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3186 lines
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HTML
3186 lines
126 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<title>LLVM Programmer's Manual</title>
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<link rel="stylesheet" href="llvm.css" type="text/css">
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</head>
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<body>
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<div class="doc_title">
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LLVM Programmer's Manual
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</div>
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<ol>
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<li><a href="#introduction">Introduction</a></li>
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<li><a href="#general">General Information</a>
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<ul>
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<li><a href="#stl">The C++ Standard Template Library</a></li>
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<!--
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<li>The <tt>-time-passes</tt> option</li>
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<li>How to use the LLVM Makefile system</li>
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<li>How to write a regression test</li>
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-->
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</ul>
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</li>
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<li><a href="#apis">Important and useful LLVM APIs</a>
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<ul>
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<li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt>
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and <tt>dyn_cast<></tt> templates</a> </li>
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<li><a href="#DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt>
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option</a>
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<ul>
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<li><a href="#DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt>
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and the <tt>-debug-only</tt> option</a> </li>
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</ul>
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</li>
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<li><a href="#Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt>
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option</a></li>
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<!--
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<li>The <tt>InstVisitor</tt> template
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<li>The general graph API
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-->
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<li><a href="#ViewGraph">Viewing graphs while debugging code</a></li>
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</ul>
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</li>
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<li><a href="#datastructure">Picking the Right Data Structure for a Task</a>
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<ul>
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<li><a href="#ds_sequential">Sequential Containers (std::vector, std::list, etc)</a>
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<ul>
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<li><a href="#dss_fixedarrays">Fixed Size Arrays</a></li>
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<li><a href="#dss_heaparrays">Heap Allocated Arrays</a></li>
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<li><a href="#dss_smallvector">"llvm/ADT/SmallVector.h"</a></li>
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<li><a href="#dss_vector"><vector></a></li>
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<li><a href="#dss_deque"><deque></a></li>
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<li><a href="#dss_list"><list></a></li>
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<li><a href="#dss_ilist">llvm/ADT/ilist</a></li>
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<li><a href="#dss_other">Other Sequential Container Options</a></li>
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</ul></li>
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<li><a href="#ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a>
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<ul>
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<li><a href="#dss_sortedvectorset">A sorted 'vector'</a></li>
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<li><a href="#dss_smallset">"llvm/ADT/SmallSet.h"</a></li>
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<li><a href="#dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a></li>
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<li><a href="#dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a></li>
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<li><a href="#dss_set"><set></a></li>
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<li><a href="#dss_setvector">"llvm/ADT/SetVector.h"</a></li>
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<li><a href="#dss_uniquevector">"llvm/ADT/UniqueVector.h"</a></li>
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<li><a href="#dss_otherset">Other Set-Like ContainerOptions</a></li>
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</ul></li>
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<li><a href="#ds_map">Map-Like Containers (std::map, DenseMap, etc)</a>
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<ul>
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<li><a href="#dss_sortedvectormap">A sorted 'vector'</a></li>
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<li><a href="#dss_cstringmap">"llvm/ADT/CStringMap.h"</a></li>
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<li><a href="#dss_indexedmap">"llvm/ADT/IndexedMap.h"</a></li>
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<li><a href="#dss_densemap">"llvm/ADT/DenseMap.h"</a></li>
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<li><a href="#dss_map"><map></a></li>
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<li><a href="#dss_othermap">Other Map-Like Container Options</a></li>
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</ul></li>
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</ul>
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</li>
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<li><a href="#common">Helpful Hints for Common Operations</a>
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<ul>
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<li><a href="#inspection">Basic Inspection and Traversal Routines</a>
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<ul>
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<li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s
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in a <tt>Function</tt></a> </li>
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<li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s
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in a <tt>BasicBlock</tt></a> </li>
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<li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s
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in a <tt>Function</tt></a> </li>
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<li><a href="#iterate_convert">Turning an iterator into a
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class pointer</a> </li>
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<li><a href="#iterate_complex">Finding call sites: a more
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complex example</a> </li>
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<li><a href="#calls_and_invokes">Treating calls and invokes
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the same way</a> </li>
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<li><a href="#iterate_chains">Iterating over def-use &
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use-def chains</a> </li>
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</ul>
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</li>
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<li><a href="#simplechanges">Making simple changes</a>
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<ul>
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<li><a href="#schanges_creating">Creating and inserting new
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<tt>Instruction</tt>s</a> </li>
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<li><a href="#schanges_deleting">Deleting <tt>Instruction</tt>s</a> </li>
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<li><a href="#schanges_replacing">Replacing an <tt>Instruction</tt>
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with another <tt>Value</tt></a> </li>
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</ul>
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</li>
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<!--
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<li>Working with the Control Flow Graph
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<ul>
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<li>Accessing predecessors and successors of a <tt>BasicBlock</tt>
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<li>
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<li>
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</ul>
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-->
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</ul>
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</li>
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|
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<li><a href="#advanced">Advanced Topics</a>
|
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<ul>
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<li><a href="#TypeResolve">LLVM Type Resolution</a>
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<ul>
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<li><a href="#BuildRecType">Basic Recursive Type Construction</a></li>
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<li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li>
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<li><a href="#PATypeHolder">The PATypeHolder Class</a></li>
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<li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li>
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</ul></li>
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<li><a href="#SymbolTable">The <tt>SymbolTable</tt> class </a></li>
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</ul></li>
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<li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a>
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<ul>
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<li><a href="#Type">The <tt>Type</tt> class</a> </li>
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<li><a href="#Module">The <tt>Module</tt> class</a></li>
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<li><a href="#Value">The <tt>Value</tt> class</a>
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<ul>
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<li><a href="#User">The <tt>User</tt> class</a>
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<ul>
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<li><a href="#Instruction">The <tt>Instruction</tt> class</a></li>
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<li><a href="#Constant">The <tt>Constant</tt> class</a>
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<ul>
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<li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a>
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<ul>
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<li><a href="#Function">The <tt>Function</tt> class</a></li>
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<li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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</li>
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<li><a href="#BasicBlock">The <tt>BasicBlock</tt> class</a></li>
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<li><a href="#Argument">The <tt>Argument</tt> class</a></li>
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</ul>
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</li>
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</ul>
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</li>
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</ol>
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<div class="doc_author">
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<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>,
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<a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>,
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<a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and
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<a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section">
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<a name="introduction">Introduction </a>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_text">
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<p>This document is meant to highlight some of the important classes and
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interfaces available in the LLVM source-base. This manual is not
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intended to explain what LLVM is, how it works, and what LLVM code looks
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like. It assumes that you know the basics of LLVM and are interested
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in writing transformations or otherwise analyzing or manipulating the
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code.</p>
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<p>This document should get you oriented so that you can find your
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way in the continuously growing source code that makes up the LLVM
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infrastructure. Note that this manual is not intended to serve as a
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replacement for reading the source code, so if you think there should be
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a method in one of these classes to do something, but it's not listed,
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check the source. Links to the <a href="/doxygen/">doxygen</a> sources
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are provided to make this as easy as possible.</p>
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<p>The first section of this document describes general information that is
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useful to know when working in the LLVM infrastructure, and the second describes
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the Core LLVM classes. In the future this manual will be extended with
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information describing how to use extension libraries, such as dominator
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information, CFG traversal routines, and useful utilities like the <tt><a
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href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.</p>
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|
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</div>
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|
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<!-- *********************************************************************** -->
|
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<div class="doc_section">
|
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<a name="general">General Information</a>
|
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</div>
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<!-- *********************************************************************** -->
|
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<div class="doc_text">
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<p>This section contains general information that is useful if you are working
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in the LLVM source-base, but that isn't specific to any particular API.</p>
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</div>
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|
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<!-- ======================================================================= -->
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<div class="doc_subsection">
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<a name="stl">The C++ Standard Template Library</a>
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</div>
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<div class="doc_text">
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<p>LLVM makes heavy use of the C++ Standard Template Library (STL),
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perhaps much more than you are used to, or have seen before. Because of
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this, you might want to do a little background reading in the
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techniques used and capabilities of the library. There are many good
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pages that discuss the STL, and several books on the subject that you
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can get, so it will not be discussed in this document.</p>
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<p>Here are some useful links:</p>
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<ol>
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<li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library
|
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reference</a> - an excellent reference for the STL and other parts of the
|
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standard C++ library.</li>
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<li><a href="http://www.tempest-sw.com/cpp/">C++ In a Nutshell</a> - This is an
|
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O'Reilly book in the making. It has a decent
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Standard Library
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Reference that rivals Dinkumware's, and is unfortunately no longer free since the book has been
|
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published.</li>
|
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|
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<li><a href="http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked
|
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Questions</a></li>
|
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<li><a href="http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide</a> -
|
|
Contains a useful <a
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href="http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the
|
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STL</a>.</li>
|
|
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<li><a href="http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++
|
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Page</a></li>
|
|
|
|
<li><a href="http://64.78.49.204/">
|
|
Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 (even better, get
|
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the book).</a></li>
|
|
|
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</ol>
|
|
|
|
<p>You are also encouraged to take a look at the <a
|
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href="CodingStandards.html">LLVM Coding Standards</a> guide which focuses on how
|
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to write maintainable code more than where to put your curly braces.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
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<div class="doc_subsection">
|
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<a name="stl">Other useful references</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ol>
|
|
<li><a href="http://www.psc.edu/%7Esemke/cvs_branches.html">CVS
|
|
Branch and Tag Primer</a></li>
|
|
<li><a href="http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using
|
|
static and shared libraries across platforms</a></li>
|
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</ol>
|
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|
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</div>
|
|
|
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<!-- *********************************************************************** -->
|
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<div class="doc_section">
|
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<a name="apis">Important and useful LLVM APIs</a>
|
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</div>
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<!-- *********************************************************************** -->
|
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|
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<div class="doc_text">
|
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|
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<p>Here we highlight some LLVM APIs that are generally useful and good to
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know about when writing transformations.</p>
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</div>
|
|
|
|
<!-- ======================================================================= -->
|
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<div class="doc_subsection">
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<a name="isa">The <tt>isa<></tt>, <tt>cast<></tt> and
|
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<tt>dyn_cast<></tt> templates</a>
|
|
</div>
|
|
|
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<div class="doc_text">
|
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<p>The LLVM source-base makes extensive use of a custom form of RTTI.
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These templates have many similarities to the C++ <tt>dynamic_cast<></tt>
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operator, but they don't have some drawbacks (primarily stemming from
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the fact that <tt>dynamic_cast<></tt> only works on classes that
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have a v-table). Because they are used so often, you must know what they
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do and how they work. All of these templates are defined in the <a
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href="/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h</tt></a>
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file (note that you very rarely have to include this file directly).</p>
|
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|
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<dl>
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<dt><tt>isa<></tt>: </dt>
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<dd><p>The <tt>isa<></tt> operator works exactly like the Java
|
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"<tt>instanceof</tt>" operator. It returns true or false depending on whether
|
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a reference or pointer points to an instance of the specified class. This can
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be very useful for constraint checking of various sorts (example below).</p>
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</dd>
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<dt><tt>cast<></tt>: </dt>
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<dd><p>The <tt>cast<></tt> operator is a "checked cast" operation. It
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converts a pointer or reference from a base class to a derived cast, causing
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an assertion failure if it is not really an instance of the right type. This
|
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should be used in cases where you have some information that makes you believe
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that something is of the right type. An example of the <tt>isa<></tt>
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and <tt>cast<></tt> template is:</p>
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<div class="doc_code">
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<pre>
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static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) {
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if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V))
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return true;
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// <i>Otherwise, it must be an instruction...</i>
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return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent());
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}
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</pre>
|
|
</div>
|
|
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<p>Note that you should <b>not</b> use an <tt>isa<></tt> test followed
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by a <tt>cast<></tt>, for that use the <tt>dyn_cast<></tt>
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operator.</p>
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|
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</dd>
|
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<dt><tt>dyn_cast<></tt>:</dt>
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<dd><p>The <tt>dyn_cast<></tt> operator is a "checking cast" operation.
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It checks to see if the operand is of the specified type, and if so, returns a
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pointer to it (this operator does not work with references). If the operand is
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not of the correct type, a null pointer is returned. Thus, this works very
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much like the <tt>dynamic_cast<></tt> operator in C++, and should be
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|
used in the same circumstances. Typically, the <tt>dyn_cast<></tt>
|
|
operator is used in an <tt>if</tt> statement or some other flow control
|
|
statement like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
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|
if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) {
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// <i>...</i>
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}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>This form of the <tt>if</tt> statement effectively combines together a call
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|
to <tt>isa<></tt> and a call to <tt>cast<></tt> into one
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|
statement, which is very convenient.</p>
|
|
|
|
<p>Note that the <tt>dyn_cast<></tt> operator, like C++'s
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|
<tt>dynamic_cast<></tt> or Java's <tt>instanceof</tt> operator, can be
|
|
abused. In particular, you should not use big chained <tt>if/then/else</tt>
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|
blocks to check for lots of different variants of classes. If you find
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|
yourself wanting to do this, it is much cleaner and more efficient to use the
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|
<tt>InstVisitor</tt> class to dispatch over the instruction type directly.</p>
|
|
|
|
</dd>
|
|
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|
<dt><tt>cast_or_null<></tt>: </dt>
|
|
|
|
<dd><p>The <tt>cast_or_null<></tt> operator works just like the
|
|
<tt>cast<></tt> operator, except that it allows for a null pointer as an
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|
argument (which it then propagates). This can sometimes be useful, allowing
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|
you to combine several null checks into one.</p></dd>
|
|
|
|
<dt><tt>dyn_cast_or_null<></tt>: </dt>
|
|
|
|
<dd><p>The <tt>dyn_cast_or_null<></tt> operator works just like the
|
|
<tt>dyn_cast<></tt> operator, except that it allows for a null pointer
|
|
as an argument (which it then propagates). This can sometimes be useful,
|
|
allowing you to combine several null checks into one.</p></dd>
|
|
|
|
</dl>
|
|
|
|
<p>These five templates can be used with any classes, whether they have a
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|
v-table or not. To add support for these templates, you simply need to add
|
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<tt>classof</tt> static methods to the class you are interested casting
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to. Describing this is currently outside the scope of this document, but there
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|
are lots of examples in the LLVM source base.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> option</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Often when working on your pass you will put a bunch of debugging printouts
|
|
and other code into your pass. After you get it working, you want to remove
|
|
it, but you may need it again in the future (to work out new bugs that you run
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|
across).</p>
|
|
|
|
<p> Naturally, because of this, you don't want to delete the debug printouts,
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|
but you don't want them to always be noisy. A standard compromise is to comment
|
|
them out, allowing you to enable them if you need them in the future.</p>
|
|
|
|
<p>The "<tt><a href="/doxygen/Debug_8h-source.html">llvm/Support/Debug.h</a></tt>"
|
|
file provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to
|
|
this problem. Basically, you can put arbitrary code into the argument of the
|
|
<tt>DEBUG</tt> macro, and it is only executed if '<tt>opt</tt>' (or any other
|
|
tool) is run with the '<tt>-debug</tt>' command line argument:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
DOUT << "I am here!\n";
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Then you can run your pass like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
$ opt < a.bc > /dev/null -mypass
|
|
<i><no output></i>
|
|
$ opt < a.bc > /dev/null -mypass -debug
|
|
I am here!
