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llvm-mirror/test/CodeGen/ARM/illegal-bitfield-loadstore.ll
Eli Friedman 251919f579 [ARM] Adjust AND immediates to make them cheaper to select.
LLVM normally prefers to minimize the number of bits set in an AND
immediate, but that doesn't always match the available ARM instructions.
In Thumb1 mode, prefer uxtb or uxth where possible; otherwise, prefer
a two-instruction sequence movs+ands or movs+bics.

Some potential improvements outlined in
ARMTargetLowering::targetShrinkDemandedConstant, but seems to work
pretty well already.

The ARMISelDAGToDAG fix ensures we don't generate an invalid UBFX
instruction due to a larger-than-expected mask. (It's orthogonal, in
some sense, but as far as I can tell it's either impossible or nearly
impossible to reproduce the bug without this change.)

According to my testing, this seems to consistently improve codesize by
a small amount by forming bic more often for ISD::AND with an immediate.

Differential Revision: https://reviews.llvm.org/D50030

llvm-svn: 339472
2018-08-10 21:21:53 +00:00

183 lines
4.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=arm-eabi | FileCheck %s -check-prefix=LE
; RUN: llc < %s -mtriple=armeb-eabi | FileCheck %s -check-prefix=BE
define void @i24_or(i24* %a) {
; LE-LABEL: i24_or:
; LE: @ %bb.0:
; LE-NEXT: ldrh r1, [r0]
; LE-NEXT: orr r1, r1, #384
; LE-NEXT: strh r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i24_or:
; BE: @ %bb.0:
; BE-NEXT: ldrh r1, [r0]
; BE-NEXT: ldrb r2, [r0, #2]
; BE-NEXT: orr r1, r2, r1, lsl #8
; BE-NEXT: orr r1, r1, #384
; BE-NEXT: strb r1, [r0, #2]
; BE-NEXT: lsr r1, r1, #8
; BE-NEXT: strh r1, [r0]
; BE-NEXT: mov pc, lr
%aa = load i24, i24* %a, align 1
%b = or i24 %aa, 384
store i24 %b, i24* %a, align 1
ret void
}
define void @i24_and_or(i24* %a) {
; LE-LABEL: i24_and_or:
; LE: @ %bb.0:
; LE-NEXT: ldrh r1, [r0]
; LE-NEXT: orr r1, r1, #384
; LE-NEXT: bic r1, r1, #127
; LE-NEXT: strh r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i24_and_or:
; BE: @ %bb.0:
; BE-NEXT: mov r1, #128
; BE-NEXT: strb r1, [r0, #2]
; BE-NEXT: ldrh r1, [r0]
; BE-NEXT: orr r1, r1, #1
; BE-NEXT: strh r1, [r0]
; BE-NEXT: mov pc, lr
%b = load i24, i24* %a, align 1
%c = and i24 %b, -128
%d = or i24 %c, 384
store i24 %d, i24* %a, align 1
ret void
}
define void @i24_insert_bit(i24* %a, i1 zeroext %bit) {
; LE-LABEL: i24_insert_bit:
; LE: @ %bb.0:
; LE-NEXT: mov r3, #255
; LE-NEXT: ldrh r2, [r0]
; LE-NEXT: orr r3, r3, #57088
; LE-NEXT: and r2, r2, r3
; LE-NEXT: orr r1, r2, r1, lsl #13
; LE-NEXT: strh r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i24_insert_bit:
; BE: @ %bb.0:
; BE-NEXT: ldrh r2, [r0]
; BE-NEXT: mov r3, #57088
; BE-NEXT: orr r3, r3, #16711680
