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llvm-mirror/lib/Analysis/MemoryDependenceAnalysis.cpp
Philip Reames fa69fc81ba [REFACTOR] Push logic from MemDepPrinter into getNonLocalPointerDependency
Previously, MemDepPrinter handled volatile and unordered accesses without involving MemoryDependencyAnalysis.  By making a slight tweak to the documented interface - which is respected by both callers - we can move this responsibility to MDA for the benefit of any future callers.  This is basically just cleanup.

In the future, we may decide to extend MDA's non local dependency analysis to return useful results for ordered or volatile loads.  I believe (but have not really checked in detail) that local dependency analyis does get useful results for ordered, but not volatile, loads.

llvm-svn: 225483
2015-01-09 00:26:45 +00:00

1695 lines
69 KiB
C++

//===- MemoryDependenceAnalysis.cpp - Mem Deps Implementation -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements an analysis that determines, for a given memory
// operation, what preceding memory operations it depends on. It builds on
// alias analysis information, and tries to provide a lazy, caching interface to
// a common kind of alias information query.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/PHITransAddr.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/PredIteratorCache.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
#define DEBUG_TYPE "memdep"
STATISTIC(NumCacheNonLocal, "Number of fully cached non-local responses");
STATISTIC(NumCacheDirtyNonLocal, "Number of dirty cached non-local responses");
STATISTIC(NumUncacheNonLocal, "Number of uncached non-local responses");
STATISTIC(NumCacheNonLocalPtr,
"Number of fully cached non-local ptr responses");
STATISTIC(NumCacheDirtyNonLocalPtr,
"Number of cached, but dirty, non-local ptr responses");
STATISTIC(NumUncacheNonLocalPtr,
"Number of uncached non-local ptr responses");
STATISTIC(NumCacheCompleteNonLocalPtr,
"Number of block queries that were completely cached");
// Limit for the number of instructions to scan in a block.
static const unsigned int BlockScanLimit = 100;
// Limit on the number of memdep results to process.
static const unsigned int NumResultsLimit = 100;
char MemoryDependenceAnalysis::ID = 0;
// Register this pass...
INITIALIZE_PASS_BEGIN(MemoryDependenceAnalysis, "memdep",
"Memory Dependence Analysis", false, true)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(MemoryDependenceAnalysis, "memdep",
"Memory Dependence Analysis", false, true)
MemoryDependenceAnalysis::MemoryDependenceAnalysis()
: FunctionPass(ID), PredCache() {
initializeMemoryDependenceAnalysisPass(*PassRegistry::getPassRegistry());
}
MemoryDependenceAnalysis::~MemoryDependenceAnalysis() {
}
/// Clean up memory in between runs
void MemoryDependenceAnalysis::releaseMemory() {
LocalDeps.clear();
NonLocalDeps.clear();
NonLocalPointerDeps.clear();
ReverseLocalDeps.clear();
ReverseNonLocalDeps.clear();
ReverseNonLocalPtrDeps.clear();
PredCache->clear();
}
/// getAnalysisUsage - Does not modify anything. It uses Alias Analysis.
///
void MemoryDependenceAnalysis::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<AssumptionCacheTracker>();
AU.addRequiredTransitive<AliasAnalysis>();
}
bool MemoryDependenceAnalysis::runOnFunction(Function &F) {
AA = &getAnalysis<AliasAnalysis>();
AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
DL = DLP ? &DLP->getDataLayout() : nullptr;
DominatorTreeWrapperPass *DTWP =
getAnalysisIfAvailable<DominatorTreeWrapperPass>();
DT = DTWP ? &DTWP->getDomTree() : nullptr;
if (!PredCache)
PredCache.reset(new PredIteratorCache());
return false;
}
/// RemoveFromReverseMap - This is a helper function that removes Val from
/// 'Inst's set in ReverseMap. If the set becomes empty, remove Inst's entry.
template <typename KeyTy>
static void RemoveFromReverseMap(DenseMap<Instruction*,
SmallPtrSet<KeyTy, 4> > &ReverseMap,
Instruction *Inst, KeyTy Val) {
typename DenseMap<Instruction*, SmallPtrSet<KeyTy, 4> >::iterator
InstIt = ReverseMap.find(Inst);
assert(InstIt != ReverseMap.end() && "Reverse map out of sync?");
bool Found = InstIt->second.erase(Val);
assert(Found && "Invalid reverse map!"); (void)Found;
if (InstIt->second.empty())
ReverseMap.erase(InstIt);
}
/// GetLocation - If the given instruction references a specific memory
/// location, fill in Loc with the details, otherwise set Loc.Ptr to null.
/// Return a ModRefInfo value describing the general behavior of the
/// instruction.
static
AliasAnalysis::ModRefResult GetLocation(const Instruction *Inst,
AliasAnalysis::Location &Loc,
AliasAnalysis *AA) {
if (const LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
if (LI->isUnordered()) {
Loc = AA->getLocation(LI);
return AliasAnalysis::Ref;
}
if (LI->getOrdering() == Monotonic) {
Loc = AA->getLocation(LI);
return AliasAnalysis::ModRef;
}
Loc = AliasAnalysis::Location();
return AliasAnalysis::ModRef;
}
if (const StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
if (SI->isUnordered()) {
Loc = AA->getLocation(SI);
return AliasAnalysis::Mod;
}
if (SI->getOrdering() == Monotonic) {
Loc = AA->getLocation(SI);
return AliasAnalysis::ModRef;
}
Loc = AliasAnalysis::Location();
return AliasAnalysis::ModRef;
}
if (const VAArgInst *V = dyn_cast<VAArgInst>(Inst)) {
Loc = AA->getLocation(V);
return AliasAnalysis::ModRef;
}
if (const CallInst *CI = isFreeCall(Inst, AA->getTargetLibraryInfo())) {
// calls to free() deallocate the entire structure
Loc = AliasAnalysis::Location(CI->getArgOperand(0));
return AliasAnalysis::Mod;
}
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
AAMDNodes AAInfo;
switch (II->getIntrinsicID()) {
case Intrinsic::lifetime_start:
case Intrinsic::lifetime_end:
case Intrinsic::invariant_start:
II->getAAMetadata(AAInfo);
Loc = AliasAnalysis::Location(II->getArgOperand(1),
cast<ConstantInt>(II->getArgOperand(0))
->getZExtValue(), AAInfo);
// These intrinsics don't really modify the memory, but returning Mod
// will allow them to be handled conservatively.
return AliasAnalysis::Mod;
case Intrinsic::invariant_end:
II->getAAMetadata(AAInfo);
Loc = AliasAnalysis::Location(II->getArgOperand(2),
cast<ConstantInt>(II->getArgOperand(1))
->getZExtValue(), AAInfo);
// These intrinsics don't really modify the memory, but returning Mod
// will allow them to be handled conservatively.
return AliasAnalysis::Mod;
default:
break;
}
}
// Otherwise, just do the coarse-grained thing that always works.
if (Inst->mayWriteToMemory())
return AliasAnalysis::ModRef;
if (Inst->mayReadFromMemory())
return AliasAnalysis::Ref;
return AliasAnalysis::NoModRef;
}
/// getCallSiteDependencyFrom - Private helper for finding the local
/// dependencies of a call site.
MemDepResult MemoryDependenceAnalysis::
getCallSiteDependencyFrom(CallSite CS, bool isReadOnlyCall,
BasicBlock::iterator ScanIt, BasicBlock *BB) {
unsigned Limit = BlockScanLimit;
// Walk backwards through the block, looking for dependencies
while (ScanIt != BB->begin()) {
// Limit the amount of scanning we do so we don't end up with quadratic
// running time on extreme testcases.
