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llvm-mirror/include/llvm/Analysis/RegionInfoImpl.h
Michael Kruse 697d843e8e [RegionInfo] Verify getRegionFor
Summary:
Check the contents of BBtoRegion during analysis verification. It only takes place if -verify-region-info is passed or LLVM is compiled with XDEBUG.

RegionBase<Tr>::verifyRegion() also checks the RegionInfoBase<Tr>::VerifyRegionInfo flag, which is redundant, but verifyRegion() is public API and might be invoked from other sites. In order to avoid behavioral change, this check is not removed. In any case, no region will be verified unless VerifyRegionInfo is set.

Reviewers: grosser

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D11872

llvm-svn: 244611
2015-08-11 15:16:43 +00:00

946 lines
26 KiB
C++

//===- RegionInfoImpl.h - SESE region detection analysis --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Detects single entry single exit regions in the control flow graph.
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_REGIONINFOIMPL_H
#define LLVM_ANALYSIS_REGIONINFOIMPL_H
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/Analysis/DominanceFrontier.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/PostDominators.h"
#include "llvm/Analysis/RegionInfo.h"
#include "llvm/Analysis/RegionIterator.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include <algorithm>
#include <iterator>
#include <set>
namespace llvm {
#define DEBUG_TYPE "region"
//===----------------------------------------------------------------------===//
/// RegionBase Implementation
template <class Tr>
RegionBase<Tr>::RegionBase(BlockT *Entry, BlockT *Exit,
typename Tr::RegionInfoT *RInfo, DomTreeT *dt,
RegionT *Parent)
: RegionNodeBase<Tr>(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {}
template <class Tr>
RegionBase<Tr>::~RegionBase() {
// Free the cached nodes.
for (typename BBNodeMapT::iterator it = BBNodeMap.begin(),
ie = BBNodeMap.end();
it != ie; ++it)
delete it->second;
// Only clean the cache for this Region. Caches of child Regions will be
// cleaned when the child Regions are deleted.
BBNodeMap.clear();
}
template <class Tr>
void RegionBase<Tr>::replaceEntry(BlockT *BB) {
this->entry.setPointer(BB);
}
template <class Tr>
void RegionBase<Tr>::replaceExit(BlockT *BB) {
assert(exit && "No exit to replace!");
exit = BB;
}
template <class Tr>
void RegionBase<Tr>::replaceEntryRecursive(BlockT *NewEntry) {
std::vector<RegionT *> RegionQueue;
BlockT *OldEntry = getEntry();
RegionQueue.push_back(static_cast<RegionT *>(this));
while (!RegionQueue.empty()) {
RegionT *R = RegionQueue.back();
RegionQueue.pop_back();
R->replaceEntry(NewEntry);
for (typename RegionT::const_iterator RI = R->begin(), RE = R->end();
RI != RE; ++RI) {
if ((*RI)->getEntry() == OldEntry)
RegionQueue.push_back(RI->get());
}
}
}
template <class Tr>
void RegionBase<Tr>::replaceExitRecursive(BlockT *NewExit) {
std::vector<RegionT *> RegionQueue;
BlockT *OldExit = getExit();
RegionQueue.push_back(static_cast<RegionT *>(this));
while (!RegionQueue.empty()) {
RegionT *R = RegionQueue.back();
RegionQueue.pop_back();
R->replaceExit(NewExit);
for (typename RegionT::const_iterator RI = R->begin(), RE = R->end();
RI != RE; ++RI) {
if ((*RI)->getExit() == OldExit)
RegionQueue.push_back(RI->get());
}
}
}
template <class Tr>
bool RegionBase<Tr>::contains(const BlockT *B) const {
BlockT *BB = const_cast<BlockT *>(B);
if (!DT->getNode(BB))
return false;
BlockT *entry = getEntry(), *exit = getExit();
// Toplevel region.
if (!exit)
return true;
return (DT->dominates(entry, BB) &&
!(DT->dominates(exit, BB) && DT->dominates(entry, exit)));
}
template <class Tr>
bool RegionBase<Tr>::contains(const LoopT *L) const {
// BBs that are not part of any loop are element of the Loop
// described by the NULL pointer. This loop is not part of any region,
// except if the region describes the whole function.
