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004fe44fe3
We have a detailed def/use lists for every physical register in MachineRegisterInfo anyway, so there is little use in maintaining an additional bitset of which ones are used. Removing it frees us from extra book keeping. This simplifies VirtRegMap. Differential Revision: http://reviews.llvm.org/D10911 llvm-svn: 242173
199 lines
6.6 KiB
C++
199 lines
6.6 KiB
C++
//===-- LiveRegMatrix.cpp - Track register interference -------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LiveRegMatrix analysis pass.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveRegMatrix.h"
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#include "RegisterCoalescer.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/VirtRegMap.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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STATISTIC(NumAssigned , "Number of registers assigned");
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STATISTIC(NumUnassigned , "Number of registers unassigned");
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char LiveRegMatrix::ID = 0;
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INITIALIZE_PASS_BEGIN(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_END(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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LiveRegMatrix::LiveRegMatrix() : MachineFunctionPass(ID),
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UserTag(0), RegMaskTag(0), RegMaskVirtReg(0) {}
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void LiveRegMatrix::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequiredTransitive<LiveIntervals>();
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AU.addRequiredTransitive<VirtRegMap>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
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TRI = MF.getSubtarget().getRegisterInfo();
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LIS = &getAnalysis<LiveIntervals>();
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VRM = &getAnalysis<VirtRegMap>();
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unsigned NumRegUnits = TRI->getNumRegUnits();
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if (NumRegUnits != Matrix.size())
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Queries.reset(new LiveIntervalUnion::Query[NumRegUnits]);
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Matrix.init(LIUAlloc, NumRegUnits);
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// Make sure no stale queries get reused.
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invalidateVirtRegs();
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return false;
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}
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void LiveRegMatrix::releaseMemory() {
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for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
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Matrix[i].clear();
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// No need to clear Queries here, since LiveIntervalUnion::Query doesn't
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// have anything important to clear and LiveRegMatrix's runOnFunction()
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// does a std::unique_ptr::reset anyways.
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}
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}
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template<typename Callable>
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bool foreachUnit(const TargetRegisterInfo *TRI, LiveInterval &VRegInterval,
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unsigned PhysReg, Callable Func) {
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if (VRegInterval.hasSubRanges()) {
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for (MCRegUnitMaskIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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unsigned Unit = (*Units).first;
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unsigned Mask = (*Units).second;
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for (LiveInterval::SubRange &S : VRegInterval.subranges()) {
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if (S.LaneMask & Mask) {
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if (Func(Unit, S))
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return true;
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break;
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}
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}
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}
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} else {
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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if (Func(*Units, VRegInterval))
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return true;
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}
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}
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return false;
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}
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void LiveRegMatrix::assign(LiveInterval &VirtReg, unsigned PhysReg) {
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DEBUG(dbgs() << "assigning " << PrintReg(VirtReg.reg, TRI)
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<< " to " << PrintReg(PhysReg, TRI) << ':');
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assert(!VRM->hasPhys(VirtReg.reg) && "Duplicate VirtReg assignment");
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VRM->assignVirt2Phys(VirtReg.reg, PhysReg);
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foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
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const LiveRange &Range) {
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DEBUG(dbgs() << ' ' << PrintRegUnit(Unit, TRI) << ' ' << Range);
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Matrix[Unit].unify(VirtReg, Range);
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return false;
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});
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++NumAssigned;
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DEBUG(dbgs() << '\n');
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}
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void LiveRegMatrix::unassign(LiveInterval &VirtReg) {
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unsigned PhysReg = VRM->getPhys(VirtReg.reg);
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DEBUG(dbgs() << "unassigning " << PrintReg(VirtReg.reg, TRI)
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<< " from " << PrintReg(PhysReg, TRI) << ':');
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VRM->clearVirt(VirtReg.reg);
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foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
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const LiveRange &Range) {
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DEBUG(dbgs() << ' ' << PrintRegUnit(Unit, TRI));
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Matrix[Unit].extract(VirtReg, Range);
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return false;
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});
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++NumUnassigned;
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DEBUG(dbgs() << '\n');
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}
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bool LiveRegMatrix::isPhysRegUsed(unsigned PhysReg) const {
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for (MCRegUnitIterator Unit(PhysReg, TRI); Unit.isValid(); ++Unit) {
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if (!Matrix[*Unit].empty())
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return true;
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}
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return false;
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}
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bool LiveRegMatrix::checkRegMaskInterference(LiveInterval &VirtReg,
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unsigned PhysReg) {
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// Check if the cached information is valid.
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// The same BitVector can be reused for all PhysRegs.
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// We could cache multiple VirtRegs if it becomes necessary.
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if (RegMaskVirtReg != VirtReg.reg || RegMaskTag != UserTag) {
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RegMaskVirtReg = VirtReg.reg;
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RegMaskTag = UserTag;
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RegMaskUsable.clear();
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LIS->checkRegMaskInterference(VirtReg, RegMaskUsable);
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}
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// The BitVector is indexed by PhysReg, not register unit.
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// Regmask interference is more fine grained than regunits.
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// For example, a Win64 call can clobber %ymm8 yet preserve %xmm8.
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return !RegMaskUsable.empty() && (!PhysReg || !RegMaskUsable.test(PhysReg));
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}
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bool LiveRegMatrix::checkRegUnitInterference(LiveInterval &VirtReg,
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unsigned PhysReg) {
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if (VirtReg.empty())
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return false;
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CoalescerPair CP(VirtReg.reg, PhysReg, *TRI);
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bool Result = foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
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const LiveRange &Range) {
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const LiveRange &UnitRange = LIS->getRegUnit(Unit);
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return Range.overlaps(UnitRange, CP, *LIS->getSlotIndexes());
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});
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return Result;
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}
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LiveIntervalUnion::Query &LiveRegMatrix::query(LiveInterval &VirtReg,
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unsigned RegUnit) {
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LiveIntervalUnion::Query &Q = Queries[RegUnit];
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Q.init(UserTag, &VirtReg, &Matrix[RegUnit]);
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return Q;
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}
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LiveRegMatrix::InterferenceKind
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LiveRegMatrix::checkInterference(LiveInterval &VirtReg, unsigned PhysReg) {
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if (VirtReg.empty())
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return IK_Free;
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// Regmask interference is the fastest check.
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if (checkRegMaskInterference(VirtReg, PhysReg))
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return IK_RegMask;
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// Check for fixed interference.
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if (checkRegUnitInterference(VirtReg, PhysReg))
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return IK_RegUnit;
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// Check the matrix for virtual register interference.
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
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if (query(VirtReg, *Units).checkInterference())
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return IK_VirtReg;
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return IK_Free;
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}
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