--Limit;
if (!Limit)
return MemDepResult::getUnknown();
Instruction *Inst = --ScanIt;
// If this inst is a memory op, get the pointer it accessed
AliasAnalysis::Location Loc;
AliasAnalysis::ModRefResult MR = GetLocation(Inst, Loc, AA);
if (Loc.Ptr) {
// A simple instruction.
if (AA->getModRefInfo(CS, Loc) != AliasAnalysis::NoModRef)
return MemDepResult::getClobber(Inst);
continue;
}
if (CallSite InstCS = cast<Value>(Inst)) {
// Debug intrinsics don't cause dependences.
if (isa<DbgInfoIntrinsic>(Inst)) continue;
// If these two calls do not interfere, look past it.
switch (AA->getModRefInfo(CS, InstCS)) {
case AliasAnalysis::NoModRef:
// If the two calls are the same, return InstCS as a Def, so that
// CS can be found redundant and eliminated.
if (isReadOnlyCall && !(MR & AliasAnalysis::Mod) &&
CS.getInstruction()->isIdenticalToWhenDefined(Inst))
return MemDepResult::getDef(Inst);
// Otherwise if the two calls don't interact (e.g. InstCS is readnone)
// keep scanning.
continue;
default:
return MemDepResult::getClobber(Inst);
}
}
// If we could not obtain a pointer for the instruction and the instruction
// touches memory then assume that this is a dependency.
if (MR != AliasAnalysis::NoModRef)
return MemDepResult::getClobber(Inst);
}
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (BB != &BB->getParent()->getEntryBlock())
return MemDepResult::getNonLocal();
return MemDepResult::getNonFuncLocal();
}
/// isLoadLoadClobberIfExtendedToFullWidth - Return true if LI is a load that
/// would fully overlap MemLoc if done as a wider legal integer load.
///
/// MemLocBase, MemLocOffset are lazily computed here the first time the
/// base/offs of memloc is needed.
static bool
isLoadLoadClobberIfExtendedToFullWidth(const AliasAnalysis::Location &MemLoc,
const Value *&MemLocBase,
int64_t &MemLocOffs,
const LoadInst *LI,
const DataLayout *DL) {
// If we have no target data, we can't do this.
if (!DL) return false;
// If we haven't already computed the base/offset of MemLoc, do so now.
if (!MemLocBase)
MemLocBase = GetPointerBaseWithConstantOffset(MemLoc.Ptr, MemLocOffs, DL);
unsigned Size = MemoryDependenceAnalysis::
getLoadLoadClobberFullWidthSize(MemLocBase, MemLocOffs, MemLoc.Size,
LI, *DL);
return Size != 0;
}
/// getLoadLoadClobberFullWidthSize - This is a little bit of analysis that
/// looks at a memory location for a load (specified by MemLocBase, Offs,
/// and Size) and compares it against a load. If the specified load could
/// be safely widened to a larger integer load that is 1) still efficient,
/// 2) safe for the target, and 3) would provide the specified memory
/// location value, then this function returns the size in bytes of the
/// load width to use. If not, this returns zero.
unsigned MemoryDependenceAnalysis::
getLoadLoadClobberFullWidthSize(const Value *MemLocBase, int64_t MemLocOffs,
unsigned MemLocSize, const LoadInst *LI,
const DataLayout &DL) {
// We can only extend simple integer loads.
if (!isa<IntegerType>(LI->getType()) || !LI->isSimple()) return 0;
// Load widening is hostile to ThreadSanitizer: it may cause false positives
// or make the reports more cryptic (access sizes are wrong).
if (LI->getParent()->getParent()->getAttributes().
hasAttribute(AttributeSet::FunctionIndex, Attribute::SanitizeThread))
return 0;
// Get the base of this load.
int64_t LIOffs = 0;
const Value *LIBase =
GetPointerBaseWithConstantOffset(LI->getPointerOperand(), LIOffs, &DL);
// If the two pointers are not based on the same pointer, we can't tell that
// they are related.
if (LIBase != MemLocBase) return 0;
// Okay, the two values are based on the same pointer, but returned as
// no-alias. This happens when we have things like two byte loads at "P+1"
// and "P+3". Check to see if increasing the size of the "LI" load up to its
// alignment (or the largest native integer type) will allow us to load all
// the bits required by MemLoc.
// If MemLoc is before LI, then no widening of LI will help us out.
if (MemLocOffs < LIOffs) return 0;
// Get the alignment of the load in bytes. We assume that it is safe to load
// any legal integer up to this size without a problem. For example, if we're
// looking at an i8 load on x86-32 that is known 1024 byte aligned, we can
// widen it up to an i32 load. If it is known 2-byte aligned, we can widen it
// to i16.
unsigned LoadAlign = LI->getAlignment();
int64_t MemLocEnd = MemLocOffs+MemLocSize;
// If no amount of rounding up will let MemLoc fit into LI, then bail out.
if (LIOffs+LoadAlign < MemLocEnd) return 0;
// This is the size of the load to try. Start with the next larger power of
// two.
unsigned NewLoadByteSize = LI->getType()->getPrimitiveSizeInBits()/8U;
NewLoadByteSize = NextPowerOf2(NewLoadByteSize);
while (1) {
// If this load size is bigger than our known alignment or would not fit
// into a native integer register, then we fail.
if (NewLoadByteSize > LoadAlign ||
!DL.fitsInLegalInteger(NewLoadByteSize*8))
return 0;
if (LIOffs+NewLoadByteSize > MemLocEnd &&
LI->getParent()->getParent()->getAttributes().
hasAttribute(AttributeSet::FunctionIndex, Attribute::SanitizeAddress))
// We will be reading past the location accessed by the original program.
// While this is safe in a regular build, Address Safety analysis tools
// may start reporting false warnings. So, don't do widening.
return 0;
// If a load of this width would include all of MemLoc, then we succeed.
if (LIOffs+NewLoadByteSize >= MemLocEnd)
return NewLoadByteSize;
NewLoadByteSize <<= 1;
}
}
/// getPointerDependencyFrom - Return the instruction on which a memory
/// location depends. If isLoad is true, this routine ignores may-aliases with
/// read-only operations. If isLoad is false, this routine ignores may-aliases
/// with reads from read-only locations. If possible, pass the query
/// instruction as well; this function may take advantage of the metadata
/// annotated to the query instruction to refine the result.
MemDepResult MemoryDependenceAnalysis::
getPointerDependencyFrom(const AliasAnalysis::Location &MemLoc, bool isLoad,
BasicBlock::iterator ScanIt, BasicBlock *BB,
Instruction *QueryInst) {
const Value *MemLocBase = nullptr;
int64_t MemLocOffset = 0;
unsigned Limit = BlockScanLimit;
bool isInvariantLoad = false;
// We must be careful with atomic accesses, as they may allow another thread
// to touch this location, cloberring it. We are conservative: if the
// QueryInst is not a simple (non-atomic) memory access, we automatically
// return getClobber.
// If it is simple, we know based on the results of
// "Compiler testing via a theory of sound optimisations in the C11/C++11
// memory model" in PLDI 2013, that a non-atomic location can only be
// clobbered between a pair of a release and an acquire action, with no
// access to the location in between.
// Here is an example for giving the general intuition behind this rule.
// In the following code:
// store x 0;
// release action; [1]
// acquire action; [4]
// %val = load x;
// It is unsafe to replace %val by 0 because another thread may be running:
// acquire action; [2]
// store x 42;
// release action; [3]
// with synchronization from 1 to 2 and from 3 to 4, resulting in %val
// being 42. A key property of this program however is that if either
// 1 or 4 were missing, there would be a race between the store of 42
// either the store of 0 or the load (making the whole progam racy).
// The paper mentionned above shows that the same property is respected
// by every program that can detect any optimisation of that kind: either
// it is racy (undefined) or there is a release followed by an acquire
// between the pair of accesses under consideration.
bool HasSeenAcquire = false;
if (isLoad && QueryInst) {
LoadInst *LI = dyn_cast<LoadInst>(QueryInst);
if (LI && LI->getMetadata(LLVMContext::MD_invariant_load) != nullptr)
isInvariantLoad = true;
}
// Walk backwards through the basic block, looking for dependencies.
while (ScanIt != BB->begin()) {
Instruction *Inst = --ScanIt;
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst))
// Debug intrinsics don't (and can't) cause dependencies.
if (isa<DbgInfoIntrinsic>(II)) continue;
// Limit the amount of scanning we do so we don't end up with quadratic
// running time on extreme testcases.