if (!L)
return getExit() == nullptr;
if (!contains(L->getHeader()))
return false;
SmallVector<BlockT *, 8> ExitingBlocks;
L->getExitingBlocks(ExitingBlocks);
for (BlockT *BB : ExitingBlocks) {
if (!contains(BB))
return false;
}
return true;
}
template <class Tr>
typename Tr::LoopT *RegionBase<Tr>::outermostLoopInRegion(LoopT *L) const {
if (!contains(L))
return nullptr;
while (L && contains(L->getParentLoop())) {
L = L->getParentLoop();
}
return L;
}
template <class Tr>
typename Tr::LoopT *RegionBase<Tr>::outermostLoopInRegion(LoopInfoT *LI,
BlockT *BB) const {
assert(LI && BB && "LI and BB cannot be null!");
LoopT *L = LI->getLoopFor(BB);
return outermostLoopInRegion(L);
}
template <class Tr>
typename RegionBase<Tr>::BlockT *RegionBase<Tr>::getEnteringBlock() const {
BlockT *entry = getEntry();
BlockT *Pred;
BlockT *enteringBlock = nullptr;
for (PredIterTy PI = InvBlockTraits::child_begin(entry),
PE = InvBlockTraits::child_end(entry);
PI != PE; ++PI) {
Pred = *PI;
if (DT->getNode(Pred) && !contains(Pred)) {
if (enteringBlock)
return nullptr;
enteringBlock = Pred;
}
}
return enteringBlock;
}
template <class Tr>
typename RegionBase<Tr>::BlockT *RegionBase<Tr>::getExitingBlock() const {
BlockT *exit = getExit();
BlockT *Pred;
BlockT *exitingBlock = nullptr;
if (!exit)
return nullptr;
for (PredIterTy PI = InvBlockTraits::child_begin(exit),
PE = InvBlockTraits::child_end(exit);
PI != PE; ++PI) {
Pred = *PI;
if (contains(Pred)) {
if (exitingBlock)
return nullptr;
exitingBlock = Pred;
}
}
return exitingBlock;
}
template <class Tr>
bool RegionBase<Tr>::isSimple() const {
return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock();
}
template <class Tr>
std::string RegionBase<Tr>::getNameStr() const {
std::string exitName;
std::string entryName;
if (getEntry()->getName().empty()) {
raw_string_ostream OS(entryName);
getEntry()->printAsOperand(OS, false);
} else
entryName = getEntry()->getName();
if (getExit()) {
if (getExit()->getName().empty()) {
raw_string_ostream OS(exitName);
getExit()->printAsOperand(OS, false);
} else
exitName = getExit()->getName();
} else
exitName = "<Function Return>";
return entryName + " => " + exitName;
}
template <class Tr>
void RegionBase<Tr>::verifyBBInRegion(BlockT *BB) const {
if (!contains(BB))
llvm_unreachable("Broken region found: enumerated BB not in region!");
BlockT *entry = getEntry(), *exit = getExit();
for (SuccIterTy SI = BlockTraits::child_begin(BB),
SE = BlockTraits::child_end(BB);
SI != SE; ++SI) {
if (!contains(*SI) && exit != *SI)
llvm_unreachable("Broken region found: edges leaving the region must go "
"to the exit node!");
}
if (entry != BB) {
for (PredIterTy SI = InvBlockTraits::child_begin(BB),
SE = InvBlockTraits::child_end(BB);
SI != SE; ++SI) {
if (!contains(*SI))
llvm_unreachable("Broken region found: edges entering the region must "
"go to the entry node!");
}
}
}
template <class Tr>
void RegionBase<Tr>::verifyWalk(BlockT *BB, std::set<BlockT *> *visited) const {
BlockT *exit = getExit();
visited->insert(BB);
verifyBBInRegion(BB);
for (SuccIterTy SI = BlockTraits::child_begin(BB),
SE = BlockTraits::child_end(BB);
SI != SE; ++SI) {
if (*SI != exit && visited->find(*SI) == visited->end())
verifyWalk(*SI, visited);
}
}
template <class Tr>
void RegionBase<Tr>::verifyRegion() const {
// Only do verification when user wants to, otherwise this expensive check
// will be invoked by PMDataManager::verifyPreservedAnalysis when
// a regionpass (marked PreservedAll) finish.
