shader writeable mode bits.
HW_REG_STATUS Shader read-only status.
HW_REG_TRAPSTS Trap status.
HW_REG_HW_ID Id of wave, simd, compute unit, etc.
HW_REG_GPR_ALLOC Per-wave SGPR and VGPR allocation.
HW_REG_LDS_ALLOC Per-wave LDS allocation.
HW_REG_IB_STS Counters of outstanding instructions.
=================== ==========================================
Examples:
.. parsed-literal::
reg = 1
offset = 2
size = 4
hwreg_enc = reg | (offset << 6) | ((size - 1) << 11)
s_getreg_b32 s2, 0x1881
s_getreg_b32 s2, hwreg_enc // the same as above
s_getreg_b32 s2, hwreg(1, 2, 4) // the same as above
s_getreg_b32 s2, hwreg(reg, offset, size) // the same as above
s_getreg_b32 s2, hwreg(15)
s_getreg_b32 s2, hwreg(51, 1, 31)
s_getreg_b32 s2, hwreg(HW_REG_LDS_ALLOC, 0, 1)