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d676dbcc50
Use constant references rather than `const auto` which will cause the copy constructor. These particular cases cause issues for the swift compiler. llvm-svn: 301237
875 lines
31 KiB
C++
875 lines
31 KiB
C++
//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG. A natural loop
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// has exactly one entry-point, which is called the header. Note that natural
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// loops may actually be several loops that share the same header node.
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//
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// This analysis calculates the nesting structure of loops in a function. For
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// each natural loop identified, this analysis identifies natural loops
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// contained entirely within the loop and the basic blocks the make up the loop.
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//
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// It can calculate on the fly various bits of information, for example:
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//
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// * whether there is a preheader for the loop
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// * the number of back edges to the header
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// * whether or not a particular block branches out of the loop
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// * the successor blocks of the loop
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// * the loop depth
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// * etc...
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//
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// Note that this analysis specifically identifies *Loops* not cycles or SCCs
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// in the CFG. There can be strongly connected components in the CFG which
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// this analysis will not recognize and that will not be represented by a Loop
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// instance. In particular, a Loop might be inside such a non-loop SCC, or a
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// non-loop SCC might contain a sub-SCC which is a Loop.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOPINFO_H
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#define LLVM_ANALYSIS_LOOPINFO_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/Pass.h"
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#include <algorithm>
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namespace llvm {
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class DominatorTree;
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class LoopInfo;
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class Loop;
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class MDNode;
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class PHINode;
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class raw_ostream;
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template<class N> class DominatorTreeBase;
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template<class N, class M> class LoopInfoBase;
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template<class N, class M> class LoopBase;
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//===----------------------------------------------------------------------===//
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/// Instances of this class are used to represent loops that are detected in the
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/// flow graph.
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///
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template<class BlockT, class LoopT>
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class LoopBase {
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LoopT *ParentLoop;
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// Loops contained entirely within this one.
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std::vector<LoopT *> SubLoops;
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// The list of blocks in this loop. First entry is the header node.
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std::vector<BlockT*> Blocks;
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SmallPtrSet<const BlockT*, 8> DenseBlockSet;
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/// Indicator that this loop is no longer a valid loop.
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bool IsInvalid = false;
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LoopBase(const LoopBase<BlockT, LoopT> &) = delete;
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const LoopBase<BlockT, LoopT>&
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operator=(const LoopBase<BlockT, LoopT> &) = delete;
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public:
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/// This creates an empty loop.
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LoopBase() : ParentLoop(nullptr) {}
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~LoopBase() {
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for (size_t i = 0, e = SubLoops.size(); i != e; ++i)
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delete SubLoops[i];
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}
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/// Return the nesting level of this loop. An outer-most loop has depth 1,
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/// for consistency with loop depth values used for basic blocks, where depth
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/// 0 is used for blocks not inside any loops.
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unsigned getLoopDepth() const {
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unsigned D = 1;
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for (const LoopT *CurLoop = ParentLoop; CurLoop;
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CurLoop = CurLoop->ParentLoop)
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++D;
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return D;
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}
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BlockT *getHeader() const { return Blocks.front(); }
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LoopT *getParentLoop() const { return ParentLoop; }
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/// This is a raw interface for bypassing addChildLoop.
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void setParentLoop(LoopT *L) { ParentLoop = L; }
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/// Return true if the specified loop is contained within in this loop.
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bool contains(const LoopT *L) const {
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if (L == this) return true;
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if (!L) return false;
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return contains(L->getParentLoop());
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}
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/// Return true if the specified basic block is in this loop.
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bool contains(const BlockT *BB) const {
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return DenseBlockSet.count(BB);
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}
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/// Return true if the specified instruction is in this loop.
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template<class InstT>
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bool contains(const InstT *Inst) const {
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return contains(Inst->getParent());
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}
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/// Return the loops contained entirely within this loop.