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you
|
|
to not have to create "yet another" command line option for the debug output for
|
|
your pass. Note that <tt>DEBUG()</tt> macros are disabled for optimized builds,
|
|
so they do not cause a performance impact at all (for the same reason, they
|
|
should also not contain side-effects!).</p>
|
|
|
|
<p>One additional nice thing about the <tt>DEBUG()</tt> macro is that you can
|
|
enable or disable it directly in gdb. Just use "<tt>set DebugFlag=0</tt>" or
|
|
"<tt>set DebugFlag=1</tt>" from the gdb if the program is running. If the
|
|
program hasn't been started yet, you can always just run it with
|
|
<tt>-debug</tt>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> and
|
|
the <tt>-debug-only</tt> option</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Sometimes you may find yourself in a situation where enabling <tt>-debug</tt>
|
|
just turns on <b>too much</b> information (such as when working on the code
|
|
generator). If you want to enable debug information with more fine-grained
|
|
control, you define the <tt>DEBUG_TYPE</tt> macro and the <tt>-debug</tt> only
|
|
option as follows:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
DOUT << "No debug type\n";
|
|
#undef DEBUG_TYPE
|
|
#define DEBUG_TYPE "foo"
|
|
DOUT << "'foo' debug type\n";
|
|
#undef DEBUG_TYPE
|
|
#define DEBUG_TYPE "bar"
|
|
DOUT << "'bar' debug type\n";
|
|
#undef DEBUG_TYPE
|
|
#define DEBUG_TYPE ""
|
|
DOUT << "No debug type (2)\n";
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Then you can run your pass like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
$ opt < a.bc > /dev/null -mypass
|
|
<i><no output></i>
|
|
$ opt < a.bc > /dev/null -mypass -debug
|
|
No debug type
|
|
'foo' debug type
|
|
'bar' debug type
|
|
No debug type (2)
|
|
$ opt < a.bc > /dev/null -mypass -debug-only=foo
|
|
'foo' debug type
|
|
$ opt < a.bc > /dev/null -mypass -debug-only=bar
|
|
'bar' debug type
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of
|
|
a file, to specify the debug type for the entire module (if you do this before
|
|
you <tt>#include "llvm/Support/Debug.h"</tt>, you don't have to insert the ugly
|
|
<tt>#undef</tt>'s). Also, you should use names more meaningful than "foo" and
|
|
"bar", because there is no system in place to ensure that names do not
|
|
conflict. If two different modules use the same string, they will all be turned
|
|
on when the name is specified. This allows, for example, all debug information
|
|
for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>,
|
|
even if the source lives in multiple files.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt>
|
|
option</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>The "<tt><a
|
|
href="/doxygen/Statistic_8h-source.html">llvm/ADT/Statistic.h</a></tt>" file
|
|
provides a class named <tt>Statistic</tt> that is used as a unified way to
|
|
keep track of what the LLVM compiler is doing and how effective various
|
|
optimizations are. It is useful to see what optimizations are contributing to
|
|
making a particular program run faster.</p>
|
|
|
|
<p>Often you may run your pass on some big program, and you're interested to see
|
|
how many times it makes a certain transformation. Although you can do this with
|
|
hand inspection, or some ad-hoc method, this is a real pain and not very useful
|
|
for big programs. Using the <tt>Statistic</tt> class makes it very easy to
|
|
keep track of this information, and the calculated information is presented in a
|
|
uniform manner with the rest of the passes being executed.</p>
|
|
|
|
<p>There are many examples of <tt>Statistic</tt> uses, but the basics of using
|
|
it are as follows:</p>
|
|
|
|
<ol>
|
|
<li><p>Define your statistic like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
#define <a href="#DEBUG_TYPE">DEBUG_TYPE</a> "mypassname" <i>// This goes before any #includes.</i>
|
|
STATISTIC(NumXForms, "The # of times I did stuff");
|
|
</pre>
|
|
</div>
|
|
|
|
<p>The <tt>STATISTIC</tt> macro defines a static variable, whose name is
|
|
specified by the first argument. The pass name is taken from the DEBUG_TYPE
|
|
macro, and the description is taken from the second argument. The variable
|
|
defined ("NumXForms" in this case) acts like an unsigned integer.</p></li>
|
|
|
|
<li><p>Whenever you make a transformation, bump the counter:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
++NumXForms; // <i>I did stuff!</i>
|
|
</pre>
|
|
</div>
|
|
|
|
</li>
|
|
</ol>
|
|
|
|
<p>That's all you have to do. To get '<tt>opt</tt>' to print out the
|
|
statistics gathered, use the '<tt>-stats</tt>' option:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
$ opt -stats -mypassname < program.bc > /dev/null
|
|
<i>... statistics output ...</i>
|
|
</pre>
|
|
</div>
|
|
|
|
<p> When running <tt>gccas</tt> on a C file from the SPEC benchmark
|
|
suite, it gives a report that looks like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
7646 bytecodewriter - Number of normal instructions
|
|
725 bytecodewriter - Number of oversized instructions
|
|
129996 bytecodewriter - Number of bytecode bytes written
|
|
2817 raise - Number of insts DCEd or constprop'd
|
|
3213 raise - Number of cast-of-self removed
|
|
5046 raise - Number of expression trees converted
|
|
75 raise - Number of other getelementptr's formed
|
|
138 raise - Number of load/store peepholes
|
|
42 deadtypeelim - Number of unused typenames removed from symtab
|
|
392 funcresolve - Number of varargs functions resolved
|
|
27 globaldce - Number of global variables removed
|
|
2 adce - Number of basic blocks removed
|
|
134 cee - Number of branches revectored
|
|
49 cee - Number of setcc instruction eliminated
|
|
532 gcse - Number of loads removed
|
|
2919 gcse - Number of instructions removed
|
|
86 indvars - Number of canonical indvars added
|
|
87 indvars - Number of aux indvars removed
|
|
25 instcombine - Number of dead inst eliminate
|
|
434 instcombine - Number of insts combined
|
|
248 licm - Number of load insts hoisted
|
|
1298 licm - Number of insts hoisted to a loop pre-header
|
|
3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
|
|
75 mem2reg - Number of alloca's promoted
|
|
1444 cfgsimplify - Number of blocks simplified
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Obviously, with so many optimizations, having a unified framework for this
|
|
stuff is very nice. Making your pass fit well into the framework makes it more
|
|
maintainable and useful.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="ViewGraph">Viewing graphs while debugging code</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Several of the important data structures in LLVM are graphs: for example
|
|
CFGs made out of LLVM <a href="#BasicBlock">BasicBlock</a>s, CFGs made out of
|
|
LLVM <a href="CodeGenerator.html#machinebasicblock">MachineBasicBlock</a>s, and
|
|
<a href="CodeGenerator.html#selectiondag_intro">Instruction Selection
|
|
DAGs</a>. In many cases, while debugging various parts of the compiler, it is
|
|
nice to instantly visualize these graphs.</p>
|
|
|
|
<p>LLVM provides several callbacks that are available in a debug build to do
|
|
exactly that. If you call the <tt>Function::viewCFG()</tt> method, for example,
|
|
the current LLVM tool will pop up a window containing the CFG for the function
|
|
where each basic block is a node in the graph, and each node contains the
|
|
instructions in the block. Similarly, there also exists
|
|
<tt>Function::viewCFGOnly()</tt> (does not include the instructions), the
|
|
<tt>MachineFunction::viewCFG()</tt> and <tt>MachineFunction::viewCFGOnly()</tt>,
|
|
and the <tt>SelectionDAG::viewGraph()</tt> methods. Within GDB, for example,
|
|
you can usually use something like <tt>call DAG.viewGraph()</tt> to pop
|
|
up a window. Alternatively, you can sprinkle calls to these functions in your
|
|
code in places you want to debug.</p>
|
|
|
|
<p>Getting this to work requires a small amount of configuration. On Unix
|
|
systems with X11, install the <a href="http://www.graphviz.org">graphviz</a>
|
|
toolkit, and make sure 'dot' and 'gv' are in your path. If you are running on
|
|
Mac OS/X, download and install the Mac OS/X <a
|
|
href="http://www.pixelglow.com/graphviz/">Graphviz program</a>, and add
|
|
<tt>/Applications/Graphviz.app/Contents/MacOS/</tt> (or wherever you install
|
|
it) to your path. Once in your system and path are set up, rerun the LLVM
|
|
configure script and rebuild LLVM to enable this functionality.</p>
|
|
|
|
<p><tt>SelectionDAG</tt> has been extended to make it easier to locate
|
|
<i>interesting</i> nodes in large complex graphs. From gdb, if you
|
|
<tt>call DAG.setGraphColor(<i>node</i>, "<i>color</i>")</tt>, then the
|
|
next <tt>call DAG.viewGraph()</tt> would highlight the node in the
|
|
specified color (choices of colors can be found at <a
|
|
href="http://www.graphviz.org/doc/info/colors.html">colors</a>.) More
|
|
complex node attributes can be provided with <tt>call
|
|
DAG.setGraphAttrs(<i>node</i>, "<i>attributes</i>")</tt> (choices can be
|
|
found at <a href="http://www.graphviz.org/doc/info/attrs.html">Graph
|
|
Attributes</a>.) If you want to restart and clear all the current graph
|
|
attributes, then you can <tt>call DAG.clearGraphAttrs()</tt>. </p>
|
|
|
|
</div>
|
|
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section">
|
|
<a name="datastructure">Picking the Right Data Structure for a Task</a>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>LLVM has a plethora of data structures in the <tt>llvm/ADT/</tt> directory,
|
|
and we commonly use STL data structures. This section describes the trade-offs
|
|
you should consider when you pick one.</p>
|
|
|
|
<p>
|
|
The first step is a choose your own adventure: do you want a sequential
|
|
container, a set-like container, or a map-like container? The most important
|
|
thing when choosing a container is the algorithmic properties of how you plan to
|
|
access the container. Based on that, you should use:</p>
|
|
|
|
<ul>
|
|
<li>a <a href="#ds_map">map-like</a> container if you need efficient look-up
|
|
of an value based on another value. Map-like containers also support
|
|
efficient queries for containment (whether a key is in the map). Map-like
|
|
containers generally do not support efficient reverse mapping (values to
|
|
keys). If you need that, use two maps. Some map-like containers also
|
|
support efficient iteration through the keys in sorted order. Map-like
|
|
containers are the most expensive sort, only use them if you need one of
|
|
these capabilities.</li>
|
|
|
|
<li>a <a href="#ds_set">set-like</a> container if you need to put a bunch of
|
|
stuff into a container that automatically eliminates duplicates. Some
|
|
set-like containers support efficient iteration through the elements in
|
|
sorted order. Set-like containers are more expensive than sequential
|
|
containers.
|
|
</li>
|
|
|
|
<li>a <a href="#ds_sequential">sequential</a> container provides
|
|
the most efficient way to add elements and keeps track of the order they are
|
|
added to the collection. They permit duplicates and support efficient
|
|
iteration, but do not support efficient look-up based on a key.
|
|
</li>
|
|
|
|
</ul>
|
|
|
|
<p>
|
|
Once the proper category of container is determined, you can fine tune the
|
|
memory use, constant factors, and cache behaviors of access by intelligently
|
|
picking a member of the category. Note that constant factors and cache behavior
|
|
can be a big deal. If you have a vector that usually only contains a few
|
|
elements (but could contain many), for example, it's much better to use
|
|
<a href="#dss_smallvector">SmallVector</a> than <a href="#dss_vector">vector</a>
|
|
. Doing so avoids (relatively) expensive malloc/free calls, which dwarf the
|
|
cost of adding the elements to the container. </p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="ds_sequential">Sequential Containers (std::vector, std::list, etc)</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
There are a variety of sequential containers available for you, based on your
|
|
needs. Pick the first in this section that will do what you want.
