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ed45ad33b7
Patch by Martin Partel! llvm-svn: 26313
157 lines
5.5 KiB
C++
157 lines
5.5 KiB
C++
//===- llvm/PassAnalysisSupport.h - Analysis Pass Support code --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines stuff that is used to define and "use" Analysis Passes.
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// This file is automatically #included by Pass.h, so:
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//
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// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
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//
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// Instead, #include Pass.h
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_PASS_ANALYSIS_SUPPORT_H
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#define LLVM_PASS_ANALYSIS_SUPPORT_H
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#include <vector>
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namespace llvm {
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// No need to include Pass.h, we are being included by it!
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//===----------------------------------------------------------------------===//
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// AnalysisUsage - Represent the analysis usage information of a pass. This
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// tracks analyses that the pass REQUIRES (must be available when the pass
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// runs), REQUIRES TRANSITIVE (must be available throughout the lifetime of the
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// pass), and analyses that the pass PRESERVES (the pass does not invalidate the
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// results of these analyses). This information is provided by a pass to the
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// Pass infrastructure through the getAnalysisUsage virtual function.
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//
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class AnalysisUsage {
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// Sets of analyses required and preserved by a pass
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std::vector<AnalysisID> Required, RequiredTransitive, Preserved;
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bool PreservesAll;
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public:
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AnalysisUsage() : PreservesAll(false) {}
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// addRequired - Add the specified ID to the required set of the usage info
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// for a pass.
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//
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AnalysisUsage &addRequiredID(AnalysisID ID) {
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Required.push_back(ID);
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return *this;
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}
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template<class PassClass>
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AnalysisUsage &addRequired() {
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assert(Pass::getClassPassInfo<PassClass>() && "Pass class not registered!");
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Required.push_back(Pass::getClassPassInfo<PassClass>());
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return *this;
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}
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template<class PassClass>
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AnalysisUsage &addRequiredTransitive() {
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AnalysisID ID = Pass::getClassPassInfo<PassClass>();
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assert(ID && "Pass class not registered!");
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Required.push_back(ID);
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RequiredTransitive.push_back(ID);
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return *this;
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}
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// addPreserved - Add the specified ID to the set of analyses preserved by
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// this pass
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//
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AnalysisUsage &addPreservedID(AnalysisID ID) {
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Preserved.push_back(ID);
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return *this;
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}
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template<class PassClass>
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AnalysisUsage &addPreserved() {
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assert(Pass::getClassPassInfo<PassClass>() && "Pass class not registered!");
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Preserved.push_back(Pass::getClassPassInfo<PassClass>());
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return *this;
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}
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// setPreservesAll - Set by analyses that do not transform their input at all
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void setPreservesAll() { PreservesAll = true; }
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bool getPreservesAll() const { return PreservesAll; }
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/// setPreservesCFG - This function should be called by the pass, iff they do
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/// not:
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///
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/// 1. Add or remove basic blocks from the function
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/// 2. Modify terminator instructions in any way.
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///
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/// This function annotates the AnalysisUsage info object to say that analyses
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/// that only depend on the CFG are preserved by this pass.
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///
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void setPreservesCFG();
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const std::vector<AnalysisID> &getRequiredSet() const { return Required; }
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const std::vector<AnalysisID> &getRequiredTransitiveSet() const {
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return RequiredTransitive;
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}
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const std::vector<AnalysisID> &getPreservedSet() const { return Preserved; }
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};
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//===----------------------------------------------------------------------===//
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// AnalysisResolver - Simple interface implemented by PassManager objects that
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// is used to pull analysis information out of them.
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//
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struct AnalysisResolver {
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virtual ~AnalysisResolver();
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virtual Pass *getAnalysisOrNullUp(AnalysisID ID) const = 0;
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virtual Pass *getAnalysisOrNullDown(AnalysisID ID) const = 0;
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virtual void addPass(ImmutablePass *IP, AnalysisUsage &AU) = 0;
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Pass *getAnalysis(AnalysisID ID) const {
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Pass *Result = getAnalysisOrNullUp(ID);
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assert(Result && "Pass has an incorrect analysis uses set!");
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return Result;
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}
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// getAnalysisToUpdate - Return an analysis result or null if it doesn't exist
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Pass *getAnalysisToUpdate(AnalysisID ID) const {
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return getAnalysisOrNullUp(ID);
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}
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// Methods for introspecting into pass manager objects...
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virtual unsigned getDepth() const = 0;
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virtual unsigned getNumContainedPasses() const = 0;
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virtual const Pass *getContainedPass(unsigned N) const = 0;
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virtual void markPassUsed(AnalysisID P, Pass *User) = 0;
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void startPass(Pass *P) {}
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void endPass(Pass *P) {}
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protected:
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void setAnalysisResolver(Pass *P, AnalysisResolver *AR);
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};
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/// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
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/// to get to the analysis information that might be around that needs to be
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/// updated. This is different than getAnalysis in that it can fail (ie the
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/// analysis results haven't been computed), so should only be used if you
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/// provide the capability to update an analysis that exists. This method is
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/// often used by transformation APIs to update analysis results for a pass
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/// automatically as the transform is performed.
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///
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template<typename AnalysisType>
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AnalysisType *Pass::getAnalysisToUpdate() const {
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assert(Resolver && "Pass not resident in a PassManager object!");
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const PassInfo *PI = getClassPassInfo<AnalysisType>();
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if (PI == 0) return 0;
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return dynamic_cast<AnalysisType*>(Resolver->getAnalysisToUpdate(PI));
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}
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} // End llvm namespace
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#endif
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