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const std::vector<LoopT *> &getSubLoops() const { return SubLoops; }
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std::vector<LoopT *> &getSubLoopsVector() { return SubLoops; }
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typedef typename std::vector<LoopT *>::const_iterator iterator;
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typedef typename std::vector<LoopT *>::const_reverse_iterator
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reverse_iterator;
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iterator begin() const { return SubLoops.begin(); }
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iterator end() const { return SubLoops.end(); }
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reverse_iterator rbegin() const { return SubLoops.rbegin(); }
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reverse_iterator rend() const { return SubLoops.rend(); }
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bool empty() const { return SubLoops.empty(); }
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/// Get a list of the basic blocks which make up this loop.
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const std::vector<BlockT*> &getBlocks() const { return Blocks; }
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typedef typename std::vector<BlockT*>::const_iterator block_iterator;
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block_iterator block_begin() const { return Blocks.begin(); }
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block_iterator block_end() const { return Blocks.end(); }
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inline iterator_range<block_iterator> blocks() const {
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return make_range(block_begin(), block_end());
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}
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/// Get the number of blocks in this loop in constant time.
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unsigned getNumBlocks() const {
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return Blocks.size();
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}
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/// Invalidate the loop, indicating that it is no longer a loop.
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void invalidate() { IsInvalid = true; }
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/// Return true if this loop is no longer valid.
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bool isInvalid() { return IsInvalid; }
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/// True if terminator in the block can branch to another block that is
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/// outside of the current loop.
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bool isLoopExiting(const BlockT *BB) const {
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for (const auto &Succ : children<const BlockT*>(BB)) {
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if (!contains(Succ))
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return true;
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}
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return false;
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}
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/// Returns true if \p BB is a loop-latch.
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/// A latch block is a block that contains a branch back to the header.
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/// This function is useful when there are multiple latches in a loop
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/// because \fn getLoopLatch will return nullptr in that case.
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bool isLoopLatch(const BlockT *BB) const {
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assert(contains(BB) && "block does not belong to the loop");
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BlockT *Header = getHeader();
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auto PredBegin = GraphTraits<Inverse<BlockT*> >::child_begin(Header);
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auto PredEnd = GraphTraits<Inverse<BlockT*> >::child_end(Header);
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return std::find(PredBegin, PredEnd, BB) != PredEnd;
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}
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/// Calculate the number of back edges to the loop header.
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unsigned getNumBackEdges() const {
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unsigned NumBackEdges = 0;
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BlockT *H = getHeader();
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for (const auto Pred : children<Inverse<BlockT*> >(H))
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if (contains(Pred))
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++NumBackEdges;
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return NumBackEdges;
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}
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//===--------------------------------------------------------------------===//
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// APIs for simple analysis of the loop.
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//
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// Note that all of these methods can fail on general loops (ie, there may not
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// be a preheader, etc). For best success, the loop simplification and
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// induction variable canonicalization pass should be used to normalize loops
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// for easy analysis. These methods assume canonical loops.
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/// Return all blocks inside the loop that have successors outside of the
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/// loop. These are the blocks _inside of the current loop_ which branch out.
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/// The returned list is always unique.
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void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const;
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/// If getExitingBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitingBlock() const;
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/// Return all of the successor blocks of this loop. These are the blocks
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/// _outside of the current loop_ which are branched to.
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void getExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const;
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/// If getExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitBlock() const;
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/// Edge type.
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typedef std::pair<const BlockT*, const BlockT*> Edge;
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/// Return all pairs of (_inside_block_,_outside_block_).
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void getExitEdges(SmallVectorImpl<Edge> &ExitEdges) const;
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/// If there is a preheader for this loop, return it. A loop has a preheader
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/// if there is only one edge to the header of the loop from outside of the
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/// loop. If this is the case, the block branching to the header of the loop
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/// is the preheader node.
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///
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/// This method returns null if there is no preheader for the loop.
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BlockT *getLoopPreheader() const;
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/// If the given loop's header has exactly one unique predecessor outside the
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/// loop, return it. Otherwise return null.
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/// This is less strict that the loop "preheader" concept, which requires
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/// the predecessor to have exactly one successor.
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BlockT *getLoopPredecessor() const;
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/// If there is a single latch block for this loop, return it.
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/// A latch block is a block that contains a branch back to the header.
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BlockT *getLoopLatch() const;
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/// Return all loop latch blocks of this loop. A latch block is a block that
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/// contains a branch back to the header.
