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llvm-mirror/lib/CodeGen/LiveIntervalUnion.h
Jakob Stoklund Olesen 16c11feb5a Add tags to live interval unions to avoid using stale queries.
The tag is updated whenever the live interval union is changed, and it is tested
before using cached information.

llvm-svn: 125224
2011-02-09 21:52:03 +00:00

259 lines
9.0 KiB
C++

//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// LiveIntervalUnion is a union of live segments across multiple live virtual
// registers. This may be used during coalescing to represent a congruence
// class, or during register allocation to model liveness of a physical
// register.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
#define LLVM_CODEGEN_LIVEINTERVALUNION
#include "llvm/ADT/IntervalMap.h"
#include "llvm/CodeGen/LiveInterval.h"
#include <algorithm>
namespace llvm {
class MachineLoopRange;
class TargetRegisterInfo;
#ifndef NDEBUG
// forward declaration
template <unsigned Element> class SparseBitVector;
typedef SparseBitVector<128> LiveVirtRegBitSet;
#endif
/// Compare a live virtual register segment to a LiveIntervalUnion segment.
inline bool
overlap(const LiveRange &VRSeg,
const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
}
/// Union of live intervals that are strong candidates for coalescing into a
/// single register (either physical or virtual depending on the context). We
/// expect the constituent live intervals to be disjoint, although we may
/// eventually make exceptions to handle value-based interference.
class LiveIntervalUnion {
// A set of live virtual register segments that supports fast insertion,
// intersection, and removal.
// Mapping SlotIndex intervals to virtual register numbers.
typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
public:
// SegmentIter can advance to the next segment ordered by starting position
// which may belong to a different live virtual register. We also must be able
// to reach the current segment's containing virtual register.
typedef LiveSegments::iterator SegmentIter;
// LiveIntervalUnions share an external allocator.
typedef LiveSegments::Allocator Allocator;
class InterferenceResult;
class Query;
private:
const unsigned RepReg; // representative register number
unsigned Tag; // unique tag for current contents.
LiveSegments Segments; // union of virtual reg segments
public:
LiveIntervalUnion(unsigned r, Allocator &a) : RepReg(r), Tag(0), Segments(a)
{}
// Iterate over all segments in the union of live virtual registers ordered
// by their starting position.
SegmentIter begin() { return Segments.begin(); }
SegmentIter end() { return Segments.end(); }
SegmentIter find(SlotIndex x) { return Segments.find(x); }
bool empty() const { return Segments.empty(); }
SlotIndex startIndex() const { return Segments.start(); }
// Provide public access to the underlying map to allow overlap iteration.
typedef LiveSegments Map;
const Map &getMap() { return Segments; }
/// getTag - Return an opaque tag representing the current state of the union.
unsigned getTag() const { return Tag; }
/// changedSince - Return true if the union change since getTag returned tag.
bool changedSince(unsigned tag) const { return tag != Tag; }
// Add a live virtual register to this union and merge its segments.
void unify(LiveInterval &VirtReg);
// Remove a live virtual register's segments from this union.
void extract(LiveInterval &VirtReg);
// Print union, using TRI to translate register names
void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
#ifndef NDEBUG
// Verify the live intervals in this union and add them to the visited set.
void verify(LiveVirtRegBitSet& VisitedVRegs);
#endif
/// Cache a single interference test result in the form of two intersecting
/// segments. This allows efficiently iterating over the interferences. The
/// iteration logic is handled by LiveIntervalUnion::Query which may
/// filter interferences depending on the type of query.
class InterferenceResult {
friend class Query;
LiveInterval::iterator VirtRegI; // current position in VirtReg
SegmentIter LiveUnionI; // current position in LiveUnion
// Internal ctor.