--Limit;
if (!Limit)
return MemDepResult::getUnknown();
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
// If we reach a lifetime begin or end marker, then the query ends here
// because the value is undefined.
if (II->getIntrinsicID() == Intrinsic::lifetime_start) {
// FIXME: This only considers queries directly on the invariant-tagged
// pointer, not on query pointers that are indexed off of them. It'd
// be nice to handle that at some point (the right approach is to use
// GetPointerBaseWithConstantOffset).
if (AA->isMustAlias(AliasAnalysis::Location(II->getArgOperand(1)),
MemLoc))
return MemDepResult::getDef(II);
continue;
}
}
// Values depend on loads if the pointers are must aliased. This means that
// a load depends on another must aliased load from the same value.
// One exception is atomic loads: a value can depend on an atomic load that it
// does not alias with when this atomic load indicates that another thread may
// be accessing the location.
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
// Atomic loads have complications involved.
// A Monotonic (or higher) load is OK if the query inst is itself not atomic.
// An Acquire (or higher) load sets the HasSeenAcquire flag, so that any
// release store will know to return getClobber.
// FIXME: This is overly conservative.
if (!LI->isUnordered()) {
if (!QueryInst)
return MemDepResult::getClobber(LI);
if (auto *QueryLI = dyn_cast<LoadInst>(QueryInst)) {
if (!QueryLI->isSimple())
return MemDepResult::getClobber(LI);
} else if (auto *QuerySI = dyn_cast<StoreInst>(QueryInst)) {
if (!QuerySI->isSimple())
return MemDepResult::getClobber(LI);
} else if (QueryInst->mayReadOrWriteMemory()) {
return MemDepResult::getClobber(LI);
}
if (isAtLeastAcquire(LI->getOrdering()))
HasSeenAcquire = true;
}
// FIXME: this is overly conservative.
// While volatile access cannot be eliminated, they do not have to clobber
// non-aliasing locations, as normal accesses can for example be reordered
// with volatile accesses.
if (LI->isVolatile())
return MemDepResult::getClobber(LI);
AliasAnalysis::Location LoadLoc = AA->getLocation(LI);
// If we found a pointer, check if it could be the same as our pointer.
AliasAnalysis::AliasResult R = AA->alias(LoadLoc, MemLoc);
if (isLoad) {
if (R == AliasAnalysis::NoAlias) {
// If this is an over-aligned integer load (for example,
// "load i8* %P, align 4") see if it would obviously overlap with the
// queried location if widened to a larger load (e.g. if the queried
// location is 1 byte at P+1). If so, return it as a load/load
// clobber result, allowing the client to decide to widen the load if
// it wants to.
if (IntegerType *ITy = dyn_cast<IntegerType>(LI->getType()))
if (LI->getAlignment()*8 > ITy->getPrimitiveSizeInBits() &&
isLoadLoadClobberIfExtendedToFullWidth(MemLoc, MemLocBase,
MemLocOffset, LI, DL))
return MemDepResult::getClobber(Inst);
continue;
}
// Must aliased loads are defs of each other.
if (R == AliasAnalysis::MustAlias)
return MemDepResult::getDef(Inst);
#if 0 // FIXME: Temporarily disabled. GVN is cleverly rewriting loads
// in terms of clobbering loads, but since it does this by looking
// at the clobbering load directly, it doesn't know about any
// phi translation that may have happened along the way.
// If we have a partial alias, then return this as a clobber for the
// client to handle.
if (R == AliasAnalysis::PartialAlias)
return MemDepResult::getClobber(Inst);
#endif
// Random may-alias loads don't depend on each other without a
// dependence.
continue;
}
// Stores don't depend on other no-aliased accesses.
if (R == AliasAnalysis::NoAlias)
continue;
// Stores don't alias loads from read-only memory.
if (AA->pointsToConstantMemory(LoadLoc))
continue;
// Stores depend on may/must aliased loads.
return MemDepResult::getDef(Inst);
}
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// Atomic stores have complications involved.
// A Monotonic store is OK if the query inst is itself not atomic.
// A Release (or higher) store further requires that no acquire load
// has been seen.
// FIXME: This is overly conservative.
if (!SI->isUnordered()) {
if (!QueryInst)
return MemDepResult::getClobber(SI);
if (auto *QueryLI = dyn_cast<LoadInst>(QueryInst)) {
if (!QueryLI->isSimple())
return MemDepResult::getClobber(SI);
} else if (auto *QuerySI = dyn_cast<StoreInst>(QueryInst)) {
if (!QuerySI->isSimple())
return MemDepResult::getClobber(SI);
} else if (QueryInst->mayReadOrWriteMemory()) {
return MemDepResult::getClobber(SI);
}
if (HasSeenAcquire && isAtLeastRelease(SI->getOrdering()))
return MemDepResult::getClobber(SI);
}
// FIXME: this is overly conservative.
// While volatile access cannot be eliminated, they do not have to clobber
// non-aliasing locations, as normal accesses can for example be reordered
// with volatile accesses.
if (SI->isVolatile())
return MemDepResult::getClobber(SI);
// If alias analysis can tell that this store is guaranteed to not modify
// the query pointer, ignore it. Use getModRefInfo to handle cases where
// the query pointer points to constant memory etc.
if (AA->getModRefInfo(SI, MemLoc) == AliasAnalysis::NoModRef)
continue;
// Ok, this store might clobber the query pointer. Check to see if it is
// a must alias: in this case, we want to return this as a def.
AliasAnalysis::Location StoreLoc = AA->getLocation(SI);
// If we found a pointer, check if it could be the same as our pointer.
AliasAnalysis::AliasResult R = AA->alias(StoreLoc, MemLoc);
if (R == AliasAnalysis::NoAlias)
continue;
if (R == AliasAnalysis::MustAlias)
return MemDepResult::getDef(Inst);
if (isInvariantLoad)
continue;
return MemDepResult::getClobber(Inst);
}
// If this is an allocation, and if we know that the accessed pointer is to
// the allocation, return Def. This means that there is no dependence and
// the access can be optimized based on that. For example, a load could
// turn into undef.
// Note: Only determine this to be a malloc if Inst is the malloc call, not
// a subsequent bitcast of the malloc call result. There can be stores to
// the malloced memory between the malloc call and its bitcast uses, and we
// need to continue scanning until the malloc call.
const TargetLibraryInfo *TLI = AA->getTargetLibraryInfo();
if (isa<AllocaInst>(Inst) || isNoAliasFn(Inst, TLI)) {
const Value *AccessPtr = GetUnderlyingObject(MemLoc.Ptr, DL);
if (AccessPtr == Inst || AA->isMustAlias(Inst, AccessPtr))
return MemDepResult::getDef(Inst);
// Be conservative if the accessed pointer may alias the allocation.
if (AA->alias(Inst, AccessPtr) != AliasAnalysis::NoAlias)
return MemDepResult::getClobber(Inst);
// If the allocation is not aliased and does not read memory (like
// strdup), it is safe to ignore.
if (isa<AllocaInst>(Inst) ||
isMallocLikeFn(Inst, TLI) || isCallocLikeFn(Inst, TLI))
continue;
}
// See if this instruction (e.g. a call or vaarg) mod/ref's the pointer.
AliasAnalysis::ModRefResult MR = AA->getModRefInfo(Inst, MemLoc);
// If necessary, perform additional analysis.
if (MR == AliasAnalysis::ModRef)
MR = AA->callCapturesBefore(Inst, MemLoc, DT);
switch (MR) {
case AliasAnalysis::NoModRef:
// If the call has no effect on the queried pointer, just ignore it.
continue;
case AliasAnalysis::Mod:
return MemDepResult::getClobber(Inst);
case AliasAnalysis::Ref:
// If the call is known to never store to the pointer, and if this is a
// load query, we can safely ignore it (scan past it).
if (isLoad)
continue;
default:
// Otherwise, there is a potential dependence. Return a clobber.
return MemDepResult::getClobber(Inst);
}
}
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (BB != &BB->getParent()->getEntryBlock())
return MemDepResult::getNonLocal();
return MemDepResult::getNonFuncLocal();
}
/// getDependency - Return the instruction on which a memory operation
/// depends.
