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1287 lines
46 KiB
C++
1287 lines
46 KiB
C++
//===- DFAJumpThreading.cpp - Threads a switch statement inside a loop ----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Transform each threading path to effectively jump thread the DFA. For
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// example, the CFG below could be transformed as follows, where the cloned
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// blocks unconditionally branch to the next correct case based on what is
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// identified in the analysis.
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//
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// sw.bb sw.bb
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// / | \ / | \
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// case1 case2 case3 case1 case2 case3
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// \ | / | | |
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// determinator det.2 det.3 det.1
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// br sw.bb / | \
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// sw.bb.2 sw.bb.3 sw.bb.1
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// br case2 br case3 br case1§
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//
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// Definitions and Terminology:
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//
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// * Threading path:
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// a list of basic blocks, the exit state, and the block that determines
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// the next state, for which the following notation will be used:
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// < path of BBs that form a cycle > [ state, determinator ]
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//
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// * Predictable switch:
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// The switch variable is always a known constant so that all conditional
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// jumps based on switch variable can be converted to unconditional jump.
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//
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// * Determinator:
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// The basic block that determines the next state of the DFA.
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//
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// Representing the optimization in C-like pseudocode: the code pattern on the
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// left could functionally be transformed to the right pattern if the switch
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// condition is predictable.
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//
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// X = A goto A
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// for (...) A:
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// switch (X) ...
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// case A goto B
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// X = B B:
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// case B ...
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// X = C goto C
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//
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// The pass first checks that switch variable X is decided by the control flow
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// path taken in the loop; for example, in case B, the next value of X is
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// decided to be C. It then enumerates through all paths in the loop and labels
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// the basic blocks where the next state is decided.
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//
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// Using this information it creates new paths that unconditionally branch to
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// the next case. This involves cloning code, so it only gets triggered if the
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// amount of code duplicated is below a threshold.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DFAJumpThreading.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/CodeMetrics.h"
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#include "llvm/Analysis/LoopIterator.h"
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#include "llvm/Analysis/OptimizationRemarkEmitter.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Verifier.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/SSAUpdaterBulk.h"
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#include "llvm/Transforms/Utils/ValueMapper.h"
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#include <algorithm>
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#include <deque>
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#include <unordered_map>
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#include <unordered_set>
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using namespace llvm;
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#define DEBUG_TYPE "dfa-jump-threading"
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STATISTIC(NumTransforms, "Number of transformations done");
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STATISTIC(NumCloned, "Number of blocks cloned");
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STATISTIC(NumPaths, "Number of individual paths threaded");
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static cl::opt<bool>
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ClViewCfgBefore("dfa-jump-view-cfg-before",
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cl::desc("View the CFG before DFA Jump Threading"),
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cl::Hidden, cl::init(false));
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static cl::opt<unsigned> MaxPathLength(
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"dfa-max-path-length",
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cl::desc("Max number of blocks searched to find a threading path"),
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cl::Hidden, cl::init(20));
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static cl::opt<unsigned>
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CostThreshold("dfa-cost-threshold",
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cl::desc("Maximum cost accepted for the transformation"),
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cl::Hidden, cl::init(50));
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namespace {
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class SelectInstToUnfold {
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SelectInst *SI;
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PHINode *SIUse;
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public:
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SelectInstToUnfold(SelectInst *SI, PHINode *SIUse) : SI(SI), SIUse(SIUse) {}
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SelectInst *getInst() { return SI; }
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PHINode *getUse() { return SIUse; }
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explicit operator bool() const { return SI && SIUse; }
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};
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void unfold(DomTreeUpdater *DTU, SelectInstToUnfold SIToUnfold,
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std::vector<SelectInstToUnfold> *NewSIsToUnfold,
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std::vector<BasicBlock *> *NewBBs);
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class DFAJumpThreading {
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public:
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DFAJumpThreading(AssumptionCache *AC, DominatorTree *DT,
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TargetTransformInfo *TTI, OptimizationRemarkEmitter *ORE)
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: AC(AC), DT(DT), TTI(TTI), ORE(ORE) {}
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bool run(Function &F);
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private:
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void
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unfoldSelectInstrs(DominatorTree *DT,
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const SmallVector<SelectInstToUnfold, 4> &SelectInsts) {
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DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
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SmallVector<SelectInstToUnfold, 4> Stack;
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for (SelectInstToUnfold SIToUnfold : SelectInsts)
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Stack.push_back(SIToUnfold);
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while (!Stack.empty()) {
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SelectInstToUnfold SIToUnfold = Stack.back();
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Stack.pop_back();
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std::vector<SelectInstToUnfold> NewSIsToUnfold;
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std::vector<BasicBlock *> NewBBs;
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unfold(&DTU, SIToUnfold, &NewSIsToUnfold, &NewBBs);
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// Put newly discovered select instructions into the work list.
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for (const SelectInstToUnfold &NewSIToUnfold : NewSIsToUnfold)
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Stack.push_back(NewSIToUnfold);
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}
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}
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AssumptionCache *AC;
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DominatorTree *DT;
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TargetTransformInfo *TTI;
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OptimizationRemarkEmitter *ORE;
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};
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class DFAJumpThreadingLegacyPass : public FunctionPass {
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public:
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static char ID; // Pass identification
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DFAJumpThreadingLegacyPass() : FunctionPass(ID) {}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<AssumptionCacheTracker>();
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AU.addRequired<DominatorTreeWrapperPass>();
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AU.addRequired<TargetTransformInfoWrapperPass>();
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AU.addRequired<OptimizationRemarkEmitterWrapperPass>();
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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AssumptionCache *AC =
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&getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
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DominatorTree *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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TargetTransformInfo *TTI =
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&getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
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OptimizationRemarkEmitter *ORE =
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&getAnalysis<OptimizationRemarkEmitterWrapperPass>().getORE();
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return DFAJumpThreading(AC, DT, TTI, ORE).run(F);
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}
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};
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} // end anonymous namespace
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char DFAJumpThreadingLegacyPass::ID = 0;
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INITIALIZE_PASS_BEGIN(DFAJumpThreadingLegacyPass, "dfa-jump-threading",
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"DFA Jump Threading", false, false)
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INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(OptimizationRemarkEmitterWrapperPass)
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INITIALIZE_PASS_END(DFAJumpThreadingLegacyPass, "dfa-jump-threading",
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"DFA Jump Threading", false, false)
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// Public interface to the DFA Jump Threading pass
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FunctionPass *llvm::createDFAJumpThreadingPass() {
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return new DFAJumpThreadingLegacyPass();
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}
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namespace {
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/// Create a new basic block and sink \p SIToSink into it.