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void getLoopLatches(SmallVectorImpl<BlockT *> &LoopLatches) const {
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BlockT *H = getHeader();
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for (const auto Pred : children<Inverse<BlockT*>>(H))
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if (contains(Pred))
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LoopLatches.push_back(Pred);
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}
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//===--------------------------------------------------------------------===//
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// APIs for updating loop information after changing the CFG
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//
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/// This method is used by other analyses to update loop information.
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/// NewBB is set to be a new member of the current loop.
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/// Because of this, it is added as a member of all parent loops, and is added
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/// to the specified LoopInfo object as being in the current basic block. It
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/// is not valid to replace the loop header with this method.
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void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LI);
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/// This is used when splitting loops up. It replaces the OldChild entry in
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/// our children list with NewChild, and updates the parent pointer of
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/// OldChild to be null and the NewChild to be this loop.
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/// This updates the loop depth of the new child.
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void replaceChildLoopWith(LoopT *OldChild, LoopT *NewChild);
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/// Add the specified loop to be a child of this loop.
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/// This updates the loop depth of the new child.
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void addChildLoop(LoopT *NewChild) {
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assert(!NewChild->ParentLoop && "NewChild already has a parent!");
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NewChild->ParentLoop = static_cast<LoopT *>(this);
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SubLoops.push_back(NewChild);
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}
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/// This removes the specified child from being a subloop of this loop. The
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/// loop is not deleted, as it will presumably be inserted into another loop.
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LoopT *removeChildLoop(iterator I) {
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assert(I != SubLoops.end() && "Cannot remove end iterator!");
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LoopT *Child = *I;
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assert(Child->ParentLoop == this && "Child is not a child of this loop!");
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SubLoops.erase(SubLoops.begin()+(I-begin()));
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Child->ParentLoop = nullptr;
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return Child;
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}
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/// This adds a basic block directly to the basic block list.
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/// This should only be used by transformations that create new loops. Other
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/// transformations should use addBasicBlockToLoop.
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void addBlockEntry(BlockT *BB) {
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Blocks.push_back(BB);
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DenseBlockSet.insert(BB);
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}
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/// interface to reverse Blocks[from, end of loop] in this loop
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void reverseBlock(unsigned from) {
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std::reverse(Blocks.begin() + from, Blocks.end());
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}
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/// interface to do reserve() for Blocks
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void reserveBlocks(unsigned size) {
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Blocks.reserve(size);
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}
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/// This method is used to move BB (which must be part of this loop) to be the
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/// loop header of the loop (the block that dominates all others).
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void moveToHeader(BlockT *BB) {
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if (Blocks[0] == BB) return;
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for (unsigned i = 0; ; ++i) {
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assert(i != Blocks.size() && "Loop does not contain BB!");
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if (Blocks[i] == BB) {
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Blocks[i] = Blocks[0];
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Blocks[0] = BB;
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return;
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}
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}
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}
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/// This removes the specified basic block from the current loop, updating the
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/// Blocks as appropriate. This does not update the mapping in the LoopInfo
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/// class.
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void removeBlockFromLoop(BlockT *BB) {
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auto I = find(Blocks, BB);
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assert(I != Blocks.end() && "N is not in this list!");
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Blocks.erase(I);
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DenseBlockSet.erase(BB);
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}
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/// Verify loop structure
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void verifyLoop() const;
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/// Verify loop structure of this loop and all nested loops.
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void verifyLoopNest(DenseSet<const LoopT*> *Loops) const;
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/// Print loop with all the BBs inside it.
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void print(raw_ostream &OS, unsigned Depth = 0, bool Verbose = false) const;
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protected:
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friend class LoopInfoBase<BlockT, LoopT>;
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explicit LoopBase(BlockT *BB) : ParentLoop(nullptr) {
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Blocks.push_back(BB);
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DenseBlockSet.insert(BB);
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}
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};
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template<class BlockT, class LoopT>
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raw_ostream& operator<<(raw_ostream &OS, const LoopBase<BlockT, LoopT> &Loop) {
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Loop.print(OS);
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return OS;
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}
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// Implementation in LoopInfoImpl.h
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extern template class LoopBase<BasicBlock, Loop>;
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/// Represents a single loop in the control flow graph. Note that not all SCCs
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/// in the CFG are necessarily loops.
