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llvm-mirror/test/CodeGen/X86/pr34421.ll
Roman Lebedev 18451cc4a4 [NFC][X86][Codegen] Megacommit: mass-regenerate all check lines that were already autogenerated
The motivation is that the update script has at least two deviations
(`<...>@GOT`/`<...>@PLT`/ and not hiding pointer arithmetics) from
what pretty much all the checklines were generated with,
and most of the tests are still not updated, so each time one of the
non-up-to-date tests is updated to see the effect of the code change,
there is a lot of noise. Instead of having to deal with that each
time, let's just deal with everything at once.

This has been done via:
```
cd llvm-project/llvm/test/CodeGen/X86
grep -rl "; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py" | xargs -L1 <...>/llvm-project/llvm/utils/update_llc_test_checks.py --llc-binary <...>/llvm-project/build/bin/llc
```

Not all tests were regenerated, however.
2021-06-11 23:57:02 +03:00

41 lines
1.6 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=i686-apple-macosx10.13.0 | FileCheck %s --check-prefix=X86
; RUN: llc < %s -mtriple=x86_64-apple-macosx10.13.0 | FileCheck %s --check-prefix=X64
define void @thread_selfcounts() noimplicitfloat noredzone nounwind {
; X86-LABEL: thread_selfcounts:
; X86: ## %bb.0: ## %entry
; X86-NEXT: subl $44, %esp
; X86-NEXT: movl {{[0-9]+}}(%esp), %eax
; X86-NEXT: movl {{[0-9]+}}(%esp), %ecx
; X86-NEXT: movl %ecx, {{[0-9]+}}(%esp)
; X86-NEXT: movl %eax, (%esp)
; X86-NEXT: movl {{[0-9]+}}(%esp), %eax
; X86-NEXT: movl {{[0-9]+}}(%esp), %ecx
; X86-NEXT: movl %ecx, {{[0-9]+}}(%esp)
; X86-NEXT: movl %eax, {{[0-9]+}}(%esp)
; X86-NEXT: ud2
;
; X64-LABEL: thread_selfcounts:
; X64: ## %bb.0: ## %entry
; X64-NEXT: subq $40, %rsp
; X64-NEXT: movq {{[0-9]+}}(%rsp), %rax
; X64-NEXT: movq {{[0-9]+}}(%rsp), %rcx
; X64-NEXT: movq %rax, (%rsp)
; X64-NEXT: movq %rcx, {{[0-9]+}}(%rsp)
; X64-NEXT: ud2
entry:
%counts = alloca [2 x i64], align 16
%thread_counts = alloca [3 x i64], align 16
%arraydecay = getelementptr inbounds [3 x i64], [3 x i64]* %thread_counts, i64 0, i64 0
%0 = load i64, i64* %arraydecay, align 16
%arrayidx3 = getelementptr inbounds [2 x i64], [2 x i64]* %counts, i64 0, i64 0
store i64 %0, i64* %arrayidx3, align 16
%arrayidx6 = getelementptr inbounds [3 x i64], [3 x i64]* %thread_counts, i64 0, i64 1
%1 = load i64, i64* %arrayidx6, align 8
%arrayidx10 = getelementptr inbounds [2 x i64], [2 x i64]* %counts, i64 0, i64 1
store i64 %1, i64* %arrayidx10, align 8
unreachable
}