mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-26 04:32:44 +01:00
6669d78639
This reverts commit 0b2616a8045cb776ea1514c3401d0a8577de1060. Crashes with safe-stack.
790 lines
23 KiB
LLVM
790 lines
23 KiB
LLVM
; RUN: opt -passes='print<stack-lifetime><may>' -disable-output %s 2>&1 | FileCheck %s --check-prefixes=CHECK,MAY
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; RUN: opt -passes='print<stack-lifetime><must>' -disable-output %s 2>&1 | FileCheck %s --check-prefixes=CHECK,MUST
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define void @f() {
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; CHECK-LABEL: define void @f()
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 4
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%y = alloca i32, align 4
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; CHECK: %y = alloca i32, align 4
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; CHECK-NEXT: Alive: <>
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%z = alloca i32, align 4
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%x0 = bitcast i32* %x to i8*
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%y0 = bitcast i32* %y to i8*
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%z0 = bitcast i32* %z to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <z>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x z>
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call void @capture32(i32* %x)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <z>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <y z>
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call void @capture32(i32* %y)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <z>
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call void @capture32(i32* %z)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <>
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ret void
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}
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define void @no_markers() {
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; CHECK-LABEL: define void @no_markers()
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <y>
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%x = alloca i32, align 4
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%y = alloca i32, align 4
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%x0 = bitcast i32* %x to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x y>
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call void @capture32(i32* %x)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <y>
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call void @capture32(i32* %y)
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ret void
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}
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define void @g() {
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; CHECK-LABEL: define void @g()
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 4
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%y = alloca i32, align 4
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%z = alloca i64, align 4
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%x0 = bitcast i32* %x to i8*
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%y0 = bitcast i32* %y to i8*
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%z0 = bitcast i64* %z to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <x y>
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call void @capture32(i32* %x)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <y>
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call void @capture32(i32* %y)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <z>
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call void @capture64(i64* %z)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <>
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ret void
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; CHECK: ret void
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; CHECK-NEXT: Alive: <>
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}
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define void @h() {
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; CHECK-LABEL: define void @h()
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 16
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; CHECK: %x = alloca i32, align 16
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; CHECK-NEXT: Alive: <>
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%z = alloca i64, align 4
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%y = alloca i32, align 4
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%x0 = bitcast i32* %x to i8*
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%y0 = bitcast i32* %y to i8*
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%z0 = bitcast i64* %z to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <x y>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <x y z>
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call void @capture32(i32* %x)
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call void @capture32(i32* %y)
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call void @capture64(i64* %z)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <y z>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <z>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %z0)
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; CHECK-NEXT: Alive: <>
