1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-24 19:52:54 +01:00
llvm-mirror/test/CodeGen/ARM/vst2.ll
Bob Wilson 2e6cd50a50 Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics.  The reason for those i8* types is that the intrinsics are
overloaded on the vector type and we don't have a way to declare an intrinsic
where one argument is an overloaded vector type and another argument is a
pointer to the vector element type.  The bitcasts added here will match what
the frontend will typically generate when these intrinsics are used.

llvm-svn: 101840
2010-04-20 00:17:16 +00:00

92 lines
2.8 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst2i8:
;CHECK: vst2.8
%tmp1 = load <8 x i8>* %B
call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1)
ret void
}
define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst2i16:
;CHECK: vst2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1)
ret void
}
define void @vst2i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst2i32:
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
call void @llvm.arm.neon.vst2.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1)
ret void
}
define void @vst2f(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst2f:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
call void @llvm.arm.neon.vst2.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1)
ret void
}
define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK: vst2i64:
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1)
ret void
}
define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK: vst2Qi8:
;CHECK: vst2.8
%tmp1 = load <16 x i8>* %B
call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1)
ret void
}
define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst2Qi16:
;CHECK: vst2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1)
ret void
}
define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst2Qi32:
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1)
ret void
}
define void @vst2Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst2Qf:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
call void @llvm.arm.neon.vst2.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1)
ret void
}
declare void @llvm.arm.neon.vst2.v8i8(i8*, <8 x i8>, <8 x i8>) nounwind
declare void @llvm.arm.neon.vst2.v4i16(i8*, <4 x i16>, <4 x i16>) nounwind
declare void @llvm.arm.neon.vst2.v2i32(i8*, <2 x i32>, <2 x i32>) nounwind
declare void @llvm.arm.neon.vst2.v2f32(i8*, <2 x float>, <2 x float>) nounwind
declare void @llvm.arm.neon.vst2.v1i64(i8*, <1 x i64>, <1 x i64>) nounwind
declare void @llvm.arm.neon.vst2.v16i8(i8*, <16 x i8>, <16 x i8>) nounwind
declare void @llvm.arm.neon.vst2.v8i16(i8*, <8 x i16>, <8 x i16>) nounwind
declare void @llvm.arm.neon.vst2.v4i32(i8*, <4 x i32>, <4 x i32>) nounwind
declare void @llvm.arm.neon.vst2.v4f32(i8*, <4 x float>, <4 x float>) nounwind