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void createBasicBlockAndSinkSelectInst(
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DomTreeUpdater *DTU, SelectInst *SI, PHINode *SIUse, SelectInst *SIToSink,
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BasicBlock *EndBlock, StringRef NewBBName, BasicBlock **NewBlock,
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BranchInst **NewBranch, std::vector<SelectInstToUnfold> *NewSIsToUnfold,
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std::vector<BasicBlock *> *NewBBs) {
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assert(SIToSink->hasOneUse());
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assert(NewBlock);
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assert(NewBranch);
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*NewBlock = BasicBlock::Create(SI->getContext(), NewBBName,
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EndBlock->getParent(), EndBlock);
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NewBBs->push_back(*NewBlock);
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*NewBranch = BranchInst::Create(EndBlock, *NewBlock);
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SIToSink->moveBefore(*NewBranch);
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NewSIsToUnfold->push_back(SelectInstToUnfold(SIToSink, SIUse));
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DTU->applyUpdates({{DominatorTree::Insert, *NewBlock, EndBlock}});
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}
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/// Unfold the select instruction held in \p SIToUnfold by replacing it with
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/// control flow.
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///
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/// Put newly discovered select instructions into \p NewSIsToUnfold. Put newly
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/// created basic blocks into \p NewBBs.
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///
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/// TODO: merge it with CodeGenPrepare::optimizeSelectInst() if possible.
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void unfold(DomTreeUpdater *DTU, SelectInstToUnfold SIToUnfold,
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std::vector<SelectInstToUnfold> *NewSIsToUnfold,
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std::vector<BasicBlock *> *NewBBs) {
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SelectInst *SI = SIToUnfold.getInst();
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PHINode *SIUse = SIToUnfold.getUse();
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BasicBlock *StartBlock = SI->getParent();
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BasicBlock *EndBlock = SIUse->getParent();
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BranchInst *StartBlockTerm =
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dyn_cast<BranchInst>(StartBlock->getTerminator());
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assert(StartBlockTerm && StartBlockTerm->isUnconditional());
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assert(SI->hasOneUse());
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// These are the new basic blocks for the conditional branch.
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// At least one will become an actual new basic block.
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BasicBlock *TrueBlock = nullptr;
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BasicBlock *FalseBlock = nullptr;
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BranchInst *TrueBranch = nullptr;
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BranchInst *FalseBranch = nullptr;
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// Sink select instructions to be able to unfold them later.
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if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getTrueValue())) {
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createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock,
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"si.unfold.true", &TrueBlock, &TrueBranch,
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NewSIsToUnfold, NewBBs);
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}
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if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getFalseValue())) {
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createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock,
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"si.unfold.false", &FalseBlock,
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&FalseBranch, NewSIsToUnfold, NewBBs);
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}
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// If there was nothing to sink, then arbitrarily choose the 'false' side
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// for a new input value to the PHI.
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if (!TrueBlock && !FalseBlock) {
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FalseBlock = BasicBlock::Create(SI->getContext(), "si.unfold.false",
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EndBlock->getParent(), EndBlock);
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NewBBs->push_back(FalseBlock);
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BranchInst::Create(EndBlock, FalseBlock);
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DTU->applyUpdates({{DominatorTree::Insert, FalseBlock, EndBlock}});
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}
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// Insert the real conditional branch based on the original condition.
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// If we did not create a new block for one of the 'true' or 'false' paths
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// of the condition, it means that side of the branch goes to the end block
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// directly and the path originates from the start block from the point of
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// view of the new PHI.
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BasicBlock *TT = EndBlock;
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BasicBlock *FT = EndBlock;
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if (TrueBlock && FalseBlock) {
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// A diamond.
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TT = TrueBlock;
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FT = FalseBlock;
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// Update the phi node of SI.
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SIUse->removeIncomingValue(StartBlock, /* DeletePHIIfEmpty = */ false);
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SIUse->addIncoming(SI->getTrueValue(), TrueBlock);
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SIUse->addIncoming(SI->getFalseValue(), FalseBlock);
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// Update any other PHI nodes in EndBlock.
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for (PHINode &Phi : EndBlock->phis()) {
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if (&Phi != SIUse) {
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Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), TrueBlock);
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Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), FalseBlock);
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}
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}
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} else {
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BasicBlock *NewBlock = nullptr;
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Value *SIOp1 = SI->getTrueValue();
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Value *SIOp2 = SI->getFalseValue();
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// A triangle pointing right.
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if (!TrueBlock) {
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NewBlock = FalseBlock;
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FT = FalseBlock;
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}
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// A triangle pointing left.
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else {
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NewBlock = TrueBlock;
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TT = TrueBlock;
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std::swap(SIOp1, SIOp2);
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}
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// Update the phi node of SI.
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for (unsigned Idx = 0; Idx < SIUse->getNumIncomingValues(); ++Idx) {
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if (SIUse->getIncomingBlock(Idx) == StartBlock)
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SIUse->setIncomingValue(Idx, SIOp1);
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}
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SIUse->addIncoming(SIOp2, NewBlock);
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// Update any other PHI nodes in EndBlock.
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for (auto II = EndBlock->begin(); PHINode *Phi = dyn_cast<PHINode>(II);
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++II) {
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if (Phi != SIUse)
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Phi->addIncoming(Phi->getIncomingValueForBlock(StartBlock), NewBlock);
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}
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}
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StartBlockTerm->eraseFromParent();
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BranchInst::Create(TT, FT, SI->getCondition(), StartBlock);
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DTU->applyUpdates({{DominatorTree::Insert, StartBlock, TT},
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{DominatorTree::Insert, StartBlock, FT}});
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// The select is now dead.
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SI->eraseFromParent();
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}
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struct ClonedBlock {
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BasicBlock *BB;
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uint64_t State; ///< \p State corresponds to the next value of a switch stmnt.
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};
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typedef std::deque<BasicBlock *> PathType;
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typedef std::vector<PathType> PathsType;
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typedef std::set<const BasicBlock *> VisitedBlocks;
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typedef std::vector<ClonedBlock> CloneList;
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// This data structure keeps track of all blocks that have been cloned. If two
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// different ThreadingPaths clone the same block for a certain state it should
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// be reused, and it can be looked up in this map.
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typedef DenseMap<BasicBlock *, CloneList> DuplicateBlockMap;
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// This map keeps track of all the new definitions for an instruction. This
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// information is needed when restoring SSA form after cloning blocks.