MemDepResult MemoryDependenceAnalysis::getDependency(Instruction *QueryInst) {
Instruction *ScanPos = QueryInst;
// Check for a cached result
MemDepResult &LocalCache = LocalDeps[QueryInst];
// If the cached entry is non-dirty, just return it. Note that this depends
// on MemDepResult's default constructing to 'dirty'.
if (!LocalCache.isDirty())
return LocalCache;
// Otherwise, if we have a dirty entry, we know we can start the scan at that
// instruction, which may save us some work.
if (Instruction *Inst = LocalCache.getInst()) {
ScanPos = Inst;
RemoveFromReverseMap(ReverseLocalDeps, Inst, QueryInst);
}
BasicBlock *QueryParent = QueryInst->getParent();
// Do the scan.
if (BasicBlock::iterator(QueryInst) == QueryParent->begin()) {
// No dependence found. If this is the entry block of the function, it is
// unknown, otherwise it is non-local.
if (QueryParent != &QueryParent->getParent()->getEntryBlock())
LocalCache = MemDepResult::getNonLocal();
else
LocalCache = MemDepResult::getNonFuncLocal();
} else {
AliasAnalysis::Location MemLoc;
AliasAnalysis::ModRefResult MR = GetLocation(QueryInst, MemLoc, AA);
if (MemLoc.Ptr) {
// If we can do a pointer scan, make it happen.
bool isLoad = !(MR & AliasAnalysis::Mod);
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(QueryInst))
isLoad |= II->getIntrinsicID() == Intrinsic::lifetime_start;
LocalCache = getPointerDependencyFrom(MemLoc, isLoad, ScanPos,
QueryParent, QueryInst);
} else if (isa<CallInst>(QueryInst) || isa<InvokeInst>(QueryInst)) {
CallSite QueryCS(QueryInst);
bool isReadOnly = AA->onlyReadsMemory(QueryCS);
LocalCache = getCallSiteDependencyFrom(QueryCS, isReadOnly, ScanPos,
QueryParent);
} else
// Non-memory instruction.
LocalCache = MemDepResult::getUnknown();
}
// Remember the result!
if (Instruction *I = LocalCache.getInst())
ReverseLocalDeps[I].insert(QueryInst);
return LocalCache;
}
#ifndef NDEBUG
/// AssertSorted - This method is used when -debug is specified to verify that
/// cache arrays are properly kept sorted.
static void AssertSorted(MemoryDependenceAnalysis::NonLocalDepInfo &Cache,
int Count = -1) {
if (Count == -1) Count = Cache.size();
if (Count == 0) return;
for (unsigned i = 1; i != unsigned(Count); ++i)
assert(!(Cache[i] < Cache[i-1]) && "Cache isn't sorted!");
}
#endif
/// getNonLocalCallDependency - Perform a full dependency query for the
/// specified call, returning the set of blocks that the value is
/// potentially live across. The returned set of results will include a
/// "NonLocal" result for all blocks where the value is live across.
///
/// This method assumes the instruction returns a "NonLocal" dependency
/// within its own block.
///
/// This returns a reference to an internal data structure that may be
/// invalidated on the next non-local query or when an instruction is
/// removed. Clients must copy this data if they want it around longer than
/// that.
const MemoryDependenceAnalysis::NonLocalDepInfo &
MemoryDependenceAnalysis::getNonLocalCallDependency(CallSite QueryCS) {
assert(getDependency(QueryCS.getInstruction()).isNonLocal() &&
"getNonLocalCallDependency should only be used on calls with non-local deps!");
PerInstNLInfo &CacheP = NonLocalDeps[QueryCS.getInstruction()];
NonLocalDepInfo &Cache = CacheP.first;
/// DirtyBlocks - This is the set of blocks that need to be recomputed. In
/// the cached case, this can happen due to instructions being deleted etc. In
/// the uncached case, this starts out as the set of predecessors we care
/// about.
SmallVector<BasicBlock*, 32> DirtyBlocks;
if (!Cache.empty()) {
// Okay, we have a cache entry. If we know it is not dirty, just return it
// with no computation.
if (!CacheP.second) {
++NumCacheNonLocal;
return Cache;
}
// If we already have a partially computed set of results, scan them to
// determine what is dirty, seeding our initial DirtyBlocks worklist.
for (NonLocalDepInfo::iterator I = Cache.begin(), E = Cache.end();
I != E; ++I)
if (I->getResult().isDirty())
DirtyBlocks.push_back(I->getBB());
// Sort the cache so that we can do fast binary search lookups below.
std::sort(Cache.begin(), Cache.end());
++NumCacheDirtyNonLocal;
//cerr << "CACHED CASE: " << DirtyBlocks.size() << " dirty: "
// << Cache.size() << " cached: " << *QueryInst;
} else {
// Seed DirtyBlocks with each of the preds of QueryInst's block.
BasicBlock *QueryBB = QueryCS.getInstruction()->getParent();
for (BasicBlock **PI = PredCache->GetPreds(QueryBB); *PI; ++PI)
DirtyBlocks.push_back(*PI);
++NumUncacheNonLocal;
}
// isReadonlyCall - If this is a read-only call, we can be more aggressive.
bool isReadonlyCall = AA->onlyReadsMemory(QueryCS);
SmallPtrSet<BasicBlock*, 64> Visited;
unsigned NumSortedEntries = Cache.size();
DEBUG(AssertSorted(Cache));
// Iterate while we still have blocks to update.
while (!DirtyBlocks.empty()) {
BasicBlock *DirtyBB = DirtyBlocks.back();
DirtyBlocks.pop_back();
// Already processed this block?
if (!Visited.insert(DirtyBB).second)
continue;
// Do a binary search to see if we already have an entry for this block in
// the cache set. If so, find it.
DEBUG(AssertSorted(Cache, NumSortedEntries));
NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.begin()+NumSortedEntries,
NonLocalDepEntry(DirtyBB));
if (Entry != Cache.begin() && std::prev(Entry)->getBB() == DirtyBB)
--Entry;
NonLocalDepEntry *ExistingResult = nullptr;
if (Entry != Cache.begin()+NumSortedEntries &&
Entry->getBB() == DirtyBB) {
// If we already have an entry, and if it isn't already dirty, the block
// is done.
if (!Entry->getResult().isDirty())
continue;
// Otherwise, remember this slot so we can update the value.
ExistingResult = &*Entry;
}
// If the dirty entry has a pointer, start scanning from it so we don't have
// to rescan the entire block.
BasicBlock::iterator ScanPos = DirtyBB->end();
if (ExistingResult) {
if (Instruction *Inst = ExistingResult->getResult().getInst()) {
ScanPos = Inst;
// We're removing QueryInst's use of Inst.
RemoveFromReverseMap(ReverseNonLocalDeps, Inst,
QueryCS.getInstruction());
}
}
// Find out if this block has a local dependency for QueryInst.
MemDepResult Dep;
if (ScanPos != DirtyBB->begin()) {
Dep = getCallSiteDependencyFrom(QueryCS, isReadonlyCall,ScanPos, DirtyBB);
} else if (DirtyBB != &DirtyBB->getParent()->getEntryBlock()) {
// No dependence found. If this is the entry block of the function, it is
// a clobber, otherwise it is unknown.
Dep = MemDepResult::getNonLocal();
} else {
Dep = MemDepResult::getNonFuncLocal();
}
// If we had a dirty entry for the block, update it. Otherwise, just add
// a new entry.
if (ExistingResult)
ExistingResult->setResult(Dep);
else
Cache.push_back(NonLocalDepEntry(DirtyBB, Dep));
// If the block has a dependency (i.e. it isn't completely transparent to
// the value), remember the association!
if (!Dep.isNonLocal()) {
// Keep the ReverseNonLocalDeps map up to date so we can efficiently
// update this when we remove instructions.
if (Instruction *Inst = Dep.getInst())
ReverseNonLocalDeps[Inst].insert(QueryCS.getInstruction());
} else {
// If the block *is* completely transparent to the load, we need to check
// the predecessors of this block. Add them to our worklist.
for (BasicBlock **PI = PredCache->GetPreds(DirtyBB); *PI; ++PI)
DirtyBlocks.push_back(*PI);
}
}
return Cache;
}
/// getNonLocalPointerDependency - Perform a full dependency query for an
/// access to the specified (non-volatile) memory location, returning the
/// set of instructions that either define or clobber the value.
///
/// This method assumes the pointer has a "NonLocal" dependency within its
/// own block.
