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This adds two declarative configuration options for intrusive lists (available for simple_ilist, iplist, and ilist). Both of these options affect ilist_node interoperability and need to be passed both to the node and the list. Instead of adding a new traits class, they're specified as optional template parameters (in any order). The two options: 1. Pass ilist_sentinel_tracking<true> or ilist_sentinel_tracking<false> to control whether there's a bit on ilist_node "prev" pointer indicating whether it's the sentinel. The default behaviour is to use a bit if and only if LLVM_ENABLE_ABI_BREAKING_CHECKS. 2. Pass ilist_tag<TagA> and ilist_tag<TagB> to allow insertion of a single node into two different lists (simultaneously). I have an immediate use-case for (1) ilist_sentinel_tracking: fixing the validation semantics of MachineBasicBlock::reverse_iterator to match ilist::reverse_iterator (ala r280032: see the comments at the end of the commit message there). I'm adding (2) ilist_tag in the same commit to validate that the options framework supports expansion. Justin Bogner mentioned this might enable a possible cleanup in SelectionDAG, but I'll leave this to others to explore. In the meantime, the unit tests and the comments for simple_ilist and ilist_node have usage examples. Note that there's a layer of indirection to support optional, out-of-order, template paramaters. Internal classes are templated on an instantiation of the non-variadic ilist_detail::node_options. User-facing classes use ilist_detail::compute_node_options to compute the correct instantiation of ilist_detail::node_options. The comments for ilist_detail::is_valid_option describe how to add new options (e.g., ilist_packed_int<int NumBits>). llvm-svn: 281167
285 lines
9.7 KiB
C++
285 lines
9.7 KiB
C++
//==-- llvm/ADT/ilist_node.h - Intrusive Linked List Helper ------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ilist_node class template, which is a convenient
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// base class for creating classes that can be used with ilists.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_ILIST_NODE_H
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#define LLVM_ADT_ILIST_NODE_H
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#include "llvm/ADT/ilist_node_base.h"
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#include "llvm/ADT/ilist_node_options.h"
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namespace llvm {
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namespace ilist_detail {
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struct NodeAccess;
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} // end namespace ilist_detail
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template<typename NodeTy>
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struct ilist_traits;
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template <class OptionsT, bool IsReverse, bool IsConst> class ilist_iterator;
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template <class OptionsT> class ilist_sentinel;
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/// Implementation for an ilist node.
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///
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/// Templated on an appropriate \a ilist_detail::node_options, usually computed
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/// by \a ilist_detail::compute_node_options.
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///
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/// This is a wrapper around \a ilist_node_base whose main purpose is to
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/// provide type safety: you can't insert nodes of \a ilist_node_impl into the
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/// wrong \a simple_ilist or \a iplist.
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template <class OptionsT> class ilist_node_impl : OptionsT::node_base_type {
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typedef typename OptionsT::value_type value_type;
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typedef typename OptionsT::node_base_type node_base_type;
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typedef typename OptionsT::list_base_type list_base_type;
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friend typename OptionsT::list_base_type;
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friend struct ilist_detail::NodeAccess;
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friend class ilist_sentinel<OptionsT>;
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friend class ilist_iterator<OptionsT, false, false>;
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friend class ilist_iterator<OptionsT, false, true>;
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friend class ilist_iterator<OptionsT, true, false>;
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friend class ilist_iterator<OptionsT, true, true>;
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protected:
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ilist_node_impl() = default;
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typedef ilist_iterator<OptionsT, false, false> self_iterator;
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typedef ilist_iterator<OptionsT, false, true> const_self_iterator;
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typedef ilist_iterator<OptionsT, true, false> reverse_self_iterator;
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typedef ilist_iterator<OptionsT, true, true> const_reverse_self_iterator;
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private:
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ilist_node_impl *getPrev() {
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return static_cast<ilist_node_impl *>(node_base_type::getPrev());
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}
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ilist_node_impl *getNext() {
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return static_cast<ilist_node_impl *>(node_base_type::getNext());
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}
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const ilist_node_impl *getPrev() const {
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return static_cast<ilist_node_impl *>(node_base_type::getPrev());
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}
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const ilist_node_impl *getNext() const {
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return static_cast<ilist_node_impl *>(node_base_type::getNext());
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}
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void setPrev(ilist_node_impl *N) { node_base_type::setPrev(N); }
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void setNext(ilist_node_impl *N) { node_base_type::setNext(N); }
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public:
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self_iterator getIterator() { return self_iterator(*this); }
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const_self_iterator getIterator() const { return const_self_iterator(*this); }
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// Under-approximation, but always available for assertions.
