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llvm-mirror/test/CodeGen/X86/avx-load-store.ll
Matt Arsenault b7b3e8e261 RegAllocFast: Record internal state based on register units
Record internal state based on register units. This is often more
efficient as there are typically fewer register units to update
compared to iterating over all the aliases of a register.

Original patch by Matthias Braun, but I've been rebasing and fixing it
for almost 2 years and fixed a few bugs causing intermediate failures
to make this patch independent of the changes in
https://reviews.llvm.org/D52010.
2020-06-03 16:51:46 -04:00

357 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=avx,slow-unaligned-mem-32 | FileCheck %s
; RUN: llc -O0 < %s -mtriple=x86_64-unknown-unknown -mattr=avx,slow-unaligned-mem-32 | FileCheck %s -check-prefix=CHECK_O0
define void @test_256_load(double* nocapture %d, float* nocapture %f, <4 x i64>* nocapture %i) nounwind {
; CHECK-LABEL: test_256_load:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: pushq %r15
; CHECK-NEXT: pushq %r14
; CHECK-NEXT: pushq %rbx
; CHECK-NEXT: subq $96, %rsp
; CHECK-NEXT: movq %rdx, %r14
; CHECK-NEXT: movq %rsi, %r15
; CHECK-NEXT: movq %rdi, %rbx
; CHECK-NEXT: vmovaps (%rdi), %ymm0
; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK-NEXT: vmovaps (%rsi), %ymm1
; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK-NEXT: vmovaps (%rdx), %ymm2
; CHECK-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; CHECK-NEXT: callq dummy
; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%rbx)
; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%r15)
; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%r14)
; CHECK-NEXT: addq $96, %rsp
; CHECK-NEXT: popq %rbx
; CHECK-NEXT: popq %r14
; CHECK-NEXT: popq %r15
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: test_256_load:
; CHECK_O0: # %bb.0: # %entry
; CHECK_O0-NEXT: subq $152, %rsp
; CHECK_O0-NEXT: vmovapd (%rdi), %ymm0
; CHECK_O0-NEXT: vmovaps (%rsi), %ymm1
; CHECK_O0-NEXT: vmovdqa (%rdx), %ymm2
; CHECK_O0-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK_O0-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK_O0-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK_O0-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: movq %rsi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: movq %rdx, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: callq dummy
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rax # 8-byte Reload
; CHECK_O0-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK_O0-NEXT: vmovapd %ymm0, (%rax)
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rcx # 8-byte Reload
; CHECK_O0-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm1 # 32-byte Reload
; CHECK_O0-NEXT: vmovaps %ymm1, (%rcx)
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rdx # 8-byte Reload
; CHECK_O0-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm2 # 32-byte Reload
; CHECK_O0-NEXT: vmovdqa %ymm2, (%rdx)
; CHECK_O0-NEXT: addq $152, %rsp
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
entry:
%0 = bitcast double* %d to <4 x double>*
%tmp1.i = load <4 x double>, <4 x double>* %0, align 32
%1 = bitcast float* %f to <8 x float>*
%tmp1.i17 = load <8 x float>, <8 x float>* %1, align 32
%tmp1.i16 = load <4 x i64>, <4 x i64>* %i, align 32
tail call void @dummy(<4 x double> %tmp1.i, <8 x float> %tmp1.i17, <4 x i64> %tmp1.i16) nounwind
store <4 x double> %tmp1.i, <4 x double>* %0, align 32
store <8 x float> %tmp1.i17, <8 x float>* %1, align 32
store <4 x i64> %tmp1.i16, <4 x i64>* %i, align 32
ret void
}
declare void @dummy(<4 x double>, <8 x float>, <4 x i64>)
;;
;; The two tests below check that we must fold load + scalar_to_vector
;; + ins_subvec+ zext into only a single vmovss or vmovsd or vinsertps from memory