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ret void
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}
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define void @i(i1 zeroext %a, i1 zeroext %b) {
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; CHECK-LABEL: define void @i(i1 zeroext %a, i1 zeroext %b)
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x1 = alloca i64, align 8
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%x2 = alloca i64, align 8
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%y = alloca i64, align 8
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%y1 = alloca i64, align 8
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%y2 = alloca i64, align 8
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%z = alloca i64, align 8
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%z1 = alloca i64, align 8
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%z2 = alloca i64, align 8
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%0 = bitcast i64* %x1 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
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; CHECK-NEXT: Alive: <x1>
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%1 = bitcast i64* %x2 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
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; CHECK-NEXT: Alive: <x1 x2>
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call void @capture64(i64* nonnull %x1)
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call void @capture64(i64* nonnull %x2)
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br i1 %a, label %if.then, label %if.else4
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; CHECK: br i1 %a, label %if.then, label %if.else4
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; CHECK-NEXT: Alive: <x1 x2>
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if.then: ; preds = %entry
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; CHECK: if.then:
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; CHECK-NEXT: Alive: <x1 x2>
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%2 = bitcast i64* %y to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %2)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %2)
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; CHECK-NEXT: Alive: <x1 x2 y>
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call void @capture64(i64* nonnull %y)
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br i1 %b, label %if.then3, label %if.else
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if.then3: ; preds = %if.then
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; CHECK: if.then3:
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; CHECK-NEXT: Alive: <x1 x2 y>
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%3 = bitcast i64* %y1 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %3)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %3)
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; CHECK-NEXT: Alive: <x1 x2 y y1>
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call void @capture64(i64* nonnull %y1)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %3)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %3)
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; CHECK-NEXT: Alive: <x1 x2 y>
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br label %if.end
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if.else: ; preds = %if.then
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; CHECK: if.else:
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; CHECK-NEXT: Alive: <x1 x2 y>
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%4 = bitcast i64* %y2 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %4)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %4)
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; CHECK-NEXT: Alive: <x1 x2 y y2>
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call void @capture64(i64* nonnull %y2)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %4)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %4)
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; CHECK-NEXT: Alive: <x1 x2 y>
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br label %if.end
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if.end: ; preds = %if.else, %if.then3
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; CHECK: if.end:
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; CHECK-NEXT: Alive: <x1 x2 y>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %2)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %2)
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; CHECK-NEXT: Alive: <x1 x2>
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br label %if.end9
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if.else4: ; preds = %entry
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; CHECK: if.else4:
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; CHECK-NEXT: Alive: <x1 x2>
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%5 = bitcast i64* %z to i8*
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; CHECK: %5 = bitcast i64* %z to i8*
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; CHECK-NEXT: Alive: <x1 x2>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %5)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %5)
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; CHECK-NEXT: Alive: <x1 x2 z>
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call void @capture64(i64* nonnull %z)
