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llvm-mirror/test/CodeGen/PowerPC/reduce_scalarization02.ll
Nemanja Ivanovic 86f2aa5d7c [PowerPC] Improve handling of some BUILD_VECTOR nodes
An analysis of real world code turned up a number of patterns with BUILD_VECTOR
of nodes resulting from operations on extracted vector elements for which we
produce poor code. This addresses those cases. No attempt is made for
completeness as that would entail a large amount of work for something that
there is no evidence of in real code.

Differential revision: https://reviews.llvm.org/D72660
2020-03-23 17:34:29 -05:00

78 lines
3.1 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -verify-machineinstrs -mtriple=powerpc64le-unknown-unknown \
; RUN: -mcpu=pwr9 -ppc-asm-full-reg-names \
; RUN: -ppc-vsr-nums-as-vr < %s | FileCheck %s
; RUN: llc -verify-machineinstrs -mtriple=powerpc64-unknown-unknown \
; RUN: -mcpu=pwr9 -ppc-asm-full-reg-names \
; RUN: -ppc-vsr-nums-as-vr < %s | FileCheck %s --check-prefix=CHECK-BE
; Test reduce scalarization in fpext v2f32 to v2f64 from the extract_subvector v4f32 node.
define dso_local void @test(<4 x float>* nocapture readonly %a, <2 x double>* nocapture %b, <2 x double>* nocapture %c) {
; CHECK-LABEL: test:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lxv vs0, 0(r3)
; CHECK-NEXT: xxmrglw vs1, vs0, vs0
; CHECK-NEXT: xxmrghw vs0, vs0, vs0
; CHECK-NEXT: xvcvspdp vs1, vs1
; CHECK-NEXT: xvcvspdp vs0, vs0
; CHECK-NEXT: stxv vs1, 0(r4)
; CHECK-NEXT: stxv vs0, 0(r5)
; CHECK-NEXT: blr
;
; CHECK-BE-LABEL: test:
; CHECK-BE: # %bb.0: # %entry
; CHECK-BE-NEXT: lxv vs0, 0(r3)
; CHECK-BE-NEXT: xxmrghw vs1, vs0, vs0
; CHECK-BE-NEXT: xxmrglw vs0, vs0, vs0
; CHECK-BE-NEXT: xvcvspdp vs1, vs1
; CHECK-BE-NEXT: xvcvspdp vs0, vs0
; CHECK-BE-NEXT: stxv vs1, 0(r4)
; CHECK-BE-NEXT: stxv vs0, 0(r5)
; CHECK-BE-NEXT: blr
entry:
%0 = load <4 x float>, <4 x float>* %a, align 16
%shuffle = shufflevector <4 x float> %0, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%shuffle1 = shufflevector <4 x float> %0, <4 x float> undef, <2 x i32> <i32 2, i32 3>
%vecinit4 = fpext <2 x float> %shuffle to <2 x double>
%vecinit11 = fpext <2 x float> %shuffle1 to <2 x double>
store <2 x double> %vecinit4, <2 x double>* %b, align 16
store <2 x double> %vecinit11, <2 x double>* %c, align 16
ret void
}
; Ensure we don't crash for wider types
define dso_local void @test2(<16 x float>* nocapture readonly %a, <2 x double>* nocapture %b, <2 x double>* nocapture %c) {
; CHECK-LABEL: test2:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lxv vs0, 0(r3)
; CHECK-NEXT: xxmrglw vs1, vs0, vs0
; CHECK-NEXT: xxmrghw vs0, vs0, vs0
; CHECK-NEXT: xvcvspdp vs1, vs1
; CHECK-NEXT: xvcvspdp vs0, vs0
; CHECK-NEXT: stxv vs1, 0(r4)
; CHECK-NEXT: stxv vs0, 0(r5)
; CHECK-NEXT: blr
;
; CHECK-BE-LABEL: test2:
; CHECK-BE: # %bb.0: # %entry
; CHECK-BE-NEXT: lxv vs0, 0(r3)
; CHECK-BE-NEXT: xxmrghw vs1, vs0, vs0
; CHECK-BE-NEXT: xxmrglw vs0, vs0, vs0
; CHECK-BE-NEXT: xvcvspdp vs1, vs1
; CHECK-BE-NEXT: xvcvspdp vs0, vs0
; CHECK-BE-NEXT: stxv vs1, 0(r4)
; CHECK-BE-NEXT: stxv vs0, 0(r5)
; CHECK-BE-NEXT: blr
entry:
%0 = load <16 x float>, <16 x float>* %a, align 16
%shuffle = shufflevector <16 x float> %0, <16 x float> undef, <2 x i32> <i32 0, i32 1>
%shuffle1 = shufflevector <16 x float> %0, <16 x float> undef, <2 x i32> <i32 2, i32 3>
%vecinit4 = fpext <2 x float> %shuffle to <2 x double>
%vecinit11 = fpext <2 x float> %shuffle1 to <2 x double>
store <2 x double> %vecinit4, <2 x double>* %b, align 16
store <2 x double> %vecinit11, <2 x double>* %c, align 16
ret void
}