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a859c18433
Summary: This allows us to reduce the number of different machine instruction opcodes, which reduces the table sizes and helps flatten the TableGen multiclass hierarchies. We can do this because for each hardware MIMG opcode, we have a full set of IMAGE_xxx_Vn_Vm machine instructions for all required sizes of vdata and vaddr registers. Instead of having separate D16 machine instructions, a packed D16 instructions loading e.g. 4 components can simply use the same V2 opcode variant that non-D16 instructions use. We still require a TSFlag for D16 buffer instructions, because the D16-ness of buffer instructions is part of the opcode. Renaming the flag should help avoid future confusion. The one non-obvious code change is that for gather4 instructions, the disassembler can no longer automatically decide whether to use a V2 or a V4 variant. The existing logic which choose the correct variant for other MIMG instruction is extended to cover gather4 as well. As a bonus, some of the assembler error messages are now more helpful (e.g., complaining about a wrong data size instead of a non-existing instruction). While we're at it, delete a whole bunch of dead legacy TableGen code. Change-Id: I89b02c2841c06f95e662541433e597f5d4553978 Reviewers: arsenm, rampitec, kzhuravl, artem.tamazov, dp, rtaylor Subscribers: wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits Differential Revision: https://reviews.llvm.org/D47434 llvm-svn: 335222
540 lines
17 KiB
C++
540 lines
17 KiB
C++
//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// \file
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//===----------------------------------------------------------------------===//
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#include "llvm/MC/MCInstrDesc.h"
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#ifndef LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
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#define LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
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namespace llvm {
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namespace SIInstrFlags {
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// This needs to be kept in sync with the field bits in InstSI.
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enum : uint64_t {
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// Low bits - basic encoding information.
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SALU = 1 << 0,
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VALU = 1 << 1,
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// SALU instruction formats.
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SOP1 = 1 << 2,
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SOP2 = 1 << 3,
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SOPC = 1 << 4,
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SOPK = 1 << 5,
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SOPP = 1 << 6,
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// VALU instruction formats.
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VOP1 = 1 << 7,
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VOP2 = 1 << 8,
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VOPC = 1 << 9,
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// TODO: Should this be spilt into VOP3 a and b?
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VOP3 = 1 << 10,
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VOP3P = 1 << 12,
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VINTRP = 1 << 13,
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SDWA = 1 << 14,
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DPP = 1 << 15,
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// Memory instruction formats.
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MUBUF = 1 << 16,
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MTBUF = 1 << 17,
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SMRD = 1 << 18,
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MIMG = 1 << 19,
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EXP = 1 << 20,
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FLAT = 1 << 21,
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DS = 1 << 22,
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// Pseudo instruction formats.
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VGPRSpill = 1 << 23,
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SGPRSpill = 1 << 24,
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// High bits - other information.
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VM_CNT = UINT64_C(1) << 32,
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EXP_CNT = UINT64_C(1) << 33,
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LGKM_CNT = UINT64_C(1) << 34,
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WQM = UINT64_C(1) << 35,
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DisableWQM = UINT64_C(1) << 36,
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Gather4 = UINT64_C(1) << 37,
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SOPK_ZEXT = UINT64_C(1) << 38,
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SCALAR_STORE = UINT64_C(1) << 39,
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FIXED_SIZE = UINT64_C(1) << 40,
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VOPAsmPrefer32Bit = UINT64_C(1) << 41,
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VOP3_OPSEL = UINT64_C(1) << 42,
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maybeAtomic = UINT64_C(1) << 43,
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renamedInGFX9 = UINT64_C(1) << 44,
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// Is a clamp on FP type.
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FPClamp = UINT64_C(1) << 45,
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// Is an integer clamp
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IntClamp = UINT64_C(1) << 46,
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// Clamps lo component of register.
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ClampLo = UINT64_C(1) << 47,
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// Clamps hi component of register.
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// ClampLo and ClampHi set for packed clamp.
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ClampHi = UINT64_C(1) << 48,
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// Is a packed VOP3P instruction.
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IsPacked = UINT64_C(1) << 49,
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// Is a D16 buffer instruction.
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D16Buf = UINT64_C(1) << 50
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};
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// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
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// The result is true if any of these tests are true.
