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eb66b33867
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). llvm-svn: 304787
101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
//===-- ScheduleDAGPrinter.cpp - Implement ScheduleDAG::viewGraph() -------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAG::viewGraph method.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/ScheduleDAG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <fstream>
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using namespace llvm;
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namespace llvm {
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template<>
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struct DOTGraphTraits<ScheduleDAG*> : public DefaultDOTGraphTraits {
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DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
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static std::string getGraphName(const ScheduleDAG *G) {
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return G->MF.getName();
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}
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static bool renderGraphFromBottomUp() {
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return true;
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}
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static bool isNodeHidden(const SUnit *Node) {
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return (Node->NumPreds > 10 || Node->NumSuccs > 10);
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}
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static std::string getNodeIdentifierLabel(const SUnit *Node,
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const ScheduleDAG *Graph) {
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std::string R;
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raw_string_ostream OS(R);
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OS << static_cast<const void *>(Node);
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return R;
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}
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/// If you want to override the dot attributes printed for a particular
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/// edge, override this method.
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static std::string getEdgeAttributes(const SUnit *Node,
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SUnitIterator EI,
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const ScheduleDAG *Graph) {
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if (EI.isArtificialDep())
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return "color=cyan,style=dashed";
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if (EI.isCtrlDep())
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return "color=blue,style=dashed";
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return "";
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}
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std::string getNodeLabel(const SUnit *Node, const ScheduleDAG *Graph);
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static std::string getNodeAttributes(const SUnit *N,
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const ScheduleDAG *Graph) {
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return "shape=Mrecord";
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}
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static void addCustomGraphFeatures(ScheduleDAG *G,
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GraphWriter<ScheduleDAG*> &GW) {
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return G->addCustomGraphFeatures(GW);
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}
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};
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}
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std::string DOTGraphTraits<ScheduleDAG*>::getNodeLabel(const SUnit *SU,
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const ScheduleDAG *G) {
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return G->getGraphNodeLabel(SU);
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}
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/// viewGraph - Pop up a ghostview window with the reachable parts of the DAG
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/// rendered using 'dot'.
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///
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void ScheduleDAG::viewGraph(const Twine &Name, const Twine &Title) {
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// This code is only for debugging!
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#ifndef NDEBUG
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ViewGraph(this, Name, false, Title);
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#else
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errs() << "ScheduleDAG::viewGraph is only available in debug builds on "
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<< "systems with Graphviz or gv!\n";
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#endif // NDEBUG
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}
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/// Out-of-line implementation with no arguments is handy for gdb.
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void ScheduleDAG::viewGraph() {
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viewGraph(getDAGName(), "Scheduling-Units Graph for " + getDAGName());
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}
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