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typedef DenseMap<Instruction *, std::vector<Instruction *>> DefMap;
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inline raw_ostream &operator<<(raw_ostream &OS, const PathType &Path) {
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OS << "< ";
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for (const BasicBlock *BB : Path) {
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std::string BBName;
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if (BB->hasName())
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raw_string_ostream(BBName) << BB->getName();
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else
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raw_string_ostream(BBName) << BB;
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OS << BBName << " ";
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}
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OS << ">";
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return OS;
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}
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/// ThreadingPath is a path in the control flow of a loop that can be threaded
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/// by cloning necessary basic blocks and replacing conditional branches with
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/// unconditional ones. A threading path includes a list of basic blocks, the
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/// exit state, and the block that determines the next state.
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struct ThreadingPath {
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/// Exit value is DFA's exit state for the given path.
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uint64_t getExitValue() const { return ExitVal; }
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void setExitValue(const ConstantInt *V) {
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ExitVal = V->getZExtValue();
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IsExitValSet = true;
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}
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bool isExitValueSet() const { return IsExitValSet; }
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/// Determinator is the basic block that determines the next state of the DFA.
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const BasicBlock *getDeterminatorBB() const { return DBB; }
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void setDeterminator(const BasicBlock *BB) { DBB = BB; }
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/// Path is a list of basic blocks.
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const PathType &getPath() const { return Path; }
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void setPath(const PathType &NewPath) { Path = NewPath; }
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void print(raw_ostream &OS) const {
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OS << Path << " [ " << ExitVal << ", " << DBB->getName() << " ]";
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}
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private:
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PathType Path;
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uint64_t ExitVal;
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const BasicBlock *DBB = nullptr;
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bool IsExitValSet = false;
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};
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#ifndef NDEBUG
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inline raw_ostream &operator<<(raw_ostream &OS, const ThreadingPath &TPath) {
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TPath.print(OS);
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return OS;
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}
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#endif
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struct MainSwitch {
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MainSwitch(SwitchInst *SI, OptimizationRemarkEmitter *ORE) {
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if (isPredictable(SI)) {
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Instr = SI;
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} else {
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ORE->emit([&]() {
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return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", SI)
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<< "Switch instruction is not predictable.";
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});
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}
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}
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virtual ~MainSwitch() = default;
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SwitchInst *getInstr() const { return Instr; }
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const SmallVector<SelectInstToUnfold, 4> getSelectInsts() {
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return SelectInsts;
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}
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private:
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/// Do a use-def chain traversal. Make sure the value of the switch variable
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/// is always a known constant. This means that all conditional jumps based on
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/// switch variable can be converted to unconditional jumps.
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bool isPredictable(const SwitchInst *SI) {
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std::deque<Instruction *> Q;
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SmallSet<Value *, 16> SeenValues;
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SelectInsts.clear();
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Value *FirstDef = SI->getOperand(0);
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auto *Inst = dyn_cast<Instruction>(FirstDef);
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// If this is a function argument or another non-instruction, then give up.
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// We are interested in loop local variables.
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if (!Inst)
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return false;
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// Require the first definition to be a PHINode
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if (!isa<PHINode>(Inst))
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return false;
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LLVM_DEBUG(dbgs() << "\tisPredictable() FirstDef: " << *Inst << "\n");
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Q.push_back(Inst);
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SeenValues.insert(FirstDef);
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while (!Q.empty()) {
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Instruction *Current = Q.front();
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Q.pop_front();
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if (auto *Phi = dyn_cast<PHINode>(Current)) {
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for (Value *Incoming : Phi->incoming_values()) {
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if (!isPredictableValue(Incoming, SeenValues))
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return false;
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addInstToQueue(Incoming, Q, SeenValues);
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}
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LLVM_DEBUG(dbgs() << "\tisPredictable() phi: " << *Phi << "\n");
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} else if (SelectInst *SelI = dyn_cast<SelectInst>(Current)) {
|
|
if (!isValidSelectInst(SelI))
|
|
return false;
|
|
if (!isPredictableValue(SelI->getTrueValue(), SeenValues) ||
|
|
!isPredictableValue(SelI->getFalseValue(), SeenValues)) {
|
|
return false;
|
|
}
|
|
addInstToQueue(SelI->getTrueValue(), Q, SeenValues);
|
|
addInstToQueue(SelI->getFalseValue(), Q, SeenValues);
|
|
LLVM_DEBUG(dbgs() << "\tisPredictable() select: " << *SelI << "\n");
|
|
if (auto *SelIUse = dyn_cast<PHINode>(SelI->user_back()))
|
|
SelectInsts.push_back(SelectInstToUnfold(SelI, SelIUse));
|
|
} else {
|
|
// If it is neither a phi nor a select, then we give up.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool isPredictableValue(Value *InpVal, SmallSet<Value *, 16> &SeenValues) {
|
|
if (SeenValues.find(InpVal) != SeenValues.end())
|
|
return true;
|
|
|
|
if (isa<ConstantInt>(InpVal))
|
|
return true;
|
|
|
|
// If this is a function argument or another non-instruction, then give up.
|
|
if (!isa<Instruction>(InpVal))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void addInstToQueue(Value *Val, std::deque<Instruction *> &Q,
|
|
SmallSet<Value *, 16> &SeenValues) {
|
|
if (SeenValues.find(Val) != SeenValues.end())
|
|
return;
|
|
if (Instruction *I = dyn_cast<Instruction>(Val))
|
|
Q.push_back(I);
|
|
SeenValues.insert(Val);
|
|
}
|
|
|
|
bool isValidSelectInst(SelectInst *SI) {
|
|
if (!SI->hasOneUse())
|
|
return false;
|
|
|
|
Instruction *SIUse = dyn_cast<Instruction>(SI->user_back());
|
|
// The use of the select inst should be either a phi or another select.
|
|
if (!SIUse && !(isa<PHINode>(SIUse) || isa<SelectInst>(SIUse)))
|
|
return false;
|
|
|
|
BasicBlock *SIBB = SI->getParent();
|
|
|
|
// Currently, we can only expand select instructions in basic blocks with
|
|
// one successor.
|
|
BranchInst *SITerm = dyn_cast<BranchInst>(SIBB->getTerminator());
|
|
if (!SITerm || !SITerm->isUnconditional())
|
|
return false;
|
|
|
|
if (isa<PHINode>(SIUse) &&
|
|
SIBB->getSingleSuccessor() != dyn_cast<Instruction>(SIUse)->getParent())
|
|
return false;
|
|
|
|
// If select will not be sunk during unfolding, and it is in the same basic
|
|
// block as another state defining select, then cannot unfold both.