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enum ClassFlags {
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S_NAN = 1 << 0, // Signaling NaN
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Q_NAN = 1 << 1, // Quiet NaN
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N_INFINITY = 1 << 2, // Negative infinity
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N_NORMAL = 1 << 3, // Negative normal
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N_SUBNORMAL = 1 << 4, // Negative subnormal
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N_ZERO = 1 << 5, // Negative zero
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P_ZERO = 1 << 6, // Positive zero
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P_SUBNORMAL = 1 << 7, // Positive subnormal
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P_NORMAL = 1 << 8, // Positive normal
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P_INFINITY = 1 << 9 // Positive infinity
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};
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}
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namespace AMDGPU {
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enum OperandType {
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/// Operands with register or 32-bit immediate
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OPERAND_REG_IMM_INT32 = MCOI::OPERAND_FIRST_TARGET,
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OPERAND_REG_IMM_INT64,
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OPERAND_REG_IMM_INT16,
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OPERAND_REG_IMM_FP32,
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OPERAND_REG_IMM_FP64,
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OPERAND_REG_IMM_FP16,
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/// Operands with register or inline constant
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OPERAND_REG_INLINE_C_INT16,
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OPERAND_REG_INLINE_C_INT32,
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OPERAND_REG_INLINE_C_INT64,
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OPERAND_REG_INLINE_C_FP16,
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OPERAND_REG_INLINE_C_FP32,
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OPERAND_REG_INLINE_C_FP64,
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OPERAND_REG_INLINE_C_V2FP16,
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OPERAND_REG_INLINE_C_V2INT16,
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OPERAND_REG_IMM_FIRST = OPERAND_REG_IMM_INT32,
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OPERAND_REG_IMM_LAST = OPERAND_REG_IMM_FP16,
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OPERAND_REG_INLINE_C_FIRST = OPERAND_REG_INLINE_C_INT16,
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OPERAND_REG_INLINE_C_LAST = OPERAND_REG_INLINE_C_V2INT16,
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OPERAND_SRC_FIRST = OPERAND_REG_IMM_INT32,
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OPERAND_SRC_LAST = OPERAND_REG_INLINE_C_LAST,
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// Operand for source modifiers for VOP instructions
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OPERAND_INPUT_MODS,
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// Operand for SDWA instructions
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OPERAND_SDWA_VOPC_DST,
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/// Operand with 32-bit immediate that uses the constant bus.
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OPERAND_KIMM32,
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OPERAND_KIMM16
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};
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}
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namespace SIStackID {
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enum StackTypes : uint8_t {
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SCRATCH = 0,
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SGPR_SPILL = 1
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};
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}
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// Input operand modifiers bit-masks
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// NEG and SEXT share same bit-mask because they can't be set simultaneously.
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namespace SISrcMods {
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enum {
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NEG = 1 << 0, // Floating-point negate modifier
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ABS = 1 << 1, // Floating-point absolute modifier
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SEXT = 1 << 0, // Integer sign-extend modifier
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NEG_HI = ABS, // Floating-point negate high packed component modifier.
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OP_SEL_0 = 1 << 2,
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OP_SEL_1 = 1 << 3,
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DST_OP_SEL = 1 << 3 // VOP3 dst op_sel (share mask with OP_SEL_1)
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};
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}
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namespace SIOutMods {
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enum {
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NONE = 0,
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MUL2 = 1,
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MUL4 = 2,
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DIV2 = 3
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};
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}
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namespace VGPRIndexMode {
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enum {
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SRC0_ENABLE = 1 << 0,
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SRC1_ENABLE = 1 << 1,
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SRC2_ENABLE = 1 << 2,
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DST_ENABLE = 1 << 3
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};
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}
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namespace AMDGPUAsmVariants {
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enum {
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DEFAULT = 0,
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VOP3 = 1,
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SDWA = 2,
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SDWA9 = 3,
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DPP = 4
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};
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}
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namespace AMDGPU {
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namespace EncValues { // Encoding values of enum9/8/7 operands
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enum {
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SGPR_MIN = 0,
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SGPR_MAX = 101,
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TTMP_VI_MIN = 112,
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TTMP_VI_MAX = 123,
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TTMP_GFX9_MIN = 108,
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TTMP_GFX9_MAX = 123,
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INLINE_INTEGER_C_MIN = 128,
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INLINE_INTEGER_C_POSITIVE_MAX = 192, // 64
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INLINE_INTEGER_C_MAX = 208,
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INLINE_FLOATING_C_MIN = 240,
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INLINE_FLOATING_C_MAX = 248,
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LITERAL_CONST = 255,
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VGPR_MIN = 256,
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VGPR_MAX = 511
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};
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} // namespace EncValues
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} // namespace AMDGPU
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namespace AMDGPU {
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namespace SendMsg { // Encoding of SIMM16 used in s_sendmsg* insns.
