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llvm-mirror/include/llvm/System/Program.h
2006-05-19 19:07:54 +00:00

83 lines
3.9 KiB
C++

//===- llvm/System/Program.h ------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the llvm::sys::Program class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_PROGRAM_H
#define LLVM_SYSTEM_PROGRAM_H
#include "llvm/System/Path.h"
#include <vector>
namespace llvm {
namespace sys {
/// This class provides an abstraction for programs that are executable by the
/// operating system. It provides a platform generic way to find executable
/// programs from the path and to execute them in various ways. The sys::Path
/// class is used to specify the location of the Program.
/// @since 1.4
/// @brief An abstraction for finding and executing programs.
class Program {
/// @name Methods
/// @{
public:
/// This static constructor (factory) will attempt to locate a program in
/// the operating system's file system using some pre-determined set of
/// locations to search (e.g. the PATH on Unix).
/// @returns A Path object initialized to the path of the program or a
/// Path object that is empty (invalid) if the program could not be found.
/// @throws nothing
/// @brief Construct a Program by finding it by name.
static Path FindProgramByName(const std::string& name);
/// This function executes the program using the \p arguments provided and
/// waits for the program to exit. This function will block the current
/// program until the invoked program exits. The invoked program will
/// inherit the stdin, stdout, and stderr file descriptors, the
/// environment and other configuration settings of the invoking program.
/// If Path::executable() does not return true when this function is
/// called then a std::string is thrown.
/// @returns an integer result code indicating the status of the program.
/// A zero or positive value indicates the result code of the program. A
/// negative value is the signal number on which it terminated.
/// @throws std::string on a variety of error conditions or if the invoked
/// program aborted abnormally.
/// @see FindProgrambyName
/// @brief Executes the program with the given set of \p args.
static int ExecuteAndWait(
const Path& path, ///< sys::Path object providing the path of the
///< program to be executed. It is presumed this is the result of
///< the FindProgramByName method.
const char** args, ///< A vector of strings that are passed to the
///< program. The first element should be the name of the program.
///< The list *must* be terminated by a null char* entry.
const char ** env = 0, ///< An optional vector of strings to use for
///< the program's environment. If not provided, the current program's
///< environment will be used.
const sys::Path** redirects = 0, ///< An optional array of pointers to
///< Paths. If the array is null, no redirection is done. The array
///< should have a size of at least three. If the pointer in the array
///< are not null, then the inferior process's stdin(0), stdout(1),
///< and stderr(2) will be redirected to the corresponding Paths.
unsigned secondsToWait = 0 ///< If non-zero, this specifies the amount
///< of time to wait for the child process to exit. If the time
///< expires, the child is killed and this call returns. If zero,
///< this function will wait until the child finishes or forever if
///< it doesn't.
);
};
}
}
#endif