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Currently, BTF generation stops at pointer struct members if the pointee type is a struct. This is to avoid bloating generated BTF size. The following is the process to correctly record types for these pointee struct types. - During type traversal stage, when a struct member, which is a pointer to another struct, is encountered, the pointee struct type, keyed with its name, is remembered in a Fixup map. - Later, when all type traversal is done, the Fixup map is scanned, based on struct name matching, to either resolve as pointing to a real already generated type or as a forward declaration. Andrii discovered a bug if the struct member pointee struct is anonymous. In this case, a struct with empty name is recorded in Fixup map, and later it happens another anonymous struct with empty name is defined in BTF. So wrong type resolution happens. To fix the problem, if the struct member pointee struct is anonymous, pointee struct type will be generated in stead of being put in Fixup map. Differential Revision: https://reviews.llvm.org/D82976