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enum Id { // Message ID, width(4) [3:0].
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ID_UNKNOWN_ = -1,
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ID_INTERRUPT = 1,
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ID_GS,
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ID_GS_DONE,
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ID_SYSMSG = 15,
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ID_GAPS_LAST_, // Indicate that sequence has gaps.
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ID_GAPS_FIRST_ = ID_INTERRUPT,
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ID_SHIFT_ = 0,
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ID_WIDTH_ = 4,
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ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
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};
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enum Op { // Both GS and SYS operation IDs.
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OP_UNKNOWN_ = -1,
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OP_SHIFT_ = 4,
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// width(2) [5:4]
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OP_GS_NOP = 0,
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OP_GS_CUT,
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OP_GS_EMIT,
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OP_GS_EMIT_CUT,
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OP_GS_LAST_,
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OP_GS_FIRST_ = OP_GS_NOP,
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OP_GS_WIDTH_ = 2,
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OP_GS_MASK_ = (((1 << OP_GS_WIDTH_) - 1) << OP_SHIFT_),
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// width(3) [6:4]
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OP_SYS_ECC_ERR_INTERRUPT = 1,
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OP_SYS_REG_RD,
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OP_SYS_HOST_TRAP_ACK,
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OP_SYS_TTRACE_PC,
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OP_SYS_LAST_,
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OP_SYS_FIRST_ = OP_SYS_ECC_ERR_INTERRUPT,
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OP_SYS_WIDTH_ = 3,
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OP_SYS_MASK_ = (((1 << OP_SYS_WIDTH_) - 1) << OP_SHIFT_)
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};
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enum StreamId { // Stream ID, (2) [9:8].
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STREAM_ID_DEFAULT_ = 0,
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STREAM_ID_LAST_ = 4,
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STREAM_ID_FIRST_ = STREAM_ID_DEFAULT_,
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STREAM_ID_SHIFT_ = 8,
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STREAM_ID_WIDTH_= 2,
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STREAM_ID_MASK_ = (((1 << STREAM_ID_WIDTH_) - 1) << STREAM_ID_SHIFT_)
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};
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} // namespace SendMsg
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namespace Hwreg { // Encoding of SIMM16 used in s_setreg/getreg* insns.
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enum Id { // HwRegCode, (6) [5:0]
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ID_UNKNOWN_ = -1,
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ID_SYMBOLIC_FIRST_ = 1, // There are corresponding symbolic names defined.
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ID_MODE = 1,
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ID_STATUS = 2,
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ID_TRAPSTS = 3,
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ID_HW_ID = 4,
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ID_GPR_ALLOC = 5,
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ID_LDS_ALLOC = 6,
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ID_IB_STS = 7,
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ID_MEM_BASES = 15,
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ID_SYMBOLIC_FIRST_GFX9_ = ID_MEM_BASES,
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ID_SYMBOLIC_LAST_ = 16,
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ID_SHIFT_ = 0,
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ID_WIDTH_ = 6,
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ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
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};
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enum Offset { // Offset, (5) [10:6]
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OFFSET_DEFAULT_ = 0,
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OFFSET_SHIFT_ = 6,
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OFFSET_WIDTH_ = 5,
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OFFSET_MASK_ = (((1 << OFFSET_WIDTH_) - 1) << OFFSET_SHIFT_),
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OFFSET_SRC_SHARED_BASE = 16,
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OFFSET_SRC_PRIVATE_BASE = 0
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};
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enum WidthMinusOne { // WidthMinusOne, (5) [15:11]
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WIDTH_M1_DEFAULT_ = 31,
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WIDTH_M1_SHIFT_ = 11,
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WIDTH_M1_WIDTH_ = 5,
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WIDTH_M1_MASK_ = (((1 << WIDTH_M1_WIDTH_) - 1) << WIDTH_M1_SHIFT_),
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WIDTH_M1_SRC_SHARED_BASE = 15,
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WIDTH_M1_SRC_PRIVATE_BASE = 15
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};
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} // namespace Hwreg
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namespace Swizzle { // Encoding of swizzle macro used in ds_swizzle_b32.