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br i1 %b, label %if.then6, label %if.else7
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if.then6: ; preds = %if.else4
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; CHECK: if.then6:
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; CHECK-NEXT: Alive: <x1 x2 z>
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%6 = bitcast i64* %z1 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %6)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %6)
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; CHECK-NEXT: Alive: <x1 x2 z z1>
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call void @capture64(i64* nonnull %z1)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %6)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %6)
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; CHECK-NEXT: Alive: <x1 x2 z>
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br label %if.end8
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if.else7: ; preds = %if.else4
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; CHECK: if.else7:
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; CHECK-NEXT: Alive: <x1 x2 z>
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%7 = bitcast i64* %z2 to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %7)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %7)
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; CHECK-NEXT: Alive: <x1 x2 z z2>
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call void @capture64(i64* nonnull %z2)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %7)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %7)
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; CHECK-NEXT: Alive: <x1 x2 z>
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br label %if.end8
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if.end8: ; preds = %if.else7, %if.then6
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; CHECK: if.end8:
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; CHECK-NEXT: Alive: <x1 x2 z>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %5)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %5)
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; CHECK-NEXT: Alive: <x1 x2>
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br label %if.end9
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if.end9: ; preds = %if.end8, %if.end
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; CHECK: if.end9:
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; CHECK-NEXT: Alive: <x1 x2>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
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; CHECK-NEXT: Alive: <x1>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
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; CHECK-NEXT: Alive: <>
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ret void
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}
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define void @no_merge1(i1 %d) {
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; CHECK-LABEL: define void @no_merge1(i1 %d)
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 4
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%y = alloca i32, align 4
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%x0 = bitcast i32* %x to i8*
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%y0 = bitcast i32* %y to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x>
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call void @capture32(i32* %x)
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br i1 %d, label %bb2, label %bb3
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bb2: ; preds = %entry
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; CHECK: bb2:
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; CHECK-NEXT: Alive: <x>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <x y>
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call void @capture32(i32* %y)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <x>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <>
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ret void
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bb3: ; preds = %entry
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; CHECK: bb3:
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; CHECK-NEXT: Alive: <x>
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <>
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ret void
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}
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define void @merge1(i1 %d) {
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; CHECK-LABEL: define void @merge1(i1 %d)
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 4
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%y = alloca i32, align 4
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%x0 = bitcast i32* %x to i8*
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%y0 = bitcast i32* %y to i8*
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <x>
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call void @capture32(i32* %x)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
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; CHECK-NEXT: Alive: <>
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br i1 %d, label %bb2, label %bb3
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bb2: ; preds = %entry
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; CHECK: bb2:
