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https://github.com/RPCS3/llvm-mirror.git
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a5d550fe9d
Differential Revision: https://reviews.llvm.org/D25975 llvm-svn: 286753
578 lines
18 KiB
C++
578 lines
18 KiB
C++
//===-- SIFoldOperands.cpp - Fold operands --- ----------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// \file
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//===----------------------------------------------------------------------===//
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//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetMachine.h"
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#define DEBUG_TYPE "si-fold-operands"
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using namespace llvm;
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namespace {
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class SIFoldOperands : public MachineFunctionPass {
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public:
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static char ID;
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public:
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SIFoldOperands() : MachineFunctionPass(ID) {
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initializeSIFoldOperandsPass(*PassRegistry::getPassRegistry());
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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StringRef getPassName() const override { return "SI Fold Operands"; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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};
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struct FoldCandidate {
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MachineInstr *UseMI;
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union {
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MachineOperand *OpToFold;
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uint64_t ImmToFold;
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int FrameIndexToFold;
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};
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unsigned char UseOpNo;
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MachineOperand::MachineOperandType Kind;
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FoldCandidate(MachineInstr *MI, unsigned OpNo, MachineOperand *FoldOp) :
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UseMI(MI), OpToFold(nullptr), UseOpNo(OpNo), Kind(FoldOp->getType()) {
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if (FoldOp->isImm()) {
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ImmToFold = FoldOp->getImm();
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} else if (FoldOp->isFI()) {
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FrameIndexToFold = FoldOp->getIndex();
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} else {
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assert(FoldOp->isReg());
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OpToFold = FoldOp;
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}
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}
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bool isFI() const {
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return Kind == MachineOperand::MO_FrameIndex;
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}
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bool isImm() const {
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return Kind == MachineOperand::MO_Immediate;
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}
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bool isReg() const {
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return Kind == MachineOperand::MO_Register;
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}
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};
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} // End anonymous namespace.
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INITIALIZE_PASS(SIFoldOperands, DEBUG_TYPE,
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"SI Fold Operands", false, false)
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char SIFoldOperands::ID = 0;
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char &llvm::SIFoldOperandsID = SIFoldOperands::ID;
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FunctionPass *llvm::createSIFoldOperandsPass() {
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return new SIFoldOperands();
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}
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static bool isSafeToFold(const MachineInstr &MI) {
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switch (MI.getOpcode()) {
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case AMDGPU::V_MOV_B32_e32:
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case AMDGPU::V_MOV_B32_e64:
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case AMDGPU::V_MOV_B64_PSEUDO: {
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// If there are additional implicit register operands, this may be used for
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// register indexing so the source register operand isn't simply copied.
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unsigned NumOps = MI.getDesc().getNumOperands() +
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MI.getDesc().getNumImplicitUses();
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return MI.getNumOperands() == NumOps;
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}
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case AMDGPU::S_MOV_B32:
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case AMDGPU::S_MOV_B64:
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case AMDGPU::COPY:
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return true;
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default:
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return false;
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}
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}
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static bool updateOperand(FoldCandidate &Fold,
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const TargetRegisterInfo &TRI) {
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MachineInstr *MI = Fold.UseMI;
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MachineOperand &Old = MI->getOperand(Fold.UseOpNo);
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assert(Old.isReg());
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if (Fold.isImm()) {
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Old.ChangeToImmediate(Fold.ImmToFold);
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return true;
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}
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if (Fold.isFI()) {
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Old.ChangeToFrameIndex(Fold.FrameIndexToFold);
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return true;
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}
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MachineOperand *New = Fold.OpToFold;
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if (TargetRegisterInfo::isVirtualRegister(Old.getReg()) &&
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TargetRegisterInfo::isVirtualRegister(New->getReg())) {
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Old.substVirtReg(New->getReg(), New->getSubReg(), TRI);
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return true;
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}
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// FIXME: Handle physical registers.
