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da968525d0
Define BitVector::BitWord as uintptr_t instead of unsigned long, as long does not necessarily translates to a pointer size (especially on 64-bit Visual Studio). Committed on behalf of @ekatz (Ehud Katz) Differential Revision: https://reviews.llvm.org/D69336
946 lines
29 KiB
C++
946 lines
29 KiB
C++
//===- llvm/ADT/BitVector.h - Bit vectors -----------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the BitVector class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_BITVECTOR_H
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#define LLVM_ADT_BITVECTOR_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/Support/MathExtras.h"
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#include <algorithm>
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#include <cassert>
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#include <climits>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <utility>
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namespace llvm {
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/// ForwardIterator for the bits that are set.
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/// Iterators get invalidated when resize / reserve is called.
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template <typename BitVectorT> class const_set_bits_iterator_impl {
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const BitVectorT &Parent;
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int Current = 0;
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void advance() {
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assert(Current != -1 && "Trying to advance past end.");
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Current = Parent.find_next(Current);
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}
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public:
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const_set_bits_iterator_impl(const BitVectorT &Parent, int Current)
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: Parent(Parent), Current(Current) {}
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explicit const_set_bits_iterator_impl(const BitVectorT &Parent)
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: const_set_bits_iterator_impl(Parent, Parent.find_first()) {}
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const_set_bits_iterator_impl(const const_set_bits_iterator_impl &) = default;
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const_set_bits_iterator_impl operator++(int) {
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auto Prev = *this;
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advance();
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return Prev;
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}
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const_set_bits_iterator_impl &operator++() {
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advance();
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return *this;
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}
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unsigned operator*() const { return Current; }
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bool operator==(const const_set_bits_iterator_impl &Other) const {
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assert(&Parent == &Other.Parent &&
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"Comparing iterators from different BitVectors");
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return Current == Other.Current;
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}
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bool operator!=(const const_set_bits_iterator_impl &Other) const {
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assert(&Parent == &Other.Parent &&
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"Comparing iterators from different BitVectors");
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return Current != Other.Current;
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}
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};
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class BitVector {
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typedef uintptr_t BitWord;
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enum { BITWORD_SIZE = (unsigned)sizeof(BitWord) * CHAR_BIT };
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static_assert(BITWORD_SIZE == 64 || BITWORD_SIZE == 32,
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"Unsupported word size");
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MutableArrayRef<BitWord> Bits; // Actual bits.
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unsigned Size; // Size of bitvector in bits.
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public:
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typedef unsigned size_type;
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// Encapsulation of a single bit.
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class reference {
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friend class BitVector;
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BitWord *WordRef;
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unsigned BitPos;
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public:
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reference(BitVector &b, unsigned Idx) {
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WordRef = &b.Bits[Idx / BITWORD_SIZE];
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BitPos = Idx % BITWORD_SIZE;
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}
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reference() = delete;
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reference(const reference&) = default;
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reference &operator=(reference t) {
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*this = bool(t);
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return *this;
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}
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reference& operator=(bool t) {
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if (t)
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*WordRef |= BitWord(1) << BitPos;
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else
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*WordRef &= ~(BitWord(1) << BitPos);
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return *this;
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}
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operator bool() const {
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return ((*WordRef) & (BitWord(1) << BitPos)) != 0;
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}
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};
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typedef const_set_bits_iterator_impl<BitVector> const_set_bits_iterator;
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typedef const_set_bits_iterator set_iterator;
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const_set_bits_iterator set_bits_begin() const {
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return const_set_bits_iterator(*this);
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}
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const_set_bits_iterator set_bits_end() const {
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return const_set_bits_iterator(*this, -1);
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}
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iterator_range<const_set_bits_iterator> set_bits() const {
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return make_range(set_bits_begin(), set_bits_end());
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}
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/// BitVector default ctor - Creates an empty bitvector.
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BitVector() : Size(0) {}
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/// BitVector ctor - Creates a bitvector of specified number of bits. All
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/// bits are initialized to the specified value.
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explicit BitVector(unsigned s, bool t = false) : Size(s) {
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size_t Capacity = NumBitWords(s);
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Bits = allocate(Capacity);
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init_words(Bits, t);
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if (t)
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clear_unused_bits();
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}
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/// BitVector copy ctor.