///
void MemoryDependenceAnalysis::
getNonLocalPointerDependency(Instruction *QueryInst,
SmallVectorImpl<NonLocalDepResult> &Result) {
auto getLocation = [](AliasAnalysis *AA, Instruction *Inst) {
if (auto *I = dyn_cast<LoadInst>(Inst))
return AA->getLocation(I);
else if (auto *I = dyn_cast<StoreInst>(Inst))
return AA->getLocation(I);
else if (auto *I = dyn_cast<VAArgInst>(Inst))
return AA->getLocation(I);
else if (auto *I = dyn_cast<AtomicCmpXchgInst>(Inst))
return AA->getLocation(I);
else if (auto *I = dyn_cast<AtomicRMWInst>(Inst))
return AA->getLocation(I);
else
llvm_unreachable("unsupported memory instruction");
};
const AliasAnalysis::Location Loc = getLocation(AA, QueryInst);
bool isLoad = isa<LoadInst>(QueryInst);
BasicBlock *FromBB = QueryInst->getParent();
assert(FromBB);
assert(Loc.Ptr->getType()->isPointerTy() &&
"Can't get pointer deps of a non-pointer!");
Result.clear();
// This routine does not expect to deal with volatile instructions.
// Doing so would require piping through the QueryInst all the way through.
// TODO: volatiles can't be elided, but they can be reordered with other
// non-volatile accesses.
auto isVolatile = [](Instruction *Inst) {
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
return LI->isVolatile();
} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
return SI->isVolatile();
}
return false;
};
// We currently give up on any instruction which is ordered, but we do handle
// atomic instructions which are unordered.
// TODO: Handle ordered instructions
auto isOrdered = [](Instruction *Inst) {
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
return !LI->isUnordered();
} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
return !SI->isUnordered();
}
return false;
};
if (isVolatile(QueryInst) || isOrdered(QueryInst)) {
Result.push_back(NonLocalDepResult(FromBB,
MemDepResult::getUnknown(),
const_cast<Value *>(Loc.Ptr)));
return;
}
PHITransAddr Address(const_cast<Value *>(Loc.Ptr), DL, AC);
// This is the set of blocks we've inspected, and the pointer we consider in
// each block. Because of critical edges, we currently bail out if querying
// a block with multiple different pointers. This can happen during PHI
// translation.
DenseMap<BasicBlock*, Value*> Visited;
if (!getNonLocalPointerDepFromBB(Address, Loc, isLoad, FromBB,
Result, Visited, true))
return;
Result.clear();
Result.push_back(NonLocalDepResult(FromBB,
MemDepResult::getUnknown(),
const_cast<Value *>(Loc.Ptr)));
}
/// GetNonLocalInfoForBlock - Compute the memdep value for BB with
/// Pointer/PointeeSize using either cached information in Cache or by doing a
/// lookup (which may use dirty cache info if available). If we do a lookup,
/// add the result to the cache.
MemDepResult MemoryDependenceAnalysis::
GetNonLocalInfoForBlock(const AliasAnalysis::Location &Loc,
bool isLoad, BasicBlock *BB,
NonLocalDepInfo *Cache, unsigned NumSortedEntries) {
// Do a binary search to see if we already have an entry for this block in
// the cache set. If so, find it.
NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache->begin(), Cache->begin()+NumSortedEntries,
NonLocalDepEntry(BB));
if (Entry != Cache->begin() && (Entry-1)->getBB() == BB)
--Entry;
NonLocalDepEntry *ExistingResult = nullptr;
if (Entry != Cache->begin()+NumSortedEntries && Entry->getBB() == BB)
ExistingResult = &*Entry;
// If we have a cached entry, and it is non-dirty, use it as the value for
// this dependency.
if (ExistingResult && !ExistingResult->getResult().isDirty()) {
++NumCacheNonLocalPtr;
return ExistingResult->getResult();
}
// Otherwise, we have to scan for the value. If we have a dirty cache
// entry, start scanning from its position, otherwise we scan from the end
// of the block.
BasicBlock::iterator ScanPos = BB->end();
if (ExistingResult && ExistingResult->getResult().getInst()) {
assert(ExistingResult->getResult().getInst()->getParent() == BB &&
"Instruction invalidated?");
++NumCacheDirtyNonLocalPtr;
ScanPos = ExistingResult->getResult().getInst();
// Eliminating the dirty entry from 'Cache', so update the reverse info.
ValueIsLoadPair CacheKey(Loc.Ptr, isLoad);
RemoveFromReverseMap(ReverseNonLocalPtrDeps, ScanPos, CacheKey);
} else {
++NumUncacheNonLocalPtr;
}
// Scan the block for the dependency.
MemDepResult Dep = getPointerDependencyFrom(Loc, isLoad, ScanPos, BB);
// If we had a dirty entry for the block, update it. Otherwise, just add
// a new entry.
if (ExistingResult)
ExistingResult->setResult(Dep);
else
Cache->push_back(NonLocalDepEntry(BB, Dep));
// If the block has a dependency (i.e. it isn't completely transparent to
// the value), remember the reverse association because we just added it
// to Cache!
if (!Dep.isDef() && !Dep.isClobber())
return Dep;
// Keep the ReverseNonLocalPtrDeps map up to date so we can efficiently
// update MemDep when we remove instructions.
Instruction *Inst = Dep.getInst();
assert(Inst && "Didn't depend on anything?");
ValueIsLoadPair CacheKey(Loc.Ptr, isLoad);
ReverseNonLocalPtrDeps[Inst].insert(CacheKey);
return Dep;
}
/// SortNonLocalDepInfoCache - Sort the NonLocalDepInfo cache, given a certain
/// number of elements in the array that are already properly ordered. This is
/// optimized for the case when only a few entries are added.
static void
SortNonLocalDepInfoCache(MemoryDependenceAnalysis::NonLocalDepInfo &Cache,
unsigned NumSortedEntries) {
switch (Cache.size() - NumSortedEntries) {
case 0:
// done, no new entries.
break;
case 2: {
// Two new entries, insert the last one into place.
NonLocalDepEntry Val = Cache.back();
Cache.pop_back();
MemoryDependenceAnalysis::NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.end()-1, Val);
Cache.insert(Entry, Val);
// FALL THROUGH.
}
case 1:
// One new entry, Just insert the new value at the appropriate position.
if (Cache.size() != 1) {
NonLocalDepEntry Val = Cache.back();
Cache.pop_back();
MemoryDependenceAnalysis::NonLocalDepInfo::iterator Entry =
std::upper_bound(Cache.begin(), Cache.end(), Val);
Cache.insert(Entry, Val);
}
break;
default:
// Added many values, do a full scale sort.
std::sort(Cache.begin(), Cache.end());
break;
}
}
/// getNonLocalPointerDepFromBB - Perform a dependency query based on
/// pointer/pointeesize starting at the end of StartBB. Add any clobber/def
/// results to the results vector and keep track of which blocks are visited in
/// 'Visited'.
///
/// This has special behavior for the first block queries (when SkipFirstBlock
/// is true). In this special case, it ignores the contents of the specified
/// block and starts returning dependence info for its predecessors.
///
/// This function returns false on success, or true to indicate that it could
/// not compute dependence information for some reason. This should be treated
/// as a clobber dependence on the first instruction in the predecessor block.
bool MemoryDependenceAnalysis::
getNonLocalPointerDepFromBB(const PHITransAddr &Pointer,
const AliasAnalysis::Location &Loc,
bool isLoad, BasicBlock *StartBB,
SmallVectorImpl<NonLocalDepResult> &Result,
DenseMap<BasicBlock*, Value*> &Visited,
bool SkipFirstBlock) {
// Look up the cached info for Pointer.
ValueIsLoadPair CacheKey(Pointer.getAddr(), isLoad);
// Set up a temporary NLPI value. If the map doesn't yet have an entry for
// CacheKey, this value will be inserted as the associated value. Otherwise,
// it'll be ignored, and we'll have to check to see if the cached size and
// aa tags are consistent with the current query.