|
|
for (SelectInstToUnfold SIToUnfold : SelectInsts) {
|
|
SelectInst *PrevSI = SIToUnfold.getInst();
|
|
if (PrevSI->getTrueValue() != SI && PrevSI->getFalseValue() != SI &&
|
|
PrevSI->getParent() == SI->getParent())
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
SwitchInst *Instr = nullptr;
|
|
SmallVector<SelectInstToUnfold, 4> SelectInsts;
|
|
};
|
|
|
|
struct AllSwitchPaths {
|
|
AllSwitchPaths(const MainSwitch *MSwitch, OptimizationRemarkEmitter *ORE)
|
|
: Switch(MSwitch->getInstr()), SwitchBlock(Switch->getParent()),
|
|
ORE(ORE) {}
|
|
|
|
std::vector<ThreadingPath> &getThreadingPaths() { return TPaths; }
|
|
unsigned getNumThreadingPaths() { return TPaths.size(); }
|
|
SwitchInst *getSwitchInst() { return Switch; }
|
|
BasicBlock *getSwitchBlock() { return SwitchBlock; }
|
|
|
|
void run() {
|
|
VisitedBlocks Visited;
|
|
PathsType LoopPaths = paths(SwitchBlock, Visited, /* PathDepth = */ 1);
|
|
StateDefMap StateDef = getStateDefMap();
|
|
|
|
for (PathType Path : LoopPaths) {
|
|
ThreadingPath TPath;
|
|
|
|
const BasicBlock *PrevBB = Path.back();
|
|
for (const BasicBlock *BB : Path) {
|
|
if (StateDef.count(BB) != 0) {
|
|
const PHINode *Phi = dyn_cast<PHINode>(StateDef[BB]);
|
|
assert(Phi && "Expected a state-defining instr to be a phi node.");
|
|
|
|
const Value *V = Phi->getIncomingValueForBlock(PrevBB);
|
|
if (const ConstantInt *C = dyn_cast<const ConstantInt>(V)) {
|
|
TPath.setExitValue(C);
|
|
TPath.setDeterminator(BB);
|
|
TPath.setPath(Path);
|
|
}
|
|
}
|
|
|
|
// Switch block is the determinator, this is the final exit value.
|
|
if (TPath.isExitValueSet() && BB == Path.front())
|
|
break;
|
|
|
|
PrevBB = BB;
|
|
}
|
|
|
|
if (TPath.isExitValueSet())
|
|
TPaths.push_back(TPath);
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Value: an instruction that defines a switch state;
|
|
// Key: the parent basic block of that instruction.
|
|
typedef DenseMap<const BasicBlock *, const PHINode *> StateDefMap;
|
|
|
|
PathsType paths(BasicBlock *BB, VisitedBlocks &Visited,
|
|
unsigned PathDepth) const {
|
|
PathsType Res;
|
|
|
|
// Stop exploring paths after visiting MaxPathLength blocks
|
|
if (PathDepth > MaxPathLength) {
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkAnalysis(DEBUG_TYPE, "MaxPathLengthReached",
|
|
Switch)
|
|
<< "Exploration stopped after visiting MaxPathLength="
|
|
<< ore::NV("MaxPathLength", MaxPathLength) << " blocks.";
|
|
});
|
|
return Res;
|
|
}
|
|
|
|
Visited.insert(BB);
|
|
|
|
// Some blocks have multiple edges to the same successor, and this set
|
|
// is used to prevent a duplicate path from being generated
|
|
SmallSet<BasicBlock *, 4> Successors;
|
|
|
|
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
|
|
BasicBlock *Succ = *SI;
|
|
|
|
if (Successors.find(Succ) != Successors.end())
|
|
continue;
|
|
Successors.insert(Succ);
|
|
|
|
// Found a cycle through the SwitchBlock
|
|
if (Succ == SwitchBlock) {
|
|
Res.push_back({BB});
|
|
continue;
|
|
}
|
|
|
|
// We have encountered a cycle, do not get caught in it
|
|
if (Visited.find(Succ) != Visited.end())
|
|
continue;
|
|
|
|
PathsType SuccPaths = paths(Succ, Visited, PathDepth + 1);
|
|
for (PathType Path : SuccPaths) {
|
|
PathType NewPath(Path);
|
|
NewPath.push_front(BB);
|
|
Res.push_back(NewPath);
|
|
}
|
|
}
|
|
// This block could now be visited again from a different predecessor. Note
|
|
// that this will result in exponential runtime. Subpaths could possibly be
|
|
// cached but it takes a lot of memory to store them.
|
|
Visited.erase(BB);
|
|
return Res;
|
|
}
|
|
|
|
/// Walk the use-def chain and collect all the state-defining instructions.
|
|
StateDefMap getStateDefMap() const {
|
|
StateDefMap Res;
|
|
|
|
Value *FirstDef = Switch->getOperand(0);
|
|
|
|
assert(isa<PHINode>(FirstDef) && "After select unfolding, all state "
|
|
"definitions are expected to be phi "
|
|
"nodes.");
|
|
|
|
SmallVector<PHINode *, 8> Stack;
|
|
Stack.push_back(dyn_cast<PHINode>(FirstDef));
|
|
SmallSet<Value *, 16> SeenValues;
|
|
|
|
while (!Stack.empty()) {
|
|
PHINode *CurPhi = Stack.back();
|
|
Stack.pop_back();
|
|
|
|
Res[CurPhi->getParent()] = CurPhi;
|
|
SeenValues.insert(CurPhi);
|
|
|
|
for (Value *Incoming : CurPhi->incoming_values()) {
|
|
if (Incoming == FirstDef || isa<ConstantInt>(Incoming) ||
|
|
SeenValues.find(Incoming) != SeenValues.end()) {
|
|
continue;
|
|
}
|
|
|
|
assert(isa<PHINode>(Incoming) && "After select unfolding, all state "
|
|
"definitions are expected to be phi "
|
|
"nodes.");
|
|
|
|
Stack.push_back(cast<PHINode>(Incoming));
|
|
}
|
|
}
|
|
|
|
return Res;
|
|
}
|
|
|
|
SwitchInst *Switch;
|
|
BasicBlock *SwitchBlock;
|
|
OptimizationRemarkEmitter *ORE;
|
|
std::vector<ThreadingPath> TPaths;
|
|
};
|
|
|
|
struct TransformDFA {
|
|
TransformDFA(AllSwitchPaths *SwitchPaths, DominatorTree *DT,
|
|
AssumptionCache *AC, TargetTransformInfo *TTI,
|
|
OptimizationRemarkEmitter *ORE,
|
|
SmallPtrSet<const Value *, 32> EphValues)
|
|
: SwitchPaths(SwitchPaths), DT(DT), AC(AC), TTI(TTI), ORE(ORE),
|
|
EphValues(EphValues) {}
|
|
|
|
void run() {
|
|
if (isLegalAndProfitableToTransform()) {
|
|
createAllExitPaths();
|
|
NumTransforms++;
|
|
}
|
|
}
|
|
|
|
private:
|
|
/// This function performs both a legality check and profitability check at
|
|
/// the same time since it is convenient to do so. It iterates through all
|
|
/// blocks that will be cloned, and keeps track of the duplication cost. It
|
|
/// also returns false if it is illegal to clone some required block.