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BitVector(const BitVector &RHS) : Size(RHS.size()) {
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if (Size == 0) {
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Bits = MutableArrayRef<BitWord>();
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return;
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}
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size_t Capacity = NumBitWords(RHS.size());
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Bits = allocate(Capacity);
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std::memcpy(Bits.data(), RHS.Bits.data(), Capacity * sizeof(BitWord));
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}
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BitVector(BitVector &&RHS) : Bits(RHS.Bits), Size(RHS.Size) {
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RHS.Bits = MutableArrayRef<BitWord>();
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RHS.Size = 0;
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}
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~BitVector() { std::free(Bits.data()); }
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/// empty - Tests whether there are no bits in this bitvector.
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bool empty() const { return Size == 0; }
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/// size - Returns the number of bits in this bitvector.
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size_type size() const { return Size; }
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/// count - Returns the number of bits which are set.
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size_type count() const {
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unsigned NumBits = 0;
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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NumBits += countPopulation(Bits[i]);
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return NumBits;
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}
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/// any - Returns true if any bit is set.
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bool any() const {
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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if (Bits[i] != 0)
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return true;
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return false;
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}
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/// all - Returns true if all bits are set.
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bool all() const {
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for (unsigned i = 0; i < Size / BITWORD_SIZE; ++i)
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if (Bits[i] != ~BitWord(0))
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return false;
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// If bits remain check that they are ones. The unused bits are always zero.
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if (unsigned Remainder = Size % BITWORD_SIZE)
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return Bits[Size / BITWORD_SIZE] == (BitWord(1) << Remainder) - 1;
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return true;
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}
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/// none - Returns true if none of the bits are set.
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bool none() const {
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return !any();
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}
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/// find_first_in - Returns the index of the first set bit in the range
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/// [Begin, End). Returns -1 if all bits in the range are unset.
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int find_first_in(unsigned Begin, unsigned End) const {
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assert(Begin <= End && End <= Size);
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if (Begin == End)
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return -1;
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unsigned FirstWord = Begin / BITWORD_SIZE;
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unsigned LastWord = (End - 1) / BITWORD_SIZE;
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// Check subsequent words.
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for (unsigned i = FirstWord; i <= LastWord; ++i) {
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BitWord Copy = Bits[i];
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if (i == FirstWord) {
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unsigned FirstBit = Begin % BITWORD_SIZE;
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Copy &= maskTrailingZeros<BitWord>(FirstBit);
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}
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if (i == LastWord) {
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unsigned LastBit = (End - 1) % BITWORD_SIZE;
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Copy &= maskTrailingOnes<BitWord>(LastBit + 1);
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}
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if (Copy != 0)
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return i * BITWORD_SIZE + countTrailingZeros(Copy);
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}
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return -1;
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}
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/// find_last_in - Returns the index of the last set bit in the range
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/// [Begin, End). Returns -1 if all bits in the range are unset.
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int find_last_in(unsigned Begin, unsigned End) const {
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assert(Begin <= End && End <= Size);
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if (Begin == End)
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return -1;
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unsigned LastWord = (End - 1) / BITWORD_SIZE;
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unsigned FirstWord = Begin / BITWORD_SIZE;
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for (unsigned i = LastWord + 1; i >= FirstWord + 1; --i) {
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unsigned CurrentWord = i - 1;
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BitWord Copy = Bits[CurrentWord];
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if (CurrentWord == LastWord) {
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unsigned LastBit = (End - 1) % BITWORD_SIZE;
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Copy &= maskTrailingOnes<BitWord>(LastBit + 1);
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}
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if (CurrentWord == FirstWord) {
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unsigned FirstBit = Begin % BITWORD_SIZE;
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Copy &= maskTrailingZeros<BitWord>(FirstBit);
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}
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if (Copy != 0)
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return (CurrentWord + 1) * BITWORD_SIZE - countLeadingZeros(Copy) - 1;
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}
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return -1;
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}
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/// find_first_unset_in - Returns the index of the first unset bit in the
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/// range [Begin, End). Returns -1 if all bits in the range are set.
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int find_first_unset_in(unsigned Begin, unsigned End) const {
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assert(Begin <= End && End <= Size);
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if (Begin == End)
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return -1;
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unsigned FirstWord = Begin / BITWORD_SIZE;
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unsigned LastWord = (End - 1) / BITWORD_SIZE;
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// Check subsequent words.
