1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 19:23:23 +01:00
llvm-mirror/lib/CodeGen/MachineLoopInfo.cpp
Reid Kleckner 68092989f3 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

154 lines
5.0 KiB
C++

//===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineLoopInfo class that is used to identify natural
// loops and determine the loop depth of various nodes of the CFG. Note that
// the loops identified may actually be several natural loops that share the
// same header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/Analysis/LoopInfoImpl.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
// Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops.
template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
char MachineLoopInfo::ID = 0;
MachineLoopInfo::MachineLoopInfo() : MachineFunctionPass(ID) {
initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
}
INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
"Machine Natural Loop Construction", true, true)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops",
"Machine Natural Loop Construction", true, true)
char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
calculate(getAnalysis<MachineDominatorTree>());
return false;
}
void MachineLoopInfo::calculate(MachineDominatorTree &MDT) {
releaseMemory();
LI.analyze(MDT.getBase());
}
void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
MachineBasicBlock *MachineLoop::getTopBlock() {
MachineBasicBlock *TopMBB = getHeader();
MachineFunction::iterator Begin = TopMBB->getParent()->begin();
if (TopMBB->getIterator() != Begin) {
MachineBasicBlock *PriorMBB = &*std::prev(TopMBB->getIterator());
while (contains(PriorMBB)) {
TopMBB = PriorMBB;
if (TopMBB->getIterator() == Begin)
break;
PriorMBB = &*std::prev(TopMBB->getIterator());
}
}
return TopMBB;
}
MachineBasicBlock *MachineLoop::getBottomBlock() {
MachineBasicBlock *BotMBB = getHeader();
MachineFunction::iterator End = BotMBB->getParent()->end();
if (BotMBB->getIterator() != std::prev(End)) {
MachineBasicBlock *NextMBB = &*std::next(BotMBB->getIterator());
while (contains(NextMBB)) {
BotMBB = NextMBB;
if (BotMBB == &*std::next(BotMBB->getIterator()))
break;
NextMBB = &*std::next(BotMBB->getIterator());
}
}
return BotMBB;
}
MachineBasicBlock *MachineLoop::findLoopControlBlock() {
if (MachineBasicBlock *Latch = getLoopLatch()) {
if (isLoopExiting(Latch))
return Latch;
else
return getExitingBlock();
}
return nullptr;
}
DebugLoc MachineLoop::getStartLoc() const {
// Try the pre-header first.
if (MachineBasicBlock *PHeadMBB = getLoopPreheader())
if (const BasicBlock *PHeadBB = PHeadMBB->getBasicBlock())
if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc())
return DL;
// If we have no pre-header or there are no instructions with debug
// info in it, try the header.
if (MachineBasicBlock *HeadMBB = getHeader())
if (const BasicBlock *HeadBB = HeadMBB->getBasicBlock())
return HeadBB->getTerminator()->getDebugLoc();
return DebugLoc();
}
MachineBasicBlock *
MachineLoopInfo::findLoopPreheader(MachineLoop *L,
bool SpeculativePreheader) const {
if (MachineBasicBlock *PB = L->getLoopPreheader())
return PB;
if (!SpeculativePreheader)
return nullptr;
MachineBasicBlock *HB = L->getHeader(), *LB = L->getLoopLatch();
if (HB->pred_size() != 2 || HB->hasAddressTaken())
return nullptr;
// Find the predecessor of the header that is not the latch block.
MachineBasicBlock *Preheader = nullptr;
for (MachineBasicBlock *P : HB->predecessors()) {
if (P == LB)
continue;
// Sanity.
if (Preheader)
return nullptr;
Preheader = P;
}
// Check if the preheader candidate is a successor of any other loop
// headers. We want to avoid having two loop setups in the same block.
for (MachineBasicBlock *S : Preheader->successors()) {
if (S == HB)
continue;
MachineLoop *T = getLoopFor(S);
if (T && T->getHeader() == S)
return nullptr;
}
return Preheader;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineLoop::dump() const {
print(dbgs());
}
#endif