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llvm-mirror/include/llvm/Analysis/InlineCost.h
David Blaikie 898763a097 Use only explicit bool conversion operators
BitVector/SmallBitVector::reference::operator bool remain implicit since
they model more exactly a bool, rather than something else that can be
boolean tested.

The most common (non-buggy) case are where such objects are used as
return expressions in bool-returning functions or as boolean function
arguments. In those cases I've used (& added if necessary) a named
function to provide the equivalent (or sometimes negative, depending on
convenient wording) test.

One behavior change (YAMLParser) was made, though no test case is
included as I'm not sure how to reach that code path. Essentially any
comparison of llvm::yaml::document_iterators would be invalid if neither
iterator was at the end.

This helped uncover a couple of bugs in Clang - test cases provided for
those in a separate commit along with similar changes to `operator bool`
instances in Clang.

llvm-svn: 181868
2013-05-15 07:36:59 +00:00

144 lines
4.8 KiB
C++

//===- InlineCost.h - Cost analysis for inliner -----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements heuristics for inlining decisions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_INLINECOST_H
#define LLVM_ANALYSIS_INLINECOST_H
#include "llvm/Analysis/CodeMetrics.h"
#include "llvm/Analysis/CallGraphSCCPass.h"
#include <cassert>
#include <climits>
namespace llvm {
class CallSite;
class DataLayout;
class Function;
class TargetTransformInfo;
namespace InlineConstants {
// Various magic constants used to adjust heuristics.
const int InstrCost = 5;
const int IndirectCallThreshold = 100;
const int CallPenalty = 25;
const int LastCallToStaticBonus = -15000;
const int ColdccPenalty = 2000;
const int NoreturnPenalty = 10000;
/// Do not inline functions which allocate this many bytes on the stack
/// when the caller is recursive.
const unsigned TotalAllocaSizeRecursiveCaller = 1024;
}
/// \brief Represents the cost of inlining a function.
///
/// This supports special values for functions which should "always" or
/// "never" be inlined. Otherwise, the cost represents a unitless amount;
/// smaller values increase the likelihood of the function being inlined.
///
/// Objects of this type also provide the adjusted threshold for inlining
/// based on the information available for a particular callsite. They can be
/// directly tested to determine if inlining should occur given the cost and
/// threshold for this cost metric.
class InlineCost {
enum SentinelValues {
AlwaysInlineCost = INT_MIN,
NeverInlineCost = INT_MAX
};
/// \brief The estimated cost of inlining this callsite.
const int Cost;
/// \brief The adjusted threshold against which this cost was computed.
const int Threshold;
// Trivial constructor, interesting logic in the factory functions below.
InlineCost(int Cost, int Threshold) : Cost(Cost), Threshold(Threshold) {}
public:
static InlineCost get(int Cost, int Threshold) {
assert(Cost > AlwaysInlineCost && "Cost crosses sentinel value");
assert(Cost < NeverInlineCost && "Cost crosses sentinel value");
return InlineCost(Cost, Threshold);
}
static InlineCost getAlways() {
return InlineCost(AlwaysInlineCost, 0);
}
static InlineCost getNever() {
return InlineCost(NeverInlineCost, 0);
}
/// \brief Test whether the inline cost is low enough for inlining.
LLVM_EXPLICIT operator bool() const {
return Cost < Threshold;
}
bool isAlways() const { return Cost == AlwaysInlineCost; }
bool isNever() const { return Cost == NeverInlineCost; }
bool isVariable() const { return !isAlways() && !isNever(); }
/// \brief Get the inline cost estimate.
/// It is an error to call this on an "always" or "never" InlineCost.
int getCost() const {
assert(isVariable() && "Invalid access of InlineCost");
return Cost;
}
/// \brief Get the cost delta from the threshold for inlining.
/// Only valid if the cost is of the variable kind. Returns a negative
/// value if the cost is too high to inline.
int getCostDelta() const { return Threshold - getCost(); }
};
/// \brief Cost analyzer used by inliner.
class InlineCostAnalysis : public CallGraphSCCPass {
const DataLayout *TD;
const TargetTransformInfo *TTI;
public:
static char ID;
InlineCostAnalysis();
~InlineCostAnalysis();
// Pass interface implementation.
void getAnalysisUsage(AnalysisUsage &AU) const;
bool runOnSCC(CallGraphSCC &SCC);
/// \brief Get an InlineCost object representing the cost of inlining this
/// callsite.
///
/// Note that threshold is passed into this function. Only costs below the
/// threshold are computed with any accuracy. The threshold can be used to
/// bound the computation necessary to determine whether the cost is
/// sufficiently low to warrant inlining.
///
/// Also note that calling this function *dynamically* computes the cost of
/// inlining the callsite. It is an expensive, heavyweight call.
InlineCost getInlineCost(CallSite CS, int Threshold);
/// \brief Get an InlineCost with the callee explicitly specified.
/// This allows you to calculate the cost of inlining a function via a
/// pointer. This behaves exactly as the version with no explicit callee
/// parameter in all other respects.
//
// Note: This is used by out-of-tree passes, please do not remove without
// adding a replacement API.
InlineCost getInlineCost(CallSite CS, Function *Callee, int Threshold);
/// \brief Minimal filter to detect invalid constructs for inlining.
bool isInlineViable(Function &Callee);
};
}
#endif