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_fixedarrays">Fixed Size Arrays</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>Fixed size arrays are very simple and very fast. They are good if you know
|
|
exactly how many elements you have, or you have a (low) upper bound on how many
|
|
you have.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_heaparrays">Heap Allocated Arrays</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>Heap allocated arrays (new[] + delete[]) are also simple. They are good if
|
|
the number of elements is variable, if you know how many elements you will need
|
|
before the array is allocated, and if the array is usually large (if not,
|
|
consider a <a href="#dss_smallvector">SmallVector</a>). The cost of a heap
|
|
allocated array is the cost of the new/delete (aka malloc/free). Also note that
|
|
if you are allocating an array of a type with a constructor, the constructor and
|
|
destructors will be run for every element in the array (re-sizable vectors only
|
|
construct those elements actually used).</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_smallvector">"llvm/ADT/SmallVector.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p><tt>SmallVector<Type, N></tt> is a simple class that looks and smells
|
|
just like <tt>vector<Type></tt>:
|
|
it supports efficient iteration, lays out elements in memory order (so you can
|
|
do pointer arithmetic between elements), supports efficient push_back/pop_back
|
|
operations, supports efficient random access to its elements, etc.</p>
|
|
|
|
<p>The advantage of SmallVector is that it allocates space for
|
|
some number of elements (N) <b>in the object itself</b>. Because of this, if
|
|
the SmallVector is dynamically smaller than N, no malloc is performed. This can
|
|
be a big win in cases where the malloc/free call is far more expensive than the
|
|
code that fiddles around with the elements.</p>
|
|
|
|
<p>This is good for vectors that are "usually small" (e.g. the number of
|
|
predecessors/successors of a block is usually less than 8). On the other hand,
|
|
this makes the size of the SmallVector itself large, so you don't want to
|
|
allocate lots of them (doing so will waste a lot of space). As such,
|
|
SmallVectors are most useful when on the stack.</p>
|
|
|
|
<p>SmallVector also provides a nice portable and efficient replacement for
|
|
<tt>alloca</tt>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_vector"><vector></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>
|
|
std::vector is well loved and respected. It is useful when SmallVector isn't:
|
|
when the size of the vector is often large (thus the small optimization will
|
|
rarely be a benefit) or if you will be allocating many instances of the vector
|
|
itself (which would waste space for elements that aren't in the container).
|
|
vector is also useful when interfacing with code that expects vectors :).
|
|
</p>
|
|
|
|
<p>One worthwhile note about std::vector: avoid code like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
for ( ... ) {
|
|
std::vector<foo> V;
|
|
use V;
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Instead, write this as:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
std::vector<foo> V;
|
|
for ( ... ) {
|
|
use V;
|
|
V.clear();
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Doing so will save (at least) one heap allocation and free per iteration of
|
|
the loop.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_deque"><deque></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>std::deque is, in some senses, a generalized version of std::vector. Like
|
|
std::vector, it provides constant time random access and other similar
|
|
properties, but it also provides efficient access to the front of the list. It
|
|
does not guarantee continuity of elements within memory.</p>
|
|
|
|
<p>In exchange for this extra flexibility, std::deque has significantly higher
|
|
constant factor costs than std::vector. If possible, use std::vector or
|
|
something cheaper.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_list"><list></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>std::list is an extremely inefficient class that is rarely useful.
|
|
It performs a heap allocation for every element inserted into it, thus having an
|
|
extremely high constant factor, particularly for small data types. std::list
|
|
also only supports bidirectional iteration, not random access iteration.</p>
|
|
|
|
<p>In exchange for this high cost, std::list supports efficient access to both
|
|
ends of the list (like std::deque, but unlike std::vector or SmallVector). In
|
|
addition, the iterator invalidation characteristics of std::list are stronger
|
|
than that of a vector class: inserting or removing an element into the list does
|
|
not invalidate iterator or pointers to other elements in the list.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_ilist">llvm/ADT/ilist</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p><tt>ilist<T></tt> implements an 'intrusive' doubly-linked list. It is
|
|
intrusive, because it requires the element to store and provide access to the
|
|
prev/next pointers for the list.</p>
|
|
|
|
<p>ilist has the same drawbacks as std::list, and additionally requires an
|
|
ilist_traits implementation for the element type, but it provides some novel
|
|
characteristics. In particular, it can efficiently store polymorphic objects,
|
|
the traits class is informed when an element is inserted or removed from the
|
|
list, and ilists are guaranteed to support a constant-time splice operation.
|
|
</p>
|
|
|
|
<p>These properties are exactly what we want for things like Instructions and
|
|
basic blocks, which is why these are implemented with ilists.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_other">Other Sequential Container options</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>Other STL containers are available, such as std::string.</p>
|
|
|
|
<p>There are also various STL adapter classes such as std::queue,
|
|
std::priority_queue, std::stack, etc. These provide simplified access to an
|
|
underlying container but don't affect the cost of the container itself.</p>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Set-like containers are useful when you need to canonicalize multiple values
|
|
into a single representation. There are several different choices for how to do
|
|
this, providing various trade-offs.</p>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_sortedvectorset">A sorted 'vector'</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>If you intend to insert a lot of elements, then do a lot of queries, a
|
|
great approach is to use a vector (or other sequential container) with
|
|
std::sort+std::unique to remove duplicates. This approach works really well if
|
|
your usage pattern has these two distinct phases (insert then query), and can be
|
|
coupled with a good choice of <a href="#ds_sequential">sequential container</a>.
|
|
</p>
|
|
|
|
<p>
|
|
This combination provides the several nice properties: the result data is
|
|
contiguous in memory (good for cache locality), has few allocations, is easy to
|
|
address (iterators in the final vector are just indices or pointers), and can be
|
|
efficiently queried with a standard binary or radix search.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_smallset">"llvm/ADT/SmallSet.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>If you have a set-like data structure that is usually small and whose elements
|
|
are reasonably small, a <tt>SmallSet<Type, N></tt> is a good choice. This set
|
|
has space for N elements in place (thus, if the set is dynamically smaller than
|
|
N, no malloc traffic is required) and accesses them with a simple linear search.
|
|
When the set grows beyond 'N' elements, it allocates a more expensive representation that
|
|
guarantees efficient access (for most types, it falls back to std::set, but for
|
|
pointers it uses something far better, <a
|
|
href="#dss_smallptrset">SmallPtrSet</a>).</p>
|
|
|
|
<p>The magic of this class is that it handles small sets extremely efficiently,
|
|
but gracefully handles extremely large sets without loss of efficiency. The
|
|
drawback is that the interface is quite small: it supports insertion, queries
|
|
and erasing, but does not support iteration.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>SmallPtrSet has all the advantages of SmallSet (and a SmallSet of pointers is
|
|
transparently implemented with a SmallPtrSet), but also supports iterators. If
|
|
more than 'N' insertions are performed, a single quadratically
|
|
probed hash table is allocated and grows as needed, providing extremely
|
|
efficient access (constant time insertion/deleting/queries with low constant
|
|
factors) and is very stingy with malloc traffic.</p>
|
|
|
|
<p>Note that, unlike std::set, the iterators of SmallPtrSet are invalidated
|
|
whenever an insertion occurs. Also, the values visited by the iterators are not
|
|
visited in sorted order.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
FoldingSet is an aggregate class that is really good at uniquing
|
|
expensive-to-create or polymorphic objects. It is a combination of a chained
|
|
hash table with intrusive links (uniqued objects are required to inherit from
|
|
FoldingSetNode) that uses <a href="#dss_smallvector">SmallVector</a> as part of
|
|
its ID process.</p>
|
|
|
|
<p>Consider a case where you want to implement a "getOrCreateFoo" method for
|
|
a complex object (for example, a node in the code generator). The client has a
|
|
description of *what* it wants to generate (it knows the opcode and all the
|
|
operands), but we don't want to 'new' a node, then try inserting it into a set
|
|
only to find out it already exists, at which point we would have to delete it
|
|
and return the node that already exists.
|
|
</p>
|
|
|
|
<p>To support this style of client, FoldingSet perform a query with a
|
|
FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
|
|
element that we want to query for. The query either returns the element
|
|
matching the ID or it returns an opaque ID that indicates where insertion should
|
|
take place. Construction of the ID usually does not require heap traffic.</p>
|
|
|
|
<p>Because FoldingSet uses intrusive links, it can support polymorphic objects
|
|
in the set (for example, you can have SDNode instances mixed with LoadSDNodes).
|
|
Because the elements are individually allocated, pointers to the elements are
|
|
stable: inserting or removing elements does not invalidate any pointers to other
|
|
elements.
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_set"><set></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>std::set</tt> is a reasonable all-around set class, which is decent at
|
|
many things but great at nothing. std::set allocates memory for each element
|
|
inserted (thus it is very malloc intensive) and typically stores three pointers
|
|
per element in the set (thus adding a large amount of per-element space
|
|
overhead). It offers guaranteed log(n) performance, which is not particularly
|
|
fast from a complexity standpoint (particularly if the elements of the set are
|
|
expensive to compare, like strings), and has extremely high constant factors for
|
|
lookup, insertion and removal.</p>
|
|
|
|
<p>The advantages of std::set are that its iterators are stable (deleting or
|
|
inserting an element from the set does not affect iterators or pointers to other
|
|
elements) and that iteration over the set is guaranteed to be in sorted order.
|
|
If the elements in the set are large, then the relative overhead of the pointers
|
|
and malloc traffic is not a big deal, but if the elements of the set are small,
|
|
std::set is almost never a good choice.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_setvector">"llvm/ADT/SetVector.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>LLVM's SetVector<Type> is an adapter class that combines your choice of
|
|
a set-like container along with a <a href="#ds_sequential">Sequential
|
|
Container</a>. The important property
|
|
that this provides is efficient insertion with uniquing (duplicate elements are
|
|
ignored) with iteration support. It implements this by inserting elements into
|
|
both a set-like container and the sequential container, using the set-like
|
|
container for uniquing and the sequential container for iteration.
|
|
</p>
|
|
|
|
<p>The difference between SetVector and other sets is that the order of
|
|
iteration is guaranteed to match the order of insertion into the SetVector.
|
|
This property is really important for things like sets of pointers. Because
|
|
pointer values are non-deterministic (e.g. vary across runs of the program on
|
|
different machines), iterating over the pointers in the set will
|
|
not be in a well-defined order.</p>
|
|
|
|
<p>
|
|
The drawback of SetVector is that it requires twice as much space as a normal
|
|
set and has the sum of constant factors from the set-like container and the
|
|
sequential container that it uses. Use it *only* if you need to iterate over
|
|
the elements in a deterministic order. SetVector is also expensive to delete
|
|
elements out of (linear time), unless you use it's "pop_back" method, which is
|
|
faster.
|
|
</p>
|
|
|
|
<p>SetVector is an adapter class that defaults to using std::vector and std::set
|
|
for the underlying containers, so it is quite expensive. However,
|
|
<tt>"llvm/ADT/SetVector.h"</tt> also provides a SmallSetVector class, which
|
|
defaults to using a SmallVector and SmallSet of a specified size. If you use
|
|
this, and if your sets are dynamically smaller than N, you will save a lot of
|
|
heap traffic.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_uniquevector">"llvm/ADT/UniqueVector.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
UniqueVector is similar to <a href="#dss_setvector">SetVector</a>, but it
|
|
retains a unique ID for each element inserted into the set. It internally
|
|
contains a map and a vector, and it assigns a unique ID for each value inserted
|
|
into the set.</p>
|
|
|
|
<p>UniqueVector is very expensive: its cost is the sum of the cost of
|
|
maintaining both the map and vector, it has high complexity, high constant
|
|
factors, and produces a lot of malloc traffic. It should be avoided.</p>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_otherset">Other Set-Like Container Options</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
The STL provides several other options, such as std::multiset and the various
|
|
"hash_set" like containers (whether from C++ TR1 or from the SGI library).</p>
|
|
|
|
<p>std::multiset is useful if you're not interested in elimination of
|
|
duplicates, but has all the drawbacks of std::set. A sorted vector (where you
|
|
don't delete duplicate entries) or some other approach is almost always
|
|
better.</p>
|
|
|
|
<p>The various hash_set implementations (exposed portably by
|
|
"llvm/ADT/hash_set") is a simple chained hashtable. This algorithm is as malloc
|
|
intensive as std::set (performing an allocation for each element inserted,
|
|
thus having really high constant factors) but (usually) provides O(1)
|
|
insertion/deletion of elements. This can be useful if your elements are large
|
|
(thus making the constant-factor cost relatively low) or if comparisons are
|
|
expensive. Element iteration does not visit elements in a useful order.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="ds_map">Map-Like Containers (std::map, DenseMap, etc)</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
Map-like containers are useful when you want to associate data to a key. As
|
|
usual, there are a lot of different ways to do this. :)
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_sortedvectormap">A sorted 'vector'</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
If your usage pattern follows a strict insert-then-query approach, you can
|
|
trivially use the same approach as <a href="#dss_sortedvectorset">sorted vectors
|
|
for set-like containers</a>. The only difference is that your query function
|
|
(which uses std::lower_bound to get efficient log(n) lookup) should only compare
|
|
the key, not both the key and value. This yields the same advantages as sorted
|
|
vectors for sets.
|
|
</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_cstringmap">"llvm/ADT/CStringMap.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
Strings are commonly used as keys in maps, and they are difficult to support
|
|
efficiently: they are variable length, inefficient to hash and compare when
|
|
long, expensive to copy, etc. CStringMap is a specialized container designed to
|
|
cope with these issues. It supports mapping an arbitrary range of bytes that
|
|
does not have an embedded nul character in it ("C strings") to an arbitrary
|
|
other object.</p>
|
|
|
|
<p>The CStringMap implementation uses a quadratically-probed hash table, where
|
|
the buckets store a pointer to the heap allocated entries (and some other
|
|
stuff). The entries in the map must be heap allocated because the strings are
|
|
variable length. The string data (key) and the element object (value) are
|
|
stored in the same allocation with the string data immediately after the element
|
|
object. This container guarantees the "<tt>(char*)(&Value+1)</tt>" points
|
|
to the key string for a value.</p>
|
|
|
|
<p>The CStringMap is very fast for several reasons: quadratic probing is very
|
|
cache efficient for lookups, the hash value of strings in buckets is not
|
|
recomputed when lookup up an element, CStringMap rarely has to touch the
|
|
memory for unrelated objects when looking up a value (even when hash collisions
|
|
happen), hash table growth does not recompute the hash values for strings
|
|
already in the table, and each pair in the map is store in a single allocation
|
|
(the string data is stored in the same allocation as the Value of a pair).</p>
|
|
|
|
<p>CStringMap also provides query methods that take byte ranges, so it only ever
|
|
copies a string if a value is inserted into the table.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_indexedmap">"llvm/ADT/IndexedMap.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>
|
|
IndexedMap is a specialized container for mapping small dense integers (or
|
|
values that can be mapped to small dense integers) to some other type. It is
|
|
internally implemented as a vector with a mapping function that maps the keys to
|
|
the dense integer range.
|
|
</p>
|
|
|
|
<p>
|
|
This is useful for cases like virtual registers in the LLVM code generator: they
|
|
have a dense mapping that is offset by a compile-time constant (the first
|
|
virtual register ID).</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_densemap">"llvm/ADT/DenseMap.h"</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
DenseMap is a simple quadratically probed hash table. It excels at supporting
|
|
small keys and values: it uses a single allocation to hold all of the pairs that
|
|
are currently inserted in the map. DenseMap is a great way to map pointers to
|
|
pointers, or map other small types to each other.