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for (unsigned i = FirstWord; i <= LastWord; ++i) {
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BitWord Copy = Bits[i];
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if (i == FirstWord) {
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unsigned FirstBit = Begin % BITWORD_SIZE;
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Copy |= maskTrailingOnes<BitWord>(FirstBit);
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}
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if (i == LastWord) {
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unsigned LastBit = (End - 1) % BITWORD_SIZE;
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Copy |= maskTrailingZeros<BitWord>(LastBit + 1);
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}
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if (Copy != ~BitWord(0)) {
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unsigned Result = i * BITWORD_SIZE + countTrailingOnes(Copy);
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return Result < size() ? Result : -1;
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}
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}
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return -1;
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}
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/// find_last_unset_in - Returns the index of the last unset bit in the
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/// range [Begin, End). Returns -1 if all bits in the range are set.
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int find_last_unset_in(unsigned Begin, unsigned End) const {
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assert(Begin <= End && End <= Size);
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if (Begin == End)
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return -1;
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unsigned LastWord = (End - 1) / BITWORD_SIZE;
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unsigned FirstWord = Begin / BITWORD_SIZE;
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for (unsigned i = LastWord + 1; i >= FirstWord + 1; --i) {
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unsigned CurrentWord = i - 1;
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BitWord Copy = Bits[CurrentWord];
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if (CurrentWord == LastWord) {
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unsigned LastBit = (End - 1) % BITWORD_SIZE;
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Copy |= maskTrailingZeros<BitWord>(LastBit + 1);
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}
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if (CurrentWord == FirstWord) {
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unsigned FirstBit = Begin % BITWORD_SIZE;
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Copy |= maskTrailingOnes<BitWord>(FirstBit);
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}
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if (Copy != ~BitWord(0)) {
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unsigned Result =
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(CurrentWord + 1) * BITWORD_SIZE - countLeadingOnes(Copy) - 1;
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return Result < Size ? Result : -1;
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}
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}
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return -1;
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}
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/// find_first - Returns the index of the first set bit, -1 if none
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/// of the bits are set.
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int find_first() const { return find_first_in(0, Size); }
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/// find_last - Returns the index of the last set bit, -1 if none of the bits
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/// are set.
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int find_last() const { return find_last_in(0, Size); }
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/// find_next - Returns the index of the next set bit following the
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/// "Prev" bit. Returns -1 if the next set bit is not found.
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int find_next(unsigned Prev) const { return find_first_in(Prev + 1, Size); }
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/// find_prev - Returns the index of the first set bit that precedes the
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/// the bit at \p PriorTo. Returns -1 if all previous bits are unset.
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int find_prev(unsigned PriorTo) const { return find_last_in(0, PriorTo); }
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/// find_first_unset - Returns the index of the first unset bit, -1 if all
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/// of the bits are set.
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int find_first_unset() const { return find_first_unset_in(0, Size); }
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/// find_next_unset - Returns the index of the next unset bit following the
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/// "Prev" bit. Returns -1 if all remaining bits are set.
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int find_next_unset(unsigned Prev) const {
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return find_first_unset_in(Prev + 1, Size);
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}
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/// find_last_unset - Returns the index of the last unset bit, -1 if all of
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/// the bits are set.
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int find_last_unset() const { return find_last_unset_in(0, Size); }
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/// find_prev_unset - Returns the index of the first unset bit that precedes
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/// the bit at \p PriorTo. Returns -1 if all previous bits are set.
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int find_prev_unset(unsigned PriorTo) {
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return find_last_unset_in(0, PriorTo);
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}
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/// clear - Removes all bits from the bitvector. Does not change capacity.
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void clear() {
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Size = 0;
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}
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/// resize - Grow or shrink the bitvector.
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void resize(unsigned N, bool t = false) {
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if (N > getBitCapacity()) {
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unsigned OldCapacity = Bits.size();
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grow(N);
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init_words(Bits.drop_front(OldCapacity), t);
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}
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// Set any old unused bits that are now included in the BitVector. This
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// may set bits that are not included in the new vector, but we will clear
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// them back out below.
