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llvm-mirror/include/llvm/Support/Streams.h
Cedric Venet e1e9213f95 Make it compile on VC2005:
- update VC projects.
- Add an overload to llvm::Stream for <<, since std::hex and std::dec have type std::ios_base& (*)(std::ios_base&) in VC++. (templating the function don't work, due to ambiguities)
- add ../ on several include in X86/AsmPrinter/

llvm-svn: 54898
2008-08-17 18:24:26 +00:00

86 lines
2.4 KiB
C++

//===- llvm/Support/Streams.h - Wrappers for iostreams ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a wrapper for the STL I/O streams. It prevents the need
// to include <iostream> in a file just to get I/O.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_STREAMS_H
#define LLVM_SUPPORT_STREAMS_H
#include <iosfwd>
namespace llvm {
/// FlushStream - Function called by BaseStream to flush an ostream.
void FlushStream(std::ostream &S);
/// BaseStream - Acts like the STL streams. It's a wrapper for the std::cerr,
/// std::cout, std::cin, etc. streams. However, it doesn't require #including
/// @verbatim <iostream> @endverbatm in every file (doing so increases static
/// c'tors & d'tors in the object code).
///
template <typename StreamTy>
class BaseStream {
StreamTy *Stream;
public:
BaseStream() : Stream(0) {}
BaseStream(StreamTy &S) : Stream(&S) {}
BaseStream(StreamTy *S) : Stream(S) {}
StreamTy *stream() const { return Stream; }
inline BaseStream &operator << (std::ios_base &(*Func)(std::ios_base&)) {
if (Stream) *Stream << Func;
return *this;
}
inline BaseStream &operator << (StreamTy &(*Func)(StreamTy&)) {
if (Stream) *Stream << Func;
return *this;
}
void flush() {
if (Stream)
FlushStream(*Stream);
}
template <typename Ty>
BaseStream &operator << (const Ty &Thing) {
if (Stream) *Stream << Thing;
return *this;
}
template <typename Ty>
BaseStream &operator >> (Ty &Thing) {
if (Stream) *Stream >> Thing;
return *this;
}
operator StreamTy* () { return Stream; }
bool operator == (const StreamTy &S) { return &S == Stream; }
bool operator != (const StreamTy &S) { return !(*this == S); }
bool operator == (const BaseStream &S) { return S.Stream == Stream; }
bool operator != (const BaseStream &S) { return !(*this == S); }
};
typedef BaseStream<std::ostream> OStream;
typedef BaseStream<std::istream> IStream;
typedef BaseStream<std::stringstream> StringStream;
extern OStream cout;
extern OStream cerr;
extern IStream cin;
} // End llvm namespace
#endif