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The tag is updated whenever the live interval union is changed, and it is tested before using cached information. llvm-svn: 125224
259 lines
9.0 KiB
C++
259 lines
9.0 KiB
C++
//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// LiveIntervalUnion is a union of live segments across multiple live virtual
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// registers. This may be used during coalescing to represent a congruence
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// class, or during register allocation to model liveness of a physical
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// register.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
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#define LLVM_CODEGEN_LIVEINTERVALUNION
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#include "llvm/ADT/IntervalMap.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include <algorithm>
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namespace llvm {
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class MachineLoopRange;
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class TargetRegisterInfo;
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#ifndef NDEBUG
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// forward declaration
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template <unsigned Element> class SparseBitVector;
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typedef SparseBitVector<128> LiveVirtRegBitSet;
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#endif
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/// Compare a live virtual register segment to a LiveIntervalUnion segment.
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inline bool
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overlap(const LiveRange &VRSeg,
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const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
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return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
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}
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/// Union of live intervals that are strong candidates for coalescing into a
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/// single register (either physical or virtual depending on the context). We
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/// expect the constituent live intervals to be disjoint, although we may
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/// eventually make exceptions to handle value-based interference.
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class LiveIntervalUnion {
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// A set of live virtual register segments that supports fast insertion,
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// intersection, and removal.
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// Mapping SlotIndex intervals to virtual register numbers.
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typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
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public:
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// SegmentIter can advance to the next segment ordered by starting position
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// which may belong to a different live virtual register. We also must be able
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// to reach the current segment's containing virtual register.
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typedef LiveSegments::iterator SegmentIter;
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// LiveIntervalUnions share an external allocator.
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typedef LiveSegments::Allocator Allocator;
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class InterferenceResult;
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class Query;
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private:
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const unsigned RepReg; // representative register number
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unsigned Tag; // unique tag for current contents.
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LiveSegments Segments; // union of virtual reg segments
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public:
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LiveIntervalUnion(unsigned r, Allocator &a) : RepReg(r), Tag(0), Segments(a)
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{}
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// Iterate over all segments in the union of live virtual registers ordered
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// by their starting position.
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SegmentIter begin() { return Segments.begin(); }
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SegmentIter end() { return Segments.end(); }
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SegmentIter find(SlotIndex x) { return Segments.find(x); }
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bool empty() const { return Segments.empty(); }
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SlotIndex startIndex() const { return Segments.start(); }
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// Provide public access to the underlying map to allow overlap iteration.
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typedef LiveSegments Map;
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const Map &getMap() { return Segments; }
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/// getTag - Return an opaque tag representing the current state of the union.
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unsigned getTag() const { return Tag; }
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/// changedSince - Return true if the union change since getTag returned tag.
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bool changedSince(unsigned tag) const { return tag != Tag; }
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// Add a live virtual register to this union and merge its segments.
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void unify(LiveInterval &VirtReg);
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// Remove a live virtual register's segments from this union.
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void extract(LiveInterval &VirtReg);
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// Print union, using TRI to translate register names
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void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
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#ifndef NDEBUG
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// Verify the live intervals in this union and add them to the visited set.
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void verify(LiveVirtRegBitSet& VisitedVRegs);
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#endif
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/// Cache a single interference test result in the form of two intersecting
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/// segments. This allows efficiently iterating over the interferences. The
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/// iteration logic is handled by LiveIntervalUnion::Query which may
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/// filter interferences depending on the type of query.
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class InterferenceResult {
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friend class Query;
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LiveInterval::iterator VirtRegI; // current position in VirtReg
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SegmentIter LiveUnionI; // current position in LiveUnion
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// Internal ctor.
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InterferenceResult(LiveInterval::iterator VRegI, SegmentIter UnionI)
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: VirtRegI(VRegI), LiveUnionI(UnionI) {}
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public:
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// Public default ctor.
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InterferenceResult(): VirtRegI(), LiveUnionI() {}
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/// start - Return the start of the current overlap.