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if (N > Size)
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set_unused_bits(t);
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// Update the size, and clear out any bits that are now unused
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unsigned OldSize = Size;
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Size = N;
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if (t || N < OldSize)
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clear_unused_bits();
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}
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void reserve(unsigned N) {
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if (N > getBitCapacity())
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grow(N);
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}
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// Set, reset, flip
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BitVector &set() {
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init_words(Bits, true);
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clear_unused_bits();
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return *this;
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}
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BitVector &set(unsigned Idx) {
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assert(Bits.data() && "Bits never allocated");
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Bits[Idx / BITWORD_SIZE] |= BitWord(1) << (Idx % BITWORD_SIZE);
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return *this;
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}
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/// set - Efficiently set a range of bits in [I, E)
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BitVector &set(unsigned I, unsigned E) {
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assert(I <= E && "Attempted to set backwards range!");
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assert(E <= size() && "Attempted to set out-of-bounds range!");
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if (I == E) return *this;
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if (I / BITWORD_SIZE == E / BITWORD_SIZE) {
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BitWord EMask = BitWord(1) << (E % BITWORD_SIZE);
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BitWord IMask = BitWord(1) << (I % BITWORD_SIZE);
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BitWord Mask = EMask - IMask;
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Bits[I / BITWORD_SIZE] |= Mask;
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return *this;
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}
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BitWord PrefixMask = ~BitWord(0) << (I % BITWORD_SIZE);
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Bits[I / BITWORD_SIZE] |= PrefixMask;
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I = alignTo(I, BITWORD_SIZE);
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for (; I + BITWORD_SIZE <= E; I += BITWORD_SIZE)
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Bits[I / BITWORD_SIZE] = ~BitWord(0);
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BitWord PostfixMask = (BitWord(1) << (E % BITWORD_SIZE)) - 1;
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if (I < E)
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Bits[I / BITWORD_SIZE] |= PostfixMask;
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return *this;
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}
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BitVector &reset() {
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init_words(Bits, false);
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return *this;
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}
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BitVector &reset(unsigned Idx) {
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Bits[Idx / BITWORD_SIZE] &= ~(BitWord(1) << (Idx % BITWORD_SIZE));
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return *this;
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}
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/// reset - Efficiently reset a range of bits in [I, E)
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BitVector &reset(unsigned I, unsigned E) {
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assert(I <= E && "Attempted to reset backwards range!");
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assert(E <= size() && "Attempted to reset out-of-bounds range!");
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if (I == E) return *this;
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if (I / BITWORD_SIZE == E / BITWORD_SIZE) {
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BitWord EMask = BitWord(1) << (E % BITWORD_SIZE);
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BitWord IMask = BitWord(1) << (I % BITWORD_SIZE);
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BitWord Mask = EMask - IMask;
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Bits[I / BITWORD_SIZE] &= ~Mask;
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return *this;
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}
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BitWord PrefixMask = ~BitWord(0) << (I % BITWORD_SIZE);
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Bits[I / BITWORD_SIZE] &= ~PrefixMask;
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I = alignTo(I, BITWORD_SIZE);
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for (; I + BITWORD_SIZE <= E; I += BITWORD_SIZE)
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Bits[I / BITWORD_SIZE] = BitWord(0);
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BitWord PostfixMask = (BitWord(1) << (E % BITWORD_SIZE)) - 1;
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if (I < E)
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Bits[I / BITWORD_SIZE] &= ~PostfixMask;
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return *this;
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}
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BitVector &flip() {
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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Bits[i] = ~Bits[i];
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clear_unused_bits();
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return *this;
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}
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BitVector &flip(unsigned Idx) {
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Bits[Idx / BITWORD_SIZE] ^= BitWord(1) << (Idx % BITWORD_SIZE);
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return *this;
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}
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// Indexing.
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reference operator[](unsigned Idx) {
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assert (Idx < Size && "Out-of-bounds Bit access.");
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return reference(*this, Idx);
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}
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bool operator[](unsigned Idx) const {
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assert (Idx < Size && "Out-of-bounds Bit access.");
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BitWord Mask = BitWord(1) << (Idx % BITWORD_SIZE);
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return (Bits[Idx / BITWORD_SIZE] & Mask) != 0;
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}
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bool test(unsigned Idx) const {
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return (*this)[Idx];
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}
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// Push single bit to end of vector.
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void push_back(bool Val) {
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unsigned OldSize = Size;
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unsigned NewSize = Size + 1;
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// Resize, which will insert zeros.
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// If we already fit then the unused bits will be already zero.
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if (NewSize > getBitCapacity())
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resize(NewSize, false);
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|
else
|
|
Size = NewSize;
|
|
|
|
// If true, set single bit.
|
|
if (Val)
|
|
set(OldSize);
|
|
}
|
|
|
|
/// Test if any common bits are set.
|
|
bool anyCommon(const BitVector &RHS) const {
|
|
unsigned ThisWords = NumBitWords(size());
|
|
unsigned RHSWords = NumBitWords(RHS.size());
|
|
for (unsigned i = 0, e = std::min(ThisWords, RHSWords); i != e; ++i)
|
|
if (Bits[i] & RHS.Bits[i])
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
// Comparison operators.
