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e193494258
Previously, LiveRegUnits was assuming that if a block has no successors and does not return, then no registers are live at the end of it (because the end of the block is unreachable). This was causing the register scavenger to use callee-saved registers to materialise stack frame addresses without saving them in the prologue. This would normally be fine, because the end of the block is unreachable, but this is not legal if the block ends by throwing a C++ exception. If this happens, the scratch register will be modified, but its previous value won't be preserved, so it doesn't get restored by the exception unwinder. Differential revision: https://reviews.llvm.org/D57381 llvm-svn: 352844
148 lines
5.0 KiB
C++
148 lines
5.0 KiB
C++
//===- LiveRegUnits.cpp - Register Unit Set -------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file This file imlements the LiveRegUnits set.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveRegUnits.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBundle.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/MC/MCRegisterInfo.h"
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using namespace llvm;
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void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) {
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for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
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for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
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if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
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Units.reset(U);
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}
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}
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}
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void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) {
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for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
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for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
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if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
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Units.set(U);
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}
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}
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}
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void LiveRegUnits::stepBackward(const MachineInstr &MI) {
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// Remove defined registers and regmask kills from the set.
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for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
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if (O->isReg()) {
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if (!O->isDef() || O->isDebug())
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continue;
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unsigned Reg = O->getReg();
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if (!TargetRegisterInfo::isPhysicalRegister(Reg))
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continue;
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removeReg(Reg);
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} else if (O->isRegMask())
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removeRegsNotPreserved(O->getRegMask());
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}
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// Add uses to the set.
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for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
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if (!O->isReg() || !O->readsReg() || O->isDebug())
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continue;
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unsigned Reg = O->getReg();
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if (!TargetRegisterInfo::isPhysicalRegister(Reg))
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continue;
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addReg(Reg);
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}
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}
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void LiveRegUnits::accumulate(const MachineInstr &MI) {
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// Add defs, uses and regmask clobbers to the set.
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for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
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if (O->isReg()) {
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unsigned Reg = O->getReg();
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if (!TargetRegisterInfo::isPhysicalRegister(Reg))
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continue;
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if (!O->isDef() && !O->readsReg())
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continue;
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addReg(Reg);
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} else if (O->isRegMask())
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addRegsInMask(O->getRegMask());
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}
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}
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/// Add live-in registers of basic block \p MBB to \p LiveUnits.
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static void addBlockLiveIns(LiveRegUnits &LiveUnits,
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const MachineBasicBlock &MBB) {
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for (const auto &LI : MBB.liveins())
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LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask);
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}
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/// Adds all callee saved registers to \p LiveUnits.
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static void addCalleeSavedRegs(LiveRegUnits &LiveUnits,
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const MachineFunction &MF) {
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const MachineRegisterInfo &MRI = MF.getRegInfo();
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for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; ++CSR)
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LiveUnits.addReg(*CSR);
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}
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void LiveRegUnits::addPristines(const MachineFunction &MF) {
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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if (!MFI.isCalleeSavedInfoValid())
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return;
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/// This function will usually be called on an empty object, handle this
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/// as a special case.
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if (empty()) {
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/// Add all callee saved regs, then remove the ones that are saved and
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/// restored.
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addCalleeSavedRegs(*this, MF);
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/// Remove the ones that are not saved/restored; they are pristine.
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for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
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removeReg(Info.getReg());
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return;
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}
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/// If a callee-saved register that is not pristine is already present
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/// in the set, we should make sure that it stays in it. Precompute the
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/// set of pristine registers in a separate object.
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/// Add all callee saved regs, then remove the ones that are saved+restored.
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LiveRegUnits Pristine(*TRI);
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addCalleeSavedRegs(Pristine, MF);
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/// Remove the ones that are not saved/restored; they are pristine.
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for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
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Pristine.removeReg(Info.getReg());
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addUnits(Pristine.getBitVector());
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}
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void LiveRegUnits::addLiveOuts(const MachineBasicBlock &MBB) {
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const MachineFunction &MF = *MBB.getParent();
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addPristines(MF);
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// To get the live-outs we simply merge the live-ins of all successors.
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for (const MachineBasicBlock *Succ : MBB.successors())
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addBlockLiveIns(*this, *Succ);
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// For the return block: Add all callee saved registers.
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if (MBB.isReturnBlock()) {
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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if (MFI.isCalleeSavedInfoValid())
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addCalleeSavedRegs(*this, MF);
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}
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}
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void LiveRegUnits::addLiveIns(const MachineBasicBlock &MBB) {
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const MachineFunction &MF = *MBB.getParent();
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addPristines(MF);
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addBlockLiveIns(*this, MBB);
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}
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