if (!RegionInfoBase<Tr>::VerifyRegionInfo)
return;
std::set<BlockT *> visited;
verifyWalk(getEntry(), &visited);
}
template <class Tr>
void RegionBase<Tr>::verifyRegionNest() const {
for (typename RegionT::const_iterator RI = begin(), RE = end(); RI != RE;
++RI)
(*RI)->verifyRegionNest();
verifyRegion();
}
template <class Tr>
typename RegionBase<Tr>::element_iterator RegionBase<Tr>::element_begin() {
return GraphTraits<RegionT *>::nodes_begin(static_cast<RegionT *>(this));
}
template <class Tr>
typename RegionBase<Tr>::element_iterator RegionBase<Tr>::element_end() {
return GraphTraits<RegionT *>::nodes_end(static_cast<RegionT *>(this));
}
template <class Tr>
typename RegionBase<Tr>::const_element_iterator
RegionBase<Tr>::element_begin() const {
return GraphTraits<const RegionT *>::nodes_begin(
static_cast<const RegionT *>(this));
}
template <class Tr>
typename RegionBase<Tr>::const_element_iterator
RegionBase<Tr>::element_end() const {
return GraphTraits<const RegionT *>::nodes_end(
static_cast<const RegionT *>(this));
}
template <class Tr>
typename Tr::RegionT *RegionBase<Tr>::getSubRegionNode(BlockT *BB) const {
typedef typename Tr::RegionT RegionT;
RegionT *R = RI->getRegionFor(BB);
if (!R || R == this)
return nullptr;
// If we pass the BB out of this region, that means our code is broken.
assert(contains(R) && "BB not in current region!");
while (contains(R->getParent()) && R->getParent() != this)
R = R->getParent();
if (R->getEntry() != BB)
return nullptr;
return R;
}
template <class Tr>
typename Tr::RegionNodeT *RegionBase<Tr>::getBBNode(BlockT *BB) const {
assert(contains(BB) && "Can get BB node out of this region!");
typename BBNodeMapT::const_iterator at = BBNodeMap.find(BB);
if (at != BBNodeMap.end())
return at->second;
auto Deconst = const_cast<RegionBase<Tr> *>(this);
RegionNodeT *NewNode = new RegionNodeT(static_cast<RegionT *>(Deconst), BB);
BBNodeMap.insert(std::make_pair(BB, NewNode));
return NewNode;
}
template <class Tr>
typename Tr::RegionNodeT *RegionBase<Tr>::getNode(BlockT *BB) const {
assert(contains(BB) && "Can get BB node out of this region!");
if (RegionT *Child = getSubRegionNode(BB))
return Child->getNode();
return getBBNode(BB);
}
template <class Tr>
void RegionBase<Tr>::transferChildrenTo(RegionT *To) {
for (iterator I = begin(), E = end(); I != E; ++I) {
(*I)->parent = To;
To->children.push_back(std::move(*I));
}
children.clear();
}
template <class Tr>
void RegionBase<Tr>::addSubRegion(RegionT *SubRegion, bool moveChildren) {
assert(!SubRegion->parent && "SubRegion already has a parent!");
assert(std::find_if(begin(), end(), [&](const std::unique_ptr<RegionT> &R) {
return R.get() == SubRegion;
}) == children.end() &&
"Subregion already exists!");
SubRegion->parent = static_cast<RegionT *>(this);
children.push_back(std::unique_ptr<RegionT>(SubRegion));
if (!moveChildren)
return;
assert(SubRegion->children.empty() &&
"SubRegions that contain children are not supported");
for (element_iterator I = element_begin(), E = element_end(); I != E; ++I) {
if (!(*I)->isSubRegion()) {
BlockT *BB = (*I)->template getNodeAs<BlockT>();
if (SubRegion->contains(BB))
