1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-22 18:54:02 +01:00
llvm-mirror/test/CodeGen/ARM/vcombine.ll
Jonas Paulsson 329a30125b [SchedModel] Fix for read advance cycles with implicit pseudo operands.
The SchedModel allows the addition of ReadAdvances to express that certain
operands of the instructions are needed at a later point than the others.

RegAlloc may add pseudo operands that are not part of the instruction
descriptor, and therefore cannot have any read advance entries. This meant
that in some cases the desired read advance was nullified by such a pseudo
operand, which still had the original latency.

This patch fixes this by making sure that such pseudo operands get a zero
latency during DAG construction.

Review: Matthias Braun, Ulrich Weigand.
https://reviews.llvm.org/D49671

llvm-svn: 345606
2018-10-30 15:04:40 +00:00

128 lines
4.5 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-LE
; RUN: llc -mtriple=armeb-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-BE
define <16 x i8> @vcombine8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vcombine8
; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0]
; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1]
; CHECK-LE-DAG: vmov r0, r1, [[LD0]]
; CHECK-LE-DAG: vmov r2, r3, [[LD1]]
; CHECK-BE-DAG: vmov r1, r0, d16
; CHECK-BE-DAG: vmov r3, r2, d17
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
ret <16 x i8> %tmp3
}
define <8 x i16> @vcombine16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vcombine16
; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0]
; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1]
; CHECK-LE-DAG: vmov r0, r1, [[LD0]]
; CHECK-LE-DAG: vmov r2, r3, [[LD1]]
; CHECK-BE-DAG: vmov r1, r0, d16
; CHECK-BE-DAG: vmov r3, r2, d17
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = load <4 x i16>, <4 x i16>* %B
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x i16> %tmp3
}
define <4 x i32> @vcombine32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vcombine32
; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0]
; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1]
; CHECK-LE: vmov r2, r3, [[LD1]]
; CHECK-LE: vmov r0, r1, [[LD0]]
; CHECK-BE: vmov r1, r0, d16
; CHECK-BE: vmov r3, r2, d17
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = load <2 x i32>, <2 x i32>* %B
%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x i32> %tmp3
}
define <4 x float> @vcombinefloat(<2 x float>* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vcombinefloat
; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0]
; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1]
; CHECK-LE: vmov r2, r3, [[LD1]]
; CHECK-LE: vmov r0, r1, [[LD0]]
; CHECK-BE: vmov r1, r0, d16
; CHECK-BE: vmov r3, r2, d17
%tmp1 = load <2 x float>, <2 x float>* %A
%tmp2 = load <2 x float>, <2 x float>* %B
%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x float> %tmp3
}
define <2 x i64> @vcombine64(<1 x i64>* %A, <1 x i64>* %B) nounwind {
; CHECK-LABEL: vcombine64
; CHECK-DAG: vldr [[LD0:d[0-9]+]], [r0]
; CHECK-DAG: vldr [[LD1:d[0-9]+]], [r1]
; CHECK-LE: vmov r2, r3, [[LD1]]
; CHECK-LE: vmov r0, r1, [[LD0]]
; CHECK-BE: vmov r3, r2, [[LD1]]
; CHECK-BE: vmov r1, r0, [[LD0]]
%tmp1 = load <1 x i64>, <1 x i64>* %A
%tmp2 = load <1 x i64>, <1 x i64>* %B
%tmp3 = shufflevector <1 x i64> %tmp1, <1 x i64> %tmp2, <2 x i32> <i32 0, i32 1>
ret <2 x i64> %tmp3
}
; Check for vget_low and vget_high implemented with shufflevector. PR8411.
; They should not require storing to the stack.
define <4 x i16> @vget_low16(<8 x i16>* %A) nounwind {
; CHECK: vget_low16
; CHECK-NOT: vst
; CHECK-LE: vmov r0, r1, d16
; CHECK-BE: vmov r1, r0, d16
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x i16> %tmp2
}
define <8 x i8> @vget_high8(<16 x i8>* %A) nounwind {
; CHECK: vget_high8
; CHECK-NOT: vst
; CHECK-LE-NOT: vld1.64 {d16, d17}, [r0]
; CHECK-LE: vldr d16, [r0, #8]
; CHECK-LE: vmov r0, r1, d16
; CHECK-BE: vmov r1, r0, d16
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
ret <8 x i8> %tmp2
}
; vcombine(vld1_dup(p), vld1_dup(p2))
define <8 x i16> @vcombine_vdup(<8 x i16> %src, i16* nocapture readonly %p) {
; CHECK-LABEL: vcombine_vdup:
; CHECK: vld1.16 {d16[]},
; CHECK: vld1.16 {d17[]},
; CHECK-LE: vmov r0, r1, d16
; CHECK-LE: vmov r2, r3, d17
%a1 = load i16, i16* %p, align 2
%a2 = insertelement <4 x i16> undef, i16 %a1, i32 0
%a3 = shufflevector <4 x i16> %a2, <4 x i16> undef, <4 x i32> zeroinitializer
%p2 = getelementptr inbounds i16, i16* %p, i32 1
%b1 = load i16, i16* %p2, align 2
%b2 = insertelement <4 x i16> undef, i16 %b1, i32 0
%b3 = shufflevector <4 x i16> %b2, <4 x i16> undef, <4 x i32> zeroinitializer
%shuffle = shufflevector <4 x i16> %a3, <4 x i16> %b3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x i16> %shuffle
}