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llvm-mirror/test/Transforms/ScalarRepl/vector_promote.ll
Reid Spencer df17fa8ef9 For PR1319:
Remove && from the end of the lines to prevent tests from throwing run
lines into the background. Also, clean up places where the same command
is run multiple times by using a temporary file.

llvm-svn: 36142
2007-04-16 17:36:08 +00:00

56 lines
2.5 KiB
LLVM

; RUN: llvm-upgrade < %s | llvm-as | opt -scalarrepl | llvm-dis | \
; RUN: not grep alloca
void %test(<4 x float>* %F, float %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G = getelementptr <4 x float>* %G, int 0, int 0 ; <float*> [#uses=1]
store float %f, float* %G
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
%tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
void %test2(<4 x float>* %F, float %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp = getelementptr <4 x float>* %G, int 0, int 2 ; <float*> [#uses=1]
store float %f, float* %tmp
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
%tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
void %test3(<4 x float>* %F, float* %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp = getelementptr <4 x float>* %G, int 0, int 2 ; <float*> [#uses=1]
%tmp = load float* %tmp ; <float> [#uses=1]
store float %tmp, float* %f
ret void
}
void %test4(<4 x float>* %F, float* %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G = getelementptr <4 x float>* %G, int 0, int 0 ; <float*> [#uses=1]
%tmp = load float* %G ; <float> [#uses=1]
store float %tmp, float* %f
ret void
}