RI->setRegionFor(BB, SubRegion);
}
}
std::vector<std::unique_ptr<RegionT>> Keep;
for (iterator I = begin(), E = end(); I != E; ++I) {
if (SubRegion->contains(I->get()) && I->get() != SubRegion) {
(*I)->parent = SubRegion;
SubRegion->children.push_back(std::move(*I));
} else
Keep.push_back(std::move(*I));
}
children.clear();
children.insert(
children.begin(),
std::move_iterator<typename RegionSet::iterator>(Keep.begin()),
std::move_iterator<typename RegionSet::iterator>(Keep.end()));
}
template <class Tr>
typename Tr::RegionT *RegionBase<Tr>::removeSubRegion(RegionT *Child) {
assert(Child->parent == this && "Child is not a child of this region!");
Child->parent = nullptr;
typename RegionSet::iterator I = std::find_if(
children.begin(), children.end(),
[&](const std::unique_ptr<RegionT> &R) { return R.get() == Child; });
assert(I != children.end() && "Region does not exit. Unable to remove.");
children.erase(children.begin() + (I - begin()));
return Child;
}
template <class Tr>
unsigned RegionBase<Tr>::getDepth() const {
unsigned Depth = 0;
for (RegionT *R = getParent(); R != nullptr; R = R->getParent())
++Depth;
return Depth;
}
template <class Tr>
typename Tr::RegionT *RegionBase<Tr>::getExpandedRegion() const {
unsigned NumSuccessors = Tr::getNumSuccessors(exit);
if (NumSuccessors == 0)
return nullptr;
for (PredIterTy PI = InvBlockTraits::child_begin(getExit()),
PE = InvBlockTraits::child_end(getExit());
PI != PE; ++PI) {
if (!DT->dominates(getEntry(), *PI))
return nullptr;
}
RegionT *R = RI->getRegionFor(exit);
if (R->getEntry() != exit) {
if (Tr::getNumSuccessors(exit) == 1)
return new RegionT(getEntry(), *BlockTraits::child_begin(exit), RI, DT);
return nullptr;
}
while (R->getParent() && R->getParent()->getEntry() == exit)
R = R->getParent();
if (!DT->dominates(getEntry(), R->getExit())) {
for (PredIterTy PI = InvBlockTraits::child_begin(getExit()),
PE = InvBlockTraits::child_end(getExit());
PI != PE; ++PI) {
if (!DT->dominates(R->getExit(), *PI))
return nullptr;
}
}
return new RegionT(getEntry(), R->getExit(), RI, DT);
}
template <class Tr>
void RegionBase<Tr>::print(raw_ostream &OS, bool print_tree, unsigned level,
PrintStyle Style) const {
if (print_tree)
OS.indent(level * 2) << '[' << level << "] " << getNameStr();
else
OS.indent(level * 2) << getNameStr();
OS << '\n';
if (Style != PrintNone) {
OS.indent(level * 2) << "{\n";
OS.indent(level * 2 + 2);
if (Style == PrintBB) {
for (const auto *BB : blocks())
OS << BB->getName() << ", "; // TODO: remove the last ","
} else if (Style == PrintRN) {
for (const_element_iterator I = element_begin(), E = element_end();
I != E; ++I) {
OS << **I << ", "; // TODO: remove the last ",
}
}
OS << '\n';
}
if (print_tree) {
for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
(*RI)->print(OS, print_tree, level + 1, Style);
}
if (Style != PrintNone)
OS.indent(level * 2) << "} \n";
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
template <class Tr>
void RegionBase<Tr>::dump() const {
print(dbgs(), true, getDepth(), RegionInfoBase<Tr>::printStyle);
}
#endif
template <class Tr>
void RegionBase<Tr>::clearNodeCache() {
// Free the cached nodes.