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SlotIndex start() const {
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return std::max(VirtRegI->start, LiveUnionI.start());
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}
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/// stop - Return the end of the current overlap.
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SlotIndex stop() const {
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return std::min(VirtRegI->end, LiveUnionI.stop());
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}
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/// interference - Return the register that is interfering here.
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LiveInterval *interference() const { return LiveUnionI.value(); }
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// Note: this interface provides raw access to the iterators because the
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// result has no way to tell if it's valid to dereference them.
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// Access the VirtReg segment.
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LiveInterval::iterator virtRegPos() const { return VirtRegI; }
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// Access the LiveUnion segment.
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const SegmentIter &liveUnionPos() const { return LiveUnionI; }
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bool operator==(const InterferenceResult &IR) const {
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return VirtRegI == IR.VirtRegI && LiveUnionI == IR.LiveUnionI;
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}
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bool operator!=(const InterferenceResult &IR) const {
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return !operator==(IR);
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}
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void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
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};
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/// Query interferences between a single live virtual register and a live
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/// interval union.
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class Query {
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LiveIntervalUnion *LiveUnion;
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LiveInterval *VirtReg;
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InterferenceResult FirstInterference;
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SmallVector<LiveInterval*,4> InterferingVRegs;
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bool CheckedFirstInterference;
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bool SeenAllInterferences;
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bool SeenUnspillableVReg;
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unsigned Tag;
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public:
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Query(): LiveUnion(), VirtReg() {}
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Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
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LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
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SeenAllInterferences(false), SeenUnspillableVReg(false)
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{}
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void clear() {
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LiveUnion = NULL;
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VirtReg = NULL;
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InterferingVRegs.clear();
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CheckedFirstInterference = false;
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SeenAllInterferences = false;
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SeenUnspillableVReg = false;
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Tag = 0;
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}
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void init(LiveInterval *VReg, LiveIntervalUnion *LIU) {
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assert(VReg && LIU && "Invalid arguments");
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if (VirtReg == VReg && LiveUnion == LIU && !LIU->changedSince(Tag)) {
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// Retain cached results, e.g. firstInterference.
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return;
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}
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clear();
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LiveUnion = LIU;
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VirtReg = VReg;
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Tag = LIU->getTag();
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}
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LiveInterval &virtReg() const {
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assert(VirtReg && "uninitialized");
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return *VirtReg;
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}
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bool isInterference(const InterferenceResult &IR) const {
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if (IR.VirtRegI != VirtReg->end()) {
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assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
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"invalid segment iterators");
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return true;
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}
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return false;
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}
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// Does this live virtual register interfere with the union?
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bool checkInterference() { return isInterference(firstInterference()); }
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// Get the first pair of interfering segments, or a noninterfering result.
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// This initializes the firstInterference_ cache.
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const InterferenceResult &firstInterference();
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// Treat the result as an iterator and advance to the next interfering pair
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// of segments. Visiting each unique interfering pairs means that the same
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// VirtReg or LiveUnion segment may be visited multiple times.
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bool nextInterference(InterferenceResult &IR) const;
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// Count the virtual registers in this union that interfere with this
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// query's live virtual register, up to maxInterferingRegs.
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unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
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// Was this virtual register visited during collectInterferingVRegs?
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bool isSeenInterference(LiveInterval *VReg) const;
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// Did collectInterferingVRegs collect all interferences?
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bool seenAllInterferences() const { return SeenAllInterferences; }
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// Did collectInterferingVRegs encounter an unspillable vreg?
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bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
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// Vector generated by collectInterferingVRegs.
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const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
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return InterferingVRegs;
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}
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/// checkLoopInterference - Return true if there is interference overlapping
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/// Loop.
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bool checkLoopInterference(MachineLoopRange*);
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void print(raw_ostream &OS, const TargetRegisterInfo *TRI);
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private:
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Query(const Query&); // DO NOT IMPLEMENT
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void operator=(const Query&); // DO NOT IMPLEMENT
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// Private interface for queries
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void findIntersection(InterferenceResult &IR) const;
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};
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};
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} // end namespace llvm
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#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)
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