.. |
BasicBlockUtils.cpp
|
simplify code by using Value::takeName
|
2007-02-11 01:37:51 +00:00 |
BreakCriticalEdges.cpp
|
BreakCriticalEdges does still preserve DominatorTree.
|
2007-04-07 05:57:09 +00:00 |
CloneFunction.cpp
|
Change uses of Function::front to Function::getEntryBlock for readability.
|
2007-03-22 16:38:57 +00:00 |
CloneModule.cpp
|
Implement the "thread_local" keyword.
|
2007-04-12 18:32:50 +00:00 |
CloneTrace.cpp
|
Switch inliner over to use DenseMap instead of std::map for ValueMap. This
|
2007-02-03 00:08:31 +00:00 |
CodeExtractor.cpp
|
Expunge DomSet from CodeExtractor. This is part of the continuing work
|
2007-04-07 05:31:27 +00:00 |
DemoteRegToStack.cpp
|
|
|
InlineFunction.cpp
|
Change uses of Function::front to Function::getEntryBlock for readability.
|
2007-03-22 16:38:57 +00:00 |
LCSSA.cpp
|
Apply the VISIBILITY_HIDDEN field to the remaining anonymous classes in
|
2007-02-05 23:32:05 +00:00 |
Local.cpp
|
move a bunch of constant folding code f rom Transforms/Utils/Local.cpp into
|
2007-01-30 23:45:45 +00:00 |
LoopSimplify.cpp
|
Re-constify things that don't break the build. Last patch in this
|
2007-04-09 23:38:18 +00:00 |
LowerAllocations.cpp
|
Use APInt safe isOne() method on ConstantInt instead of getZExtValue()==1
|
2007-03-02 23:03:17 +00:00 |
LowerInvoke.cpp
|
Revert changes for a simplier solution.
|
2007-02-22 16:21:18 +00:00 |
LowerSelect.cpp
|
simplify code by using Value::takeName
|
2007-02-11 01:37:51 +00:00 |
LowerSwitch.cpp
|
Unbreak VC++ build. Do not use identifiers starting with _ as they are reserved and
|
2007-03-12 17:56:27 +00:00 |
Makefile
|
|
|
Mem2Reg.cpp
|
switch more statistics over to STATISTIC, eliminating static ctors. Also,
|
2006-12-19 22:17:40 +00:00 |
PromoteMemoryToRegister.cpp
|
Reduce malloc/free traffic.
|
2007-03-26 23:19:29 +00:00 |
SimplifyCFG.cpp
|
reduce use of std::set
|
2007-04-02 01:44:59 +00:00 |
UnifyFunctionExitNodes.cpp
|
|
|
ValueMapper.cpp
|
fix an obscure and tricky bug the inliner can hit sometimes.
|
2007-02-23 19:54:30 +00:00 |
ValueMapper.h
|
Switch inliner over to use DenseMap instead of std::map for ValueMap. This
|
2007-02-03 00:08:31 +00:00 |