for (typename BBNodeMapT::iterator I = BBNodeMap.begin(),
IE = BBNodeMap.end();
I != IE; ++I)
delete I->second;
BBNodeMap.clear();
for (typename RegionT::iterator RI = begin(), RE = end(); RI != RE; ++RI)
(*RI)->clearNodeCache();
}
//===----------------------------------------------------------------------===//
// RegionInfoBase implementation
//
template <class Tr>
RegionInfoBase<Tr>::RegionInfoBase()
: TopLevelRegion(nullptr) {}
template <class Tr>
RegionInfoBase<Tr>::~RegionInfoBase() {
releaseMemory();
}
template <class Tr>
void RegionInfoBase<Tr>::verifyBBMap(const RegionT *R) const {
assert(R && "Re must be non-null");
for (auto I = R->element_begin(), E = R->element_end(); I != E; ++I) {
if (I->isSubRegion()) {
const RegionT *SR = I->template getNodeAs<RegionT>();
verifyBBMap(SR);
} else {
BlockT *BB = I->template getNodeAs<BlockT>();
if (getRegionFor(BB) != R)
llvm_unreachable("BB map does not match region nesting");
}
}
}
template <class Tr>
bool RegionInfoBase<Tr>::isCommonDomFrontier(BlockT *BB, BlockT *entry,
BlockT *exit) const {
for (PredIterTy PI = InvBlockTraits::child_begin(BB),
PE = InvBlockTraits::child_end(BB);
PI != PE; ++PI) {
BlockT *P = *PI;
if (DT->dominates(entry, P) && !DT->dominates(exit, P))
return false;
}
return true;
}
template <class Tr>
bool RegionInfoBase<Tr>::isRegion(BlockT *entry, BlockT *exit) const {
assert(entry && exit && "entry and exit must not be null!");
typedef typename DomFrontierT::DomSetType DST;
DST *entrySuccs = &DF->find(entry)->second;
// Exit is the header of a loop that contains the entry. In this case,
// the dominance frontier must only contain the exit.
if (!DT->dominates(entry, exit)) {
for (typename DST::iterator SI = entrySuccs->begin(),
SE = entrySuccs->end();
SI != SE; ++SI) {
if (*SI != exit && *SI != entry)
return false;
}
return true;
}
DST *exitSuccs = &DF->find(exit)->second;
// Do not allow edges leaving the region.
for (typename DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
SI != SE; ++SI) {
if (*SI == exit || *SI == entry)
continue;
if (exitSuccs->find(*SI) == exitSuccs->end())
return false;
if (!isCommonDomFrontier(*SI, entry, exit))
return false;
}
// Do not allow edges pointing into the region.
for (typename DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end();
SI != SE; ++SI) {
if (DT->properlyDominates(entry, *SI) && *SI != exit)
return false;
}
return true;
}
template <class Tr>
void RegionInfoBase<Tr>::insertShortCut(BlockT *entry, BlockT *exit,
BBtoBBMap *ShortCut) const {
assert(entry && exit && "entry and exit must not be null!");
typename BBtoBBMap::iterator e = ShortCut->find(exit);
if (e == ShortCut->end())
// No further region at exit available.
(*ShortCut)[entry] = exit;
else {
// We found a region e that starts at exit. Therefore (entry, e->second)
// is also a region, that is larger than (entry, exit). Insert the
// larger one.
BlockT *BB = e->second;
(*ShortCut)[entry] = BB;
}
}
template <class Tr>
typename Tr::DomTreeNodeT *
RegionInfoBase<Tr>::getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const {
typename BBtoBBMap::iterator e = ShortCut->find(N->getBlock());
if (e == ShortCut->end())
return N->getIDom();
return PDT->getNode(e->second)->getIDom();
}
template <class Tr>
bool RegionInfoBase<Tr>::isTrivialRegion(BlockT *entry, BlockT *exit) const {
assert(entry && exit && "entry and exit must not be null!");
unsigned num_successors =
BlockTraits::child_end(entry) - BlockTraits::child_begin(entry);
if (num_successors <= 1 && exit == *(BlockTraits::child_begin(entry)))
return true;
return false;
}
template <class Tr>
typename Tr::RegionT *RegionInfoBase<Tr>::createRegion(BlockT *entry,
BlockT *exit) {
assert(entry && exit && "entry and exit must not be null!");
if (isTrivialRegion(entry, exit))
return nullptr;
RegionT *region =
new RegionT(entry, exit, static_cast<RegionInfoT *>(this), DT);
BBtoRegion.insert(std::make_pair(entry, region));
#ifdef XDEBUG
region->verifyRegion();
#else
DEBUG(region->verifyRegion());
#endif
updateStatistics(region);
return region;
}
template <class Tr>
void RegionInfoBase<Tr>::findRegionsWithEntry(BlockT *entry,
BBtoBBMap *ShortCut) {
assert(entry);
DomTreeNodeT *N = PDT->getNode(entry);
if (!N)
return;
RegionT *lastRegion = nullptr;
BlockT *lastExit = entry;
// As only a BasicBlock that postdominates entry can finish a region, walk the
// post dominance tree upwards.