|
|
</p>
|
|
|
|
<p>
|
|
There are several aspects of DenseMap that you should be aware of, however. The
|
|
iterators in a densemap are invalidated whenever an insertion occurs, unlike
|
|
map. Also, because DenseMap allocates space for a large number of key/value
|
|
pairs (it starts with 64 by default), it will waste a lot of space if your keys
|
|
or values are large. Finally, you must implement a partial specialization of
|
|
DenseMapKeyInfo for the key that you want, if it isn't already supported. This
|
|
is required to tell DenseMap about two special marker values (which can never be
|
|
inserted into the map) that it needs internally.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_map"><map></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
std::map has similar characteristics to <a href="#dss_set">std::set</a>: it uses
|
|
a single allocation per pair inserted into the map, it offers log(n) lookup with
|
|
an extremely large constant factor, imposes a space penalty of 3 pointers per
|
|
pair in the map, etc.</p>
|
|
|
|
<p>std::map is most useful when your keys or values are very large, if you need
|
|
to iterate over the collection in sorted order, or if you need stable iterators
|
|
into the map (i.e. they don't get invalidated if an insertion or deletion of
|
|
another element takes place).</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="dss_othermap">Other Map-Like Container Options</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
The STL provides several other options, such as std::multimap and the various
|
|
"hash_map" like containers (whether from C++ TR1 or from the SGI library).</p>
|
|
|
|
<p>std::multimap is useful if you want to map a key to multiple values, but has
|
|
all the drawbacks of std::map. A sorted vector or some other approach is almost
|
|
always better.</p>
|
|
|
|
<p>The various hash_map implementations (exposed portably by
|
|
"llvm/ADT/hash_map") are simple chained hash tables. This algorithm is as
|
|
malloc intensive as std::map (performing an allocation for each element
|
|
inserted, thus having really high constant factors) but (usually) provides O(1)
|
|
insertion/deletion of elements. This can be useful if your elements are large
|
|
(thus making the constant-factor cost relatively low) or if comparisons are
|
|
expensive. Element iteration does not visit elements in a useful order.</p>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section">
|
|
<a name="common">Helpful Hints for Common Operations</a>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>This section describes how to perform some very simple transformations of
|
|
LLVM code. This is meant to give examples of common idioms used, showing the
|
|
practical side of LLVM transformations. <p> Because this is a "how-to" section,
|
|
you should also read about the main classes that you will be working with. The
|
|
<a href="#coreclasses">Core LLVM Class Hierarchy Reference</a> contains details
|
|
and descriptions of the main classes that you should know about.</p>
|
|
|
|
</div>
|
|
|
|
<!-- NOTE: this section should be heavy on example code -->
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="inspection">Basic Inspection and Traversal Routines</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>The LLVM compiler infrastructure have many different data structures that may
|
|
be traversed. Following the example of the C++ standard template library, the
|
|
techniques used to traverse these various data structures are all basically the
|
|
same. For a enumerable sequence of values, the <tt>XXXbegin()</tt> function (or
|
|
method) returns an iterator to the start of the sequence, the <tt>XXXend()</tt>
|
|
function returns an iterator pointing to one past the last valid element of the
|
|
sequence, and there is some <tt>XXXiterator</tt> data type that is common
|
|
between the two operations.</p>
|
|
|
|
<p>Because the pattern for iteration is common across many different aspects of
|
|
the program representation, the standard template library algorithms may be used
|
|
on them, and it is easier to remember how to iterate. First we show a few common
|
|
examples of the data structures that need to be traversed. Other data
|
|
structures are traversed in very similar ways.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_function">Iterating over the </a><a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a
|
|
href="#Function"><tt>Function</tt></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>It's quite common to have a <tt>Function</tt> instance that you'd like to
|
|
transform in some way; in particular, you'd like to manipulate its
|
|
<tt>BasicBlock</tt>s. To facilitate this, you'll need to iterate over all of
|
|
the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>. The following is
|
|
an example that prints the name of a <tt>BasicBlock</tt> and the number of
|
|
<tt>Instruction</tt>s it contains:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
// <i>func is a pointer to a Function instance</i>
|
|
for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i)
|
|
// <i>Print out the name of the basic block if it has one, and then the</i>
|
|
// <i>number of instructions that it contains</i>
|
|
llvm::cerr << "Basic block (name=" << i->getName() << ") has "
|
|
<< i->size() << " instructions.\n";
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Note that i can be used as if it were a pointer for the purposes of
|
|
invoking member functions of the <tt>Instruction</tt> class. This is
|
|
because the indirection operator is overloaded for the iterator
|
|
classes. In the above code, the expression <tt>i->size()</tt> is
|
|
exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_basicblock">Iterating over the </a><a
|
|
href="#Instruction"><tt>Instruction</tt></a>s in a <a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Just like when dealing with <tt>BasicBlock</tt>s in <tt>Function</tt>s, it's
|
|
easy to iterate over the individual instructions that make up
|
|
<tt>BasicBlock</tt>s. Here's a code snippet that prints out each instruction in
|
|
a <tt>BasicBlock</tt>:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
// <i>blk is a pointer to a BasicBlock instance</i>
|
|
for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
|
|
// <i>The next statement works since operator<<(ostream&,...)</i>
|
|
// <i>is overloaded for Instruction&</i>
|
|
llvm::cerr << *i << "\n";
|
|
</pre>
|
|
</div>
|
|
|
|
<p>However, this isn't really the best way to print out the contents of a
|
|
<tt>BasicBlock</tt>! Since the ostream operators are overloaded for virtually
|
|
anything you'll care about, you could have just invoked the print routine on the
|
|
basic block itself: <tt>llvm::cerr << *blk << "\n";</tt>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_institer">Iterating over the </a><a
|
|
href="#Instruction"><tt>Instruction</tt></a>s in a <a
|
|
href="#Function"><tt>Function</tt></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>If you're finding that you commonly iterate over a <tt>Function</tt>'s
|
|
<tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s <tt>Instruction</tt>s,
|
|
<tt>InstIterator</tt> should be used instead. You'll need to include <a
|
|
href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>,
|
|
and then instantiate <tt>InstIterator</tt>s explicitly in your code. Here's a
|
|
small example that shows how to dump all instructions in a function to the standard error stream:<p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
#include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>"
|
|
|
|
// <i>F is a pointer to a Function instance</i>
|
|
for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)
|
|
llvm::cerr << *i << "\n";
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Easy, isn't it? You can also use <tt>InstIterator</tt>s to fill a
|
|
work list with its initial contents. For example, if you wanted to
|
|
initialize a work list to contain all instructions in a <tt>Function</tt>
|
|
F, all you would need to do is something like:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
std::set<Instruction*> worklist;
|
|
worklist.insert(inst_begin(F), inst_end(F));
|
|
</pre>
|
|
</div>
|
|
|
|
<p>The STL set <tt>worklist</tt> would now contain all instructions in the
|
|
<tt>Function</tt> pointed to by F.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_convert">Turning an iterator into a class pointer (and
|
|
vice-versa)</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Sometimes, it'll be useful to grab a reference (or pointer) to a class
|
|
instance when all you've got at hand is an iterator. Well, extracting
|
|
a reference or a pointer from an iterator is very straight-forward.
|
|
Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and <tt>j</tt>
|
|
is a <tt>BasicBlock::const_iterator</tt>:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction& inst = *i; // <i>Grab reference to instruction reference</i>
|
|
Instruction* pinst = &*i; // <i>Grab pointer to instruction reference</i>
|
|
const Instruction& inst = *j;
|
|
</pre>
|
|
</div>
|
|
|
|
<p>However, the iterators you'll be working with in the LLVM framework are
|
|
special: they will automatically convert to a ptr-to-instance type whenever they
|
|
need to. Instead of dereferencing the iterator and then taking the address of
|
|
the result, you can simply assign the iterator to the proper pointer type and
|
|
you get the dereference and address-of operation as a result of the assignment
|
|
(behind the scenes, this is a result of overloading casting mechanisms). Thus
|
|
the last line of the last example,</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction* pinst = &*i;
|
|
</pre>
|
|
</div>
|
|
|
|
<p>is semantically equivalent to</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction* pinst = i;
|
|
</pre>
|
|
</div>
|
|
|
|
<p>It's also possible to turn a class pointer into the corresponding iterator,
|
|
and this is a constant time operation (very efficient). The following code
|
|
snippet illustrates use of the conversion constructors provided by LLVM
|
|
iterators. By using these, you can explicitly grab the iterator of something
|
|
without actually obtaining it via iteration over some structure:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
void printNextInstruction(Instruction* inst) {
|
|
BasicBlock::iterator it(inst);
|
|
++it; // <i>After this line, it refers to the instruction after *inst</i>
|
|
if (it != inst->getParent()->end()) llvm::cerr << *it << "\n";
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_complex">Finding call sites: a slightly more complex
|
|
example</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Say that you're writing a FunctionPass and would like to count all the
|
|
locations in the entire module (that is, across every <tt>Function</tt>) where a
|
|
certain function (i.e., some <tt>Function</tt>*) is already in scope. As you'll
|
|
learn later, you may want to use an <tt>InstVisitor</tt> to accomplish this in a
|
|
much more straight-forward manner, but this example will allow us to explore how
|
|
you'd do it if you didn't have <tt>InstVisitor</tt> around. In pseudo-code, this
|
|
is what we want to do:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
initialize callCounter to zero
|
|
for each Function f in the Module
|
|
for each BasicBlock b in f
|
|
for each Instruction i in b
|
|
if (i is a CallInst and calls the given function)
|
|
increment callCounter
|
|
</pre>
|
|
</div>
|
|
|
|
<p>And the actual code is (remember, because we're writing a
|
|
<tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply has to
|
|
override the <tt>runOnFunction</tt> method):</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Function* targetFunc = ...;
|
|
|
|
class OurFunctionPass : public FunctionPass {
|
|
public:
|
|
OurFunctionPass(): callCounter(0) { }
|
|
|
|
virtual runOnFunction(Function& F) {
|
|
for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
|
|
for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) {
|
|
if (<a href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a
|
|
href="#CallInst">CallInst</a>>(&*i)) {
|
|
// <i>We know we've encountered a call instruction, so we</i>
|
|
// <i>need to determine if it's a call to the</i>
|
|
// <i>function pointed to by m_func or not</i>
|
|
|
|
if (callInst->getCalledFunction() == targetFunc)
|
|
++callCounter;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
unsigned callCounter;
|
|
};
|
|
</pre>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="calls_and_invokes">Treating calls and invokes the same way</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>You may have noticed that the previous example was a bit oversimplified in
|
|
that it did not deal with call sites generated by 'invoke' instructions. In
|
|
this, and in other situations, you may find that you want to treat
|
|
<tt>CallInst</tt>s and <tt>InvokeInst</tt>s the same way, even though their
|
|
most-specific common base class is <tt>Instruction</tt>, which includes lots of
|
|
less closely-related things. For these cases, LLVM provides a handy wrapper
|
|
class called <a
|
|
href="http://llvm.org/doxygen/classllvm_1_1CallSite.html"><tt>CallSite</tt></a>.
|
|
It is essentially a wrapper around an <tt>Instruction</tt> pointer, with some
|
|
methods that provide functionality common to <tt>CallInst</tt>s and
|
|
<tt>InvokeInst</tt>s.</p>
|
|
|
|
<p>This class has "value semantics": it should be passed by value, not by
|
|
reference and it should not be dynamically allocated or deallocated using
|
|
<tt>operator new</tt> or <tt>operator delete</tt>. It is efficiently copyable,
|
|
assignable and constructable, with costs equivalents to that of a bare pointer.
|
|
If you look at its definition, it has only a single pointer member.</p>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="iterate_chains">Iterating over def-use & use-def chains</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Frequently, we might have an instance of the <a
|
|
href="/doxygen/classllvm_1_1Value.html">Value Class</a> and we want to
|
|
determine which <tt>User</tt>s use the <tt>Value</tt>. The list of all
|
|
<tt>User</tt>s of a particular <tt>Value</tt> is called a <i>def-use</i> chain.