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class Loop : public LoopBase<BasicBlock, Loop> {
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public:
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/// \brief A range representing the start and end location of a loop.
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class LocRange {
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DebugLoc Start;
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DebugLoc End;
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public:
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LocRange() {}
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LocRange(DebugLoc Start) : Start(std::move(Start)), End(std::move(Start)) {}
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LocRange(DebugLoc Start, DebugLoc End) : Start(std::move(Start)),
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End(std::move(End)) {}
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const DebugLoc &getStart() const { return Start; }
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const DebugLoc &getEnd() const { return End; }
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/// \brief Check for null.
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///
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explicit operator bool() const {
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return Start && End;
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}
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};
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Loop() {}
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/// Return true if the specified value is loop invariant.
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bool isLoopInvariant(const Value *V) const;
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/// Return true if all the operands of the specified instruction are loop
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/// invariant.
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bool hasLoopInvariantOperands(const Instruction *I) const;
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/// If the given value is an instruction inside of the loop and it can be
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/// hoisted, do so to make it trivially loop-invariant.
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/// Return true if the value after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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bool makeLoopInvariant(Value *V, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// If the given instruction is inside of the loop and it can be hoisted, do
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/// so to make it trivially loop-invariant.
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/// Return true if the instruction after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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///
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bool makeLoopInvariant(Instruction *I, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// Check to see if the loop has a canonical induction variable: an integer
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/// recurrence that starts at 0 and increments by one each time through the
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/// loop. If so, return the phi node that corresponds to it.
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///
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/// The IndVarSimplify pass transforms loops to have a canonical induction
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/// variable.
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///
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PHINode *getCanonicalInductionVariable() const;
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/// Return true if the Loop is in LCSSA form.
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bool isLCSSAForm(DominatorTree &DT) const;
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/// Return true if this Loop and all inner subloops are in LCSSA form.
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bool isRecursivelyLCSSAForm(DominatorTree &DT, const LoopInfo &LI) const;
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/// Return true if the Loop is in the form that the LoopSimplify form
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/// transforms loops to, which is sometimes called normal form.
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bool isLoopSimplifyForm() const;
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/// Return true if the loop body is safe to clone in practice.
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bool isSafeToClone() const;
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/// Returns true if the loop is annotated parallel.
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///
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/// A parallel loop can be assumed to not contain any dependencies between
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/// iterations by the compiler. That is, any loop-carried dependency checking
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/// can be skipped completely when parallelizing the loop on the target
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/// machine. Thus, if the parallel loop information originates from the
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/// programmer, e.g. via the OpenMP parallel for pragma, it is the
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/// programmer's responsibility to ensure there are no loop-carried
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/// dependencies. The final execution order of the instructions across
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/// iterations is not guaranteed, thus, the end result might or might not
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/// implement actual concurrent execution of instructions across multiple
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/// iterations.
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bool isAnnotatedParallel() const;
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/// Return the llvm.loop loop id metadata node for this loop if it is present.
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///
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/// If this loop contains the same llvm.loop metadata on each branch to the
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/// header then the node is returned. If any latch instruction does not
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/// contain llvm.loop or or if multiple latches contain different nodes then
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/// 0 is returned.
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MDNode *getLoopID() const;
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/// Set the llvm.loop loop id metadata for this loop.
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///
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/// The LoopID metadata node will be added to each terminator instruction in
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/// the loop that branches to the loop header.
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///
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/// The LoopID metadata node should have one or more operands and the first
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/// operand should be the node itself.
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void setLoopID(MDNode *LoopID) const;
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/// Return true if no exit block for the loop has a predecessor that is
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/// outside the loop.
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bool hasDedicatedExits() const;
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/// Return all unique successor blocks of this loop.
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/// These are the blocks _outside of the current loop_ which are branched to.
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/// This assumes that loop exits are in canonical form, i.e. all exits are
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/// dedicated exits.