while ((N = getNextPostDom(N, ShortCut))) {
BlockT *exit = N->getBlock();
if (!exit)
break;
if (isRegion(entry, exit)) {
RegionT *newRegion = createRegion(entry, exit);
if (lastRegion)
newRegion->addSubRegion(lastRegion);
lastRegion = newRegion;
lastExit = exit;
}
// This can never be a region, so stop the search.
if (!DT->dominates(entry, exit))
break;
}
// Tried to create regions from entry to lastExit. Next time take a
// shortcut from entry to lastExit.
if (lastExit != entry)
insertShortCut(entry, lastExit, ShortCut);
}
template <class Tr>
void RegionInfoBase<Tr>::scanForRegions(FuncT &F, BBtoBBMap *ShortCut) {
typedef typename std::add_pointer<FuncT>::type FuncPtrT;
BlockT *entry = GraphTraits<FuncPtrT>::getEntryNode(&F);
DomTreeNodeT *N = DT->getNode(entry);
// Iterate over the dominance tree in post order to start with the small
// regions from the bottom of the dominance tree. If the small regions are
// detected first, detection of bigger regions is faster, as we can jump
// over the small regions.
for (auto DomNode : post_order(N))
findRegionsWithEntry(DomNode->getBlock(), ShortCut);
}
template <class Tr>
typename Tr::RegionT *RegionInfoBase<Tr>::getTopMostParent(RegionT *region) {
while (region->getParent())
region = region->getParent();
return region;
}
template <class Tr>
void RegionInfoBase<Tr>::buildRegionsTree(DomTreeNodeT *N, RegionT *region) {
BlockT *BB = N->getBlock();
// Passed region exit
while (BB == region->getExit())
region = region->getParent();
typename BBtoRegionMap::iterator it = BBtoRegion.find(BB);
// This basic block is a start block of a region. It is already in the
// BBtoRegion relation. Only the child basic blocks have to be updated.
if (it != BBtoRegion.end()) {
RegionT *newRegion = it->second;
region->addSubRegion(getTopMostParent(newRegion));
region = newRegion;
} else {
BBtoRegion[BB] = region;
}
for (typename DomTreeNodeT::iterator CI = N->begin(), CE = N->end(); CI != CE;
++CI) {
buildRegionsTree(*CI, region);
}
}
#ifdef XDEBUG
template <class Tr>
bool RegionInfoBase<Tr>::VerifyRegionInfo = true;
#else
template <class Tr>
bool RegionInfoBase<Tr>::VerifyRegionInfo = false;
#endif
template <class Tr>
typename Tr::RegionT::PrintStyle RegionInfoBase<Tr>::printStyle =
RegionBase<Tr>::PrintNone;
template <class Tr>
void RegionInfoBase<Tr>::print(raw_ostream &OS) const {
OS << "Region tree:\n";
TopLevelRegion->print(OS, true, 0, printStyle);
OS << "End region tree\n";
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
template <class Tr>
void RegionInfoBase<Tr>::dump() const { print(dbgs()); }
#endif
template <class Tr>
void RegionInfoBase<Tr>::releaseMemory() {
BBtoRegion.clear();
if (TopLevelRegion)
delete TopLevelRegion;
TopLevelRegion = nullptr;
}
template <class Tr>
void RegionInfoBase<Tr>::verifyAnalysis() const {
// Do only verify regions if explicitely activated using XDEBUG or
// -verify-region-info
if (!RegionInfoBase<Tr>::VerifyRegionInfo)
return;
TopLevelRegion->verifyRegionNest();
verifyBBMap(TopLevelRegion);
}
// Region pass manager support.