|
|
For example, let's say we have a <tt>Function*</tt> named <tt>F</tt> to a
|
|
particular function <tt>foo</tt>. Finding all of the instructions that
|
|
<i>use</i> <tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain
|
|
of <tt>F</tt>:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Function* F = ...;
|
|
|
|
for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i)
|
|
if (Instruction *Inst = dyn_cast<Instruction>(*i)) {
|
|
llvm::cerr << "F is used in instruction:\n";
|
|
llvm::cerr << *Inst << "\n";
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Alternately, it's common to have an instance of the <a
|
|
href="/doxygen/classllvm_1_1User.html">User Class</a> and need to know what
|
|
<tt>Value</tt>s are used by it. The list of all <tt>Value</tt>s used by a
|
|
<tt>User</tt> is known as a <i>use-def</i> chain. Instances of class
|
|
<tt>Instruction</tt> are common <tt>User</tt>s, so we might want to iterate over
|
|
all of the values that a particular instruction uses (that is, the operands of
|
|
the particular <tt>Instruction</tt>):</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction* pi = ...;
|
|
|
|
for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
|
|
Value* v = *i;
|
|
// <i>...</i>
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<!--
|
|
def-use chains ("finding all users of"): Value::use_begin/use_end
|
|
use-def chains ("finding all values used"): User::op_begin/op_end [op=operand]
|
|
-->
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="simplechanges">Making simple changes</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>There are some primitive transformation operations present in the LLVM
|
|
infrastructure that are worth knowing about. When performing
|
|
transformations, it's fairly common to manipulate the contents of basic
|
|
blocks. This section describes some of the common methods for doing so
|
|
and gives example code.</p>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="schanges_creating">Creating and inserting new
|
|
<tt>Instruction</tt>s</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><i>Instantiating Instructions</i></p>
|
|
|
|
<p>Creation of <tt>Instruction</tt>s is straight-forward: simply call the
|
|
constructor for the kind of instruction to instantiate and provide the necessary
|
|
parameters. For example, an <tt>AllocaInst</tt> only <i>requires</i> a
|
|
(const-ptr-to) <tt>Type</tt>. Thus:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
AllocaInst* ai = new AllocaInst(Type::IntTy);
|
|
</pre>
|
|
</div>
|
|
|
|
<p>will create an <tt>AllocaInst</tt> instance that represents the allocation of
|
|
one integer in the current stack frame, at run time. Each <tt>Instruction</tt>
|
|
subclass is likely to have varying default parameters which change the semantics
|
|
of the instruction, so refer to the <a
|
|
href="/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of
|
|
Instruction</a> that you're interested in instantiating.</p>
|
|
|
|
<p><i>Naming values</i></p>
|
|
|
|
<p>It is very useful to name the values of instructions when you're able to, as
|
|
this facilitates the debugging of your transformations. If you end up looking
|
|
at generated LLVM machine code, you definitely want to have logical names
|
|
associated with the results of instructions! By supplying a value for the
|
|
<tt>Name</tt> (default) parameter of the <tt>Instruction</tt> constructor, you
|
|
associate a logical name with the result of the instruction's execution at
|
|
run time. For example, say that I'm writing a transformation that dynamically
|
|
allocates space for an integer on the stack, and that integer is going to be
|
|
used as some kind of index by some other code. To accomplish this, I place an
|
|
<tt>AllocaInst</tt> at the first point in the first <tt>BasicBlock</tt> of some
|
|
<tt>Function</tt>, and I'm intending to use it within the same
|
|
<tt>Function</tt>. I might do:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc");
|
|
</pre>
|
|
</div>
|
|
|
|
<p>where <tt>indexLoc</tt> is now the logical name of the instruction's
|
|
execution value, which is a pointer to an integer on the run time stack.</p>
|
|
|
|
<p><i>Inserting instructions</i></p>
|
|
|
|
<p>There are essentially two ways to insert an <tt>Instruction</tt>
|
|
into an existing sequence of instructions that form a <tt>BasicBlock</tt>:</p>
|
|
|
|
<ul>
|
|
<li>Insertion into an explicit instruction list
|
|
|
|
<p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within that
|
|
<tt>BasicBlock</tt>, and a newly-created instruction we wish to insert
|
|
before <tt>*pi</tt>, we do the following: </p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
BasicBlock *pb = ...;
|
|
Instruction *pi = ...;
|
|
Instruction *newInst = new Instruction(...);
|
|
|
|
pb->getInstList().insert(pi, newInst); // <i>Inserts newInst before pi in pb</i>
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Appending to the end of a <tt>BasicBlock</tt> is so common that
|
|
the <tt>Instruction</tt> class and <tt>Instruction</tt>-derived
|
|
classes provide constructors which take a pointer to a
|
|
<tt>BasicBlock</tt> to be appended to. For example code that
|
|
looked like: </p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
BasicBlock *pb = ...;
|
|
Instruction *newInst = new Instruction(...);
|
|
|
|
pb->getInstList().push_back(newInst); // <i>Appends newInst to pb</i>
|
|
</pre>
|
|
</div>
|
|
|
|
<p>becomes: </p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
BasicBlock *pb = ...;
|
|
Instruction *newInst = new Instruction(..., pb);
|
|
</pre>
|
|
</div>
|
|
|
|
<p>which is much cleaner, especially if you are creating
|
|
long instruction streams.</p></li>
|
|
|
|
<li>Insertion into an implicit instruction list
|
|
|
|
<p><tt>Instruction</tt> instances that are already in <tt>BasicBlock</tt>s
|
|
are implicitly associated with an existing instruction list: the instruction
|
|
list of the enclosing basic block. Thus, we could have accomplished the same
|
|
thing as the above code without being given a <tt>BasicBlock</tt> by doing:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction *pi = ...;
|
|
Instruction *newInst = new Instruction(...);
|
|
|
|
pi->getParent()->getInstList().insert(pi, newInst);
|
|
</pre>
|
|
</div>
|
|
|
|
<p>In fact, this sequence of steps occurs so frequently that the
|
|
<tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes provide
|
|
constructors which take (as a default parameter) a pointer to an
|
|
<tt>Instruction</tt> which the newly-created <tt>Instruction</tt> should
|
|
precede. That is, <tt>Instruction</tt> constructors are capable of
|
|
inserting the newly-created instance into the <tt>BasicBlock</tt> of a
|
|
provided instruction, immediately before that instruction. Using an
|
|
<tt>Instruction</tt> constructor with a <tt>insertBefore</tt> (default)
|
|
parameter, the above code becomes:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Instruction* pi = ...;
|
|
Instruction* newInst = new Instruction(..., pi);
|
|
</pre>
|
|
</div>
|
|
|
|
<p>which is much cleaner, especially if you're creating a lot of
|
|
instructions and adding them to <tt>BasicBlock</tt>s.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Deleting an instruction from an existing sequence of instructions that form a
|
|
<a href="#BasicBlock"><tt>BasicBlock</tt></a> is very straight-forward. First,
|
|
you must have a pointer to the instruction that you wish to delete. Second, you
|
|
need to obtain the pointer to that instruction's basic block. You use the
|
|
pointer to the basic block to get its list of instructions and then use the
|
|
erase function to remove your instruction. For example:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
<a href="#Instruction">Instruction</a> *I = .. ;
|
|
<a href="#BasicBlock">BasicBlock</a> *BB = I->getParent();
|
|
|
|
BB->getInstList().erase(I);
|
|
</pre>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
<!--_______________________________________________________________________-->
|
|
<div class="doc_subsubsection">
|
|
<a name="schanges_replacing">Replacing an <tt>Instruction</tt> with another
|
|
<tt>Value</tt></a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><i>Replacing individual instructions</i></p>
|
|
|
|
<p>Including "<a href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>"
|
|
permits use of two very useful replace functions: <tt>ReplaceInstWithValue</tt>
|
|
and <tt>ReplaceInstWithInst</tt>.</p>
|
|
|
|
<h4><a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a></h4>
|
|
|
|
<ul>
|
|
<li><tt>ReplaceInstWithValue</tt>
|
|
|
|
<p>This function replaces all uses (within a basic block) of a given
|
|
instruction with a value, and then removes the original instruction. The
|
|
following example illustrates the replacement of the result of a particular
|
|
<tt>AllocaInst</tt> that allocates memory for a single integer with a null
|
|
pointer to an integer.</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
AllocaInst* instToReplace = ...;
|
|
BasicBlock::iterator ii(instToReplace);
|
|
|
|
ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
|
|
Constant::getNullValue(PointerType::get(Type::IntTy)));
|
|
</pre></div></li>
|
|
|
|
<li><tt>ReplaceInstWithInst</tt>
|
|
|
|
<p>This function replaces a particular instruction with another
|
|
instruction. The following example illustrates the replacement of one
|
|
<tt>AllocaInst</tt> with another.</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
AllocaInst* instToReplace = ...;
|
|
BasicBlock::iterator ii(instToReplace);
|
|
|
|
ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
|
|
new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt"));
|
|
</pre></div></li>
|
|
</ul>
|
|
|
|
<p><i>Replacing multiple uses of <tt>User</tt>s and <tt>Value</tt>s</i></p>
|
|
|
|
<p>You can use <tt>Value::replaceAllUsesWith</tt> and
|
|
<tt>User::replaceUsesOfWith</tt> to change more than one use at a time. See the
|
|
doxygen documentation for the <a href="/doxygen/classllvm_1_1Value.html">Value Class</a>
|
|
and <a href="/doxygen/classllvm_1_1User.html">User Class</a>, respectively, for more
|
|
information.</p>
|
|
|
|
<!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out:
|
|
include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with:
|
|
ReplaceInstWithValue, ReplaceInstWithInst -->
|
|
|
|
</div>
|
|
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section">
|
|
<a name="advanced">Advanced Topics</a>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
|
|
<div class="doc_text">
|
|
<p>
|
|
This section describes some of the advanced or obscure API's that most clients
|
|
do not need to be aware of. These API's tend manage the inner workings of the
|
|
LLVM system, and only need to be accessed in unusual circumstances.
|
|
</p>
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="TypeResolve">LLVM Type Resolution</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
The LLVM type system has a very simple goal: allow clients to compare types for
|
|
structural equality with a simple pointer comparison (aka a shallow compare).
|
|
This goal makes clients much simpler and faster, and is used throughout the LLVM
|
|
system.
|
|
</p>
|
|
|
|
<p>
|
|
Unfortunately achieving this goal is not a simple matter. In particular,
|
|
recursive types and late resolution of opaque types makes the situation very
|
|
difficult to handle. Fortunately, for the most part, our implementation makes
|
|
most clients able to be completely unaware of the nasty internal details. The
|
|
primary case where clients are exposed to the inner workings of it are when
|
|
building a recursive type. In addition to this case, the LLVM bytecode reader,
|
|
assembly parser, and linker also have to be aware of the inner workings of this
|
|
system.
|
|
</p>
|
|
|
|
<p>
|
|
For our purposes below, we need three concepts. First, an "Opaque Type" is
|
|
exactly as defined in the <a href="LangRef.html#t_opaque">language
|
|
reference</a>. Second an "Abstract Type" is any type which includes an
|
|
opaque type as part of its type graph (for example "<tt>{ opaque, i32 }</tt>").
|
|
Third, a concrete type is a type that is not an abstract type (e.g. "<tt>{ i32,
|
|
float }</tt>").
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- ______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="BuildRecType">Basic Recursive Type Construction</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
Because the most common question is "how do I build a recursive type with LLVM",
|
|
we answer it now and explain it as we go. Here we include enough to cause this
|
|
to be emitted to an output .ll file:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
%mylist = type { %mylist*, i32 }
|
|
</pre>
|
|
</div>
|
|
|
|
<p>
|
|
To build this, use the following LLVM APIs:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
// <i>Create the initial outer struct</i>
|
|
<a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get();
|
|
std::vector<const Type*> Elts;
|
|
Elts.push_back(PointerType::get(StructTy));
|
|
Elts.push_back(Type::IntTy);
|
|
StructType *NewSTy = StructType::get(Elts);
|
|
|
|
// <i>At this point, NewSTy = "{ opaque*, i32 }". Tell VMCore that</i>
|
|
// <i>the struct and the opaque type are actually the same.</i>
|
|
cast<OpaqueType>(StructTy.get())-><a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy);
|
|
|
|
// <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i>
|
|
// <i>kept up-to-date</i>
|
|
NewSTy = cast<StructType>(StructTy.get());
|
|
|
|
// <i>Add a name for the type to the module symbol table (optional)</i>
|
|
MyModule->addTypeName("mylist", NewSTy);
|
|
</pre>
|
|
</div>
|
|
|
|
<p>
|
|
This code shows the basic approach used to build recursive types: build a
|
|
non-recursive type using 'opaque', then use type unification to close the cycle.
|
|
The type unification step is performed by the <tt><a
|
|
href="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is
|
|
described next. After that, we describe the <a
|
|
href="#PATypeHolder">PATypeHolder class</a>.
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- ______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>
|
|
The <tt>refineAbstractTypeTo</tt> method starts the type unification process.
|
|
While this method is actually a member of the DerivedType class, it is most
|
|
often used on OpaqueType instances. Type unification is actually a recursive
|
|
process. After unification, types can become structurally isomorphic to
|
|
existing types, and all duplicates are deleted (to preserve pointer equality).
|
|
</p>
|
|
|
|
<p>
|
|
In the example above, the OpaqueType object is definitely deleted.
|
|
Additionally, if there is an "{ \2*, i32}" type already created in the system,
|
|
the pointer and struct type created are <b>also</b> deleted. Obviously whenever
|
|
a type is deleted, any "Type*" pointers in the program are invalidated. As
|
|
such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types
|
|
live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract
|
|
types can never move or be deleted). To deal with this, the <a
|
|
href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable
|
|
reference to a possibly refined type, and the <a
|
|
href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more
|
|
complex datastructures.
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- ______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="PATypeHolder">The PATypeHolder Class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>
|
|
PATypeHolder is a form of a "smart pointer" for Type objects. When VMCore
|
|
happily goes about nuking types that become isomorphic to existing types, it
|
|
automatically updates all PATypeHolder objects to point to the new type. In the
|
|
example above, this allows the code to maintain a pointer to the resultant
|
|
resolved recursive type, even though the Type*'s are potentially invalidated.
|
|
</p>
|
|
|
|
<p>
|
|
PATypeHolder is an extremely light-weight object that uses a lazy union-find
|
|
implementation to update pointers. For example the pointer from a Value to its
|
|
Type is maintained by PATypeHolder objects.
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- ______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="AbstractTypeUser">The AbstractTypeUser Class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
Some data structures need more to perform more complex updates when types get
|
|
resolved. The <a href="#SymbolTable">SymbolTable</a> class, for example, needs
|
|
move and potentially merge type planes in its representation when a pointer
|
|
changes.</p>
|
|
|
|
<p>
|
|
To support this, a class can derive from the AbstractTypeUser class. This class
|
|
allows it to get callbacks when certain types are resolved. To register to get
|
|
callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser
|
|
methods can be called on a type. Note that these methods only work for <i>
|
|
abstract</i> types. Concrete types (those that do not include any opaque
|
|
objects) can never be refined.
|
|
</p>
|
|
</div>
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="SymbolTable">The <tt>SymbolTable</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<p>This class provides a symbol table that the <a
|
|
href="#Function"><tt>Function</tt></a> and <a href="#Module">
|
|
<tt>Module</tt></a> classes use for naming definitions. The symbol table can
|
|
provide a name for any <a href="#Value"><tt>Value</tt></a>.
|
|
<tt>SymbolTable</tt> is an abstract data type. It hides the data it contains
|
|
and provides access to it through a controlled interface.</p>
|
|
|
|
<p>Note that the <tt>SymbolTable</tt> class should not be directly accessed
|
|
by most clients. It should only be used when iteration over the symbol table
|
|
names themselves are required, which is very special purpose. Note that not
|
|
all LLVM
|
|
<a href="#Value">Value</a>s have names, and those without names (i.e. they have
|
|
an empty name) do not exist in the symbol table.
|
|
</p>
|
|
|
|
<p>To use the <tt>SymbolTable</tt> well, you need to understand the
|
|
structure of the information it holds. The class contains two
|
|
<tt>std::map</tt> objects. The first, <tt>pmap</tt>, is a map of
|
|
<tt>Type*</tt> to maps of name (<tt>std::string</tt>) to <tt>Value*</tt>.
|
|
Thus, Values are stored in two-dimensions and accessed by <tt>Type</tt> and
|
|
name.</p>
|
|
|
|
<p>The interface of this class provides three basic types of operations:
|
|
<ol>
|
|
<li><em>Accessors</em>. Accessors provide read-only access to information
|
|
such as finding a value for a name with the
|
|
<a href="#SymbolTable_lookup">lookup</a> method.</li>
|
|
<li><em>Mutators</em>. Mutators allow the user to add information to the
|
|
<tt>SymbolTable</tt> with methods like
|
|
<a href="#SymbolTable_insert"><tt>insert</tt></a>.</li>
|
|
<li><em>Iterators</em>. Iterators allow the user to traverse the content
|
|
of the symbol table in well defined ways, such as the method
|
|
<a href="#SymbolTable_plane_begin"><tt>plane_begin</tt></a>.</li>
|
|
</ol>
|
|
|
|
<h3>Accessors</h3>
|
|
<dl>
|
|
<dt><tt>Value* lookup(const Type* Ty, const std::string& name) const</tt>:
|
|
</dt>
|
|
<dd>The <tt>lookup</tt> method searches the type plane given by the
|
|
<tt>Ty</tt> parameter for a <tt>Value</tt> with the provided <tt>name</tt>.