InterferenceResult(LiveInterval::iterator VRegI, SegmentIter UnionI)
: VirtRegI(VRegI), LiveUnionI(UnionI) {}
public:
// Public default ctor.
InterferenceResult(): VirtRegI(), LiveUnionI() {}
/// start - Return the start of the current overlap.
SlotIndex start() const {
return std::max(VirtRegI->start, LiveUnionI.start());
}
/// stop - Return the end of the current overlap.
SlotIndex stop() const {
return std::min(VirtRegI->end, LiveUnionI.stop());
}
/// interference - Return the register that is interfering here.
LiveInterval *interference() const { return LiveUnionI.value(); }
// Note: this interface provides raw access to the iterators because the
// result has no way to tell if it's valid to dereference them.
// Access the VirtReg segment.
LiveInterval::iterator virtRegPos() const { return VirtRegI; }
// Access the LiveUnion segment.
const SegmentIter &liveUnionPos() const { return LiveUnionI; }
bool operator==(const InterferenceResult &IR) const {
return VirtRegI == IR.VirtRegI && LiveUnionI == IR.LiveUnionI;
}
bool operator!=(const InterferenceResult &IR) const {
return !operator==(IR);
}
void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
};
/// Query interferences between a single live virtual register and a live
/// interval union.
class Query {
LiveIntervalUnion *LiveUnion;
LiveInterval *VirtReg;
InterferenceResult FirstInterference;
SmallVector<LiveInterval*,4> InterferingVRegs;
bool CheckedFirstInterference;
bool SeenAllInterferences;
bool SeenUnspillableVReg;
unsigned Tag;
public:
Query(): LiveUnion(), VirtReg() {}
Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
SeenAllInterferences(false), SeenUnspillableVReg(false)
{}
void clear() {
LiveUnion = NULL;
VirtReg = NULL;
InterferingVRegs.clear();
CheckedFirstInterference = false;
SeenAllInterferences = false;
SeenUnspillableVReg = false;
Tag = 0;
}
void init(LiveInterval *VReg, LiveIntervalUnion *LIU) {
assert(VReg && LIU && "Invalid arguments");
if (VirtReg == VReg && LiveUnion == LIU && !LIU->changedSince(Tag)) {
// Retain cached results, e.g. firstInterference.
return;
}
clear();
LiveUnion = LIU;
VirtReg = VReg;
Tag = LIU->getTag();
}
LiveInterval &virtReg() const {
assert(VirtReg && "uninitialized");
return *VirtReg;
}
bool isInterference(const InterferenceResult &IR) const {
if (IR.VirtRegI != VirtReg->end()) {
assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
"invalid segment iterators");
return true;
}
return false;
}
// Does this live virtual register interfere with the union?
bool checkInterference() { return isInterference(firstInterference()); }
// Get the first pair of interfering segments, or a noninterfering result.
// This initializes the firstInterference_ cache.
const InterferenceResult &firstInterference();
// Treat the result as an iterator and advance to the next interfering pair
// of segments. Visiting each unique interfering pairs means that the same
// VirtReg or LiveUnion segment may be visited multiple times.
bool nextInterference(InterferenceResult &IR) const;
// Count the virtual registers in this union that interfere with this
// query's live virtual register, up to maxInterferingRegs.
unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
// Was this virtual register visited during collectInterferingVRegs?
bool isSeenInterference(LiveInterval *VReg) const;
// Did collectInterferingVRegs collect all interferences?
bool seenAllInterferences() const { return SeenAllInterferences; }
// Did collectInterferingVRegs encounter an unspillable vreg?
bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
// Vector generated by collectInterferingVRegs.
const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
return InterferingVRegs;
}
/// checkLoopInterference - Return true if there is interference overlapping
/// Loop.
bool checkLoopInterference(MachineLoopRange*);
void print(raw_ostream &OS, const TargetRegisterInfo *TRI);
private:
Query(const Query&); // DO NOT IMPLEMENT
void operator=(const Query&); // DO NOT IMPLEMENT
// Private interface for queries
void findIntersection(InterferenceResult &IR) const;
};
};
} // end namespace llvm
#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)