|
|
bool isLegalAndProfitableToTransform() {
|
|
CodeMetrics Metrics;
|
|
SwitchInst *Switch = SwitchPaths->getSwitchInst();
|
|
|
|
// Note that DuplicateBlockMap is not being used as intended here. It is
|
|
// just being used to ensure (BB, State) pairs are only counted once.
|
|
DuplicateBlockMap DuplicateMap;
|
|
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
PathType PathBBs = TPath.getPath();
|
|
uint64_t NextState = TPath.getExitValue();
|
|
const BasicBlock *Determinator = TPath.getDeterminatorBB();
|
|
|
|
// Update Metrics for the Switch block, this is always cloned
|
|
BasicBlock *BB = SwitchPaths->getSwitchBlock();
|
|
BasicBlock *VisitedBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (!VisitedBB) {
|
|
Metrics.analyzeBasicBlock(BB, *TTI, EphValues);
|
|
DuplicateMap[BB].push_back({BB, NextState});
|
|
}
|
|
|
|
// If the Switch block is the Determinator, then we can continue since
|
|
// this is the only block that is cloned and we already counted for it.
|
|
if (PathBBs.front() == Determinator)
|
|
continue;
|
|
|
|
// Otherwise update Metrics for all blocks that will be cloned. If any
|
|
// block is already cloned and would be reused, don't double count it.
|
|
auto DetIt = std::find(PathBBs.begin(), PathBBs.end(), Determinator);
|
|
for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) {
|
|
BB = *BBIt;
|
|
VisitedBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (VisitedBB)
|
|
continue;
|
|
Metrics.analyzeBasicBlock(BB, *TTI, EphValues);
|
|
DuplicateMap[BB].push_back({BB, NextState});
|
|
}
|
|
|
|
if (Metrics.notDuplicatable) {
|
|
LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains "
|
|
<< "non-duplicatable instructions.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "NonDuplicatableInst",
|
|
Switch)
|
|
<< "Contains non-duplicatable instructions.";
|
|
});
|
|
return false;
|
|
}
|
|
|
|
if (Metrics.convergent) {
|
|
LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains "
|
|
<< "convergent instructions.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch)
|
|
<< "Contains convergent instructions.";
|
|
});
|
|
return false;
|
|
}
|
|
}
|
|
|
|
unsigned DuplicationCost = 0;
|
|
|
|
unsigned JumpTableSize = 0;
|
|
TTI->getEstimatedNumberOfCaseClusters(*Switch, JumpTableSize, nullptr,
|
|
nullptr);
|
|
if (JumpTableSize == 0) {
|
|
// Factor in the number of conditional branches reduced from jump
|
|
// threading. Assume that lowering the switch block is implemented by
|
|
// using binary search, hence the LogBase2().
|
|
unsigned CondBranches =
|
|
APInt(32, Switch->getNumSuccessors()).ceilLogBase2();
|
|
DuplicationCost = Metrics.NumInsts / CondBranches;
|
|
} else {
|
|
// Compared with jump tables, the DFA optimizer removes an indirect branch
|
|
// on each loop iteration, thus making branch prediction more precise. The
|
|
// more branch targets there are, the more likely it is for the branch
|
|
// predictor to make a mistake, and the more benefit there is in the DFA
|
|
// optimizer. Thus, the more branch targets there are, the lower is the
|
|
// cost of the DFA opt.
|
|
DuplicationCost = Metrics.NumInsts / JumpTableSize;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "\nDFA Jump Threading: Cost to jump thread block "
|
|
<< SwitchPaths->getSwitchBlock()->getName()
|
|
<< " is: " << DuplicationCost << "\n\n");
|
|
|
|
if (DuplicationCost > CostThreshold) {
|
|
LLVM_DEBUG(dbgs() << "Not jump threading, duplication cost exceeds the "
|
|
<< "cost threshold.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "NotProfitable", Switch)
|
|
<< "Duplication cost exceeds the cost threshold (cost="
|
|
<< ore::NV("Cost", DuplicationCost)
|
|
<< ", threshold=" << ore::NV("Threshold", CostThreshold) << ").";
|
|
});
|
|
return false;
|
|
}
|
|
|
|
ORE->emit([&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "JumpThreaded", Switch)
|
|
<< "Switch statement jump-threaded.";
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Transform each threading path to effectively jump thread the DFA.
|
|
void createAllExitPaths() {
|
|
DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Eager);
|
|
|
|
// Move the switch block to the end of the path, since it will be duplicated
|
|
BasicBlock *SwitchBlock = SwitchPaths->getSwitchBlock();
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
LLVM_DEBUG(dbgs() << TPath << "\n");
|
|
PathType NewPath(TPath.getPath());
|
|
NewPath.push_back(SwitchBlock);
|
|
TPath.setPath(NewPath);
|
|
}
|
|
|
|
// Transform the ThreadingPaths and keep track of the cloned values
|
|
DuplicateBlockMap DuplicateMap;
|
|
DefMap NewDefs;
|
|
|
|
SmallSet<BasicBlock *, 16> BlocksToClean;
|
|
for (BasicBlock *BB : successors(SwitchBlock))
|
|
BlocksToClean.insert(BB);
|
|
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU);
|
|
NumPaths++;
|
|
}
|
|
|
|
// After all paths are cloned, now update the last successor of the cloned
|
|
// path so it skips over the switch statement
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
|
|
updateLastSuccessor(TPath, DuplicateMap, &DTU);
|
|
|
|
// For each instruction that was cloned and used outside, update its uses
|
|
updateSSA(NewDefs);
|
|
|
|
// Clean PHI Nodes for the newly created blocks
|
|
for (BasicBlock *BB : BlocksToClean)
|
|
cleanPhiNodes(BB);
|
|
}
|
|
|
|
/// For a specific ThreadingPath \p Path, create an exit path starting from
|
|
/// the determinator block.