NonLocalPointerInfo InitialNLPI;
InitialNLPI.Size = Loc.Size;
InitialNLPI.AATags = Loc.AATags;
// Get the NLPI for CacheKey, inserting one into the map if it doesn't
// already have one.
std::pair<CachedNonLocalPointerInfo::iterator, bool> Pair =
NonLocalPointerDeps.insert(std::make_pair(CacheKey, InitialNLPI));
NonLocalPointerInfo *CacheInfo = &Pair.first->second;
// If we already have a cache entry for this CacheKey, we may need to do some
// work to reconcile the cache entry and the current query.
if (!Pair.second) {
if (CacheInfo->Size < Loc.Size) {
// The query's Size is greater than the cached one. Throw out the
// cached data and proceed with the query at the greater size.
CacheInfo->Pair = BBSkipFirstBlockPair();
CacheInfo->Size = Loc.Size;
for (NonLocalDepInfo::iterator DI = CacheInfo->NonLocalDeps.begin(),
DE = CacheInfo->NonLocalDeps.end(); DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Inst, CacheKey);
CacheInfo->NonLocalDeps.clear();
} else if (CacheInfo->Size > Loc.Size) {
// This query's Size is less than the cached one. Conservatively restart
// the query using the greater size.
return getNonLocalPointerDepFromBB(Pointer,
Loc.getWithNewSize(CacheInfo->Size),
isLoad, StartBB, Result, Visited,
SkipFirstBlock);
}
// If the query's AATags are inconsistent with the cached one,
// conservatively throw out the cached data and restart the query with
// no tag if needed.
if (CacheInfo->AATags != Loc.AATags) {
if (CacheInfo->AATags) {
CacheInfo->Pair = BBSkipFirstBlockPair();
CacheInfo->AATags = AAMDNodes();
for (NonLocalDepInfo::iterator DI = CacheInfo->NonLocalDeps.begin(),
DE = CacheInfo->NonLocalDeps.end(); DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Inst, CacheKey);
CacheInfo->NonLocalDeps.clear();
}
if (Loc.AATags)
return getNonLocalPointerDepFromBB(Pointer, Loc.getWithoutAATags(),
isLoad, StartBB, Result, Visited,
SkipFirstBlock);
}
}
NonLocalDepInfo *Cache = &CacheInfo->NonLocalDeps;
// If we have valid cached information for exactly the block we are
// investigating, just return it with no recomputation.
if (CacheInfo->Pair == BBSkipFirstBlockPair(StartBB, SkipFirstBlock)) {
// We have a fully cached result for this query then we can just return the
// cached results and populate the visited set. However, we have to verify
// that we don't already have conflicting results for these blocks. Check
// to ensure that if a block in the results set is in the visited set that
// it was for the same pointer query.
if (!Visited.empty()) {
for (NonLocalDepInfo::iterator I = Cache->begin(), E = Cache->end();
I != E; ++I) {
DenseMap<BasicBlock*, Value*>::iterator VI = Visited.find(I->getBB());
if (VI == Visited.end() || VI->second == Pointer.getAddr())
continue;
// We have a pointer mismatch in a block. Just return clobber, saying
// that something was clobbered in this result. We could also do a
// non-fully cached query, but there is little point in doing this.
return true;
}
}
Value *Addr = Pointer.getAddr();
for (NonLocalDepInfo::iterator I = Cache->begin(), E = Cache->end();
I != E; ++I) {
Visited.insert(std::make_pair(I->getBB(), Addr));
if (I->getResult().isNonLocal()) {
continue;
}
if (!DT) {
Result.push_back(NonLocalDepResult(I->getBB(),
MemDepResult::getUnknown(),
Addr));
} else if (DT->isReachableFromEntry(I->getBB())) {
Result.push_back(NonLocalDepResult(I->getBB(), I->getResult(), Addr));
}
}
++NumCacheCompleteNonLocalPtr;
return false;
}
// Otherwise, either this is a new block, a block with an invalid cache
// pointer or one that we're about to invalidate by putting more info into it
// than its valid cache info. If empty, the result will be valid cache info,
// otherwise it isn't.
if (Cache->empty())
CacheInfo->Pair = BBSkipFirstBlockPair(StartBB, SkipFirstBlock);
else
CacheInfo->Pair = BBSkipFirstBlockPair();
SmallVector<BasicBlock*, 32> Worklist;
Worklist.push_back(StartBB);
// PredList used inside loop.
SmallVector<std::pair<BasicBlock*, PHITransAddr>, 16> PredList;
// Keep track of the entries that we know are sorted. Previously cached
// entries will all be sorted. The entries we add we only sort on demand (we
// don't insert every element into its sorted position). We know that we
// won't get any reuse from currently inserted values, because we don't
// revisit blocks after we insert info for them.
unsigned NumSortedEntries = Cache->size();
DEBUG(AssertSorted(*Cache));
while (!Worklist.empty()) {
BasicBlock *BB = Worklist.pop_back_val();
// If we do process a large number of blocks it becomes very expensive and
// likely it isn't worth worrying about
if (Result.size() > NumResultsLimit) {
Worklist.clear();
// Sort it now (if needed) so that recursive invocations of
// getNonLocalPointerDepFromBB and other routines that could reuse the
// cache value will only see properly sorted cache arrays.
if (Cache && NumSortedEntries != Cache->size()) {
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
}
// Since we bail out, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set". Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
return true;
}
// Skip the first block if we have it.
if (!SkipFirstBlock) {
// Analyze the dependency of *Pointer in FromBB. See if we already have
// been here.
assert(Visited.count(BB) && "Should check 'visited' before adding to WL");
// Get the dependency info for Pointer in BB. If we have cached
// information, we will use it, otherwise we compute it.
DEBUG(AssertSorted(*Cache, NumSortedEntries));
MemDepResult Dep = GetNonLocalInfoForBlock(Loc, isLoad, BB, Cache,
NumSortedEntries);
// If we got a Def or Clobber, add this to the list of results.
if (!Dep.isNonLocal()) {
if (!DT) {
Result.push_back(NonLocalDepResult(BB,
MemDepResult::getUnknown(),
Pointer.getAddr()));
continue;
} else if (DT->isReachableFromEntry(BB)) {
Result.push_back(NonLocalDepResult(BB, Dep, Pointer.getAddr()));
continue;
}
}
}
// If 'Pointer' is an instruction defined in this block, then we need to do
// phi translation to change it into a value live in the predecessor block.
// If not, we just add the predecessors to the worklist and scan them with
// the same Pointer.
if (!Pointer.NeedsPHITranslationFromBlock(BB)) {
SkipFirstBlock = false;
SmallVector<BasicBlock*, 16> NewBlocks;
for (BasicBlock **PI = PredCache->GetPreds(BB); *PI; ++PI) {
// Verify that we haven't looked at this block yet.
std::pair<DenseMap<BasicBlock*,Value*>::iterator, bool>
InsertRes = Visited.insert(std::make_pair(*PI, Pointer.getAddr()));
if (InsertRes.second) {
// First time we've looked at *PI.
NewBlocks.push_back(*PI);
continue;
}
// If we have seen this block before, but it was with a different
// pointer then we have a phi translation failure and we have to treat
// this as a clobber.
if (InsertRes.first->second != Pointer.getAddr()) {
// Make sure to clean up the Visited map before continuing on to
// PredTranslationFailure.
for (unsigned i = 0; i < NewBlocks.size(); i++)
Visited.erase(NewBlocks[i]);
goto PredTranslationFailure;
}
}
Worklist.append(NewBlocks.begin(), NewBlocks.end());
continue;
}
// We do need to do phi translation, if we know ahead of time we can't phi
// translate this value, don't even try.
if (!Pointer.IsPotentiallyPHITranslatable())
goto PredTranslationFailure;
// We may have added values to the cache list before this PHI translation.
// If so, we haven't done anything to ensure that the cache remains sorted.
// Sort it now (if needed) so that recursive invocations of
// getNonLocalPointerDepFromBB and other routines that could reuse the cache
// value will only see properly sorted cache arrays.
if (Cache && NumSortedEntries != Cache->size()) {
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
NumSortedEntries = Cache->size();
}
Cache = nullptr;
PredList.clear();
for (BasicBlock **PI = PredCache->GetPreds(BB); *PI; ++PI) {
BasicBlock *Pred = *PI;
PredList.push_back(std::make_pair(Pred, Pointer));
// Get the PHI translated pointer in this predecessor. This can fail if
// not translatable, in which case the getAddr() returns null.