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void getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const;
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/// If getUniqueExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BasicBlock *getUniqueExitBlock() const;
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void dump() const;
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void dumpVerbose() const;
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/// Return the debug location of the start of this loop.
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/// This looks for a BB terminating instruction with a known debug
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/// location by looking at the preheader and header blocks. If it
|
|
/// cannot find a terminating instruction with location information,
|
|
/// it returns an unknown location.
|
|
DebugLoc getStartLoc() const;
|
|
|
|
/// Return the source code span of the loop.
|
|
LocRange getLocRange() const;
|
|
|
|
StringRef getName() const {
|
|
if (BasicBlock *Header = getHeader())
|
|
if (Header->hasName())
|
|
return Header->getName();
|
|
return "<unnamed loop>";
|
|
}
|
|
|
|
private:
|
|
friend class LoopInfoBase<BasicBlock, Loop>;
|
|
explicit Loop(BasicBlock *BB) : LoopBase<BasicBlock, Loop>(BB) {}
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
/// This class builds and contains all of the top-level loop
|
|
/// structures in the specified function.
|
|
///
|
|
|
|
template<class BlockT, class LoopT>
|
|
class LoopInfoBase {
|
|
// BBMap - Mapping of basic blocks to the inner most loop they occur in
|
|
DenseMap<const BlockT *, LoopT *> BBMap;
|
|
std::vector<LoopT *> TopLevelLoops;
|
|
std::vector<LoopT *> RemovedLoops;
|
|
|
|
friend class LoopBase<BlockT, LoopT>;
|
|
friend class LoopInfo;
|
|
|
|
void operator=(const LoopInfoBase &) = delete;
|
|
LoopInfoBase(const LoopInfoBase &) = delete;
|
|
public:
|
|
LoopInfoBase() { }
|
|
~LoopInfoBase() { releaseMemory(); }
|
|
|
|
LoopInfoBase(LoopInfoBase &&Arg)
|
|
: BBMap(std::move(Arg.BBMap)),
|
|
TopLevelLoops(std::move(Arg.TopLevelLoops)) {
|
|
// We have to clear the arguments top level loops as we've taken ownership.
|
|
Arg.TopLevelLoops.clear();
|
|
}
|
|
LoopInfoBase &operator=(LoopInfoBase &&RHS) {
|
|
BBMap = std::move(RHS.BBMap);
|
|
|
|
for (auto *L : TopLevelLoops)
|
|
delete L;
|
|
TopLevelLoops = std::move(RHS.TopLevelLoops);
|
|
RHS.TopLevelLoops.clear();
|
|
return *this;
|
|
}
|
|
|
|
void releaseMemory() {
|
|
BBMap.clear();
|
|
|
|
for (auto *L : TopLevelLoops)
|
|
delete L;
|
|
TopLevelLoops.clear();
|
|
for (auto *L : RemovedLoops)
|
|
delete L;
|
|
RemovedLoops.clear();
|
|
}
|
|
|
|
/// iterator/begin/end - The interface to the top-level loops in the current
|
|
/// function.
|
|
///
|
|
typedef typename std::vector<LoopT *>::const_iterator iterator;
|
|
typedef typename std::vector<LoopT *>::const_reverse_iterator
|
|
reverse_iterator;
|
|
iterator begin() const { return TopLevelLoops.begin(); }
|
|
iterator end() const { return TopLevelLoops.end(); }
|
|
reverse_iterator rbegin() const { return TopLevelLoops.rbegin(); }
|
|
reverse_iterator rend() const { return TopLevelLoops.rend(); }
|
|
bool empty() const { return TopLevelLoops.empty(); }
|
|
|
|
/// Return all of the loops in the function in preorder across the loop
|
|
/// nests, with siblings in forward program order.
|
|
///
|
|
/// Note that because loops form a forest of trees, preorder is equivalent to
|
|
/// reverse postorder.
|
|
SmallVector<LoopT *, 4> getLoopsInPreorder();
|
|
|
|
/// Return all of the loops in the function in preorder across the loop
|
|
/// nests, with siblings in *reverse* program order.
|
|
///
|
|
/// Note that because loops form a forest of trees, preorder is equivalent to
|
|
/// reverse postorder.