|
|
///
|
|
/// To remember the correct destination, we have to duplicate blocks
|
|
/// corresponding to each state. Also update the terminating instruction of
|
|
/// the predecessors, and phis in the successor blocks.
|
|
void createExitPath(DefMap &NewDefs, ThreadingPath &Path,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
SmallSet<BasicBlock *, 16> &BlocksToClean,
|
|
DomTreeUpdater *DTU) {
|
|
uint64_t NextState = Path.getExitValue();
|
|
const BasicBlock *Determinator = Path.getDeterminatorBB();
|
|
PathType PathBBs = Path.getPath();
|
|
|
|
// Don't select the placeholder block in front
|
|
if (PathBBs.front() == Determinator)
|
|
PathBBs.pop_front();
|
|
|
|
auto DetIt = std::find(PathBBs.begin(), PathBBs.end(), Determinator);
|
|
auto Prev = std::prev(DetIt);
|
|
BasicBlock *PrevBB = *Prev;
|
|
for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) {
|
|
BasicBlock *BB = *BBIt;
|
|
BlocksToClean.insert(BB);
|
|
|
|
// We already cloned BB for this NextState, now just update the branch
|
|
// and continue.
|
|
BasicBlock *NextBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (NextBB) {
|
|
updatePredecessor(PrevBB, BB, NextBB, DTU);
|
|
PrevBB = NextBB;
|
|
continue;
|
|
}
|
|
|
|
// Clone the BB and update the successor of Prev to jump to the new block
|
|
BasicBlock *NewBB = cloneBlockAndUpdatePredecessor(
|
|
BB, PrevBB, NextState, DuplicateMap, NewDefs, DTU);
|
|
DuplicateMap[BB].push_back({NewBB, NextState});
|
|
BlocksToClean.insert(NewBB);
|
|
PrevBB = NewBB;
|
|
}
|
|
}
|
|
|
|
/// Restore SSA form after cloning blocks.
|
|
///
|
|
/// Each cloned block creates new defs for a variable, and the uses need to be
|
|
/// updated to reflect this. The uses may be replaced with a cloned value, or
|
|
/// some derived phi instruction. Note that all uses of a value defined in the
|
|
/// same block were already remapped when cloning the block.
|
|
void updateSSA(DefMap &NewDefs) {
|
|
SSAUpdaterBulk SSAUpdate;
|
|
SmallVector<Use *, 16> UsesToRename;
|
|
|
|
for (auto KV : NewDefs) {
|
|
Instruction *I = KV.first;
|
|
BasicBlock *BB = I->getParent();
|
|
std::vector<Instruction *> Cloned = KV.second;
|
|
|
|
// Scan all uses of this instruction to see if it is used outside of its
|
|
// block, and if so, record them in UsesToRename.
|
|
for (Use &U : I->uses()) {
|
|
Instruction *User = cast<Instruction>(U.getUser());
|
|
if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
|
|
if (UserPN->getIncomingBlock(U) == BB)
|
|
continue;
|
|
} else if (User->getParent() == BB) {
|
|
continue;
|
|
}
|
|
|
|
UsesToRename.push_back(&U);
|
|
}
|
|
|
|
// If there are no uses outside the block, we're done with this
|
|
// instruction.
|
|
if (UsesToRename.empty())
|
|
continue;
|
|
LLVM_DEBUG(dbgs() << "DFA-JT: Renaming non-local uses of: " << *I
|
|
<< "\n");
|
|
|
|
// We found a use of I outside of BB. Rename all uses of I that are
|
|
// outside its block to be uses of the appropriate PHI node etc. See
|
|
// ValuesInBlocks with the values we know.
|
|
unsigned VarNum = SSAUpdate.AddVariable(I->getName(), I->getType());
|
|
SSAUpdate.AddAvailableValue(VarNum, BB, I);
|
|
for (Instruction *New : Cloned)
|
|
SSAUpdate.AddAvailableValue(VarNum, New->getParent(), New);
|
|
|
|
while (!UsesToRename.empty())
|
|
SSAUpdate.AddUse(VarNum, UsesToRename.pop_back_val());
|
|
|
|
LLVM_DEBUG(dbgs() << "\n");
|
|
}
|
|
// SSAUpdater handles phi placement and renaming uses with the appropriate
|
|
// value.
|
|
SSAUpdate.RewriteAllUses(DT);
|
|
}
|
|
|
|
/// Clones a basic block, and adds it to the CFG.
|
|
///
|
|
/// This function also includes updating phi nodes in the successors of the
|
|
/// BB, and remapping uses that were defined locally in the cloned BB.
|
|
BasicBlock *cloneBlockAndUpdatePredecessor(BasicBlock *BB, BasicBlock *PrevBB,
|
|
uint64_t NextState,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
DefMap &NewDefs,
|
|
DomTreeUpdater *DTU) {
|
|
ValueToValueMapTy VMap;
|
|
BasicBlock *NewBB = CloneBasicBlock(
|
|
BB, VMap, ".jt" + std::to_string(NextState), BB->getParent());
|
|
NewBB->moveAfter(BB);
|
|
NumCloned++;
|
|
|
|
for (Instruction &I : *NewBB) {
|
|
// Do not remap operands of PHINode in case a definition in BB is an
|
|
// incoming value to a phi in the same block. This incoming value will
|
|
// be renamed later while restoring SSA.
|
|
if (isa<PHINode>(&I))
|
|
continue;
|
|
RemapInstruction(&I, VMap,
|
|
RF_IgnoreMissingLocals | RF_NoModuleLevelChanges);
|
|
if (AssumeInst *II = dyn_cast<AssumeInst>(&I))
|
|
AC->registerAssumption(II);
|
|
}
|
|
|
|
updateSuccessorPhis(BB, NewBB, NextState, VMap, DuplicateMap);
|
|
updatePredecessor(PrevBB, BB, NewBB, DTU);
|
|
updateDefMap(NewDefs, VMap);
|
|
|
|
// Add all successors to the DominatorTree
|
|
SmallPtrSet<BasicBlock *, 4> SuccSet;
|
|
for (auto *SuccBB : successors(NewBB)) {
|
|
if (SuccSet.insert(SuccBB).second)
|
|
DTU->applyUpdates({{DominatorTree::Insert, NewBB, SuccBB}});
|
|
}
|
|
SuccSet.clear();
|
|
return NewBB;
|
|
}
|
|
|
|
/// Update the phi nodes in BB's successors.
