1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-22 18:54:02 +01:00
llvm-mirror/test/Transforms/DeadStoreElimination/multiblock-multipath-throwing.ll
Nikita Popov 59f9149f4e [DSE] Remove MemDep-based implementation
The MemorySSA-based implementation has been enabled without issue
for a while now, so keeping the old implementation around doesn't
seem useful anymore. This drops the MemDep-based implementation.

Differential Revision: https://reviews.llvm.org/D97877
2021-03-07 18:17:31 +01:00

172 lines
4.5 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basic-aa -dse -S | FileCheck %s
target datalayout = "e-m:e-p:32:32-i64:64-v128:64:128-a:0:32-n32-S64"
declare void @readnone_may_throw() readnone
declare void @use(i32 *)
; Tests where the pointer/object is accessible after the function returns.
; Cannot remove the store from the entry block, because the call in bb2 may throw.
define void @accessible_after_return_1(i32* noalias %P, i1 %c1) {
; CHECK-LABEL: @accessible_after_return_1(
; CHECK-NEXT: store i32 1, i32* [[P:%.*]], align 4
; CHECK-NEXT: br i1 [[C1:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: store i32 0, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5:%.*]]
; CHECK: bb2:
; CHECK-NEXT: call void @readnone_may_throw()
; CHECK-NEXT: store i32 3, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5]]
; CHECK: bb5:
; CHECK-NEXT: call void @use(i32* [[P]])
; CHECK-NEXT: ret void
;
store i32 1, i32* %P
br i1 %c1, label %bb1, label %bb2
bb1:
store i32 0, i32* %P
br label %bb5
bb2:
call void @readnone_may_throw()
store i32 3, i32* %P
br label %bb5
bb5:
call void @use(i32* %P)
ret void
}
; Cannot remove the store from the entry block, because the call in bb3 may throw.
define void @accessible_after_return6(i32* %P, i1 %c.1, i1 %c.2) {
; CHECK-LABEL: @accessible_after_return6(
; CHECK-NEXT: entry:
; CHECK-NEXT: store i32 0, i32* [[P:%.*]], align 4
; CHECK-NEXT: br i1 [[C_1:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br i1 [[C_2:%.*]], label [[BB3:%.*]], label [[BB4:%.*]]
; CHECK: bb2:
; CHECK-NEXT: store i32 1, i32* [[P]], align 4
; CHECK-NEXT: ret void
; CHECK: bb3:
; CHECK-NEXT: call void @readnone_may_throw()
; CHECK-NEXT: store i32 2, i32* [[P]], align 4
; CHECK-NEXT: ret void
; CHECK: bb4:
; CHECK-NEXT: store i32 3, i32* [[P]], align 4
; CHECK-NEXT: ret void
;
entry:
store i32 0, i32* %P
br i1 %c.1, label %bb1, label %bb2
bb1:
br i1 %c.2, label %bb3, label %bb4
bb2:
store i32 1, i32* %P
ret void
bb3:
call void @readnone_may_throw()
store i32 2, i32* %P
ret void
bb4:
store i32 3, i32* %P
ret void
}
; Tests where the pointer/object is *NOT* accessible after the function returns.
; The store in the entry block can be eliminated, because it is overwritten
; on all paths to the exit. As the location is not visible to the caller, the
; call in bb2 (which may throw) can be ignored.
define void @alloca_1(i1 %c1) {
; CHECK-LABEL: @alloca_1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[P:%.*]] = alloca i32
; CHECK-NEXT: br i1 [[C1:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: store i32 0, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5:%.*]]
; CHECK: bb2:
; CHECK-NEXT: call void @readnone_may_throw()
; CHECK-NEXT: store i32 3, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5]]
; CHECK: bb5:
; CHECK-NEXT: call void @use(i32* [[P]])
; CHECK-NEXT: ret void
;
entry:
%P = alloca i32
store i32 1, i32* %P
br i1 %c1, label %bb1, label %bb2
bb1:
store i32 0, i32* %P
br label %bb5
bb2:
call void @readnone_may_throw()
store i32 3, i32* %P
br label %bb5
bb5:
call void @use(i32* %P)
ret void
}
; The store in the entry block can be eliminated, because it is overwritten
; on all paths to the exit. As the location is not visible to the caller, the
; call in bb3 (which may throw) can be ignored.
define void @alloca_2(i1 %c.1, i1 %c.2) {
; CHECK-LABEL: @alloca_2(
; CHECK-NEXT: [[P:%.*]] = alloca i32
; CHECK-NEXT: br i1 [[C_1:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: store i32 0, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5:%.*]]
; CHECK: bb2:
; CHECK-NEXT: br i1 [[C_2:%.*]], label [[BB3:%.*]], label [[BB4:%.*]]
; CHECK: bb3:
; CHECK-NEXT: call void @readnone_may_throw()
; CHECK-NEXT: store i32 3, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5]]
; CHECK: bb4:
; CHECK-NEXT: store i32 5, i32* [[P]], align 4
; CHECK-NEXT: br label [[BB5]]
; CHECK: bb5:
; CHECK-NEXT: call void @use(i32* [[P]])
; CHECK-NEXT: ret void
;
%P = alloca i32
store i32 1, i32* %P
br i1 %c.1, label %bb1, label %bb2
bb1:
store i32 0, i32* %P
br label %bb5
bb2:
br i1 %c.2, label %bb3, label %bb4
bb3:
call void @readnone_may_throw()
store i32 3, i32* %P
br label %bb5
bb4:
store i32 5, i32* %P
br label %bb5
bb5:
call void @use(i32* %P)
ret void
}