; BE-NEXT: and r2, r3, r2, lsl #8
; BE-NEXT: orr r1, r2, r1, lsl #13
; BE-NEXT: lsr r1, r1, #8
; BE-NEXT: strh r1, [r0]
; BE-NEXT: mov pc, lr
%extbit = zext i1 %bit to i24
%b = load i24, i24* %a, align 1
%extbit.shl = shl nuw nsw i24 %extbit, 13
%c = and i24 %b, -8193
%d = or i24 %c, %extbit.shl
store i24 %d, i24* %a, align 1
ret void
}
define void @i56_or(i56* %a) {
; LE-LABEL: i56_or:
; LE: @ %bb.0:
; LE-NEXT: ldr r1, [r0]
; LE-NEXT: orr r1, r1, #384
; LE-NEXT: str r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i56_or:
; BE: @ %bb.0:
; BE-NEXT: mov r1, r0
; BE-NEXT: ldr r12, [r0]
; BE-NEXT: ldrh r2, [r1, #4]!
; BE-NEXT: ldrb r3, [r1, #2]
; BE-NEXT: orr r2, r3, r2, lsl #8
; BE-NEXT: orr r2, r2, r12, lsl #24
; BE-NEXT: orr r2, r2, #384
; BE-NEXT: strb r2, [r1, #2]
; BE-NEXT: lsr r3, r2, #8
; BE-NEXT: strh r3, [r1]
; BE-NEXT: bic r1, r12, #255
; BE-NEXT: orr r1, r1, r2, lsr #24
; BE-NEXT: str r1, [r0]
; BE-NEXT: mov pc, lr
%aa = load i56, i56* %a
%b = or i56 %aa, 384
store i56 %b, i56* %a
ret void
}
define void @i56_and_or(i56* %a) {
; LE-LABEL: i56_and_or:
; LE: @ %bb.0:
; LE-NEXT: ldr r1, [r0]
; LE-NEXT: orr r1, r1, #384
; LE-NEXT: bic r1, r1, #127
; LE-NEXT: str r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i56_and_or:
; BE: @ %bb.0:
; BE-NEXT: mov r1, r0
; BE-NEXT: ldr r12, [r0]
; BE-NEXT: ldrh r2, [r1, #4]!
; BE-NEXT: mov r3, #128
; BE-NEXT: strb r3, [r1, #2]
; BE-NEXT: lsl r2, r2, #8
; BE-NEXT: orr r2, r2, r12, lsl #24
; BE-NEXT: orr r2, r2, #384
; BE-NEXT: lsr r3, r2, #8
; BE-NEXT: strh r3, [r1]
; BE-NEXT: bic r1, r12, #255
; BE-NEXT: orr r1, r1, r2, lsr #24
; BE-NEXT: str r1, [r0]
; BE-NEXT: mov pc, lr
%b = load i56, i56* %a, align 1
%c = and i56 %b, -128
%d = or i56 %c, 384
store i56 %d, i56* %a, align 1
ret void
}
define void @i56_insert_bit(i56* %a, i1 zeroext %bit) {
; LE-LABEL: i56_insert_bit:
; LE: @ %bb.0:
; LE-NEXT: ldr r2, [r0]
; LE-NEXT: bic r2, r2, #8192
; LE-NEXT: orr r1, r2, r1, lsl #13
; LE-NEXT: str r1, [r0]
; LE-NEXT: mov pc, lr
;
; BE-LABEL: i56_insert_bit:
; BE: @ %bb.0:
; BE-NEXT: .save {r11, lr}
; BE-NEXT: push {r11, lr}
; BE-NEXT: mov r2, r0
; BE-NEXT: ldr lr, [r0]
; BE-NEXT: ldrh r12, [r2, #4]!
; BE-NEXT: ldrb r3, [r2, #2]
; BE-NEXT: orr r12, r3, r12, lsl #8
; BE-NEXT: orr r3, r12, lr, lsl #24
; BE-NEXT: bic r3, r3, #8192
; BE-NEXT: orr r1, r3, r1, lsl #13
; BE-NEXT: lsr r3, r1, #8
; BE-NEXT: strh r3, [r2]
; BE-NEXT: bic r2, lr, #255
; BE-NEXT: orr r1, r2, r1, lsr #24
; BE-NEXT: str r1, [r0]
; BE-NEXT: pop {r11, lr}
; BE-NEXT: mov pc, lr
%extbit = zext i1 %bit to i56
%b = load i56, i56* %a, align 1
%extbit.shl = shl nuw nsw i56 %extbit, 13
%c = and i56 %b, -8193
%d = or i56 %c, %extbit.shl
store i56 %d, i56* %a, align 1
ret void
}