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; CHECK-NEXT: Alive: <>
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call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <y>
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call void @capture32(i32* %y)
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call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %y0)
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; CHECK-NEXT: Alive: <>
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ret void
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bb3: ; preds = %entry
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; CHECK: bb3:
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; CHECK-NEXT: Alive: <>
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ret void
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}
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define void @merge2_noend(i1 %d) {
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; CHECK-LABEL: define void @merge2_noend(i1 %d)
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entry:
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; CHECK: entry:
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; CHECK-NEXT: Alive: <>
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%x = alloca i32, align 4
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|
%y = alloca i32, align 4
|
|
%x0 = bitcast i32* %x to i8*
|
|
%y0 = bitcast i32* %y to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
call void @capture32(i32* %x)
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
br i1 %d, label %bb2, label %bb3
|
|
|
|
bb2: ; preds = %entry
|
|
; CHECK: bb2:
|
|
; CHECK-NEXT: Alive: <>
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
call void @capture32(i32* %y)
|
|
ret void
|
|
|
|
bb3: ; preds = %entry
|
|
; CHECK: bb3:
|
|
; CHECK-NEXT: Alive: <>
|
|
ret void
|
|
}
|
|
|
|
define void @merge3_noend(i1 %d) {
|
|
; CHECK-LABEL: define void @merge3_noend(i1 %d)
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%x = alloca i32, align 4
|
|
%y = alloca i32, align 4
|
|
%x0 = bitcast i32* %x to i8*
|
|
%y0 = bitcast i32* %y to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %x0)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
call void @capture32(i32* %x)
|
|
br i1 %d, label %bb2, label %bb3
|
|
|
|
bb2: ; preds = %entry
|
|
; CHECK: bb2:
|
|
; CHECK-NEXT: Alive: <x>
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
call void @capture32(i32* %y)
|
|
ret void
|
|
|
|
bb3: ; preds = %entry
|
|
; CHECK: bb3:
|
|
; CHECK-NEXT: Alive: <x>
|
|
ret void
|
|
}
|
|
|
|
define void @nomerge4_nostart(i1 %d) {
|
|
; CHECK-LABEL: define void @nomerge4_nostart(i1 %d)
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <x>
|
|
%x = alloca i32, align 4
|
|
%y = alloca i32, align 4
|
|
%x0 = bitcast i32* %x to i8*
|
|
%y0 = bitcast i32* %y to i8*
|
|
call void @capture32(i32* %x)
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %x0)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
br i1 %d, label %bb2, label %bb3
|
|
|
|
bb2: ; preds = %entry
|
|
; CHECK: bb2:
|
|
; CHECK-NEXT: Alive: <x>
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %y0)
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
call void @capture32(i32* %y)
|
|
ret void
|
|
|
|
bb3: ; preds = %entry
|
|
; CHECK: bb3:
|
|
; CHECK-NEXT: Alive: <x>
|
|
ret void
|
|
}
|
|
|
|
define void @array_merge() {
|
|
; CHECK-LABEL: define void @array_merge()
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%A.i1 = alloca [100 x i32], align 4
|
|
%B.i2 = alloca [100 x i32], align 4
|
|
%A.i = alloca [100 x i32], align 4
|
|
%B.i = alloca [100 x i32], align 4
|
|
%0 = bitcast [100 x i32]* %A.i to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
|
|
; CHECK-NEXT: Alive: <A.i>
|
|
|
|
%1 = bitcast [100 x i32]* %B.i to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
|
|
; CHECK-NEXT: Alive: <A.i B.i>
|
|
|
|
call void @capture100x32([100 x i32]* %A.i)
|
|
; CHECK: call void @capture100x32([100 x i32]* %A.i)
|
|
; CHECK-NEXT: Alive: <A.i B.i>
|
|
|
|
call void @capture100x32([100 x i32]* %B.i)
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
|
|
; CHECK-NEXT: Alive: <B.i>
|
|
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
%2 = bitcast [100 x i32]* %A.i1 to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %2)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %2)
|
|
; CHECK-NEXT: Alive: <A.i1>
|
|
|
|
%3 = bitcast [100 x i32]* %B.i2 to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %3)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %3)
|
|
; CHECK-NEXT: Alive: <A.i1 B.i2>
|
|
|
|
call void @capture100x32([100 x i32]* %A.i1)
|
|
call void @capture100x32([100 x i32]* %B.i2)
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %2)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %2)
|
|
; CHECK-NEXT: Alive: <B.i2>
|
|
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %3)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %3)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @myCall_pr15707() {
|
|
; CHECK-LABEL: define void @myCall_pr15707()
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%buf1 = alloca i8, i32 100000, align 16
|
|
%buf2 = alloca i8, i32 100000, align 16
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK-NEXT: Alive: <buf1>
|
|
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf1)
|
|
; CHECK-NEXT: Alive: <buf1>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf2)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %buf2)
