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edff374355
Previous version used type erasure through a `void* (*)()` pointer, which triggered gcc warning and implied a lot of reinterpret_cast. This version should make it harder to hit ourselves in the foot. Differential revision: https://reviews.llvm.org/D54203 llvm-svn: 346522
173 lines
6.1 KiB
C++
173 lines
6.1 KiB
C++
//===- llvm/CodeGen/MachinePassRegistry.h -----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the mechanics for machine function pass registries. A
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// function pass registry (MachinePassRegistry) is auto filled by the static
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// constructors of MachinePassRegistryNode. Further there is a command line
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// parser (RegisterPassParser) which listens to each registry for additions
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// and deletions, so that the appropriate command option is updated.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEPASSREGISTRY_H
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#define LLVM_CODEGEN_MACHINEPASSREGISTRY_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/CommandLine.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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///
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/// MachinePassRegistryListener - Listener to adds and removals of nodes in
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/// registration list.
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///
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//===----------------------------------------------------------------------===//
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template <class PassCtorTy> class MachinePassRegistryListener {
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virtual void anchor() {}
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public:
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MachinePassRegistryListener() = default;
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virtual ~MachinePassRegistryListener() = default;
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virtual void NotifyAdd(StringRef N, PassCtorTy C, StringRef D) = 0;
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virtual void NotifyRemove(StringRef N) = 0;
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};
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//===----------------------------------------------------------------------===//
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///
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/// MachinePassRegistryNode - Machine pass node stored in registration list.
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///
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//===----------------------------------------------------------------------===//
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template <typename PassCtorTy> class MachinePassRegistryNode {
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private:
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MachinePassRegistryNode *Next = nullptr; // Next function pass in list.
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StringRef Name; // Name of function pass.
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StringRef Description; // Description string.
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PassCtorTy Ctor; // Pass creator.
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public:
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MachinePassRegistryNode(const char *N, const char *D, PassCtorTy C)
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: Name(N), Description(D), Ctor(C) {}
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// Accessors
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MachinePassRegistryNode *getNext() const { return Next; }
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MachinePassRegistryNode **getNextAddress() { return &Next; }
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StringRef getName() const { return Name; }
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StringRef getDescription() const { return Description; }
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PassCtorTy getCtor() const { return Ctor; }
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void setNext(MachinePassRegistryNode *N) { Next = N; }
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};
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//===----------------------------------------------------------------------===//
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///
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/// MachinePassRegistry - Track the registration of machine passes.
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///
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//===----------------------------------------------------------------------===//
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template <typename PassCtorTy> class MachinePassRegistry {
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private:
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MachinePassRegistryNode<PassCtorTy> *List; // List of registry nodes.
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PassCtorTy Default; // Default function pass creator.
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MachinePassRegistryListener<PassCtorTy>
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*Listener; // Listener for list adds are removes.
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public:
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// NO CONSTRUCTOR - we don't want static constructor ordering to mess
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// with the registry.
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// Accessors.
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//
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MachinePassRegistryNode<PassCtorTy> *getList() { return List; }
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PassCtorTy getDefault() { return Default; }
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void setDefault(PassCtorTy C) { Default = C; }
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/// setDefault - Set the default constructor by name.
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void setDefault(StringRef Name) {
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PassCtorTy Ctor = nullptr;
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for (MachinePassRegistryNode<PassCtorTy> *R = getList(); R;
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R = R->getNext()) {
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if (R->getName() == Name) {
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Ctor = R->getCtor();
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break;
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}
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}
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assert(Ctor && "Unregistered pass name");
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setDefault(Ctor);
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}
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void setListener(MachinePassRegistryListener<PassCtorTy> *L) { Listener = L; }
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/// Add - Adds a function pass to the registration list.
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///
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void Add(MachinePassRegistryNode<PassCtorTy> *Node) {
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Node->setNext(List);
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List = Node;
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if (Listener)
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Listener->NotifyAdd(Node->getName(), Node->getCtor(),
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Node->getDescription());
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}
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/// Remove - Removes a function pass from the registration list.
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///
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void Remove(MachinePassRegistryNode<PassCtorTy> *Node) {
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for (MachinePassRegistryNode<PassCtorTy> **I = &List; *I;
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I = (*I)->getNextAddress()) {
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if (*I == Node) {
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if (Listener)
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Listener->NotifyRemove(Node->getName());
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*I = (*I)->getNext();
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break;
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}
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}
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}
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};
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//===----------------------------------------------------------------------===//
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///
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/// RegisterPassParser class - Handle the addition of new machine passes.
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///
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//===----------------------------------------------------------------------===//
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template <class RegistryClass>
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class RegisterPassParser
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: public MachinePassRegistryListener<
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typename RegistryClass::FunctionPassCtor>,
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public cl::parser<typename RegistryClass::FunctionPassCtor> {
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public:
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RegisterPassParser(cl::Option &O)
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: cl::parser<typename RegistryClass::FunctionPassCtor>(O) {}
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~RegisterPassParser() override { RegistryClass::setListener(nullptr); }
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void initialize() {
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cl::parser<typename RegistryClass::FunctionPassCtor>::initialize();
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// Add existing passes to option.
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for (RegistryClass *Node = RegistryClass::getList();
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Node; Node = Node->getNext()) {
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this->addLiteralOption(Node->getName(),
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(typename RegistryClass::FunctionPassCtor)Node->getCtor(),
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Node->getDescription());
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}
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// Make sure we listen for list changes.
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RegistryClass::setListener(this);
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}
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// Implement the MachinePassRegistryListener callbacks.
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void NotifyAdd(StringRef N, typename RegistryClass::FunctionPassCtor C,
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StringRef D) override {
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this->addLiteralOption(N, C, D);
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}
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void NotifyRemove(StringRef N) override {
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this->removeLiteralOption(N);
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}
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};
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} // end namespace llvm
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#endif // LLVM_CODEGEN_MACHINEPASSREGISTRY_H
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