define <8 x float> @mov00(<8 x float> %v, float * %ptr) nounwind {
; CHECK-LABEL: mov00:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: mov00:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: retq
%val = load float, float* %ptr
%i0 = insertelement <8 x float> zeroinitializer, float %val, i32 0
ret <8 x float> %i0
}
define <4 x double> @mov01(<4 x double> %v, double * %ptr) nounwind {
; CHECK-LABEL: mov01:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: mov01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: retq
%val = load double, double* %ptr
%i0 = insertelement <4 x double> zeroinitializer, double %val, i32 0
ret <4 x double> %i0
}
define void @storev16i16(<16 x i16> %a) nounwind {
; CHECK-LABEL: storev16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %ymm0, (%rax)
;
; CHECK_O0-LABEL: storev16i16:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rax)
store <16 x i16> %a, <16 x i16>* undef, align 32
unreachable
}
define void @storev16i16_01(<16 x i16> %a) nounwind {
; CHECK-LABEL: storev16i16_01:
; CHECK: # %bb.0:
; CHECK-NEXT: vextractf128 $1, %ymm0, (%rax)
; CHECK-NEXT: vmovups %xmm0, (%rax)
;
; CHECK_O0-LABEL: storev16i16_01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rax)
store <16 x i16> %a, <16 x i16>* undef, align 4
unreachable
}
define void @storev32i8(<32 x i8> %a) nounwind {
; CHECK-LABEL: storev32i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %ymm0, (%rax)
;
; CHECK_O0-LABEL: storev32i8:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rax)
store <32 x i8> %a, <32 x i8>* undef, align 32
unreachable
}
define void @storev32i8_01(<32 x i8> %a) nounwind {
; CHECK-LABEL: storev32i8_01:
; CHECK: # %bb.0:
; CHECK-NEXT: vextractf128 $1, %ymm0, (%rax)
; CHECK-NEXT: vmovups %xmm0, (%rax)
;
; CHECK_O0-LABEL: storev32i8_01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rax)
store <32 x i8> %a, <32 x i8>* undef, align 4
unreachable
}
; It is faster to make two saves, if the data is already in xmm registers. For
; example, after making an integer operation.
define void @double_save(<4 x i32> %A, <4 x i32> %B, <8 x i32>* %P) nounwind ssp {
; CHECK-LABEL: double_save:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %xmm1, 16(%rdi)
; CHECK-NEXT: vmovaps %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: double_save:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $ymm2
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm2, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%Z = shufflevector <4 x i32>%A, <4 x i32>%B, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
store <8 x i32> %Z, <8 x i32>* %P, align 16
ret void
}
define void @double_save_volatile(<4 x i32> %A, <4 x i32> %B, <8 x i32>* %P) nounwind {
; CHECK-LABEL: double_save_volatile:
; CHECK: # %bb.0:
; CHECK-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; CHECK-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK-NEXT: vmovups %ymm0, (%rdi)
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: double_save_volatile:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $ymm2
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm2, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%Z = shufflevector <4 x i32>%A, <4 x i32>%B, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
store volatile <8 x i32> %Z, <8 x i32>* %P, align 16
ret void
}
declare void @llvm.x86.avx.maskstore.ps.256(i8*, <8 x i32>, <8 x float>) nounwind
define void @f_f() nounwind {
; CHECK-LABEL: f_f:
; CHECK: # %bb.0: # %allocas
; CHECK-NEXT: xorl %eax, %eax
; CHECK-NEXT: testb %al, %al
; CHECK-NEXT: jne .LBB9_2
; CHECK-NEXT: # %bb.1: # %cif_mask_all
; CHECK-NEXT: .LBB9_2: # %cif_mask_mixed
; CHECK-NEXT: xorl %eax, %eax
; CHECK-NEXT: testb %al, %al
; CHECK-NEXT: jne .LBB9_4
; CHECK-NEXT: # %bb.3: # %cif_mixed_test_all
; CHECK-NEXT: vmovaps {{.*#+}} xmm0 = [4294967295,0,0,0]