|
|
///
|
|
/// Also note that this is *not* a reverse preorder. Only the siblings are in
|
|
/// reverse program order.
|
|
SmallVector<LoopT *, 4> getLoopsInReverseSiblingPreorder();
|
|
|
|
/// Return the inner most loop that BB lives in. If a basic block is in no
|
|
/// loop (for example the entry node), null is returned.
|
|
LoopT *getLoopFor(const BlockT *BB) const { return BBMap.lookup(BB); }
|
|
|
|
/// Same as getLoopFor.
|
|
const LoopT *operator[](const BlockT *BB) const {
|
|
return getLoopFor(BB);
|
|
}
|
|
|
|
/// Return the loop nesting level of the specified block. A depth of 0 means
|
|
/// the block is not inside any loop.
|
|
unsigned getLoopDepth(const BlockT *BB) const {
|
|
const LoopT *L = getLoopFor(BB);
|
|
return L ? L->getLoopDepth() : 0;
|
|
}
|
|
|
|
// True if the block is a loop header node
|
|
bool isLoopHeader(const BlockT *BB) const {
|
|
const LoopT *L = getLoopFor(BB);
|
|
return L && L->getHeader() == BB;
|
|
}
|
|
|
|
/// This removes the specified top-level loop from this loop info object.
|
|
/// The loop is not deleted, as it will presumably be inserted into
|
|
/// another loop.
|
|
LoopT *removeLoop(iterator I) {
|
|
assert(I != end() && "Cannot remove end iterator!");
|
|
LoopT *L = *I;
|
|
assert(!L->getParentLoop() && "Not a top-level loop!");
|
|
TopLevelLoops.erase(TopLevelLoops.begin() + (I-begin()));
|
|
return L;
|
|
}
|
|
|
|
/// Change the top-level loop that contains BB to the specified loop.
|
|
/// This should be used by transformations that restructure the loop hierarchy
|
|
/// tree.
|
|
void changeLoopFor(BlockT *BB, LoopT *L) {
|
|
if (!L) {
|
|
BBMap.erase(BB);
|
|
return;
|
|
}
|
|
BBMap[BB] = L;
|
|
}
|
|
|
|
/// Replace the specified loop in the top-level loops list with the indicated
|
|
/// loop.
|
|
void changeTopLevelLoop(LoopT *OldLoop,
|
|
LoopT *NewLoop) {
|
|
auto I = find(TopLevelLoops, OldLoop);
|
|
assert(I != TopLevelLoops.end() && "Old loop not at top level!");
|
|
*I = NewLoop;
|
|
assert(!NewLoop->ParentLoop && !OldLoop->ParentLoop &&
|
|
"Loops already embedded into a subloop!");
|
|
}
|
|
|
|
/// This adds the specified loop to the collection of top-level loops.
|
|
void addTopLevelLoop(LoopT *New) {
|
|
assert(!New->getParentLoop() && "Loop already in subloop!");
|
|
TopLevelLoops.push_back(New);
|
|
}
|
|
|
|
/// This method completely removes BB from all data structures,
|
|
/// including all of the Loop objects it is nested in and our mapping from
|
|
/// BasicBlocks to loops.
|
|
void removeBlock(BlockT *BB) {
|
|
auto I = BBMap.find(BB);
|
|
if (I != BBMap.end()) {
|
|
for (LoopT *L = I->second; L; L = L->getParentLoop())
|
|
L->removeBlockFromLoop(BB);
|
|
|
|
BBMap.erase(I);
|
|
}
|
|
}
|
|
|
|
// Internals
|
|
|
|
static bool isNotAlreadyContainedIn(const LoopT *SubLoop,
|
|
const LoopT *ParentLoop) {
|
|
if (!SubLoop) return true;
|
|
if (SubLoop == ParentLoop) return false;
|
|
return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop);
|
|
}
|
|
|
|
/// Create the loop forest using a stable algorithm.
