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be68f43712
Followup to a previous pacification, this performs the same workaround to the TableGen generated code for tuple automata. llvm-svn: 373883
395 lines
13 KiB
C++
395 lines
13 KiB
C++
//===- DFAEmitter.cpp - Finite state automaton emitter --------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This class can produce a generic deterministic finite state automaton (DFA),
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// given a set of possible states and transitions.
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//
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// The input transitions can be nondeterministic - this class will produce the
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// deterministic equivalent state machine.
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//
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// The generated code can run the DFA and produce an accepted / not accepted
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// state and also produce, given a sequence of transitions that results in an
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// accepted state, the sequence of intermediate states. This is useful if the
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// initial automaton was nondeterministic - it allows mapping back from the DFA
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// to the NFA.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dfa-emitter"
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#include "DFAEmitter.h"
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#include "CodeGenTarget.h"
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#include "SequenceToOffsetTable.h"
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#include "TableGenBackends.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/UniqueVector.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/TableGen/Record.h"
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#include "llvm/TableGen/TableGenBackend.h"
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#include <cassert>
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#include <cstdint>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// DfaEmitter implementation. This is independent of the GenAutomaton backend.
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//===----------------------------------------------------------------------===//
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void DfaEmitter::addTransition(state_type From, state_type To, action_type A) {
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Actions.insert(A);
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NfaStates.insert(From);
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NfaStates.insert(To);
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NfaTransitions[{From, A}].push_back(To);
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++NumNfaTransitions;
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}
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void DfaEmitter::visitDfaState(DfaState DS) {
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// For every possible action...
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auto FromId = DfaStates.idFor(DS);
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for (action_type A : Actions) {
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DfaState NewStates;
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DfaTransitionInfo TI;
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// For every represented state, word pair in the original NFA...
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for (state_type &FromState : DS) {
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// If this action is possible from this state add the transitioned-to
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// states to NewStates.
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auto I = NfaTransitions.find({FromState, A});
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if (I == NfaTransitions.end())
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continue;
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for (state_type &ToState : I->second) {
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NewStates.push_back(ToState);
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TI.emplace_back(FromState, ToState);
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}
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}
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if (NewStates.empty())
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continue;
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// Sort and unique.
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sort(NewStates);
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NewStates.erase(std::unique(NewStates.begin(), NewStates.end()),
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NewStates.end());
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sort(TI);
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TI.erase(std::unique(TI.begin(), TI.end()), TI.end());
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unsigned ToId = DfaStates.insert(NewStates);
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DfaTransitions.emplace(std::make_pair(FromId, A), std::make_pair(ToId, TI));
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}
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}
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void DfaEmitter::constructDfa() {
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DfaState Initial(1, /*NFA initial state=*/0);
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DfaStates.insert(Initial);
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// Note that UniqueVector starts indices at 1, not zero.
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unsigned DfaStateId = 1;
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while (DfaStateId <= DfaStates.size())
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visitDfaState(DfaStates[DfaStateId++]);
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}
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void DfaEmitter::emit(StringRef Name, raw_ostream &OS) {
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constructDfa();
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OS << "// Input NFA has " << NfaStates.size() << " states with "
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<< NumNfaTransitions << " transitions.\n";
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OS << "// Generated DFA has " << DfaStates.size() << " states with "
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<< DfaTransitions.size() << " transitions.\n\n";
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// Implementation note: We don't bake a simple std::pair<> here as it requires
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// significantly more effort to parse. A simple test with a large array of
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// struct-pairs (N=100000) took clang-10 6s to parse. The same array of
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// std::pair<uint64_t, uint64_t> took 242s. Instead we allow the user to
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// define the pair type.
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//
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// FIXME: It may make sense to emit these as ULEB sequences instead of
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// pairs of uint64_t.