|
|
If a suitable <tt>Value</tt> is not found, null is returned.</dd>
|
|
|
|
<dt><tt>bool isEmpty() const</tt>:</dt>
|
|
<dd>This function returns true if both the value and types maps are
|
|
empty</dd>
|
|
</dl>
|
|
|
|
<h3>Mutators</h3>
|
|
<dl>
|
|
<dt><tt>void insert(Value *Val)</tt>:</dt>
|
|
<dd>This method adds the provided value to the symbol table. The Value must
|
|
have both a name and a type which are extracted and used to place the value
|
|
in the correct type plane under the value's name.</dd>
|
|
|
|
<dt><tt>void remove(Value* Val)</tt>:</dt>
|
|
<dd> This method removes a named value from the symbol table. The
|
|
type and name of the Value are extracted from \p N and used to
|
|
lookup the Value in the correct type plane. If the Value is
|
|
not in the symbol table, this method silently ignores the
|
|
request.</dd>
|
|
|
|
</dl>
|
|
|
|
<h3>Iteration</h3>
|
|
<p>The following functions describe three types of iterators you can obtain
|
|
the beginning or end of the sequence for both const and non-const. It is
|
|
important to keep track of the different kinds of iterators. There are
|
|
three idioms worth pointing out:</p>
|
|
|
|
<table>
|
|
<tr><th>Units</th><th>Iterator</th><th>Idiom</th></tr>
|
|
<tr>
|
|
<td align="left">Planes Of name/Value maps</td><td>PI</td>
|
|
<td align="left"><pre><tt>
|
|
for (SymbolTable::plane_const_iterator PI = ST.plane_begin(),
|
|
PE = ST.plane_end(); PI != PE; ++PI ) {
|
|
PI->first // <i>This is the Type* of the plane</i>
|
|
PI->second // <i>This is the SymbolTable::ValueMap of name/Value pairs</i>
|
|
}
|
|
</tt></pre></td>
|
|
</tr>
|
|
<tr>
|
|
<td align="left">name/Value pairs in a plane</td><td>VI</td>
|
|
<td align="left"><pre><tt>
|
|
for (SymbolTable::value_const_iterator VI = ST.value_begin(SomeType),
|
|
VE = ST.value_end(SomeType); VI != VE; ++VI ) {
|
|
VI->first // <i>This is the name of the Value</i>
|
|
VI->second // <i>This is the Value* value associated with the name</i>
|
|
}
|
|
</tt></pre></td>
|
|
</tr>
|
|
</table>
|
|
|
|
<p>Using the recommended iterator names and idioms will help you avoid
|
|
making mistakes. Of particular note, make sure that whenever you use
|
|
value_begin(SomeType) that you always compare the resulting iterator
|
|
with value_end(SomeType) not value_end(SomeOtherType) or else you
|
|
will loop infinitely.</p>
|
|
|
|
<dl>
|
|
|
|
<dt><tt>plane_iterator plane_begin()</tt>:</dt>
|
|
<dd>Get an iterator that starts at the beginning of the type planes.
|
|
The iterator will iterate over the Type/ValueMap pairs in the
|
|
type planes. </dd>
|
|
|
|
<dt><tt>plane_const_iterator plane_begin() const</tt>:</dt>
|
|
<dd>Get a const_iterator that starts at the beginning of the type
|
|
planes. The iterator will iterate over the Type/ValueMap pairs
|
|
in the type planes. </dd>
|
|
|
|
<dt><tt>plane_iterator plane_end()</tt>:</dt>
|
|
<dd>Get an iterator at the end of the type planes. This serves as
|
|
the marker for end of iteration over the type planes.</dd>
|
|
|
|
<dt><tt>plane_const_iterator plane_end() const</tt>:</dt>
|
|
<dd>Get a const_iterator at the end of the type planes. This serves as
|
|
the marker for end of iteration over the type planes.</dd>
|
|
|
|
<dt><tt>value_iterator value_begin(const Type *Typ)</tt>:</dt>
|
|
<dd>Get an iterator that starts at the beginning of a type plane.
|
|
The iterator will iterate over the name/value pairs in the type plane.
|
|
Note: The type plane must already exist before using this.</dd>
|
|
|
|
<dt><tt>value_const_iterator value_begin(const Type *Typ) const</tt>:</dt>
|
|
<dd>Get a const_iterator that starts at the beginning of a type plane.
|
|
The iterator will iterate over the name/value pairs in the type plane.
|
|
Note: The type plane must already exist before using this.</dd>
|
|
|
|
<dt><tt>value_iterator value_end(const Type *Typ)</tt>:</dt>
|
|
<dd>Get an iterator to the end of a type plane. This serves as the marker
|
|
for end of iteration of the type plane.
|
|
Note: The type plane must already exist before using this.</dd>
|
|
|
|
<dt><tt>value_const_iterator value_end(const Type *Typ) const</tt>:</dt>
|
|
<dd>Get a const_iterator to the end of a type plane. This serves as the
|
|
marker for end of iteration of the type plane.
|
|
Note: the type plane must already exist before using this.</dd>
|
|
|
|
<dt><tt>plane_const_iterator find(const Type* Typ ) const</tt>:</dt>
|
|
<dd>This method returns a plane_const_iterator for iteration over
|
|
the type planes starting at a specific plane, given by \p Ty.</dd>
|
|
|
|
<dt><tt>plane_iterator find( const Type* Typ </tt>:</dt>
|
|
<dd>This method returns a plane_iterator for iteration over the
|
|
type planes starting at a specific plane, given by \p Ty.</dd>
|
|
|
|
</dl>
|
|
</div>
|
|
|
|
|
|
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section">
|
|
<a name="coreclasses">The Core LLVM Class Hierarchy Reference </a>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
|
|
<div class="doc_text">
|
|
<p><tt>#include "<a href="/doxygen/Type_8h-source.html">llvm/Type.h</a>"</tt>
|
|
<br>doxygen info: <a href="/doxygen/classllvm_1_1Type.html">Type Class</a></p>
|
|
|
|
<p>The Core LLVM classes are the primary means of representing the program
|
|
being inspected or transformed. The core LLVM classes are defined in
|
|
header files in the <tt>include/llvm/</tt> directory, and implemented in
|
|
the <tt>lib/VMCore</tt> directory.</p>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Type">The <tt>Type</tt> class and Derived Types</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>Type</tt> is a superclass of all type classes. Every <tt>Value</tt> has
|
|
a <tt>Type</tt>. <tt>Type</tt> cannot be instantiated directly but only
|
|
through its subclasses. Certain primitive types (<tt>VoidType</tt>,
|
|
<tt>LabelType</tt>, <tt>FloatType</tt> and <tt>DoubleType</tt>) have hidden
|
|
subclasses. They are hidden because they offer no useful functionality beyond
|
|
what the <tt>Type</tt> class offers except to distinguish themselves from
|
|
other subclasses of <tt>Type</tt>.</p>
|
|
<p>All other types are subclasses of <tt>DerivedType</tt>. Types can be
|
|
named, but this is not a requirement. There exists exactly
|
|
one instance of a given shape at any one time. This allows type equality to
|
|
be performed with address equality of the Type Instance. That is, given two
|
|
<tt>Type*</tt> values, the types are identical if the pointers are identical.
|
|
</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Value">Important Public Methods</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>bool isInteger() const</tt>: Returns true for any integer type.</li>
|
|
|
|
<li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two
|
|
floating point types.</li>
|
|
|
|
<li><tt>bool isAbstract()</tt>: Return true if the type is abstract (contains
|
|
an OpaqueType anywhere in its definition).</li>
|
|
|
|
<li><tt>bool isSized()</tt>: Return true if the type has known size. Things
|
|
that don't have a size are abstract types, labels and void.</li>
|
|
|
|
</ul>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Value">Important Derived Types</a>
|
|
</div>
|
|
<div class="doc_text">
|
|
<dl>
|
|
<dt><tt>IntegerType</tt></dt>
|
|
<dd>Subclass of DerivedType that represents integer types of any bit width.
|
|
Any bit width between <tt>IntegerType::MIN_INT_BITS</tt> (1) and
|
|
<tt>IntegerType::MAX_INT_BITS</tt> (~8 million) can be represented.
|
|
<ul>
|
|
<li><tt>static const IntegerType* get(unsigned NumBits)</tt>: get an integer
|
|
type of a specific bit width.</li>
|
|
<li><tt>unsigned getBitWidth() const</tt>: Get the bit width of an integer
|
|
type.</li>
|
|
</ul>
|
|
</dd>
|
|
<dt><tt>SequentialType</tt></dt>
|
|
<dd>This is subclassed by ArrayType and PointerType
|
|
<ul>
|
|
<li><tt>const Type * getElementType() const</tt>: Returns the type of each
|
|
of the elements in the sequential type. </li>
|
|
</ul>
|
|
</dd>
|
|
<dt><tt>ArrayType</tt></dt>
|
|
<dd>This is a subclass of SequentialType and defines the interface for array
|
|
types.
|
|
<ul>
|
|
<li><tt>unsigned getNumElements() const</tt>: Returns the number of
|
|
elements in the array. </li>
|
|
</ul>
|
|
</dd>
|
|
<dt><tt>PointerType</tt></dt>
|
|
<dd>Subclass of SequentialType for pointer types.</dd>
|
|
<dt><tt>PackedType</tt></dt>
|
|
<dd>Subclass of SequentialType for packed (vector) types. A
|
|
packed type is similar to an ArrayType but is distinguished because it is
|
|
a first class type wherease ArrayType is not. Packed types are used for
|
|
vector operations and are usually small vectors of of an integer or floating
|
|
point type.</dd>
|
|
<dt><tt>StructType</tt></dt>
|
|
<dd>Subclass of DerivedTypes for struct types.</dd>
|
|
<dt><tt>FunctionType</tt></dt>
|
|
<dd>Subclass of DerivedTypes for function types.
|
|
<ul>
|
|
<li><tt>bool isVarArg() const</tt>: Returns true if its a vararg
|
|
function</li>
|
|
<li><tt> const Type * getReturnType() const</tt>: Returns the
|
|
return type of the function.</li>
|
|
<li><tt>const Type * getParamType (unsigned i)</tt>: Returns
|
|
the type of the ith parameter.</li>
|
|
<li><tt> const unsigned getNumParams() const</tt>: Returns the
|
|
number of formal parameters.</li>
|
|
</ul>
|
|
</dd>
|
|
<dt><tt>OpaqueType</tt></dt>
|
|
<dd>Sublcass of DerivedType for abstract types. This class
|
|
defines no content and is used as a placeholder for some other type. Note
|
|
that OpaqueType is used (temporarily) during type resolution for forward
|
|
references of types. Once the referenced type is resolved, the OpaqueType
|
|
is replaced with the actual type. OpaqueType can also be used for data
|
|
abstraction. At link time opaque types can be resolved to actual types
|
|
of the same name.</dd>
|
|
</dl>
|
|
</div>
|
|
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Module">The <tt>Module</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a
|
|
href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt><br> doxygen info:
|
|
<a href="/doxygen/classllvm_1_1Module.html">Module Class</a></p>
|
|
|
|
<p>The <tt>Module</tt> class represents the top level structure present in LLVM
|
|
programs. An LLVM module is effectively either a translation unit of the
|
|
original program or a combination of several translation units merged by the
|
|
linker. The <tt>Module</tt> class keeps track of a list of <a
|
|
href="#Function"><tt>Function</tt></a>s, a list of <a
|
|
href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a
|
|
href="#SymbolTable"><tt>SymbolTable</tt></a>. Additionally, it contains a few
|
|
helpful member functions that try to make common operations easy.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Module">Important Public Members of the <tt>Module</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>Module::Module(std::string name = "")</tt></li>
|
|
</ul>
|
|
|
|
<p>Constructing a <a href="#Module">Module</a> is easy. You can optionally
|
|
provide a name for it (probably based on the name of the translation unit).</p>
|
|
|
|
<ul>
|
|
<li><tt>Module::iterator</tt> - Typedef for function list iterator<br>
|
|
<tt>Module::const_iterator</tt> - Typedef for const_iterator.<br>
|
|
|
|
<tt>begin()</tt>, <tt>end()</tt>
|
|
<tt>size()</tt>, <tt>empty()</tt>
|
|
|
|
<p>These are forwarding methods that make it easy to access the contents of
|
|
a <tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a>
|
|
list.</p></li>
|
|
|
|
<li><tt>Module::FunctionListType &getFunctionList()</tt>
|
|
|
|
<p> Returns the list of <a href="#Function"><tt>Function</tt></a>s. This is
|
|
necessary to use when you need to update the list or perform a complex
|
|
action that doesn't have a forwarding method.</p>
|
|
|
|
<p><!-- Global Variable --></p></li>
|
|
</ul>
|
|
|
|
<hr>
|
|
|
|
<ul>
|
|
<li><tt>Module::global_iterator</tt> - Typedef for global variable list iterator<br>
|
|
|
|
<tt>Module::const_global_iterator</tt> - Typedef for const_iterator.<br>
|
|
|
|
<tt>global_begin()</tt>, <tt>global_end()</tt>
|
|
<tt>global_size()</tt>, <tt>global_empty()</tt>
|
|
|
|
<p> These are forwarding methods that make it easy to access the contents of
|
|
a <tt>Module</tt> object's <a
|
|
href="#GlobalVariable"><tt>GlobalVariable</tt></a> list.</p></li>
|
|
|
|
<li><tt>Module::GlobalListType &getGlobalList()</tt>
|
|
|
|
<p>Returns the list of <a
|
|
href="#GlobalVariable"><tt>GlobalVariable</tt></a>s. This is necessary to
|
|
use when you need to update the list or perform a complex action that
|
|
doesn't have a forwarding method.</p>
|
|
|
|
<p><!-- Symbol table stuff --> </p></li>
|
|
</ul>
|
|
|
|
<hr>
|
|
|
|
<ul>
|
|
<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
|
|
|
|
<p>Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
|
|
for this <tt>Module</tt>.</p>
|
|
|
|
<p><!-- Convenience methods --></p></li>
|
|
</ul>
|
|
|
|
<hr>
|
|
|
|
<ul>
|
|
<li><tt><a href="#Function">Function</a> *getFunction(const std::string
|
|
&Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt>
|
|
|
|
<p>Look up the specified function in the <tt>Module</tt> <a
|
|
href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return
|
|
<tt>null</tt>.</p></li>
|
|
|
|
<li><tt><a href="#Function">Function</a> *getOrInsertFunction(const
|
|
std::string &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt>
|
|
|
|
<p>Look up the specified function in the <tt>Module</tt> <a
|
|
href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an
|
|
external declaration for the function and return it.</p></li>
|
|
|
|
<li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt>
|
|
|
|
<p>If there is at least one entry in the <a
|
|
href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a
|
|
href="#Type"><tt>Type</tt></a>, return it. Otherwise return the empty
|
|
string.</p></li>
|
|
|
|
<li><tt>bool addTypeName(const std::string &Name, const <a
|
|
href="#Type">Type</a> *Ty)</tt>
|
|
|
|
<p>Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
|
|
mapping <tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this
|
|
name, true is returned and the <a
|
|
href="#SymbolTable"><tt>SymbolTable</tt></a> is not modified.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Value">The <tt>Value</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt>
|
|
<br>
|
|
doxygen info: <a href="/doxygen/classllvm_1_1Value.html">Value Class</a></p>
|
|
|
|
<p>The <tt>Value</tt> class is the most important class in the LLVM Source
|
|
base. It represents a typed value that may be used (among other things) as an
|
|
operand to an instruction. There are many different types of <tt>Value</tt>s,
|
|
such as <a href="#Constant"><tt>Constant</tt></a>s,<a
|
|
href="#Argument"><tt>Argument</tt></a>s. Even <a
|
|
href="#Instruction"><tt>Instruction</tt></a>s and <a
|
|
href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.</p>
|
|
|
|
<p>A particular <tt>Value</tt> may be used many times in the LLVM representation
|
|
for a program. For example, an incoming argument to a function (represented
|
|
with an instance of the <a href="#Argument">Argument</a> class) is "used" by
|
|
every instruction in the function that references the argument. To keep track
|
|
of this relationship, the <tt>Value</tt> class keeps a list of all of the <a
|
|
href="#User"><tt>User</tt></a>s that is using it (the <a
|
|
href="#User"><tt>User</tt></a> class is a base class for all nodes in the LLVM
|
|
graph that can refer to <tt>Value</tt>s). This use list is how LLVM represents
|
|
def-use information in the program, and is accessible through the <tt>use_</tt>*
|
|
methods, shown below.</p>
|
|
|
|
<p>Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed,
|
|
and this <a href="#Type">Type</a> is available through the <tt>getType()</tt>
|
|
method. In addition, all LLVM values can be named. The "name" of the
|
|
<tt>Value</tt> is a symbolic string printed in the LLVM code:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
%<b>foo</b> = add i32 1, 2
|
|
</pre>
|
|
</div>
|
|
|
|
<p><a name="#nameWarning">The name of this instruction is "foo".</a> <b>NOTE</b>
|
|
that the name of any value may be missing (an empty string), so names should
|
|
<b>ONLY</b> be used for debugging (making the source code easier to read,
|
|
debugging printouts), they should not be used to keep track of values or map
|
|
between them. For this purpose, use a <tt>std::map</tt> of pointers to the
|
|
<tt>Value</tt> itself instead.</p>
|
|
|
|
<p>One important aspect of LLVM is that there is no distinction between an SSA
|
|
variable and the operation that produces it. Because of this, any reference to
|
|
the value produced by an instruction (or the value available as an incoming
|
|
argument, for example) is represented as a direct pointer to the instance of
|
|
the class that
|
|
represents this value. Although this may take some getting used to, it
|
|
simplifies the representation and makes it easier to manipulate.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Value">Important Public Members of the <tt>Value</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>Value::use_iterator</tt> - Typedef for iterator over the
|
|
use-list<br>
|
|
<tt>Value::use_const_iterator</tt> - Typedef for const_iterator over
|
|
the use-list<br>
|
|
<tt>unsigned use_size()</tt> - Returns the number of users of the
|
|
value.<br>
|
|
<tt>bool use_empty()</tt> - Returns true if there are no users.<br>
|
|
<tt>use_iterator use_begin()</tt> - Get an iterator to the start of
|
|
the use-list.<br>
|
|
<tt>use_iterator use_end()</tt> - Get an iterator to the end of the
|
|
use-list.<br>
|
|
<tt><a href="#User">User</a> *use_back()</tt> - Returns the last
|
|
element in the list.