|
|
void analyze(const DominatorTreeBase<BlockT> &DomTree);
|
|
|
|
// Debugging
|
|
void print(raw_ostream &OS) const;
|
|
|
|
void verify(const DominatorTreeBase<BlockT> &DomTree) const;
|
|
};
|
|
|
|
// Implementation in LoopInfoImpl.h
|
|
extern template class LoopInfoBase<BasicBlock, Loop>;
|
|
|
|
class LoopInfo : public LoopInfoBase<BasicBlock, Loop> {
|
|
typedef LoopInfoBase<BasicBlock, Loop> BaseT;
|
|
|
|
friend class LoopBase<BasicBlock, Loop>;
|
|
|
|
void operator=(const LoopInfo &) = delete;
|
|
LoopInfo(const LoopInfo &) = delete;
|
|
public:
|
|
LoopInfo() {}
|
|
explicit LoopInfo(const DominatorTreeBase<BasicBlock> &DomTree);
|
|
|
|
LoopInfo(LoopInfo &&Arg) : BaseT(std::move(static_cast<BaseT &>(Arg))) {}
|
|
LoopInfo &operator=(LoopInfo &&RHS) {
|
|
BaseT::operator=(std::move(static_cast<BaseT &>(RHS)));
|
|
return *this;
|
|
}
|
|
|
|
/// Handle invalidation explicitly.
|
|
bool invalidate(Function &F, const PreservedAnalyses &PA,
|
|
FunctionAnalysisManager::Invalidator &);
|
|
|
|
// Most of the public interface is provided via LoopInfoBase.
|
|
|
|
/// Update LoopInfo after removing the last backedge from a loop. This updates
|
|
/// the loop forest and parent loops for each block so that \c L is no longer
|
|
/// referenced, but does not actually delete \c L immediately. The pointer
|
|
/// will remain valid until this LoopInfo's memory is released.
|
|
void markAsRemoved(Loop *L);
|
|
|
|
/// Returns true if replacing From with To everywhere is guaranteed to
|
|
/// preserve LCSSA form.
|
|
bool replacementPreservesLCSSAForm(Instruction *From, Value *To) {
|
|
// Preserving LCSSA form is only problematic if the replacing value is an
|
|
// instruction.
|
|
Instruction *I = dyn_cast<Instruction>(To);
|
|
if (!I) return true;
|
|
// If both instructions are defined in the same basic block then replacement
|
|
// cannot break LCSSA form.
|
|
if (I->getParent() == From->getParent())
|
|
return true;
|
|
// If the instruction is not defined in a loop then it can safely replace
|
|
// anything.
|
|
Loop *ToLoop = getLoopFor(I->getParent());
|
|
if (!ToLoop) return true;
|
|
// If the replacing instruction is defined in the same loop as the original
|
|
// instruction, or in a loop that contains it as an inner loop, then using
|
|
// it as a replacement will not break LCSSA form.
|
|
return ToLoop->contains(getLoopFor(From->getParent()));
|
|
}
|
|
|
|
/// Checks if moving a specific instruction can break LCSSA in any loop.
|
|
///
|
|
/// Return true if moving \p Inst to before \p NewLoc will break LCSSA,
|
|
/// assuming that the function containing \p Inst and \p NewLoc is currently
|
|
/// in LCSSA form.
|
|
bool movementPreservesLCSSAForm(Instruction *Inst, Instruction *NewLoc) {
|
|
assert(Inst->getFunction() == NewLoc->getFunction() &&
|
|
"Can't reason about IPO!");
|
|
|
|
auto *OldBB = Inst->getParent();
|
|
auto *NewBB = NewLoc->getParent();
|
|
|
|
// Movement within the same loop does not break LCSSA (the equality check is
|
|
// to avoid doing a hashtable lookup in case of intra-block movement).
|
|
if (OldBB == NewBB)
|
|
return true;
|
|
|
|
auto *OldLoop = getLoopFor(OldBB);
|
|
auto *NewLoop = getLoopFor(NewBB);
|
|
|
|
if (OldLoop == NewLoop)
|
|
return true;
|
|
|
|
// Check if Outer contains Inner; with the null loop counting as the
|
|
// "outermost" loop.