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return false;
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}
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static bool isUseMIInFoldList(const std::vector<FoldCandidate> &FoldList,
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const MachineInstr *MI) {
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for (auto Candidate : FoldList) {
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if (Candidate.UseMI == MI)
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return true;
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}
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return false;
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}
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static bool tryAddToFoldList(std::vector<FoldCandidate> &FoldList,
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MachineInstr *MI, unsigned OpNo,
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MachineOperand *OpToFold,
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const SIInstrInfo *TII) {
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if (!TII->isOperandLegal(*MI, OpNo, OpToFold)) {
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// Special case for v_mac_{f16, f32}_e64 if we are trying to fold into src2
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unsigned Opc = MI->getOpcode();
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if ((Opc == AMDGPU::V_MAC_F32_e64 || Opc == AMDGPU::V_MAC_F16_e64) &&
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(int)OpNo == AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src2)) {
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bool IsF32 = Opc == AMDGPU::V_MAC_F32_e64;
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// Check if changing this to a v_mad_{f16, f32} instruction will allow us
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// to fold the operand.
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MI->setDesc(TII->get(IsF32 ? AMDGPU::V_MAD_F32 : AMDGPU::V_MAD_F16));
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bool FoldAsMAD = tryAddToFoldList(FoldList, MI, OpNo, OpToFold, TII);
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if (FoldAsMAD) {
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MI->untieRegOperand(OpNo);
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return true;
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}
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MI->setDesc(TII->get(Opc));
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}
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// If we are already folding into another operand of MI, then
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// we can't commute the instruction, otherwise we risk making the
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// other fold illegal.
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if (isUseMIInFoldList(FoldList, MI))
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return false;
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// Operand is not legal, so try to commute the instruction to
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// see if this makes it possible to fold.
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unsigned CommuteIdx0 = TargetInstrInfo::CommuteAnyOperandIndex;
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unsigned CommuteIdx1 = TargetInstrInfo::CommuteAnyOperandIndex;
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bool CanCommute = TII->findCommutedOpIndices(*MI, CommuteIdx0, CommuteIdx1);
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if (CanCommute) {
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if (CommuteIdx0 == OpNo)
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OpNo = CommuteIdx1;
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else if (CommuteIdx1 == OpNo)
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OpNo = CommuteIdx0;
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}
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// One of operands might be an Imm operand, and OpNo may refer to it after
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// the call of commuteInstruction() below. Such situations are avoided
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// here explicitly as OpNo must be a register operand to be a candidate
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// for memory folding.
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if (CanCommute && (!MI->getOperand(CommuteIdx0).isReg() ||
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!MI->getOperand(CommuteIdx1).isReg()))
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return false;
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if (!CanCommute ||
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!TII->commuteInstruction(*MI, false, CommuteIdx0, CommuteIdx1))
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return false;
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if (!TII->isOperandLegal(*MI, OpNo, OpToFold))
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return false;
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}
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FoldList.push_back(FoldCandidate(MI, OpNo, OpToFold));
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return true;
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}
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// If the use operand doesn't care about the value, this may be an operand only
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// used for register indexing, in which case it is unsafe to fold.
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static bool isUseSafeToFold(const MachineInstr &MI,
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const MachineOperand &UseMO) {
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return !UseMO.isUndef();
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//return !MI.hasRegisterImplicitUseOperand(UseMO.getReg());
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}
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static void foldOperand(MachineOperand &OpToFold, MachineInstr *UseMI,
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unsigned UseOpIdx,
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std::vector<FoldCandidate> &FoldList,
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SmallVectorImpl<MachineInstr *> &CopiesToReplace,
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const SIInstrInfo *TII, const SIRegisterInfo &TRI,
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MachineRegisterInfo &MRI) {
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const MachineOperand &UseOp = UseMI->getOperand(UseOpIdx);
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if (!isUseSafeToFold(*UseMI, UseOp))
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return;
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// FIXME: Fold operands with subregs.