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OS << "// A zero-terminated sequence of NFA state transitions. Every DFA\n";
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OS << "// transition implies a set of NFA transitions. These are referred\n";
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OS << "// to by index in " << Name << "Transitions[].\n";
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SequenceToOffsetTable<DfaTransitionInfo> Table;
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std::map<DfaTransitionInfo, unsigned> EmittedIndices;
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for (auto &T : DfaTransitions)
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Table.add(T.second.second);
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Table.layout();
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OS << "std::array<NfaStatePair, " << Table.size() << "> " << Name
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<< "TransitionInfo = {{\n";
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Table.emit(
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OS,
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[](raw_ostream &OS, std::pair<uint64_t, uint64_t> P) {
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OS << "{" << P.first << ", " << P.second << "}";
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},
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"{0ULL, 0ULL}");
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OS << "}};\n\n";
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OS << "// A transition in the generated " << Name << " DFA.\n";
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OS << "struct " << Name << "Transition {\n";
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OS << " unsigned FromDfaState; // The transitioned-from DFA state.\n";
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OS << " ";
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printActionType(OS);
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OS << " Action; // The input symbol that causes this transition.\n";
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OS << " unsigned ToDfaState; // The transitioned-to DFA state.\n";
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OS << " unsigned InfoIdx; // Start index into " << Name
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<< "TransitionInfo.\n";
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OS << "};\n\n";
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OS << "// A table of DFA transitions, ordered by {FromDfaState, Action}.\n";
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OS << "// The initial state is 1, not zero.\n";
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OS << "std::array<" << Name << "Transition, " << DfaTransitions.size() << "> "
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<< Name << "Transitions = {{\n";
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for (auto &KV : DfaTransitions) {
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dfa_state_type From = KV.first.first;
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dfa_state_type To = KV.second.first;
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action_type A = KV.first.second;
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unsigned InfoIdx = Table.get(KV.second.second);
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OS << " {" << From << ", ";
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printActionValue(A, OS);
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OS << ", " << To << ", " << InfoIdx << "},\n";
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}
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OS << "\n}};\n\n";
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}
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void DfaEmitter::printActionType(raw_ostream &OS) { OS << "uint64_t"; }
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void DfaEmitter::printActionValue(action_type A, raw_ostream &OS) { OS << A; }
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//===----------------------------------------------------------------------===//
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// AutomatonEmitter implementation
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//===----------------------------------------------------------------------===//
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namespace {
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// FIXME: This entire discriminated union could be removed with c++17:
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// using Action = std::variant<Record *, unsigned, std::string>;
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struct Action {
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Record *R = nullptr;
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unsigned I = 0;
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std::string S = nullptr;
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Action() = default;
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Action(Record *R, unsigned I, std::string S) : R(R), I(I), S(S) {}
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void print(raw_ostream &OS) const {
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if (R)
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OS << R->getName();
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else if (!S.empty())
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OS << '"' << S << '"';
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else
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OS << I;
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}
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bool operator<(const Action &Other) const {
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return std::make_tuple(R, I, S) <
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std::make_tuple(Other.R, Other.I, Other.S);
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}
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};
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using ActionTuple = std::vector<Action>;
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class Automaton;
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class Transition {
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uint64_t NewState;
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// The tuple of actions that causes this transition.
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ActionTuple Actions;
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// The types of the actions; this is the same across all transitions.
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SmallVector<std::string, 4> Types;
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public:
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Transition(Record *R, Automaton *Parent);
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const ActionTuple &getActions() { return Actions; }
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SmallVector<std::string, 4> getTypes() { return Types; }
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bool canTransitionFrom(uint64_t State);
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uint64_t transitionFrom(uint64_t State);
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};
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class Automaton {
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RecordKeeper &Records;
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Record *R;
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std::vector<Transition> Transitions;
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/// All possible action tuples, uniqued.
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UniqueVector<ActionTuple> Actions;
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/// The fields within each Transition object to find the action symbols.
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std::vector<StringRef> ActionSymbolFields;
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public:
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Automaton(RecordKeeper &Records, Record *R);
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void emit(raw_ostream &OS);
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ArrayRef<StringRef> getActionSymbolFields() { return ActionSymbolFields; }
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/// If the type of action A has been overridden (there exists a field
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/// "TypeOf_A") return that, otherwise return the empty string.
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StringRef getActionSymbolType(StringRef A);
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};
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class AutomatonEmitter {
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RecordKeeper &Records;
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public:
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AutomatonEmitter(RecordKeeper &R) : Records(R) {}
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void run(raw_ostream &OS);
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};
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/// A DfaEmitter implementation that can print our variant action type.
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class CustomDfaEmitter : public DfaEmitter {
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const UniqueVector<ActionTuple> &Actions;
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std::string TypeName;
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public:
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CustomDfaEmitter(const UniqueVector<ActionTuple> &Actions, StringRef TypeName)
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: Actions(Actions), TypeName(TypeName) {}
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void printActionType(raw_ostream &OS) override;
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void printActionValue(action_type A, raw_ostream &OS) override;
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};
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} // namespace
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void AutomatonEmitter::run(raw_ostream &OS) {
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for (Record *R : Records.getAllDerivedDefinitions("GenericAutomaton")) {
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Automaton A(Records, R);
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OS << "#ifdef GET_" << R->getName() << "_DECL\n";
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A.emit(OS);
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OS << "#endif // GET_" << R->getName() << "_DECL\n";
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}
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}
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Automaton::Automaton(RecordKeeper &Records, Record *R)
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: Records(Records), R(R) {
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LLVM_DEBUG(dbgs() << "Emitting automaton for " << R->getName() << "\n");
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ActionSymbolFields = R->getValueAsListOfStrings("SymbolFields");
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}
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void Automaton::emit(raw_ostream &OS) {
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StringRef TransitionClass = R->getValueAsString("TransitionClass");
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for (Record *T : Records.getAllDerivedDefinitions(TransitionClass)) {
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assert(T->isSubClassOf("Transition"));
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Transitions.emplace_back(T, this);
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Actions.insert(Transitions.back().getActions());
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}
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LLVM_DEBUG(dbgs() << " Action alphabet cardinality: " << Actions.size()
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<< "\n");
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LLVM_DEBUG(dbgs() << " Each state has " << Transitions.size()
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<< " potential transitions.\n");
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StringRef Name = R->getName();
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CustomDfaEmitter Emitter(Actions, std::string(Name) + "Action");
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// Starting from the initial state, build up a list of possible states and
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// transitions.
