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llvm-mirror/lib/Transforms/IPO/PartialInlining.cpp
Chandler Carruth 98adff6224 [PM] Split DominatorTree into a concrete analysis result object which
can be used by both the new pass manager and the old.

This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.

The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.

Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.

llvm-svn: 199104
2014-01-13 13:07:17 +00:00

184 lines
6.3 KiB
C++

//===- PartialInlining.cpp - Inline parts of functions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs partial inlining, typically by inlining an if statement
// that surrounds the body of the function.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "partialinlining"
#include "llvm/Transforms/IPO.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/CFG.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/CodeExtractor.h"
using namespace llvm;
STATISTIC(NumPartialInlined, "Number of functions partially inlined");
namespace {
struct PartialInliner : public ModulePass {
virtual void getAnalysisUsage(AnalysisUsage &AU) const { }
static char ID; // Pass identification, replacement for typeid
PartialInliner() : ModulePass(ID) {
initializePartialInlinerPass(*PassRegistry::getPassRegistry());
}
bool runOnModule(Module& M);
private:
Function* unswitchFunction(Function* F);
};
}
char PartialInliner::ID = 0;
INITIALIZE_PASS(PartialInliner, "partial-inliner",
"Partial Inliner", false, false)
ModulePass* llvm::createPartialInliningPass() { return new PartialInliner(); }
Function* PartialInliner::unswitchFunction(Function* F) {
// First, verify that this function is an unswitching candidate...
BasicBlock* entryBlock = F->begin();
BranchInst *BR = dyn_cast<BranchInst>(entryBlock->getTerminator());
if (!BR || BR->isUnconditional())
return 0;
BasicBlock* returnBlock = 0;
BasicBlock* nonReturnBlock = 0;
unsigned returnCount = 0;
for (succ_iterator SI = succ_begin(entryBlock), SE = succ_end(entryBlock);
SI != SE; ++SI)
if (isa<ReturnInst>((*SI)->getTerminator())) {
returnBlock = *SI;
returnCount++;
} else
nonReturnBlock = *SI;
if (returnCount != 1)
return 0;
// Clone the function, so that we can hack away on it.
ValueToValueMapTy VMap;
Function* duplicateFunction = CloneFunction(F, VMap,
/*ModuleLevelChanges=*/false);
duplicateFunction->setLinkage(GlobalValue::InternalLinkage);
F->getParent()->getFunctionList().push_back(duplicateFunction);
BasicBlock* newEntryBlock = cast<BasicBlock>(VMap[entryBlock]);
BasicBlock* newReturnBlock = cast<BasicBlock>(VMap[returnBlock]);
BasicBlock* newNonReturnBlock = cast<BasicBlock>(VMap[nonReturnBlock]);
// Go ahead and update all uses to the duplicate, so that we can just
// use the inliner functionality when we're done hacking.
F->replaceAllUsesWith(duplicateFunction);
// Special hackery is needed with PHI nodes that have inputs from more than
// one extracted block. For simplicity, just split the PHIs into a two-level
// sequence of PHIs, some of which will go in the extracted region, and some
// of which will go outside.
BasicBlock* preReturn = newReturnBlock;
newReturnBlock = newReturnBlock->splitBasicBlock(
newReturnBlock->getFirstNonPHI());
BasicBlock::iterator I = preReturn->begin();
BasicBlock::iterator Ins = newReturnBlock->begin();
while (I != preReturn->end()) {
PHINode* OldPhi = dyn_cast<PHINode>(I);
if (!OldPhi) break;
PHINode* retPhi = PHINode::Create(OldPhi->getType(), 2, "", Ins);
OldPhi->replaceAllUsesWith(retPhi);
Ins = newReturnBlock->getFirstNonPHI();
retPhi->addIncoming(I, preReturn);
retPhi->addIncoming(OldPhi->getIncomingValueForBlock(newEntryBlock),
newEntryBlock);
OldPhi->removeIncomingValue(newEntryBlock);
++I;
}
newEntryBlock->getTerminator()->replaceUsesOfWith(preReturn, newReturnBlock);
// Gather up the blocks that we're going to extract.
std::vector<BasicBlock*> toExtract;
toExtract.push_back(newNonReturnBlock);
for (Function::iterator FI = duplicateFunction->begin(),
FE = duplicateFunction->end(); FI != FE; ++FI)
if (&*FI != newEntryBlock && &*FI != newReturnBlock &&
&*FI != newNonReturnBlock)
toExtract.push_back(FI);
// The CodeExtractor needs a dominator tree.
DominatorTree DT;
DT.recalculate(*duplicateFunction);
// Extract the body of the if.
Function* extractedFunction
= CodeExtractor(toExtract, &DT).extractCodeRegion();
InlineFunctionInfo IFI;
// Inline the top-level if test into all callers.
std::vector<User*> Users(duplicateFunction->use_begin(),
duplicateFunction->use_end());
for (std::vector<User*>::iterator UI = Users.begin(), UE = Users.end();
UI != UE; ++UI)
if (CallInst *CI = dyn_cast<CallInst>(*UI))
InlineFunction(CI, IFI);
else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI))
InlineFunction(II, IFI);
// Ditch the duplicate, since we're done with it, and rewrite all remaining
// users (function pointers, etc.) back to the original function.
duplicateFunction->replaceAllUsesWith(F);
duplicateFunction->eraseFromParent();
++NumPartialInlined;
return extractedFunction;
}
bool PartialInliner::runOnModule(Module& M) {
std::vector<Function*> worklist;
worklist.reserve(M.size());
for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI)
if (!FI->use_empty() && !FI->isDeclaration())
worklist.push_back(&*FI);
bool changed = false;
while (!worklist.empty()) {
Function* currFunc = worklist.back();
worklist.pop_back();
if (currFunc->use_empty()) continue;
bool recursive = false;
for (Function::use_iterator UI = currFunc->use_begin(),
UE = currFunc->use_end(); UI != UE; ++UI)
if (Instruction* I = dyn_cast<Instruction>(*UI))
if (I->getParent()->getParent() == currFunc) {
recursive = true;
break;
}
if (recursive) continue;
if (Function* newFunc = unswitchFunction(currFunc)) {
worklist.push_back(newFunc);
changed = true;
}
}
return changed;
}