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enum Id { // id of symbolic names
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ID_QUAD_PERM = 0,
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ID_BITMASK_PERM,
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ID_SWAP,
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ID_REVERSE,
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ID_BROADCAST
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};
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enum EncBits {
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// swizzle mode encodings
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QUAD_PERM_ENC = 0x8000,
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QUAD_PERM_ENC_MASK = 0xFF00,
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BITMASK_PERM_ENC = 0x0000,
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BITMASK_PERM_ENC_MASK = 0x8000,
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// QUAD_PERM encodings
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LANE_MASK = 0x3,
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LANE_MAX = LANE_MASK,
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LANE_SHIFT = 2,
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LANE_NUM = 4,
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// BITMASK_PERM encodings
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BITMASK_MASK = 0x1F,
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BITMASK_MAX = BITMASK_MASK,
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BITMASK_WIDTH = 5,
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BITMASK_AND_SHIFT = 0,
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BITMASK_OR_SHIFT = 5,
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BITMASK_XOR_SHIFT = 10
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};
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} // namespace Swizzle
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namespace SDWA {
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enum SdwaSel {
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BYTE_0 = 0,
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BYTE_1 = 1,
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BYTE_2 = 2,
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BYTE_3 = 3,
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WORD_0 = 4,
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WORD_1 = 5,
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DWORD = 6,
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};
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enum DstUnused {
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UNUSED_PAD = 0,
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UNUSED_SEXT = 1,
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UNUSED_PRESERVE = 2,
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};
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enum SDWA9EncValues{
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SRC_SGPR_MASK = 0x100,
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SRC_VGPR_MASK = 0xFF,
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VOPC_DST_VCC_MASK = 0x80,
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VOPC_DST_SGPR_MASK = 0x7F,
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SRC_VGPR_MIN = 0,
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SRC_VGPR_MAX = 255,
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SRC_SGPR_MIN = 256,
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SRC_SGPR_MAX = 357,
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SRC_TTMP_MIN = 364,
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SRC_TTMP_MAX = 379,
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};
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} // namespace SDWA
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namespace DPP {
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enum DppCtrl {
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QUAD_PERM_FIRST = 0,
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QUAD_PERM_LAST = 0xFF,
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DPP_UNUSED1 = 0x100,
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ROW_SHL0 = 0x100,
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ROW_SHL_FIRST = 0x101,
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ROW_SHL_LAST = 0x10F,
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DPP_UNUSED2 = 0x110,
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ROW_SHR0 = 0x110,
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ROW_SHR_FIRST = 0x111,
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ROW_SHR_LAST = 0x11F,
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DPP_UNUSED3 = 0x120,
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ROW_ROR0 = 0x120,
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ROW_ROR_FIRST = 0x121,
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ROW_ROR_LAST = 0x12F,
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WAVE_SHL1 = 0x130,
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DPP_UNUSED4_FIRST = 0x131,
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DPP_UNUSED4_LAST = 0x133,
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WAVE_ROL1 = 0x134,
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DPP_UNUSED5_FIRST = 0x135,
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DPP_UNUSED5_LAST = 0x137,
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WAVE_SHR1 = 0x138,
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DPP_UNUSED6_FIRST = 0x139,
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DPP_UNUSED6_LAST = 0x13B,
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WAVE_ROR1 = 0x13C,
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DPP_UNUSED7_FIRST = 0x13D,
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DPP_UNUSED7_LAST = 0x13F,
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ROW_MIRROR = 0x140,
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ROW_HALF_MIRROR = 0x141,
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BCAST15 = 0x142,
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BCAST31 = 0x143,
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DPP_LAST = BCAST31
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};
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} // namespace DPP
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} // namespace AMDGPU
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#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
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#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
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#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
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#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
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#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
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#define R_00B328_SPI_SHADER_PGM_RSRC1_ES 0x00B328
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#define R_00B428_SPI_SHADER_PGM_RSRC1_HS 0x00B428
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#define R_00B528_SPI_SHADER_PGM_RSRC1_LS 0x00B528
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#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
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#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
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#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
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#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
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#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
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#define G_00B84C_SCRATCH_EN(x) (((x) >> 0) & 0x1)
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#define C_00B84C_SCRATCH_EN 0xFFFFFFFE