PHITransAddr &PredPointer = PredList.back().second;
PredPointer.PHITranslateValue(BB, Pred, nullptr);
Value *PredPtrVal = PredPointer.getAddr();
// Check to see if we have already visited this pred block with another
// pointer. If so, we can't do this lookup. This failure can occur
// with PHI translation when a critical edge exists and the PHI node in
// the successor translates to a pointer value different than the
// pointer the block was first analyzed with.
std::pair<DenseMap<BasicBlock*,Value*>::iterator, bool>
InsertRes = Visited.insert(std::make_pair(Pred, PredPtrVal));
if (!InsertRes.second) {
// We found the pred; take it off the list of preds to visit.
PredList.pop_back();
// If the predecessor was visited with PredPtr, then we already did
// the analysis and can ignore it.
if (InsertRes.first->second == PredPtrVal)
continue;
// Otherwise, the block was previously analyzed with a different
// pointer. We can't represent the result of this case, so we just
// treat this as a phi translation failure.
// Make sure to clean up the Visited map before continuing on to
// PredTranslationFailure.
for (unsigned i = 0, n = PredList.size(); i < n; ++i)
Visited.erase(PredList[i].first);
goto PredTranslationFailure;
}
}
// Actually process results here; this need to be a separate loop to avoid
// calling getNonLocalPointerDepFromBB for blocks we don't want to return
// any results for. (getNonLocalPointerDepFromBB will modify our
// datastructures in ways the code after the PredTranslationFailure label
// doesn't expect.)
for (unsigned i = 0, n = PredList.size(); i < n; ++i) {
BasicBlock *Pred = PredList[i].first;
PHITransAddr &PredPointer = PredList[i].second;
Value *PredPtrVal = PredPointer.getAddr();
bool CanTranslate = true;
// If PHI translation was unable to find an available pointer in this
// predecessor, then we have to assume that the pointer is clobbered in
// that predecessor. We can still do PRE of the load, which would insert
// a computation of the pointer in this predecessor.
if (!PredPtrVal)
CanTranslate = false;
// FIXME: it is entirely possible that PHI translating will end up with
// the same value. Consider PHI translating something like:
// X = phi [x, bb1], [y, bb2]. PHI translating for bb1 doesn't *need*
// to recurse here, pedantically speaking.
// If getNonLocalPointerDepFromBB fails here, that means the cached
// result conflicted with the Visited list; we have to conservatively
// assume it is unknown, but this also does not block PRE of the load.
if (!CanTranslate ||
getNonLocalPointerDepFromBB(PredPointer,
Loc.getWithNewPtr(PredPtrVal),
isLoad, Pred,
Result, Visited)) {
// Add the entry to the Result list.
NonLocalDepResult Entry(Pred, MemDepResult::getUnknown(), PredPtrVal);
Result.push_back(Entry);
// Since we had a phi translation failure, the cache for CacheKey won't
// include all of the entries that we need to immediately satisfy future
// queries. Mark this in NonLocalPointerDeps by setting the
// BBSkipFirstBlockPair pointer to null. This requires reuse of the
// cached value to do more work but not miss the phi trans failure.
NonLocalPointerInfo &NLPI = NonLocalPointerDeps[CacheKey];
NLPI.Pair = BBSkipFirstBlockPair();
continue;
}
}
// Refresh the CacheInfo/Cache pointer so that it isn't invalidated.
CacheInfo = &NonLocalPointerDeps[CacheKey];
Cache = &CacheInfo->NonLocalDeps;
NumSortedEntries = Cache->size();
// Since we did phi translation, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set" Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
SkipFirstBlock = false;
continue;
PredTranslationFailure:
// The following code is "failure"; we can't produce a sane translation
// for the given block. It assumes that we haven't modified any of
// our datastructures while processing the current block.
if (!Cache) {
// Refresh the CacheInfo/Cache pointer if it got invalidated.
CacheInfo = &NonLocalPointerDeps[CacheKey];
Cache = &CacheInfo->NonLocalDeps;
NumSortedEntries = Cache->size();
}
// Since we failed phi translation, the "Cache" set won't contain all of the
// results for the query. This is ok (we can still use it to accelerate
// specific block queries) but we can't do the fastpath "return all
// results from the set". Clear out the indicator for this.
CacheInfo->Pair = BBSkipFirstBlockPair();
// If *nothing* works, mark the pointer as unknown.
//
// If this is the magic first block, return this as a clobber of the whole
// incoming value. Since we can't phi translate to one of the predecessors,
// we have to bail out.
if (SkipFirstBlock)
return true;
for (NonLocalDepInfo::reverse_iterator I = Cache->rbegin(); ; ++I) {
assert(I != Cache->rend() && "Didn't find current block??");
if (I->getBB() != BB)
continue;
assert((I->getResult().isNonLocal() || !DT->isReachableFromEntry(BB)) &&
"Should only be here with transparent block");
I->setResult(MemDepResult::getUnknown());
Result.push_back(NonLocalDepResult(I->getBB(), I->getResult(),
Pointer.getAddr()));
break;
}
}
// Okay, we're done now. If we added new values to the cache, re-sort it.
SortNonLocalDepInfoCache(*Cache, NumSortedEntries);
DEBUG(AssertSorted(*Cache));
return false;
}
/// RemoveCachedNonLocalPointerDependencies - If P exists in
/// CachedNonLocalPointerInfo, remove it.
void MemoryDependenceAnalysis::
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair P) {
CachedNonLocalPointerInfo::iterator It =
NonLocalPointerDeps.find(P);
if (It == NonLocalPointerDeps.end()) return;
// Remove all of the entries in the BB->val map. This involves removing
// instructions from the reverse map.
NonLocalDepInfo &PInfo = It->second.NonLocalDeps;
for (unsigned i = 0, e = PInfo.size(); i != e; ++i) {
Instruction *Target = PInfo[i].getResult().getInst();
if (!Target) continue; // Ignore non-local dep results.
assert(Target->getParent() == PInfo[i].getBB());
// Eliminating the dirty entry from 'Cache', so update the reverse info.
RemoveFromReverseMap(ReverseNonLocalPtrDeps, Target, P);
}
// Remove P from NonLocalPointerDeps (which deletes NonLocalDepInfo).
NonLocalPointerDeps.erase(It);
}
/// invalidateCachedPointerInfo - This method is used to invalidate cached
/// information about the specified pointer, because it may be too
/// conservative in memdep. This is an optional call that can be used when
/// the client detects an equivalence between the pointer and some other
/// value and replaces the other value with ptr. This can make Ptr available
/// in more places that cached info does not necessarily keep.
void MemoryDependenceAnalysis::invalidateCachedPointerInfo(Value *Ptr) {
// If Ptr isn't really a pointer, just ignore it.
if (!Ptr->getType()->isPointerTy()) return;
// Flush store info for the pointer.
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(Ptr, false));
// Flush load info for the pointer.
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(Ptr, true));
}
/// invalidateCachedPredecessors - Clear the PredIteratorCache info.
/// This needs to be done when the CFG changes, e.g., due to splitting
/// critical edges.
void MemoryDependenceAnalysis::invalidateCachedPredecessors() {
PredCache->clear();
}
/// removeInstruction - Remove an instruction from the dependence analysis,
/// updating the dependence of instructions that previously depended on it.
/// This method attempts to keep the cache coherent using the reverse map.
void MemoryDependenceAnalysis::removeInstruction(Instruction *RemInst) {
// Walk through the Non-local dependencies, removing this one as the value
// for any cached queries.
NonLocalDepMapType::iterator NLDI = NonLocalDeps.find(RemInst);
if (NLDI != NonLocalDeps.end()) {
NonLocalDepInfo &BlockMap = NLDI->second.first;
for (NonLocalDepInfo::iterator DI = BlockMap.begin(), DE = BlockMap.end();
DI != DE; ++DI)
if (Instruction *Inst = DI->getResult().getInst())
RemoveFromReverseMap(ReverseNonLocalDeps, Inst, RemInst);
NonLocalDeps.erase(NLDI);
}
// If we have a cached local dependence query for this instruction, remove it.