|
|
bool operator==(const BitVector &RHS) const {
|
|
unsigned ThisWords = NumBitWords(size());
|
|
unsigned RHSWords = NumBitWords(RHS.size());
|
|
unsigned i;
|
|
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
|
|
if (Bits[i] != RHS.Bits[i])
|
|
return false;
|
|
|
|
// Verify that any extra words are all zeros.
|
|
if (i != ThisWords) {
|
|
for (; i != ThisWords; ++i)
|
|
if (Bits[i])
|
|
return false;
|
|
} else if (i != RHSWords) {
|
|
for (; i != RHSWords; ++i)
|
|
if (RHS.Bits[i])
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool operator!=(const BitVector &RHS) const {
|
|
return !(*this == RHS);
|
|
}
|
|
|
|
/// Intersection, union, disjoint union.
|
|
BitVector &operator&=(const BitVector &RHS) {
|
|
unsigned ThisWords = NumBitWords(size());
|
|
unsigned RHSWords = NumBitWords(RHS.size());
|
|
unsigned i;
|
|
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
|
|
Bits[i] &= RHS.Bits[i];
|
|
|
|
// Any bits that are just in this bitvector become zero, because they aren't
|
|
// in the RHS bit vector. Any words only in RHS are ignored because they
|
|
// are already zero in the LHS.
|
|
for (; i != ThisWords; ++i)
|
|
Bits[i] = 0;
|
|
|
|
return *this;
|
|
}
|
|
|
|
/// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
|
|
BitVector &reset(const BitVector &RHS) {
|
|
unsigned ThisWords = NumBitWords(size());
|
|
unsigned RHSWords = NumBitWords(RHS.size());
|
|
unsigned i;
|
|
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
|
|
Bits[i] &= ~RHS.Bits[i];
|
|
return *this;
|
|
}
|
|
|
|
/// test - Check if (This - RHS) is zero.
|
|
/// This is the same as reset(RHS) and any().
|
|
bool test(const BitVector &RHS) const {
|
|
unsigned ThisWords = NumBitWords(size());
|
|
unsigned RHSWords = NumBitWords(RHS.size());
|
|
unsigned i;
|
|
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
|
|
if ((Bits[i] & ~RHS.Bits[i]) != 0)
|
|
return true;
|
|
|
|
for (; i != ThisWords ; ++i)
|
|
if (Bits[i] != 0)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
BitVector &operator|=(const BitVector &RHS) {
|
|
if (size() < RHS.size())
|
|
resize(RHS.size());
|
|
for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
|
|
Bits[i] |= RHS.Bits[i];
|
|
return *this;
|
|
}
|
|
|
|
BitVector &operator^=(const BitVector &RHS) {
|
|
if (size() < RHS.size())
|
|
resize(RHS.size());
|
|
for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
|
|
Bits[i] ^= RHS.Bits[i];
|
|
return *this;
|
|
}
|
|
|
|
BitVector &operator>>=(unsigned N) {
|
|
assert(N <= Size);
|
|
if (LLVM_UNLIKELY(empty() || N == 0))
|
|
return *this;
|
|
|
|
unsigned NumWords = NumBitWords(Size);
|
|
assert(NumWords >= 1);
|
|
|
|
wordShr(N / BITWORD_SIZE);
|
|
|
|
unsigned BitDistance = N % BITWORD_SIZE;
|
|
if (BitDistance == 0)
|
|
return *this;
|
|
|
|
// When the shift size is not a multiple of the word size, then we have
|
|
// a tricky situation where each word in succession needs to extract some
|
|
// of the bits from the next word and or them into this word while
|
|
// shifting this word to make room for the new bits. This has to be done
|
|
// for every word in the array.
|
|
|
|
// Since we're shifting each word right, some bits will fall off the end
|
|
// of each word to the right, and empty space will be created on the left.
|
|
// The final word in the array will lose bits permanently, so starting at
|
|
// the beginning, work forwards shifting each word to the right, and
|
|
// OR'ing in the bits from the end of the next word to the beginning of
|
|
// the current word.
|
|
|
|
// Example:
|
|
// Starting with {0xAABBCCDD, 0xEEFF0011, 0x22334455} and shifting right
|
|
// by 4 bits.