; CHECK-NEXT: vmaskmovps %ymm0, %ymm0, (%rax)
; CHECK-NEXT: .LBB9_4: # %cif_mixed_test_any_check
;
; CHECK_O0-LABEL: f_f:
; CHECK_O0: # %bb.0: # %allocas
; CHECK_O0-NEXT: # implicit-def: $al
; CHECK_O0-NEXT: testb $1, %al
; CHECK_O0-NEXT: jne .LBB9_1
; CHECK_O0-NEXT: jmp .LBB9_2
; CHECK_O0-NEXT: .LBB9_1: # %cif_mask_all
; CHECK_O0-NEXT: .LBB9_2: # %cif_mask_mixed
; CHECK_O0-NEXT: # implicit-def: $al
; CHECK_O0-NEXT: testb $1, %al
; CHECK_O0-NEXT: jne .LBB9_3
; CHECK_O0-NEXT: jmp .LBB9_4
; CHECK_O0-NEXT: .LBB9_3: # %cif_mixed_test_all
; CHECK_O0-NEXT: vmovdqa {{.*#+}} xmm0 = [4294967295,0,0,0]
; CHECK_O0-NEXT: vmovdqa %xmm0, %xmm0
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: # implicit-def: $ymm1
; CHECK_O0-NEXT: vmaskmovps %ymm1, %ymm0, (%rax)
; CHECK_O0-NEXT: .LBB9_4: # %cif_mixed_test_any_check
allocas:
br i1 undef, label %cif_mask_all, label %cif_mask_mixed
cif_mask_all:
unreachable
cif_mask_mixed:
br i1 undef, label %cif_mixed_test_all, label %cif_mixed_test_any_check
cif_mixed_test_all:
call void @llvm.x86.avx.maskstore.ps.256(i8* undef, <8 x i32> <i32 -1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, <8 x float> undef) nounwind
unreachable
cif_mixed_test_any_check:
unreachable
}
define void @add8i32(<8 x i32>* %ret, <8 x i32>* %bp) nounwind {
; CHECK-LABEL: add8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovups (%rsi), %xmm0
; CHECK-NEXT: vmovups 16(%rsi), %xmm1
; CHECK-NEXT: vmovups %xmm1, 16(%rdi)
; CHECK-NEXT: vmovups %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add8i32:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovdqu (%rsi), %xmm0
; CHECK_O0-NEXT: vmovdqu 16(%rsi), %xmm1
; CHECK_O0-NEXT: # implicit-def: $ymm2
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm2, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <8 x i32>, <8 x i32>* %bp, align 1
%x = add <8 x i32> zeroinitializer, %b
store <8 x i32> %x, <8 x i32>* %ret, align 1
ret void
}
define void @add4i64a64(<4 x i64>* %ret, <4 x i64>* %bp) nounwind {
; CHECK-LABEL: add4i64a64:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps (%rsi), %ymm0
; CHECK-NEXT: vmovaps %ymm0, (%rdi)
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add4i64a64:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovaps (%rsi), %ymm0
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <4 x i64>, <4 x i64>* %bp, align 64
%x = add <4 x i64> zeroinitializer, %b
store <4 x i64> %x, <4 x i64>* %ret, align 64
ret void
}
define void @add4i64a16(<4 x i64>* %ret, <4 x i64>* %bp) nounwind {
; CHECK-LABEL: add4i64a16:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps (%rsi), %xmm0
; CHECK-NEXT: vmovaps 16(%rsi), %xmm1
; CHECK-NEXT: vmovaps %xmm1, 16(%rdi)
; CHECK-NEXT: vmovaps %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add4i64a16:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovdqa (%rsi), %xmm0
; CHECK_O0-NEXT: vmovdqa 16(%rsi), %xmm1
; CHECK_O0-NEXT: # implicit-def: $ymm2
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm2, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <4 x i64>, <4 x i64>* %bp, align 16
%x = add <4 x i64> zeroinitializer, %b
store <4 x i64> %x, <4 x i64>* %ret, align 16
ret void
}
; This used to crash.
; v2i128 may not be a "simple" (MVT) type, but we can split that.
; This example gets split further in legalization.
define void @PR43916(<2 x i128> %y, <2 x i128>* %z) {
; CHECK-LABEL: PR43916:
; CHECK: # %bb.0:
; CHECK-NEXT: movq %rcx, 24(%r8)
; CHECK-NEXT: movq %rdx, 16(%r8)
; CHECK-NEXT: movq %rsi, 8(%r8)
; CHECK-NEXT: movq %rdi, (%r8)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: PR43916:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: movq %rdi, (%r8)
; CHECK_O0-NEXT: movq %rsi, 8(%r8)
; CHECK_O0-NEXT: movq %rdx, 16(%r8)
; CHECK_O0-NEXT: movq %rcx, 24(%r8)
; CHECK_O0-NEXT: retq
store <2 x i128> %y, <2 x i128>* %z, align 16
ret void
}