//
LocalDepMapType::iterator LocalDepEntry = LocalDeps.find(RemInst);
if (LocalDepEntry != LocalDeps.end()) {
// Remove us from DepInst's reverse set now that the local dep info is gone.
if (Instruction *Inst = LocalDepEntry->second.getInst())
RemoveFromReverseMap(ReverseLocalDeps, Inst, RemInst);
// Remove this local dependency info.
LocalDeps.erase(LocalDepEntry);
}
// If we have any cached pointer dependencies on this instruction, remove
// them. If the instruction has non-pointer type, then it can't be a pointer
// base.
// Remove it from both the load info and the store info. The instruction
// can't be in either of these maps if it is non-pointer.
if (RemInst->getType()->isPointerTy()) {
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(RemInst, false));
RemoveCachedNonLocalPointerDependencies(ValueIsLoadPair(RemInst, true));
}
// Loop over all of the things that depend on the instruction we're removing.
//
SmallVector<std::pair<Instruction*, Instruction*>, 8> ReverseDepsToAdd;
// If we find RemInst as a clobber or Def in any of the maps for other values,
// we need to replace its entry with a dirty version of the instruction after
// it. If RemInst is a terminator, we use a null dirty value.
//
// Using a dirty version of the instruction after RemInst saves having to scan
// the entire block to get to this point.
MemDepResult NewDirtyVal;
if (!RemInst->isTerminator())
NewDirtyVal = MemDepResult::getDirty(++BasicBlock::iterator(RemInst));
ReverseDepMapType::iterator ReverseDepIt = ReverseLocalDeps.find(RemInst);
if (ReverseDepIt != ReverseLocalDeps.end()) {
// RemInst can't be the terminator if it has local stuff depending on it.
assert(!ReverseDepIt->second.empty() && !isa<TerminatorInst>(RemInst) &&
"Nothing can locally depend on a terminator");
for (Instruction *InstDependingOnRemInst : ReverseDepIt->second) {
assert(InstDependingOnRemInst != RemInst &&
"Already removed our local dep info");
LocalDeps[InstDependingOnRemInst] = NewDirtyVal;
// Make sure to remember that new things depend on NewDepInst.
assert(NewDirtyVal.getInst() && "There is no way something else can have "
"a local dep on this if it is a terminator!");
ReverseDepsToAdd.push_back(std::make_pair(NewDirtyVal.getInst(),
InstDependingOnRemInst));
}
ReverseLocalDeps.erase(ReverseDepIt);
// Add new reverse deps after scanning the set, to avoid invalidating the
// 'ReverseDeps' reference.
while (!ReverseDepsToAdd.empty()) {
ReverseLocalDeps[ReverseDepsToAdd.back().first]
.insert(ReverseDepsToAdd.back().second);
ReverseDepsToAdd.pop_back();
}
}
ReverseDepIt = ReverseNonLocalDeps.find(RemInst);
if (ReverseDepIt != ReverseNonLocalDeps.end()) {
for (Instruction *I : ReverseDepIt->second) {
assert(I != RemInst && "Already removed NonLocalDep info for RemInst");
PerInstNLInfo &INLD = NonLocalDeps[I];
// The information is now dirty!
INLD.second = true;
for (NonLocalDepInfo::iterator DI = INLD.first.begin(),
DE = INLD.first.end(); DI != DE; ++DI) {
if (DI->getResult().getInst() != RemInst) continue;
// Convert to a dirty entry for the subsequent instruction.
DI->setResult(NewDirtyVal);
if (Instruction *NextI = NewDirtyVal.getInst())
ReverseDepsToAdd.push_back(std::make_pair(NextI, I));
}
}
ReverseNonLocalDeps.erase(ReverseDepIt);
// Add new reverse deps after scanning the set, to avoid invalidating 'Set'
while (!ReverseDepsToAdd.empty()) {
ReverseNonLocalDeps[ReverseDepsToAdd.back().first]
.insert(ReverseDepsToAdd.back().second);
ReverseDepsToAdd.pop_back();
}
}
// If the instruction is in ReverseNonLocalPtrDeps then it appears as a
// value in the NonLocalPointerDeps info.
ReverseNonLocalPtrDepTy::iterator ReversePtrDepIt =
ReverseNonLocalPtrDeps.find(RemInst);
if (ReversePtrDepIt != ReverseNonLocalPtrDeps.end()) {
SmallVector<std::pair<Instruction*, ValueIsLoadPair>,8> ReversePtrDepsToAdd;
for (ValueIsLoadPair P : ReversePtrDepIt->second) {
assert(P.getPointer() != RemInst &&
"Already removed NonLocalPointerDeps info for RemInst");
NonLocalDepInfo &NLPDI = NonLocalPointerDeps[P].NonLocalDeps;
// The cache is not valid for any specific block anymore.
NonLocalPointerDeps[P].Pair = BBSkipFirstBlockPair();
// Update any entries for RemInst to use the instruction after it.
for (NonLocalDepInfo::iterator DI = NLPDI.begin(), DE = NLPDI.end();
DI != DE; ++DI) {
if (DI->getResult().getInst() != RemInst) continue;
// Convert to a dirty entry for the subsequent instruction.
DI->setResult(NewDirtyVal);
if (Instruction *NewDirtyInst = NewDirtyVal.getInst())
ReversePtrDepsToAdd.push_back(std::make_pair(NewDirtyInst, P));
}
// Re-sort the NonLocalDepInfo. Changing the dirty entry to its
// subsequent value may invalidate the sortedness.
std::sort(NLPDI.begin(), NLPDI.end());
}
ReverseNonLocalPtrDeps.erase(ReversePtrDepIt);
while (!ReversePtrDepsToAdd.empty()) {
ReverseNonLocalPtrDeps[ReversePtrDepsToAdd.back().first]
.insert(ReversePtrDepsToAdd.back().second);
ReversePtrDepsToAdd.pop_back();
}
}
assert(!NonLocalDeps.count(RemInst) && "RemInst got reinserted?");
AA->deleteValue(RemInst);
DEBUG(verifyRemoved(RemInst));
}
/// verifyRemoved - Verify that the specified instruction does not occur
/// in our internal data structures. This function verifies by asserting in
/// debug builds.
void MemoryDependenceAnalysis::verifyRemoved(Instruction *D) const {
#ifndef NDEBUG
for (LocalDepMapType::const_iterator I = LocalDeps.begin(),
E = LocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
assert(I->second.getInst() != D &&
"Inst occurs in data structures");
}
for (CachedNonLocalPointerInfo::const_iterator I =NonLocalPointerDeps.begin(),
E = NonLocalPointerDeps.end(); I != E; ++I) {
assert(I->first.getPointer() != D && "Inst occurs in NLPD map key");
const NonLocalDepInfo &Val = I->second.NonLocalDeps;
for (NonLocalDepInfo::const_iterator II = Val.begin(), E = Val.end();
II != E; ++II)
assert(II->getResult().getInst() != D && "Inst occurs as NLPD value");
}
for (NonLocalDepMapType::const_iterator I = NonLocalDeps.begin(),
E = NonLocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
const PerInstNLInfo &INLD = I->second;
for (NonLocalDepInfo::const_iterator II = INLD.first.begin(),
EE = INLD.first.end(); II != EE; ++II)
assert(II->getResult().getInst() != D && "Inst occurs in data structures");
}
for (ReverseDepMapType::const_iterator I = ReverseLocalDeps.begin(),
E = ReverseLocalDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
for (Instruction *Inst : I->second)
assert(Inst != D && "Inst occurs in data structures");
}
for (ReverseDepMapType::const_iterator I = ReverseNonLocalDeps.begin(),
E = ReverseNonLocalDeps.end();
I != E; ++I) {
assert(I->first != D && "Inst occurs in data structures");
for (Instruction *Inst : I->second)
assert(Inst != D && "Inst occurs in data structures");
}
for (ReverseNonLocalPtrDepTy::const_iterator
I = ReverseNonLocalPtrDeps.begin(),
E = ReverseNonLocalPtrDeps.end(); I != E; ++I) {
assert(I->first != D && "Inst occurs in rev NLPD map");
for (ValueIsLoadPair P : I->second)
assert(P != ValueIsLoadPair(D, false) &&
P != ValueIsLoadPair(D, true) &&
"Inst occurs in ReverseNonLocalPtrDeps map");
}
#endif
}