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std::deque<uint64_t> Worklist(1, 0);
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std::set<uint64_t> SeenStates;
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unsigned NumTransitions = 0;
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SeenStates.insert(Worklist.front());
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while (!Worklist.empty()) {
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uint64_t State = Worklist.front();
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Worklist.pop_front();
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for (Transition &T : Transitions) {
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if (!T.canTransitionFrom(State))
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continue;
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uint64_t NewState = T.transitionFrom(State);
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if (SeenStates.emplace(NewState).second)
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Worklist.emplace_back(NewState);
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++NumTransitions;
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Emitter.addTransition(State, NewState, Actions.idFor(T.getActions()));
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}
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}
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LLVM_DEBUG(dbgs() << " NFA automaton has " << SeenStates.size()
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<< " states with " << NumTransitions << " transitions.\n");
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const auto &ActionTypes = Transitions.back().getTypes();
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OS << "// The type of an action in the " << Name << " automaton.\n";
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if (ActionTypes.size() == 1) {
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OS << "using " << Name << "Action = " << ActionTypes[0] << ";\n";
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} else {
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OS << "using " << Name << "Action = std::tuple<" << join(ActionTypes, ", ")
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<< ">;\n";
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}
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OS << "\n";
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Emitter.emit(Name, OS);
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}
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StringRef Automaton::getActionSymbolType(StringRef A) {
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Twine Ty = "TypeOf_" + A;
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if (!R->getValue(Ty.str()))
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return "";
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return R->getValueAsString(Ty.str());
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}
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Transition::Transition(Record *R, Automaton *Parent) {
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BitsInit *NewStateInit = R->getValueAsBitsInit("NewState");
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NewState = 0;
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assert(NewStateInit->getNumBits() <= sizeof(uint64_t) * 8 &&
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"State cannot be represented in 64 bits!");
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for (unsigned I = 0; I < NewStateInit->getNumBits(); ++I) {
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if (auto *Bit = dyn_cast<BitInit>(NewStateInit->getBit(I))) {
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if (Bit->getValue())
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NewState |= 1ULL << I;
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}
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}
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for (StringRef A : Parent->getActionSymbolFields()) {
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RecordVal *SymbolV = R->getValue(A);
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if (auto *Ty = dyn_cast<RecordRecTy>(SymbolV->getType())) {
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Actions.emplace_back(R->getValueAsDef(A), 0, "");
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Types.emplace_back(Ty->getAsString());
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} else if (isa<IntRecTy>(SymbolV->getType())) {
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Actions.emplace_back(nullptr, R->getValueAsInt(A), "");
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Types.emplace_back("unsigned");
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} else if (isa<StringRecTy>(SymbolV->getType()) ||
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isa<CodeRecTy>(SymbolV->getType())) {
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Actions.emplace_back(nullptr, 0, R->getValueAsString(A));
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Types.emplace_back("std::string");
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} else {
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report_fatal_error("Unhandled symbol type!");
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}
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StringRef TypeOverride = Parent->getActionSymbolType(A);
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if (!TypeOverride.empty())
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Types.back() = TypeOverride;
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}
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}
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bool Transition::canTransitionFrom(uint64_t State) {
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if ((State & NewState) == 0)
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// The bits we want to set are not set;
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return true;
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return false;
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}
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uint64_t Transition::transitionFrom(uint64_t State) {
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return State | NewState;
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}
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void CustomDfaEmitter::printActionType(raw_ostream &OS) { OS << TypeName; }
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void CustomDfaEmitter::printActionValue(action_type A, raw_ostream &OS) {
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const ActionTuple &AT = Actions[A];
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if (AT.size() > 1)
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OS << "std::make_tuple(";
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bool First = true;
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for (const auto &SingleAction : AT) {
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if (!First)
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OS << ", ";
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First = false;
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SingleAction.print(OS);
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}
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if (AT.size() > 1)
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OS << ")";
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}
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namespace llvm {
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void EmitAutomata(RecordKeeper &RK, raw_ostream &OS) {
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AutomatonEmitter(RK).run(OS);
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}
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} // namespace llvm
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