template <class Tr>
typename Tr::RegionT *RegionInfoBase<Tr>::getRegionFor(BlockT *BB) const {
typename BBtoRegionMap::const_iterator I = BBtoRegion.find(BB);
return I != BBtoRegion.end() ? I->second : nullptr;
}
template <class Tr>
void RegionInfoBase<Tr>::setRegionFor(BlockT *BB, RegionT *R) {
BBtoRegion[BB] = R;
}
template <class Tr>
typename Tr::RegionT *RegionInfoBase<Tr>::operator[](BlockT *BB) const {
return getRegionFor(BB);
}
template <class Tr>
typename RegionInfoBase<Tr>::BlockT *
RegionInfoBase<Tr>::getMaxRegionExit(BlockT *BB) const {
BlockT *Exit = nullptr;
while (true) {
// Get largest region that starts at BB.
RegionT *R = getRegionFor(BB);
while (R && R->getParent() && R->getParent()->getEntry() == BB)
R = R->getParent();
// Get the single exit of BB.
if (R && R->getEntry() == BB)
Exit = R->getExit();
else if (++BlockTraits::child_begin(BB) == BlockTraits::child_end(BB))
Exit = *BlockTraits::child_begin(BB);
else // No single exit exists.
return Exit;
// Get largest region that starts at Exit.
RegionT *ExitR = getRegionFor(Exit);
while (ExitR && ExitR->getParent() &&
ExitR->getParent()->getEntry() == Exit)
ExitR = ExitR->getParent();
for (PredIterTy PI = InvBlockTraits::child_begin(Exit),
PE = InvBlockTraits::child_end(Exit);
PI != PE; ++PI) {
if (!R->contains(*PI) && !ExitR->contains(*PI))
break;
}
// This stops infinite cycles.
if (DT->dominates(Exit, BB))
break;
BB = Exit;
}
return Exit;
}
template <class Tr>
typename Tr::RegionT *RegionInfoBase<Tr>::getCommonRegion(RegionT *A,
RegionT *B) const {
assert(A && B && "One of the Regions is NULL");
if (A->contains(B))
return A;
while (!B->contains(A))
B = B->getParent();
return B;
}
template <class Tr>
typename Tr::RegionT *
RegionInfoBase<Tr>::getCommonRegion(SmallVectorImpl<RegionT *> &Regions) const {
RegionT *ret = Regions.back();
Regions.pop_back();
for (RegionT *R : Regions)
ret = getCommonRegion(ret, R);
return ret;
}
template <class Tr>
typename Tr::RegionT *
RegionInfoBase<Tr>::getCommonRegion(SmallVectorImpl<BlockT *> &BBs) const {
RegionT *ret = getRegionFor(BBs.back());
BBs.pop_back();
for (BlockT *BB : BBs)
ret = getCommonRegion(ret, getRegionFor(BB));
return ret;
}
template <class Tr>
void RegionInfoBase<Tr>::splitBlock(BlockT *NewBB, BlockT *OldBB) {
RegionT *R = getRegionFor(OldBB);
setRegionFor(NewBB, R);
while (R->getEntry() == OldBB && !R->isTopLevelRegion()) {
R->replaceEntry(NewBB);
R = R->getParent();
}
setRegionFor(OldBB, R);
}
template <class Tr>
void RegionInfoBase<Tr>::calculate(FuncT &F) {
typedef typename std::add_pointer<FuncT>::type FuncPtrT;
// ShortCut a function where for every BB the exit of the largest region
// starting with BB is stored. These regions can be threated as single BBS.
// This improves performance on linear CFGs.
BBtoBBMap ShortCut;
scanForRegions(F, &ShortCut);
BlockT *BB = GraphTraits<FuncPtrT>::getEntryNode(&F);
buildRegionsTree(DT->getNode(BB), TopLevelRegion);
}
#undef DEBUG_TYPE
} // end namespace llvm
#endif