|
|
///
|
|
/// This means creating a new incoming value from NewBB with the new
|
|
/// instruction wherever there is an incoming value from BB.
|
|
void updateSuccessorPhis(BasicBlock *BB, BasicBlock *ClonedBB,
|
|
uint64_t NextState, ValueToValueMapTy &VMap,
|
|
DuplicateBlockMap &DuplicateMap) {
|
|
std::vector<BasicBlock *> BlocksToUpdate;
|
|
|
|
// If BB is the last block in the path, we can simply update the one case
|
|
// successor that will be reached.
|
|
if (BB == SwitchPaths->getSwitchBlock()) {
|
|
SwitchInst *Switch = SwitchPaths->getSwitchInst();
|
|
BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState);
|
|
BlocksToUpdate.push_back(NextCase);
|
|
BasicBlock *ClonedSucc = getClonedBB(NextCase, NextState, DuplicateMap);
|
|
if (ClonedSucc)
|
|
BlocksToUpdate.push_back(ClonedSucc);
|
|
}
|
|
// Otherwise update phis in all successors.
|
|
else {
|
|
for (BasicBlock *Succ : successors(BB)) {
|
|
BlocksToUpdate.push_back(Succ);
|
|
|
|
// Check if a successor has already been cloned for the particular exit
|
|
// value. In this case if a successor was already cloned, the phi nodes
|
|
// in the cloned block should be updated directly.
|
|
BasicBlock *ClonedSucc = getClonedBB(Succ, NextState, DuplicateMap);
|
|
if (ClonedSucc)
|
|
BlocksToUpdate.push_back(ClonedSucc);
|
|
}
|
|
}
|
|
|
|
// If there is a phi with an incoming value from BB, create a new incoming
|
|
// value for the new predecessor ClonedBB. The value will either be the same
|
|
// value from BB or a cloned value.
|
|
for (BasicBlock *Succ : BlocksToUpdate) {
|
|
for (auto II = Succ->begin(); PHINode *Phi = dyn_cast<PHINode>(II);
|
|
++II) {
|
|
Value *Incoming = Phi->getIncomingValueForBlock(BB);
|
|
if (Incoming) {
|
|
if (isa<Constant>(Incoming)) {
|
|
Phi->addIncoming(Incoming, ClonedBB);
|
|
continue;
|
|
}
|
|
Value *ClonedVal = VMap[Incoming];
|
|
if (ClonedVal)
|
|
Phi->addIncoming(ClonedVal, ClonedBB);
|
|
else
|
|
Phi->addIncoming(Incoming, ClonedBB);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Sets the successor of PrevBB to be NewBB instead of OldBB. Note that all
|
|
/// other successors are kept as well.
|
|
void updatePredecessor(BasicBlock *PrevBB, BasicBlock *OldBB,
|
|
BasicBlock *NewBB, DomTreeUpdater *DTU) {
|
|
// When a path is reused, there is a chance that predecessors were already
|
|
// updated before. Check if the predecessor needs to be updated first.
|
|
if (!isPredecessor(OldBB, PrevBB))
|
|
return;
|
|
|
|
Instruction *PrevTerm = PrevBB->getTerminator();
|
|
for (unsigned Idx = 0; Idx < PrevTerm->getNumSuccessors(); Idx++) {
|
|
if (PrevTerm->getSuccessor(Idx) == OldBB) {
|
|
OldBB->removePredecessor(PrevBB, /* KeepOneInputPHIs = */ true);
|
|
PrevTerm->setSuccessor(Idx, NewBB);
|
|
}
|
|
}
|
|
DTU->applyUpdates({{DominatorTree::Delete, PrevBB, OldBB},
|
|
{DominatorTree::Insert, PrevBB, NewBB}});
|
|
}
|
|
|
|
/// Add new value mappings to the DefMap to keep track of all new definitions
|
|
/// for a particular instruction. These will be used while updating SSA form.
|
|
void updateDefMap(DefMap &NewDefs, ValueToValueMapTy &VMap) {
|
|
for (auto Entry : VMap) {
|
|
Instruction *Inst =
|
|
dyn_cast<Instruction>(const_cast<Value *>(Entry.first));
|
|
if (!Inst || !Entry.second || isa<BranchInst>(Inst) ||
|
|
isa<SwitchInst>(Inst)) {
|
|
continue;
|
|
}
|
|
|
|
Instruction *Cloned = dyn_cast<Instruction>(Entry.second);
|
|
if (!Cloned)
|
|
continue;
|
|
|
|
if (NewDefs.find(Inst) == NewDefs.end())
|
|
NewDefs[Inst] = {Cloned};
|
|
else
|
|
NewDefs[Inst].push_back(Cloned);
|
|
}
|
|
}
|
|
|
|
/// Update the last branch of a particular cloned path to point to the correct
|
|
/// case successor.
|
|
///
|
|
/// Note that this is an optional step and would have been done in later
|
|
/// optimizations, but it makes the CFG significantly easier to work with.
|
|
void updateLastSuccessor(ThreadingPath &TPath,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
DomTreeUpdater *DTU) {
|
|
uint64_t NextState = TPath.getExitValue();
|
|
BasicBlock *BB = TPath.getPath().back();
|
|
BasicBlock *LastBlock = getClonedBB(BB, NextState, DuplicateMap);
|
|
|
|
// Note multiple paths can end at the same block so check that it is not
|
|
// updated yet
|
|
if (!isa<SwitchInst>(LastBlock->getTerminator()))
|
|
return;
|
|
SwitchInst *Switch = cast<SwitchInst>(LastBlock->getTerminator());
|
|
BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState);
|
|
|
|
std::vector<DominatorTree::UpdateType> DTUpdates;
|
|
SmallPtrSet<BasicBlock *, 4> SuccSet;
|
|
for (BasicBlock *Succ : successors(LastBlock)) {
|
|
if (Succ != NextCase && SuccSet.insert(Succ).second)
|
|
DTUpdates.push_back({DominatorTree::Delete, LastBlock, Succ});
|
|
}
|
|
|
|
Switch->eraseFromParent();
|
|
BranchInst::Create(NextCase, LastBlock);
|
|
|
|
DTU->applyUpdates(DTUpdates);
|
|
}
|
|
|
|
/// After cloning blocks, some of the phi nodes have extra incoming values
|
|
/// that are no longer used. This function removes them.