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#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
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#define G_00B84C_USER_SGPR(x) (((x) >> 1) & 0x1F)
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#define C_00B84C_USER_SGPR 0xFFFFFFC1
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#define S_00B84C_TRAP_HANDLER(x) (((x) & 0x1) << 6)
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#define G_00B84C_TRAP_HANDLER(x) (((x) >> 6) & 0x1)
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#define C_00B84C_TRAP_HANDLER 0xFFFFFFBF
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#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
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#define G_00B84C_TGID_X_EN(x) (((x) >> 7) & 0x1)
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#define C_00B84C_TGID_X_EN 0xFFFFFF7F
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#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
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#define G_00B84C_TGID_Y_EN(x) (((x) >> 8) & 0x1)
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#define C_00B84C_TGID_Y_EN 0xFFFFFEFF
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#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
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#define G_00B84C_TGID_Z_EN(x) (((x) >> 9) & 0x1)
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#define C_00B84C_TGID_Z_EN 0xFFFFFDFF
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#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
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#define G_00B84C_TG_SIZE_EN(x) (((x) >> 10) & 0x1)
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#define C_00B84C_TG_SIZE_EN 0xFFFFFBFF
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#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
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#define G_00B84C_TIDIG_COMP_CNT(x) (((x) >> 11) & 0x03)
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#define C_00B84C_TIDIG_COMP_CNT 0xFFFFE7FF
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/* CIK */
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#define S_00B84C_EXCP_EN_MSB(x) (((x) & 0x03) << 13)
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#define G_00B84C_EXCP_EN_MSB(x) (((x) >> 13) & 0x03)
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#define C_00B84C_EXCP_EN_MSB 0xFFFF9FFF
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/* */
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#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
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#define G_00B84C_LDS_SIZE(x) (((x) >> 15) & 0x1FF)
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#define C_00B84C_LDS_SIZE 0xFF007FFF
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#define S_00B84C_EXCP_EN(x) (((x) & 0x7F) << 24)
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#define G_00B84C_EXCP_EN(x) (((x) >> 24) & 0x7F)
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#define C_00B84C_EXCP_EN
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#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
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#define R_0286D0_SPI_PS_INPUT_ADDR 0x0286D0
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#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
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#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
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#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
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#define C_00B848_VGPRS 0xFFFFFFC0
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#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
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#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
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#define C_00B848_SGPRS 0xFFFFFC3F
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#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
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#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
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#define C_00B848_PRIORITY 0xFFFFF3FF
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#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
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#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
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#define C_00B848_FLOAT_MODE 0xFFF00FFF
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#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
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#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
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#define C_00B848_PRIV 0xFFEFFFFF
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#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
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#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
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#define C_00B848_DX10_CLAMP 0xFFDFFFFF
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#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
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#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
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#define C_00B848_DEBUG_MODE 0xFFBFFFFF
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#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
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#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
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#define C_00B848_IEEE_MODE 0xFF7FFFFF
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// Helpers for setting FLOAT_MODE
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#define FP_ROUND_ROUND_TO_NEAREST 0
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#define FP_ROUND_ROUND_TO_INF 1
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#define FP_ROUND_ROUND_TO_NEGINF 2
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#define FP_ROUND_ROUND_TO_ZERO 3
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// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
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// precision.
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#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
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#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
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#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
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#define FP_DENORM_FLUSH_OUT 1
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#define FP_DENORM_FLUSH_IN 2
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#define FP_DENORM_FLUSH_NONE 3
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// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
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// precision.
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#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
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#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
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#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
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#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
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#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
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#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
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#define R_SPILLED_SGPRS 0x4
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#define R_SPILLED_VGPRS 0x8
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} // End namespace llvm
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#endif
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