|
|
<p> These methods are the interface to access the def-use
|
|
information in LLVM. As with all other iterators in LLVM, the naming
|
|
conventions follow the conventions defined by the <a href="#stl">STL</a>.</p>
|
|
</li>
|
|
<li><tt><a href="#Type">Type</a> *getType() const</tt>
|
|
<p>This method returns the Type of the Value.</p>
|
|
</li>
|
|
<li><tt>bool hasName() const</tt><br>
|
|
<tt>std::string getName() const</tt><br>
|
|
<tt>void setName(const std::string &Name)</tt>
|
|
<p> This family of methods is used to access and assign a name to a <tt>Value</tt>,
|
|
be aware of the <a href="#nameWarning">precaution above</a>.</p>
|
|
</li>
|
|
<li><tt>void replaceAllUsesWith(Value *V)</tt>
|
|
|
|
<p>This method traverses the use list of a <tt>Value</tt> changing all <a
|
|
href="#User"><tt>User</tt>s</a> of the current value to refer to
|
|
"<tt>V</tt>" instead. For example, if you detect that an instruction always
|
|
produces a constant value (for example through constant folding), you can
|
|
replace all uses of the instruction with the constant like this:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
Inst->replaceAllUsesWith(ConstVal);
|
|
</pre>
|
|
</div>
|
|
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="User">The <tt>User</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
<tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt><br>
|
|
doxygen info: <a href="/doxygen/classllvm_1_1User.html">User Class</a><br>
|
|
Superclass: <a href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>The <tt>User</tt> class is the common base class of all LLVM nodes that may
|
|
refer to <a href="#Value"><tt>Value</tt></a>s. It exposes a list of "Operands"
|
|
that are all of the <a href="#Value"><tt>Value</tt></a>s that the User is
|
|
referring to. The <tt>User</tt> class itself is a subclass of
|
|
<tt>Value</tt>.</p>
|
|
|
|
<p>The operands of a <tt>User</tt> point directly to the LLVM <a
|
|
href="#Value"><tt>Value</tt></a> that it refers to. Because LLVM uses Static
|
|
Single Assignment (SSA) form, there can only be one definition referred to,
|
|
allowing this direct connection. This connection provides the use-def
|
|
information in LLVM.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_User">Important Public Members of the <tt>User</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>The <tt>User</tt> class exposes the operand list in two ways: through
|
|
an index access interface and through an iterator based interface.</p>
|
|
|
|
<ul>
|
|
<li><tt>Value *getOperand(unsigned i)</tt><br>
|
|
<tt>unsigned getNumOperands()</tt>
|
|
<p> These two methods expose the operands of the <tt>User</tt> in a
|
|
convenient form for direct access.</p></li>
|
|
|
|
<li><tt>User::op_iterator</tt> - Typedef for iterator over the operand
|
|
list<br>
|
|
<tt>op_iterator op_begin()</tt> - Get an iterator to the start of
|
|
the operand list.<br>
|
|
<tt>op_iterator op_end()</tt> - Get an iterator to the end of the
|
|
operand list.
|
|
<p> Together, these methods make up the iterator based interface to
|
|
the operands of a <tt>User</tt>.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Instruction">The <tt>Instruction</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "</tt><tt><a
|
|
href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt><br>
|
|
doxygen info: <a href="/doxygen/classllvm_1_1Instruction.html">Instruction Class</a><br>
|
|
Superclasses: <a href="#User"><tt>User</tt></a>, <a
|
|
href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>The <tt>Instruction</tt> class is the common base class for all LLVM
|
|
instructions. It provides only a few methods, but is a very commonly used
|
|
class. The primary data tracked by the <tt>Instruction</tt> class itself is the
|
|
opcode (instruction type) and the parent <a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a> the <tt>Instruction</tt> is embedded
|
|
into. To represent a specific type of instruction, one of many subclasses of
|
|
<tt>Instruction</tt> are used.</p>
|
|
|
|
<p> Because the <tt>Instruction</tt> class subclasses the <a
|
|
href="#User"><tt>User</tt></a> class, its operands can be accessed in the same
|
|
way as for other <a href="#User"><tt>User</tt></a>s (with the
|
|
<tt>getOperand()</tt>/<tt>getNumOperands()</tt> and
|
|
<tt>op_begin()</tt>/<tt>op_end()</tt> methods).</p> <p> An important file for
|
|
the <tt>Instruction</tt> class is the <tt>llvm/Instruction.def</tt> file. This
|
|
file contains some meta-data about the various different types of instructions
|
|
in LLVM. It describes the enum values that are used as opcodes (for example
|
|
<tt>Instruction::Add</tt> and <tt>Instruction::ICmp</tt>), as well as the
|
|
concrete sub-classes of <tt>Instruction</tt> that implement the instruction (for
|
|
example <tt><a href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a
|
|
href="#CmpInst">CmpInst</a></tt>). Unfortunately, the use of macros in
|
|
this file confuses doxygen, so these enum values don't show up correctly in the
|
|
<a href="/doxygen/classllvm_1_1Instruction.html">doxygen output</a>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="s_Instruction">Important Subclasses of the <tt>Instruction</tt>
|
|
class</a>
|
|
</div>
|
|
<div class="doc_text">
|
|
<ul>
|
|
<li><tt><a name="BinaryOperator">BinaryOperator</a></tt>
|
|
<p>This subclasses represents all two operand instructions whose operands
|
|
must be the same type, except for the comparison instructions.</p></li>
|
|
<li><tt><a name="CastInst">CastInst</a></tt>
|
|
<p>This subclass is the parent of the 12 casting instructions. It provides
|
|
common operations on cast instructions.</p>
|
|
<li><tt><a name="CmpInst">CmpInst</a></tt>
|
|
<p>This subclass respresents the two comparison instructions,
|
|
<a href="LangRef.html#i_icmp">ICmpInst</a> (integer opreands), and
|
|
<a href="LangRef.html#i_fcmp">FCmpInst</a> (floating point operands).</p>
|
|
<li><tt><a name="TerminatorInst">TerminatorInst</a></tt>
|
|
<p>This subclass is the parent of all terminator instructions (those which
|
|
can terminate a block).</p>
|
|
</ul>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Instruction">Important Public Members of the <tt>Instruction</tt>
|
|
class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt>
|
|
<p>Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that
|
|
this <tt>Instruction</tt> is embedded into.</p></li>
|
|
<li><tt>bool mayWriteToMemory()</tt>
|
|
<p>Returns true if the instruction writes to memory, i.e. it is a
|
|
<tt>call</tt>,<tt>free</tt>,<tt>invoke</tt>, or <tt>store</tt>.</p></li>
|
|
<li><tt>unsigned getOpcode()</tt>
|
|
<p>Returns the opcode for the <tt>Instruction</tt>.</p></li>
|
|
<li><tt><a href="#Instruction">Instruction</a> *clone() const</tt>
|
|
<p>Returns another instance of the specified instruction, identical
|
|
in all ways to the original except that the instruction has no parent
|
|
(ie it's not embedded into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>),
|
|
and it has no name</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Constant">The <tt>Constant</tt> class and subclasses</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>Constant represents a base class for different types of constants. It
|
|
is subclassed by ConstantInt, ConstantArray, etc. for representing
|
|
the various types of Constants. <a href="#GlobalValue">GlobalValue</a> is also
|
|
a subclass, which represents the address of a global variable or function.
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">Important Subclasses of Constant </div>
|
|
<div class="doc_text">
|
|
<ul>
|
|
<li>ConstantInt : This subclass of Constant represents an integer constant of
|
|
any width.
|
|
<ul>
|
|
<li><tt>int64_t getSExtValue() const</tt>: Returns the underlying value of
|
|
this constant as a sign extended signed integer value.</li>
|
|
<li><tt>uint64_t getZExtValue() const</tt>: Returns the underlying value
|
|
of this constant as a zero extended unsigned integer value.</li>
|
|
<li><tt>static ConstantInt* get(const Type *Ty, uint64_t Val)</tt>:
|
|
Returns the ConstantInt object that represents the value provided by
|
|
<tt>Val</tt> for integer type <tt>Ty</tt>.</li>
|
|
</ul>
|
|
</li>
|
|
<li>ConstantFP : This class represents a floating point constant.
|
|
<ul>
|
|
<li><tt>double getValue() const</tt>: Returns the underlying value of
|
|
this constant. </li>
|
|
</ul>
|
|
</li>
|
|
<li>ConstantArray : This represents a constant array.
|
|
<ul>
|
|
<li><tt>const std::vector<Use> &getValues() const</tt>: Returns
|
|
a vector of component constants that makeup this array. </li>
|
|
</ul>
|
|
</li>
|
|
<li>ConstantStruct : This represents a constant struct.
|
|
<ul>
|
|
<li><tt>const std::vector<Use> &getValues() const</tt>: Returns
|
|
a vector of component constants that makeup this array. </li>
|
|
</ul>
|
|
</li>
|
|
<li>GlobalValue : This represents either a global variable or a function. In
|
|
either case, the value is a constant fixed address (after linking).