|
|
; CHECK-NEXT: Alive: <buf1 buf2>
|
|
|
|
call void @capture8(i8* %buf1)
|
|
call void @capture8(i8* %buf2)
|
|
ret void
|
|
}
|
|
|
|
define void @bad_range() {
|
|
; CHECK-LABEL: define void @bad_range()
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <A.i1 B.i2>
|
|
%A.i1 = alloca [100 x i32], align 4
|
|
%B.i2 = alloca [100 x i32], align 4
|
|
%A.i = alloca [100 x i32], align 4
|
|
%B.i = alloca [100 x i32], align 4
|
|
%0 = bitcast [100 x i32]* %A.i to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %0)
|
|
; CHECK-NEXT: Alive: <A.i A.i1 B.i2>
|
|
|
|
%1 = bitcast [100 x i32]* %B.i to i8*
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %1)
|
|
; CHECK-NEXT: Alive: <A.i A.i1 B.i B.i2>
|
|
|
|
call void @capture100x32([100 x i32]* %A.i)
|
|
call void @capture100x32([100 x i32]* %B.i)
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %0)
|
|
; CHECK-NEXT: Alive: <A.i1 B.i B.i2>
|
|
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %1)
|
|
; CHECK-NEXT: Alive: <A.i1 B.i2>
|
|
|
|
br label %block2
|
|
|
|
block2: ; preds = %entry
|
|
; CHECK: block2:
|
|
; CHECK-NEXT: Alive: <A.i1 B.i2>
|
|
call void @capture100x32([100 x i32]* %A.i)
|
|
call void @capture100x32([100 x i32]* %B.i)
|
|
ret void
|
|
}
|
|
|
|
%struct.Klass = type { i32, i32 }
|
|
|
|
define i32 @shady_range(i32 %argc, i8** nocapture %argv) {
|
|
; CHECK-LABEL: define i32 @shady_range(i32 %argc, i8** nocapture %argv)
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%a.i = alloca [4 x %struct.Klass], align 16
|
|
%b.i = alloca [4 x %struct.Klass], align 16
|
|
%a8 = bitcast [4 x %struct.Klass]* %a.i to i8*
|
|
%b8 = bitcast [4 x %struct.Klass]* %b.i to i8*
|
|
%z2 = getelementptr inbounds [4 x %struct.Klass], [4 x %struct.Klass]* %a.i, i64 0, i64 0, i32 0
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %a8)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %a8)
|
|
; CHECK-NEXT: Alive: <a.i>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 -1, i8* %b8)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 -1, i8* %b8)
|
|
; CHECK-NEXT: Alive: <a.i b.i>
|
|
|
|
call void @capture8(i8* %a8)
|
|
call void @capture8(i8* %b8)
|
|
%z3 = load i32, i32* %z2, align 16
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %a8)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %a8)
|
|
; CHECK-NEXT: Alive: <b.i>
|
|
|
|
call void @llvm.lifetime.end.p0i8(i64 -1, i8* %b8)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 -1, i8* %b8)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
ret i32 %z3
|
|
}
|
|
|
|
define void @end_loop() {
|
|
; CHECK-LABEL: define void @end_loop()
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%x = alloca i8, align 4
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
br label %l2
|
|
|
|
l2: ; preds = %l2, %entry
|
|
; CHECK: l2:
|
|
; MAY-NEXT: Alive: <x>
|
|
; MUST-NEXT: Alive: <>
|
|
call void @capture8(i8* %x)
|
|
call void @llvm.lifetime.end.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
br label %l2
|
|
}
|
|
|
|
define void @start_loop() {
|
|
; CHECK-LABEL: define void @start_loop()
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%x = alloca i8, align 4
|
|
%y = alloca i8, align 4
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
br label %l2
|
|
|
|
l2: ; preds = %l2, %entry
|
|
; CHECK: l2:
|
|
; CHECK-NEXT: Alive: <x>
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
call void @capture8(i8* %y)
|
|
call void @llvm.lifetime.end.p0i8(i64 4, i8* %y)
|
|
; CHECK: call void @llvm.lifetime.end.p0i8(i64 4, i8* %y)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <x>
|
|
|
|
call void @capture8(i8* %x)
|
|
br label %l2
|
|
}
|
|
|
|
define void @if_must(i1 %a) {
|
|
; CHECK-LABEL: define void @if_must
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%x = alloca i8, align 4
|
|
%y = alloca i8, align 4
|
|
|
|
br i1 %a, label %if.then, label %if.else
|
|
; CHECK: br i1 %a, label %if.then, label %if.else
|
|
; CHECK-NEXT: Alive: <>
|
|
|
|
if.then:
|
|
; CHECK: if.then:
|
|
; CHECK-NEXT: Alive: <>
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
br label %if.end
|
|
; CHECK: br label %if.end
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
if.else:
|
|
; CHECK: if.else:
|
|
; CHECK-NEXT: Alive: <>
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
br label %if.end
|
|
; CHECK: br label %if.end
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
if.end:
|
|
; CHECK: if.end:
|
|
; MAY-NEXT: Alive: <x y>
|
|
; MUST-NEXT: Alive: <y>
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @unreachable() {
|
|
; CHECK-LABEL: define void @unreachable
|
|
entry:
|
|
; CHECK: entry:
|
|
; CHECK-NEXT: Alive: <>
|
|
%x = alloca i8, align 4
|
|
%y = alloca i8, align 4
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
; CHECK-NEXT: Alive: <y>
|
|
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* %x)
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
br label %end
|
|
; CHECK: br label %end
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
dead:
|
|
; CHECK: dead:
|
|
; CHECK-NOT: Alive:
|
|
call void @llvm.lifetime.start.p0i8(i64 4, i8* %y)
|
|
|
|
br label %end
|
|
; CHECK: br label %end
|
|
; CHECK-NOT: Alive:
|
|
|
|
end:
|
|
; CHECK: end:
|
|
; CHECK-NEXT: Alive: <x y>
|
|
|
|
ret void
|
|
}
|
|
|
|
declare void @llvm.lifetime.start.p0i8(i64, i8* nocapture)
|
|
declare void @llvm.lifetime.end.p0i8(i64, i8* nocapture)
|
|
declare void @capture8(i8*)
|
|
declare void @capture32(i32*)
|
|
declare void @capture64(i64*)
|
|
declare void @capture100x32([100 x i32]*)
|