|
|
auto Contains = [](const Loop *Outer, const Loop *Inner) {
|
|
return !Outer || Outer->contains(Inner);
|
|
};
|
|
|
|
// To check that the movement of Inst to before NewLoc does not break LCSSA,
|
|
// we need to check two sets of uses for possible LCSSA violations at
|
|
// NewLoc: the users of NewInst, and the operands of NewInst.
|
|
|
|
// If we know we're hoisting Inst out of an inner loop to an outer loop,
|
|
// then the uses *of* Inst don't need to be checked.
|
|
|
|
if (!Contains(NewLoop, OldLoop)) {
|
|
for (Use &U : Inst->uses()) {
|
|
auto *UI = cast<Instruction>(U.getUser());
|
|
auto *UBB = isa<PHINode>(UI) ? cast<PHINode>(UI)->getIncomingBlock(U)
|
|
: UI->getParent();
|
|
if (UBB != NewBB && getLoopFor(UBB) != NewLoop)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If we know we're sinking Inst from an outer loop into an inner loop, then
|
|
// the *operands* of Inst don't need to be checked.
|
|
|
|
if (!Contains(OldLoop, NewLoop)) {
|
|
// See below on why we can't handle phi nodes here.
|
|
if (isa<PHINode>(Inst))
|
|
return false;
|
|
|
|
for (Use &U : Inst->operands()) {
|
|
auto *DefI = dyn_cast<Instruction>(U.get());
|
|
if (!DefI)
|
|
return false;
|
|
|
|
// This would need adjustment if we allow Inst to be a phi node -- the
|
|
// new use block won't simply be NewBB.
|
|
|
|
auto *DefBlock = DefI->getParent();
|
|
if (DefBlock != NewBB && getLoopFor(DefBlock) != NewLoop)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Allow clients to walk the list of nested loops...
|
|
template <> struct GraphTraits<const Loop*> {
|
|
typedef const Loop *NodeRef;
|
|
typedef LoopInfo::iterator ChildIteratorType;
|
|
|
|
static NodeRef getEntryNode(const Loop *L) { return L; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return N->end(); }
|
|
};
|
|
|
|
template <> struct GraphTraits<Loop*> {
|
|
typedef Loop *NodeRef;
|
|
typedef LoopInfo::iterator ChildIteratorType;
|
|
|
|
static NodeRef getEntryNode(Loop *L) { return L; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return N->end(); }
|
|
};
|
|
|
|
/// \brief Analysis pass that exposes the \c LoopInfo for a function.
|
|
class LoopAnalysis : public AnalysisInfoMixin<LoopAnalysis> {
|
|
friend AnalysisInfoMixin<LoopAnalysis>;
|
|
static AnalysisKey Key;
|
|
|
|
public:
|
|
typedef LoopInfo Result;
|
|
|
|
LoopInfo run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief Printer pass for the \c LoopAnalysis results.
|
|
class LoopPrinterPass : public PassInfoMixin<LoopPrinterPass> {
|
|
raw_ostream &OS;
|
|
|
|
public:
|
|
explicit LoopPrinterPass(raw_ostream &OS) : OS(OS) {}
|
|
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief Verifier pass for the \c LoopAnalysis results.
|
|
struct LoopVerifierPass : public PassInfoMixin<LoopVerifierPass> {
|
|
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief The legacy pass manager's analysis pass to compute loop information.
|
|
class LoopInfoWrapperPass : public FunctionPass {
|
|
LoopInfo LI;
|
|
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
|
|
LoopInfoWrapperPass() : FunctionPass(ID) {
|
|
initializeLoopInfoWrapperPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
LoopInfo &getLoopInfo() { return LI; }
|
|
const LoopInfo &getLoopInfo() const { return LI; }
|
|
|
|
/// \brief Calculate the natural loop information for a given function.
|
|
bool runOnFunction(Function &F) override;
|
|
|
|
void verifyAnalysis() const override;
|
|
|
|
void releaseMemory() override { LI.releaseMemory(); }
|
|
|
|
void print(raw_ostream &O, const Module *M = nullptr) const override;
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override;
|
|
};
|
|
|
|
/// Function to print a loop's contents as LLVM's text IR assembly.
|
|
void printLoop(Loop &L, raw_ostream &OS, const std::string &Banner = "");
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|