|
|
// Step 1: Word[0] >>= 4 ; 0x0ABBCCDD
|
|
// Step 2: Word[0] |= 0x10000000 ; 0x1ABBCCDD
|
|
// Step 3: Word[1] >>= 4 ; 0x0EEFF001
|
|
// Step 4: Word[1] |= 0x50000000 ; 0x5EEFF001
|
|
// Step 5: Word[2] >>= 4 ; 0x02334455
|
|
// Result: { 0x1ABBCCDD, 0x5EEFF001, 0x02334455 }
|
|
const BitWord Mask = maskTrailingOnes<BitWord>(BitDistance);
|
|
const unsigned LSH = BITWORD_SIZE - BitDistance;
|
|
|
|
for (unsigned I = 0; I < NumWords - 1; ++I) {
|
|
Bits[I] >>= BitDistance;
|
|
Bits[I] |= (Bits[I + 1] & Mask) << LSH;
|
|
}
|
|
|
|
Bits[NumWords - 1] >>= BitDistance;
|
|
|
|
return *this;
|
|
}
|
|
|
|
BitVector &operator<<=(unsigned N) {
|
|
assert(N <= Size);
|
|
if (LLVM_UNLIKELY(empty() || N == 0))
|
|
return *this;
|
|
|
|
unsigned NumWords = NumBitWords(Size);
|
|
assert(NumWords >= 1);
|
|
|
|
wordShl(N / BITWORD_SIZE);
|
|
|
|
unsigned BitDistance = N % BITWORD_SIZE;
|
|
if (BitDistance == 0)
|
|
return *this;
|
|
|
|
// When the shift size is not a multiple of the word size, then we have
|
|
// a tricky situation where each word in succession needs to extract some
|
|
// of the bits from the previous word and or them into this word while
|
|
// shifting this word to make room for the new bits. This has to be done
|
|
// for every word in the array. This is similar to the algorithm outlined
|
|
// in operator>>=, but backwards.
|
|
|
|
// Since we're shifting each word left, some bits will fall off the end
|
|
// of each word to the left, and empty space will be created on the right.
|
|
// The first word in the array will lose bits permanently, so starting at
|
|
// the end, work backwards shifting each word to the left, and OR'ing
|
|
// in the bits from the end of the next word to the beginning of the
|
|
// current word.
|
|
|
|
// Example:
|
|
// Starting with {0xAABBCCDD, 0xEEFF0011, 0x22334455} and shifting left
|
|
// by 4 bits.
|
|
// Step 1: Word[2] <<= 4 ; 0x23344550
|
|
// Step 2: Word[2] |= 0x0000000E ; 0x2334455E
|
|
// Step 3: Word[1] <<= 4 ; 0xEFF00110
|
|
// Step 4: Word[1] |= 0x0000000A ; 0xEFF0011A
|
|
// Step 5: Word[0] <<= 4 ; 0xABBCCDD0
|
|
// Result: { 0xABBCCDD0, 0xEFF0011A, 0x2334455E }
|
|
const BitWord Mask = maskLeadingOnes<BitWord>(BitDistance);
|
|
const unsigned RSH = BITWORD_SIZE - BitDistance;
|
|
|
|
for (int I = NumWords - 1; I > 0; --I) {
|
|
Bits[I] <<= BitDistance;
|
|
Bits[I] |= (Bits[I - 1] & Mask) >> RSH;
|
|
}
|
|
Bits[0] <<= BitDistance;
|
|
clear_unused_bits();
|
|
|
|
return *this;
|
|
}
|
|
|
|
// Assignment operator.
|
|
const BitVector &operator=(const BitVector &RHS) {
|
|
if (this == &RHS) return *this;
|
|
|
|
Size = RHS.size();
|
|
unsigned RHSWords = NumBitWords(Size);
|
|
if (Size <= getBitCapacity()) {
|
|
if (Size)
|
|
std::memcpy(Bits.data(), RHS.Bits.data(), RHSWords * sizeof(BitWord));
|
|
clear_unused_bits();
|
|
return *this;
|
|
}
|
|
|
|
// Grow the bitvector to have enough elements.
|
|
unsigned NewCapacity = RHSWords;
|
|
assert(NewCapacity > 0 && "negative capacity?");
|
|
auto NewBits = allocate(NewCapacity);
|
|
std::memcpy(NewBits.data(), RHS.Bits.data(), NewCapacity * sizeof(BitWord));
|
|
|
|
// Destroy the old bits.