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using node_base_type::isKnownSentinel;
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/// Check whether this is the sentinel node.
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///
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/// This requires sentinel tracking to be explicitly enabled. Use the
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/// ilist_sentinel_tracking<true> option to get this API.
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bool isSentinel() const {
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static_assert(OptionsT::is_sentinel_tracking_explicit,
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"Use ilist_sentinel_tracking<true> to enable isSentinel()");
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return node_base_type::isSentinel();
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}
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};
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/// An intrusive list node.
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///
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/// A base class to enable membership in intrusive lists, including \a
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/// simple_ilist, \a iplist, and \a ilist. The first template parameter is the
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/// \a value_type for the list.
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///
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/// An ilist node can be configured with compile-time options to change
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/// behaviour and/or add API.
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///
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/// By default, an \a ilist_node knows whether it is the list sentinel (an
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/// instance of \a ilist_sentinel) if and only if
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/// LLVM_ENABLE_ABI_BREAKING_CHECKS. The function \a isKnownSentinel() always
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/// returns \c false tracking is off. Sentinel tracking steals a bit from the
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/// "prev" link, which adds a mask operation when decrementing an iterator, but
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/// enables bug-finding assertions in \a ilist_iterator.
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///
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/// To turn sentinel tracking on all the time, pass in the
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/// ilist_sentinel_tracking<true> template parameter. This also enables the \a
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/// isSentinel() function. The same option must be passed to the intrusive
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/// list. (ilist_sentinel_tracking<false> turns sentinel tracking off all the
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/// time.)
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///
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/// A type can inherit from ilist_node multiple times by passing in different
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/// \a ilist_tag options. This allows a single instance to be inserted into
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/// multiple lists simultaneously, where each list is given the same tag.
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///
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/// \example
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/// struct A {};
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/// struct B {};
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/// struct N : ilist_node<N, ilist_tag<A>>, ilist_node<N, ilist_tag<B>> {};
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///
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/// void foo() {
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/// simple_ilist<N, ilist_tag<A>> ListA;
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/// simple_ilist<N, ilist_tag<B>> ListB;
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/// N N1;
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/// ListA.push_back(N1);
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/// ListB.push_back(N1);
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/// }
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/// \endexample
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///
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/// See \a is_valid_option for steps on adding a new option.
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template <class T, class... Options>
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class ilist_node
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: public ilist_node_impl<
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typename ilist_detail::compute_node_options<T, Options...>::type> {
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static_assert(ilist_detail::check_options<Options...>::value,
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"Unrecognized node option!");
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};
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namespace ilist_detail {
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/// An access class for ilist_node private API.
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///
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/// This gives access to the private parts of ilist nodes. Nodes for an ilist
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/// should friend this class if they inherit privately from ilist_node.
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///
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/// Using this class outside of the ilist implementation is unsupported.