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="GlobalValue">The <tt>GlobalValue</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a
|
|
href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt><br>
|
|
doxygen info: <a href="/doxygen/classllvm_1_1GlobalValue.html">GlobalValue
|
|
Class</a><br>
|
|
Superclasses: <a href="#Constant"><tt>Constant</tt></a>,
|
|
<a href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>Global values (<a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a
|
|
href="#Function"><tt>Function</tt></a>s) are the only LLVM values that are
|
|
visible in the bodies of all <a href="#Function"><tt>Function</tt></a>s.
|
|
Because they are visible at global scope, they are also subject to linking with
|
|
other globals defined in different translation units. To control the linking
|
|
process, <tt>GlobalValue</tt>s know their linkage rules. Specifically,
|
|
<tt>GlobalValue</tt>s know whether they have internal or external linkage, as
|
|
defined by the <tt>LinkageTypes</tt> enumeration.</p>
|
|
|
|
<p>If a <tt>GlobalValue</tt> has internal linkage (equivalent to being
|
|
<tt>static</tt> in C), it is not visible to code outside the current translation
|
|
unit, and does not participate in linking. If it has external linkage, it is
|
|
visible to external code, and does participate in linking. In addition to
|
|
linkage information, <tt>GlobalValue</tt>s keep track of which <a
|
|
href="#Module"><tt>Module</tt></a> they are currently part of.</p>
|
|
|
|
<p>Because <tt>GlobalValue</tt>s are memory objects, they are always referred to
|
|
by their <b>address</b>. As such, the <a href="#Type"><tt>Type</tt></a> of a
|
|
global is always a pointer to its contents. It is important to remember this
|
|
when using the <tt>GetElementPtrInst</tt> instruction because this pointer must
|
|
be dereferenced first. For example, if you have a <tt>GlobalVariable</tt> (a
|
|
subclass of <tt>GlobalValue)</tt> that is an array of 24 ints, type <tt>[24 x
|
|
i32]</tt>, then the <tt>GlobalVariable</tt> is a pointer to that array. Although
|
|
the address of the first element of this array and the value of the
|
|
<tt>GlobalVariable</tt> are the same, they have different types. The
|
|
<tt>GlobalVariable</tt>'s type is <tt>[24 x i32]</tt>. The first element's type
|
|
is <tt>i32.</tt> Because of this, accessing a global value requires you to
|
|
dereference the pointer with <tt>GetElementPtrInst</tt> first, then its elements
|
|
can be accessed. This is explained in the <a href="LangRef.html#globalvars">LLVM
|
|
Language Reference Manual</a>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_GlobalValue">Important Public Members of the <tt>GlobalValue</tt>
|
|
class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>bool hasInternalLinkage() const</tt><br>
|
|
<tt>bool hasExternalLinkage() const</tt><br>
|
|
<tt>void setInternalLinkage(bool HasInternalLinkage)</tt>
|
|
<p> These methods manipulate the linkage characteristics of the <tt>GlobalValue</tt>.</p>
|
|
<p> </p>
|
|
</li>
|
|
<li><tt><a href="#Module">Module</a> *getParent()</tt>
|
|
<p> This returns the <a href="#Module"><tt>Module</tt></a> that the
|
|
GlobalValue is currently embedded into.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="Function">The <tt>Function</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a
|
|
href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt><br> doxygen
|
|
info: <a href="/doxygen/classllvm_1_1Function.html">Function Class</a><br>
|
|
Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>,
|
|
<a href="#Constant"><tt>Constant</tt></a>,
|
|
<a href="#User"><tt>User</tt></a>,
|
|
<a href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>The <tt>Function</tt> class represents a single procedure in LLVM. It is
|
|
actually one of the more complex classes in the LLVM heirarchy because it must
|
|
keep track of a large amount of data. The <tt>Function</tt> class keeps track
|
|
of a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, a list of formal
|
|
<a href="#Argument"><tt>Argument</tt></a>s, and a
|
|
<a href="#SymbolTable"><tt>SymbolTable</tt></a>.</p>
|
|
|
|
<p>The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most
|
|
commonly used part of <tt>Function</tt> objects. The list imposes an implicit
|
|
ordering of the blocks in the function, which indicate how the code will be
|
|
layed out by the backend. Additionally, the first <a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a> is the implicit entry node for the
|
|
<tt>Function</tt>. It is not legal in LLVM to explicitly branch to this initial
|
|
block. There are no implicit exit nodes, and in fact there may be multiple exit
|
|
nodes from a single <tt>Function</tt>. If the <a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a> list is empty, this indicates that
|
|
the <tt>Function</tt> is actually a function declaration: the actual body of the
|
|
function hasn't been linked in yet.</p>
|
|
|
|
<p>In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the
|
|
<tt>Function</tt> class also keeps track of the list of formal <a
|
|
href="#Argument"><tt>Argument</tt></a>s that the function receives. This
|
|
container manages the lifetime of the <a href="#Argument"><tt>Argument</tt></a>
|
|
nodes, just like the <a href="#BasicBlock"><tt>BasicBlock</tt></a> list does for
|
|
the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.</p>
|
|
|
|
<p>The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used
|
|
LLVM feature that is only used when you have to look up a value by name. Aside
|
|
from that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used
|
|
internally to make sure that there are not conflicts between the names of <a
|
|
href="#Instruction"><tt>Instruction</tt></a>s, <a
|
|
href="#BasicBlock"><tt>BasicBlock</tt></a>s, or <a
|
|
href="#Argument"><tt>Argument</tt></a>s in the function body.</p>
|
|
|
|
<p>Note that <tt>Function</tt> is a <a href="#GlobalValue">GlobalValue</a>
|
|
and therefore also a <a href="#Constant">Constant</a>. The value of the function
|
|
is its address (after linking) which is guaranteed to be constant.</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_Function">Important Public Members of the <tt>Function</tt>
|
|
class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>Function(const </tt><tt><a href="#FunctionType">FunctionType</a>
|
|
*Ty, LinkageTypes Linkage, const std::string &N = "", Module* Parent = 0)</tt>
|
|
|
|
<p>Constructor used when you need to create new <tt>Function</tt>s to add
|
|
the the program. The constructor must specify the type of the function to
|
|
create and what type of linkage the function should have. The <a
|
|
href="#FunctionType"><tt>FunctionType</tt></a> argument
|
|
specifies the formal arguments and return value for the function. The same
|
|
<a href="#FunctionTypel"><tt>FunctionType</tt></a> value can be used to
|
|
create multiple functions. The <tt>Parent</tt> argument specifies the Module
|
|
in which the function is defined. If this argument is provided, the function
|
|
will automatically be inserted into that module's list of
|
|
functions.</p></li>
|
|
|
|
<li><tt>bool isExternal()</tt>
|
|
|
|
<p>Return whether or not the <tt>Function</tt> has a body defined. If the
|
|
function is "external", it does not have a body, and thus must be resolved
|
|
by linking with a function defined in a different translation unit.</p></li>
|
|
|
|
<li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br>
|
|
<tt>Function::const_iterator</tt> - Typedef for const_iterator.<br>
|
|
|
|
<tt>begin()</tt>, <tt>end()</tt>
|
|
<tt>size()</tt>, <tt>empty()</tt>
|
|
|
|
<p>These are forwarding methods that make it easy to access the contents of
|
|
a <tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a>
|
|
list.</p></li>
|
|
|
|
<li><tt>Function::BasicBlockListType &getBasicBlockList()</tt>
|
|
|
|
<p>Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s. This
|
|
is necessary to use when you need to update the list or perform a complex
|
|
action that doesn't have a forwarding method.</p></li>
|
|
|
|
<li><tt>Function::arg_iterator</tt> - Typedef for the argument list
|
|
iterator<br>
|
|
<tt>Function::const_arg_iterator</tt> - Typedef for const_iterator.<br>
|
|
|
|
<tt>arg_begin()</tt>, <tt>arg_end()</tt>
|
|
<tt>arg_size()</tt>, <tt>arg_empty()</tt>
|
|
|
|
<p>These are forwarding methods that make it easy to access the contents of
|
|
a <tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a>
|
|
list.</p></li>
|
|
|
|
<li><tt>Function::ArgumentListType &getArgumentList()</tt>
|
|
|
|
<p>Returns the list of <a href="#Argument"><tt>Argument</tt></a>s. This is
|
|
necessary to use when you need to update the list or perform a complex
|
|
action that doesn't have a forwarding method.</p></li>
|
|
|
|
<li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryBlock()</tt>
|
|
|
|
<p>Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the
|
|
function. Because the entry block for the function is always the first
|
|
block, this returns the first block of the <tt>Function</tt>.</p></li>
|
|
|
|
<li><tt><a href="#Type">Type</a> *getReturnType()</tt><br>
|
|
<tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt>
|
|
|
|
<p>This traverses the <a href="#Type"><tt>Type</tt></a> of the
|
|
<tt>Function</tt> and returns the return type of the function, or the <a
|
|
href="#FunctionType"><tt>FunctionType</tt></a> of the actual
|
|
function.</p></li>
|
|
|
|
<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
|
|
|
|
<p> Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
|
|
for this <tt>Function</tt>.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a
|
|
href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt>
|
|
<br>
|
|
doxygen info: <a href="/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable
|
|
Class</a><br>
|
|
Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>,
|
|
<a href="#Constant"><tt>Constant</tt></a>,
|
|
<a href="#User"><tt>User</tt></a>,
|
|
<a href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>Global variables are represented with the (suprise suprise)
|
|
<tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are also
|
|
subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such are
|
|
always referenced by their address (global values must live in memory, so their
|
|
"name" refers to their constant address). See
|
|
<a href="#GlobalValue"><tt>GlobalValue</tt></a> for more on this. Global
|
|
variables may have an initial value (which must be a
|
|
<a href="#Constant"><tt>Constant</tt></a>), and if they have an initializer,
|
|
they may be marked as "constant" themselves (indicating that their contents
|
|
never change at runtime).</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_GlobalVariable">Important Public Members of the
|
|
<tt>GlobalVariable</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<ul>
|
|
<li><tt>GlobalVariable(const </tt><tt><a href="#Type">Type</a> *Ty, bool
|
|
isConstant, LinkageTypes& Linkage, <a href="#Constant">Constant</a>
|
|
*Initializer = 0, const std::string &Name = "", Module* Parent = 0)</tt>
|
|
|
|
<p>Create a new global variable of the specified type. If
|
|
<tt>isConstant</tt> is true then the global variable will be marked as
|
|
unchanging for the program. The Linkage parameter specifies the type of
|
|
linkage (internal, external, weak, linkonce, appending) for the variable. If
|
|
the linkage is InternalLinkage, WeakLinkage, or LinkOnceLinkage, then
|
|
the resultant global variable will have internal linkage. AppendingLinkage
|
|
concatenates together all instances (in different translation units) of the
|
|
variable into a single variable but is only applicable to arrays. See
|
|
the <a href="LangRef.html#modulestructure">LLVM Language Reference</a> for
|
|
further details on linkage types. Optionally an initializer, a name, and the
|
|
module to put the variable into may be specified for the global variable as
|
|
well.</p></li>
|
|
|
|
<li><tt>bool isConstant() const</tt>
|
|
|
|
<p>Returns true if this is a global variable that is known not to
|
|
be modified at runtime.</p></li>
|
|
|
|
<li><tt>bool hasInitializer()</tt>
|
|
|
|
<p>Returns true if this <tt>GlobalVariable</tt> has an intializer.</p></li>
|
|
|
|
<li><tt><a href="#Constant">Constant</a> *getInitializer()</tt>
|
|
|
|
<p>Returns the intial value for a <tt>GlobalVariable</tt>. It is not legal
|
|
to call this method if there is no initializer.</p></li>
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
|
|
<!-- ======================================================================= -->
|
|
<div class="doc_subsection">
|
|
<a name="BasicBlock">The <tt>BasicBlock</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p><tt>#include "<a
|
|
href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt><br>
|
|
doxygen info: <a href="/doxygen/structllvm_1_1BasicBlock.html">BasicBlock
|
|
Class</a><br>
|
|
Superclass: <a href="#Value"><tt>Value</tt></a></p>
|
|
|
|
<p>This class represents a single entry multiple exit section of the code,
|
|
commonly known as a basic block by the compiler community. The
|
|
<tt>BasicBlock</tt> class maintains a list of <a
|
|
href="#Instruction"><tt>Instruction</tt></a>s, which form the body of the block.
|
|
Matching the language definition, the last element of this list of instructions
|
|
is always a terminator instruction (a subclass of the <a
|
|
href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).</p>
|
|
|
|
<p>In addition to tracking the list of instructions that make up the block, the
|
|
<tt>BasicBlock</tt> class also keeps track of the <a
|
|
href="#Function"><tt>Function</tt></a> that it is embedded into.</p>
|
|
|
|
<p>Note that <tt>BasicBlock</tt>s themselves are <a
|
|
href="#Value"><tt>Value</tt></a>s, because they are referenced by instructions
|
|
like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type
|
|
<tt>label</tt>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsubsection">
|
|
<a name="m_BasicBlock">Important Public Members of the <tt>BasicBlock</tt>
|
|
class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
<ul>
|
|
|
|
<li><tt>BasicBlock(const std::string &Name = "", </tt><tt><a
|
|
href="#Function">Function</a> *Parent = 0)</tt>
|
|
|
|
<p>The <tt>BasicBlock</tt> constructor is used to create new basic blocks for
|
|
insertion into a function. The constructor optionally takes a name for the new
|
|
block, and a <a href="#Function"><tt>Function</tt></a> to insert it into. If
|
|
the <tt>Parent</tt> parameter is specified, the new <tt>BasicBlock</tt> is
|
|
automatically inserted at the end of the specified <a
|
|
href="#Function"><tt>Function</tt></a>, if not specified, the BasicBlock must be
|
|
manually inserted into the <a href="#Function"><tt>Function</tt></a>.</p></li>
|
|
|
|
<li><tt>BasicBlock::iterator</tt> - Typedef for instruction list iterator<br>
|
|
<tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br>
|
|
<tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
|
|
<tt>size()</tt>, <tt>empty()</tt>
|
|
STL-style functions for accessing the instruction list.
|
|
|
|
<p>These methods and typedefs are forwarding functions that have the same
|
|
semantics as the standard library methods of the same names. These methods
|
|
expose the underlying instruction list of a basic block in a way that is easy to
|
|
manipulate. To get the full complement of container operations (including
|
|
operations to update the list), you must use the <tt>getInstList()</tt>
|
|
method.</p></li>
|
|
|
|
<li><tt>BasicBlock::InstListType &getInstList()</tt>
|
|
|
|
<p>This method is used to get access to the underlying container that actually
|
|
holds the Instructions. This method must be used when there isn't a forwarding
|
|
function in the <tt>BasicBlock</tt> class for the operation that you would like
|
|
to perform. Because there are no forwarding functions for "updating"
|
|
operations, you need to use this if you want to update the contents of a
|
|
<tt>BasicBlock</tt>.</p></li>
|
|
|
|
<li><tt><a href="#Function">Function</a> *getParent()</tt>
|
|
|
|
<p> Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is
|
|
embedded into, or a null pointer if it is homeless.</p></li>
|
|
|
|
<li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt>
|
|
|
|
<p> Returns a pointer to the terminator instruction that appears at the end of
|
|
the <tt>BasicBlock</tt>. If there is no terminator instruction, or if the last
|
|
instruction in the block is not a terminator, then a null pointer is
|
|
returned.</p></li>
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|
|
|
</ul>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection">
|
|
<a name="Argument">The <tt>Argument</tt> class</a>
|
|
</div>
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>This subclass of Value defines the interface for incoming formal
|
|
arguments to a function. A Function maintains a list of its formal
|
|
arguments. An argument has a pointer to the parent Function.</p>
|
|
|
|
</div>
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<!-- *********************************************************************** -->
|
|
<hr>
|
|
<address>
|
|
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
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src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" /></a>
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|
|
|
<a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a> and
|
|
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
<a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
|
|
Last modified: $Date$
|
|
</address>
|
|
|
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</body>
|
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</html>
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