|
|
std::free(Bits.data());
|
|
Bits = NewBits;
|
|
|
|
return *this;
|
|
}
|
|
|
|
const BitVector &operator=(BitVector &&RHS) {
|
|
if (this == &RHS) return *this;
|
|
|
|
std::free(Bits.data());
|
|
Bits = RHS.Bits;
|
|
Size = RHS.Size;
|
|
|
|
RHS.Bits = MutableArrayRef<BitWord>();
|
|
RHS.Size = 0;
|
|
|
|
return *this;
|
|
}
|
|
|
|
void swap(BitVector &RHS) {
|
|
std::swap(Bits, RHS.Bits);
|
|
std::swap(Size, RHS.Size);
|
|
}
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Portable bit mask operations.
|
|
//===--------------------------------------------------------------------===//
|
|
//
|
|
// These methods all operate on arrays of uint32_t, each holding 32 bits. The
|
|
// fixed word size makes it easier to work with literal bit vector constants
|
|
// in portable code.
|
|
//
|
|
// The LSB in each word is the lowest numbered bit. The size of a portable
|
|
// bit mask is always a whole multiple of 32 bits. If no bit mask size is
|
|
// given, the bit mask is assumed to cover the entire BitVector.
|
|
|
|
/// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize.
|
|
/// This computes "*this |= Mask".
|
|
void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
applyMask<true, false>(Mask, MaskWords);
|
|
}
|
|
|
|
/// clearBitsInMask - Clear any bits in this vector that are set in Mask.
|
|
/// Don't resize. This computes "*this &= ~Mask".
|
|
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
applyMask<false, false>(Mask, MaskWords);
|
|
}
|
|
|
|
/// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask.
|
|
/// Don't resize. This computes "*this |= ~Mask".
|
|
void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
applyMask<true, true>(Mask, MaskWords);
|
|
}
|
|
|
|
/// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
|
|
/// Don't resize. This computes "*this &= Mask".
|
|
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
applyMask<false, true>(Mask, MaskWords);
|
|
}
|
|
|
|
private:
|
|
/// Perform a logical left shift of \p Count words by moving everything
|
|
/// \p Count words to the right in memory.
|
|
///
|
|
/// While confusing, words are stored from least significant at Bits[0] to
|
|
/// most significant at Bits[NumWords-1]. A logical shift left, however,
|
|
/// moves the current least significant bit to a higher logical index, and
|
|
/// fills the previous least significant bits with 0. Thus, we actually
|
|
/// need to move the bytes of the memory to the right, not to the left.
|
|
/// Example:
|
|
/// Words = [0xBBBBAAAA, 0xDDDDFFFF, 0x00000000, 0xDDDD0000]
|
|
/// represents a BitVector where 0xBBBBAAAA contain the least significant
|
|
/// bits. So if we want to shift the BitVector left by 2 words, we need to
|
|
/// turn this into 0x00000000 0x00000000 0xBBBBAAAA 0xDDDDFFFF by using a
|
|
/// memmove which moves right, not left.
|
|
void wordShl(uint32_t Count) {
|
|
if (Count == 0)
|
|
return;
|
|
|
|
uint32_t NumWords = NumBitWords(Size);
|
|
|
|
auto Src = Bits.take_front(NumWords).drop_back(Count);
|
|
auto Dest = Bits.take_front(NumWords).drop_front(Count);
|
|
|
|
// Since we always move Word-sized chunks of data with src and dest both
|
|
// aligned to a word-boundary, we don't need to worry about endianness
|
|
// here.
|
|
std::memmove(Dest.begin(), Src.begin(), Dest.size() * sizeof(BitWord));
|
|
std::memset(Bits.data(), 0, Count * sizeof(BitWord));
|
|
clear_unused_bits();
|
|
}
|
|
|
|
/// Perform a logical right shift of \p Count words by moving those
|
|
/// words to the left in memory. See wordShl for more information.
|
|
///
|
|
void wordShr(uint32_t Count) {
|
|
if (Count == 0)
|
|
return;
|
|
|
|
uint32_t NumWords = NumBitWords(Size);
|
|
|
|
auto Src = Bits.take_front(NumWords).drop_front(Count);
|
|
auto Dest = Bits.take_front(NumWords).drop_back(Count);
|
|
assert(Dest.size() == Src.size());
|
|
|
|
std::memmove(Dest.begin(), Src.begin(), Dest.size() * sizeof(BitWord));
|
|
std::memset(Dest.end(), 0, Count * sizeof(BitWord));
|
|
}
|
|
|
|
MutableArrayRef<BitWord> allocate(size_t NumWords) {
|
|
BitWord *RawBits = static_cast<BitWord *>(
|
|
safe_malloc(NumWords * sizeof(BitWord)));
|
|
return MutableArrayRef<BitWord>(RawBits, NumWords);
|
|
}
|
|
|
|
int next_unset_in_word(int WordIndex, BitWord Word) const {
|
|
unsigned Result = WordIndex * BITWORD_SIZE + countTrailingOnes(Word);
|
|
return Result < size() ? Result : -1;
|
|
}
|
|
|
|
unsigned NumBitWords(unsigned S) const {
|
|
return (S + BITWORD_SIZE-1) / BITWORD_SIZE;
|
|
}
|
|
|
|
// Set the unused bits in the high words.