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struct NodeAccess {
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protected:
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template <class OptionsT>
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static ilist_node_impl<OptionsT> *getNodePtr(typename OptionsT::pointer N) {
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return N;
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}
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template <class OptionsT>
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static const ilist_node_impl<OptionsT> *
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getNodePtr(typename OptionsT::const_pointer N) {
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return N;
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}
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template <class OptionsT>
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static typename OptionsT::pointer getValuePtr(ilist_node_impl<OptionsT> *N) {
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return static_cast<typename OptionsT::pointer>(N);
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}
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template <class OptionsT>
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static typename OptionsT::const_pointer
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getValuePtr(const ilist_node_impl<OptionsT> *N) {
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return static_cast<typename OptionsT::const_pointer>(N);
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}
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template <class OptionsT>
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static ilist_node_impl<OptionsT> *getPrev(ilist_node_impl<OptionsT> &N) {
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return N.getPrev();
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}
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template <class OptionsT>
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static ilist_node_impl<OptionsT> *getNext(ilist_node_impl<OptionsT> &N) {
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return N.getNext();
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}
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template <class OptionsT>
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static const ilist_node_impl<OptionsT> *
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getPrev(const ilist_node_impl<OptionsT> &N) {
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return N.getPrev();
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}
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template <class OptionsT>
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static const ilist_node_impl<OptionsT> *
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getNext(const ilist_node_impl<OptionsT> &N) {
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return N.getNext();
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}
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};
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template <class OptionsT> struct SpecificNodeAccess : NodeAccess {
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protected:
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typedef typename OptionsT::pointer pointer;
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typedef typename OptionsT::const_pointer const_pointer;
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typedef ilist_node_impl<OptionsT> node_type;
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static node_type *getNodePtr(pointer N) {
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return NodeAccess::getNodePtr<OptionsT>(N);
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}
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static const node_type *getNodePtr(const_pointer N) {
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return NodeAccess::getNodePtr<OptionsT>(N);
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}
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static pointer getValuePtr(node_type *N) {
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return NodeAccess::getValuePtr<OptionsT>(N);
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}
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static const_pointer getValuePtr(const node_type *N) {
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return NodeAccess::getValuePtr<OptionsT>(N);
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}
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};
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} // end namespace ilist_detail
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template <class OptionsT>
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class ilist_sentinel : public ilist_node_impl<OptionsT> {
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public:
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ilist_sentinel() {
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this->initializeSentinel();
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reset();
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}
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void reset() {
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this->setPrev(this);
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this->setNext(this);
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}
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bool empty() const { return this == this->getPrev(); }
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};
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/// An ilist node that can access its parent list.
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///
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/// Requires \c NodeTy to have \a getParent() to find the parent node, and the
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/// \c ParentTy to have \a getSublistAccess() to get a reference to the list.
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template <typename NodeTy, typename ParentTy, class... Options>
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class ilist_node_with_parent : public ilist_node<NodeTy, Options...> {
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protected:
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ilist_node_with_parent() = default;
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private:
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/// Forward to NodeTy::getParent().
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///
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/// Note: do not use the name "getParent()". We want a compile error
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/// (instead of recursion) when the subclass fails to implement \a
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/// getParent().
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const ParentTy *getNodeParent() const {
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return static_cast<const NodeTy *>(this)->getParent();
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}
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public:
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/// @name Adjacent Node Accessors
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/// @{
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/// \brief Get the previous node, or \c nullptr for the list head.
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NodeTy *getPrevNode() {
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// Should be separated to a reused function, but then we couldn't use auto
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// (and would need the type of the list).
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const auto &List =
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getNodeParent()->*(ParentTy::getSublistAccess((NodeTy *)nullptr));
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return List.getPrevNode(*static_cast<NodeTy *>(this));
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}
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/// \brief Get the previous node, or \c nullptr for the list head.
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const NodeTy *getPrevNode() const {
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return const_cast<ilist_node_with_parent *>(this)->getPrevNode();
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}
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/// \brief Get the next node, or \c nullptr for the list tail.
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NodeTy *getNextNode() {
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// Should be separated to a reused function, but then we couldn't use auto
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// (and would need the type of the list).
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const auto &List =
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getNodeParent()->*(ParentTy::getSublistAccess((NodeTy *)nullptr));
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return List.getNextNode(*static_cast<NodeTy *>(this));
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}
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/// \brief Get the next node, or \c nullptr for the list tail.
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const NodeTy *getNextNode() const {
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return const_cast<ilist_node_with_parent *>(this)->getNextNode();
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}
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/// @}
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};
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} // End llvm namespace
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#endif
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