|
|
void cleanPhiNodes(BasicBlock *BB) {
|
|
// If BB is no longer reachable, remove any remaining phi nodes
|
|
if (pred_empty(BB)) {
|
|
std::vector<PHINode *> PhiToRemove;
|
|
for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) {
|
|
PhiToRemove.push_back(Phi);
|
|
}
|
|
for (PHINode *PN : PhiToRemove) {
|
|
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
|
|
PN->eraseFromParent();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Remove any incoming values that come from an invalid predecessor
|
|
for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) {
|
|
std::vector<BasicBlock *> BlocksToRemove;
|
|
for (BasicBlock *IncomingBB : Phi->blocks()) {
|
|
if (!isPredecessor(BB, IncomingBB))
|
|
BlocksToRemove.push_back(IncomingBB);
|
|
}
|
|
for (BasicBlock *BB : BlocksToRemove)
|
|
Phi->removeIncomingValue(BB);
|
|
}
|
|
}
|
|
|
|
/// Checks if BB was already cloned for a particular next state value. If it
|
|
/// was then it returns this cloned block, and otherwise null.
|
|
BasicBlock *getClonedBB(BasicBlock *BB, uint64_t NextState,
|
|
DuplicateBlockMap &DuplicateMap) {
|
|
CloneList ClonedBBs = DuplicateMap[BB];
|
|
|
|
// Find an entry in the CloneList with this NextState. If it exists then
|
|
// return the corresponding BB
|
|
auto It = llvm::find_if(ClonedBBs, [NextState](const ClonedBlock &C) {
|
|
return C.State == NextState;
|
|
});
|
|
return It != ClonedBBs.end() ? (*It).BB : nullptr;
|
|
}
|
|
|
|
/// Helper to get the successor corresponding to a particular case value for
|
|
/// a switch statement.
|
|
BasicBlock *getNextCaseSuccessor(SwitchInst *Switch, uint64_t NextState) {
|
|
BasicBlock *NextCase = nullptr;
|
|
for (auto Case : Switch->cases()) {
|
|
if (Case.getCaseValue()->getZExtValue() == NextState) {
|
|
NextCase = Case.getCaseSuccessor();
|
|
break;
|
|
}
|
|
}
|
|
if (!NextCase)
|
|
NextCase = Switch->getDefaultDest();
|
|
return NextCase;
|
|
}
|
|
|
|
/// Returns true if IncomingBB is a predecessor of BB.
|
|
bool isPredecessor(BasicBlock *BB, BasicBlock *IncomingBB) {
|
|
return llvm::find(predecessors(BB), IncomingBB) != pred_end(BB);
|
|
}
|
|
|
|
AllSwitchPaths *SwitchPaths;
|
|
DominatorTree *DT;
|
|
AssumptionCache *AC;
|
|
TargetTransformInfo *TTI;
|
|
OptimizationRemarkEmitter *ORE;
|
|
SmallPtrSet<const Value *, 32> EphValues;
|
|
std::vector<ThreadingPath> TPaths;
|
|
};
|
|
|
|
bool DFAJumpThreading::run(Function &F) {
|
|
LLVM_DEBUG(dbgs() << "\nDFA Jump threading: " << F.getName() << "\n");
|
|
|
|
if (F.hasOptSize()) {
|
|
LLVM_DEBUG(dbgs() << "Skipping due to the 'minsize' attribute\n");
|
|
return false;
|
|
}
|
|
|
|
if (ClViewCfgBefore)
|
|
F.viewCFG();
|
|
|
|
SmallVector<AllSwitchPaths, 2> ThreadableLoops;
|
|
bool MadeChanges = false;
|
|
|
|
for (BasicBlock &BB : F) {
|
|
auto *SI = dyn_cast<SwitchInst>(BB.getTerminator());
|
|
if (!SI)
|
|
continue;
|
|
|
|
LLVM_DEBUG(dbgs() << "\nCheck if SwitchInst in BB " << BB.getName()
|
|
<< " is predictable\n");
|
|
MainSwitch Switch(SI, ORE);
|
|
|
|
if (!Switch.getInstr())
|
|
continue;
|
|
|
|
LLVM_DEBUG(dbgs() << "\nSwitchInst in BB " << BB.getName() << " is a "
|
|
<< "candidate for jump threading\n");
|
|
LLVM_DEBUG(SI->dump());
|
|
|
|
unfoldSelectInstrs(DT, Switch.getSelectInsts());
|
|
if (!Switch.getSelectInsts().empty())
|
|
MadeChanges = true;
|
|
|
|
AllSwitchPaths SwitchPaths(&Switch, ORE);
|
|
SwitchPaths.run();
|
|
|
|
if (SwitchPaths.getNumThreadingPaths() > 0) {
|
|
ThreadableLoops.push_back(SwitchPaths);
|
|
|
|
// For the time being limit this optimization to occurring once in a
|
|
// function since it can change the CFG significantly. This is not a
|
|
// strict requirement but it can cause buggy behavior if there is an
|
|
// overlap of blocks in different opportunities. There is a lot of room to
|
|
// experiment with catching more opportunities here.
|
|
break;
|
|
}
|
|
}
|
|
|
|
SmallPtrSet<const Value *, 32> EphValues;
|
|
if (ThreadableLoops.size() > 0)
|
|
CodeMetrics::collectEphemeralValues(&F, AC, EphValues);
|
|
|
|
for (AllSwitchPaths SwitchPaths : ThreadableLoops) {
|
|
TransformDFA Transform(&SwitchPaths, DT, AC, TTI, ORE, EphValues);
|
|
Transform.run();
|
|
MadeChanges = true;
|
|
}
|
|
|
|
#ifdef EXPENSIVE_CHECKS
|
|
assert(DT->verify(DominatorTree::VerificationLevel::Full));
|
|
verifyFunction(F, &dbgs());
|
|
#endif
|
|
|
|
return MadeChanges;
|
|
}
|
|
|
|
} // end anonymous namespace
|
|
|
|
/// Integrate with the new Pass Manager
|
|
PreservedAnalyses DFAJumpThreadingPass::run(Function &F,
|
|
FunctionAnalysisManager &AM) {
|
|
AssumptionCache &AC = AM.getResult<AssumptionAnalysis>(F);
|
|
DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F);
|
|
TargetTransformInfo &TTI = AM.getResult<TargetIRAnalysis>(F);
|
|
OptimizationRemarkEmitter ORE(&F);
|
|
|
|
if (!DFAJumpThreading(&AC, &DT, &TTI, &ORE).run(F))
|
|
return PreservedAnalyses::all();
|
|
|
|
PreservedAnalyses PA;
|
|
PA.preserve<DominatorTreeAnalysis>();
|
|
return PA;
|
|
}
|