|
|
void set_unused_bits(bool t = true) {
|
|
// Set high words first.
|
|
unsigned UsedWords = NumBitWords(Size);
|
|
if (Bits.size() > UsedWords)
|
|
init_words(Bits.drop_front(UsedWords), t);
|
|
|
|
// Then set any stray high bits of the last used word.
|
|
unsigned ExtraBits = Size % BITWORD_SIZE;
|
|
if (ExtraBits) {
|
|
BitWord ExtraBitMask = ~BitWord(0) << ExtraBits;
|
|
if (t)
|
|
Bits[UsedWords-1] |= ExtraBitMask;
|
|
else
|
|
Bits[UsedWords-1] &= ~ExtraBitMask;
|
|
}
|
|
}
|
|
|
|
// Clear the unused bits in the high words.
|
|
void clear_unused_bits() {
|
|
set_unused_bits(false);
|
|
}
|
|
|
|
void grow(unsigned NewSize) {
|
|
size_t NewCapacity = std::max<size_t>(NumBitWords(NewSize), Bits.size() * 2);
|
|
assert(NewCapacity > 0 && "realloc-ing zero space");
|
|
BitWord *NewBits = static_cast<BitWord *>(
|
|
safe_realloc(Bits.data(), NewCapacity * sizeof(BitWord)));
|
|
Bits = MutableArrayRef<BitWord>(NewBits, NewCapacity);
|
|
clear_unused_bits();
|
|
}
|
|
|
|
void init_words(MutableArrayRef<BitWord> B, bool t) {
|
|
if (B.size() > 0)
|
|
memset(B.data(), 0 - (int)t, B.size() * sizeof(BitWord));
|
|
}
|
|
|
|
template<bool AddBits, bool InvertMask>
|
|
void applyMask(const uint32_t *Mask, unsigned MaskWords) {
|
|
static_assert(BITWORD_SIZE % 32 == 0, "Unsupported BitWord size.");
|
|
MaskWords = std::min(MaskWords, (size() + 31) / 32);
|
|
const unsigned Scale = BITWORD_SIZE / 32;
|
|
unsigned i;
|
|
for (i = 0; MaskWords >= Scale; ++i, MaskWords -= Scale) {
|
|
BitWord BW = Bits[i];
|
|
// This inner loop should unroll completely when BITWORD_SIZE > 32.
|
|
for (unsigned b = 0; b != BITWORD_SIZE; b += 32) {
|
|
uint32_t M = *Mask++;
|
|
if (InvertMask) M = ~M;
|
|
if (AddBits) BW |= BitWord(M) << b;
|
|
else BW &= ~(BitWord(M) << b);
|
|
}
|
|
Bits[i] = BW;
|
|
}
|
|
for (unsigned b = 0; MaskWords; b += 32, --MaskWords) {
|
|
uint32_t M = *Mask++;
|
|
if (InvertMask) M = ~M;
|
|
if (AddBits) Bits[i] |= BitWord(M) << b;
|
|
else Bits[i] &= ~(BitWord(M) << b);
|
|
}
|
|
if (AddBits)
|
|
clear_unused_bits();
|
|
}
|
|
|
|
public:
|
|
/// Return the size (in bytes) of the bit vector.
|
|
size_t getMemorySize() const { return Bits.size() * sizeof(BitWord); }
|
|
size_t getBitCapacity() const { return Bits.size() * BITWORD_SIZE; }
|
|
};
|
|
|
|
inline size_t capacity_in_bytes(const BitVector &X) {
|
|
return X.getMemorySize();
|
|
}
|
|
|
|
} // end namespace llvm
|
|
|
|
namespace std {
|
|
/// Implement std::swap in terms of BitVector swap.
|
|
inline void
|
|
swap(llvm::BitVector &LHS, llvm::BitVector &RHS) {
|
|
LHS.swap(RHS);
|
|
}
|
|
} // end namespace std
|
|
|
|
#endif // LLVM_ADT_BITVECTOR_H
|