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if (UseOp.isReg() && OpToFold.isReg()) {
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if (UseOp.isImplicit() || UseOp.getSubReg() != AMDGPU::NoSubRegister)
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return;
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// Don't fold subregister extracts into tied operands, only if it is a full
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// copy since a subregister use tied to a full register def doesn't really
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// make sense. e.g. don't fold:
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//
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// %vreg1 = COPY %vreg0:sub1
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// %vreg2<tied3> = V_MAC_{F16, F32} %vreg3, %vreg4, %vreg1<tied0>
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//
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// into
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// %vreg2<tied3> = V_MAC_{F16, F32} %vreg3, %vreg4, %vreg0:sub1<tied0>
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if (UseOp.isTied() && OpToFold.getSubReg() != AMDGPU::NoSubRegister)
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return;
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}
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bool FoldingImm = OpToFold.isImm();
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APInt Imm;
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if (FoldingImm) {
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unsigned UseReg = UseOp.getReg();
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const TargetRegisterClass *UseRC
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= TargetRegisterInfo::isVirtualRegister(UseReg) ?
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MRI.getRegClass(UseReg) :
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TRI.getPhysRegClass(UseReg);
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Imm = APInt(64, OpToFold.getImm());
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const MCInstrDesc &FoldDesc = TII->get(OpToFold.getParent()->getOpcode());
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const TargetRegisterClass *FoldRC =
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TRI.getRegClass(FoldDesc.OpInfo[0].RegClass);
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// Split 64-bit constants into 32-bits for folding.
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if (FoldRC->getSize() == 8 && UseOp.getSubReg()) {
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if (UseRC->getSize() != 8)
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return;
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if (UseOp.getSubReg() == AMDGPU::sub0) {
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Imm = Imm.getLoBits(32);
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} else {
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assert(UseOp.getSubReg() == AMDGPU::sub1);
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Imm = Imm.getHiBits(32);
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}
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}
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// In order to fold immediates into copies, we need to change the
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// copy to a MOV.
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if (UseMI->getOpcode() == AMDGPU::COPY) {
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unsigned DestReg = UseMI->getOperand(0).getReg();
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const TargetRegisterClass *DestRC
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= TargetRegisterInfo::isVirtualRegister(DestReg) ?
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MRI.getRegClass(DestReg) :
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TRI.getPhysRegClass(DestReg);
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unsigned MovOp = TII->getMovOpcode(DestRC);
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if (MovOp == AMDGPU::COPY)
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return;
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UseMI->setDesc(TII->get(MovOp));
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CopiesToReplace.push_back(UseMI);
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}
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}
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// Special case for REG_SEQUENCE: We can't fold literals into
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// REG_SEQUENCE instructions, so we have to fold them into the
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// uses of REG_SEQUENCE.
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if (UseMI->getOpcode() == AMDGPU::REG_SEQUENCE) {
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unsigned RegSeqDstReg = UseMI->getOperand(0).getReg();
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unsigned RegSeqDstSubReg = UseMI->getOperand(UseOpIdx + 1).getImm();
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for (MachineRegisterInfo::use_iterator
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RSUse = MRI.use_begin(RegSeqDstReg),
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RSE = MRI.use_end(); RSUse != RSE; ++RSUse) {
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MachineInstr *RSUseMI = RSUse->getParent();
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if (RSUse->getSubReg() != RegSeqDstSubReg)
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continue;
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foldOperand(OpToFold, RSUseMI, RSUse.getOperandNo(), FoldList,
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CopiesToReplace, TII, TRI, MRI);
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}
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return;
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}
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const MCInstrDesc &UseDesc = UseMI->getDesc();
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// Don't fold into target independent nodes. Target independent opcodes
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// don't have defined register classes.
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if (UseDesc.isVariadic() ||
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UseDesc.OpInfo[UseOpIdx].RegClass == -1)
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return;
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if (FoldingImm) {
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MachineOperand ImmOp = MachineOperand::CreateImm(Imm.getSExtValue());
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tryAddToFoldList(FoldList, UseMI, UseOpIdx, &ImmOp, TII);
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return;
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}
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tryAddToFoldList(FoldList, UseMI, UseOpIdx, &OpToFold, TII);
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// FIXME: We could try to change the instruction from 64-bit to 32-bit
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// to enable more folding opportunites. The shrink operands pass
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// already does this.
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return;
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}
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static bool evalBinaryInstruction(unsigned Opcode, int32_t &Result,
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int32_t LHS, int32_t RHS) {
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switch (Opcode) {
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case AMDGPU::V_AND_B32_e64:
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case AMDGPU::S_AND_B32:
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Result = LHS & RHS;
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return true;
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case AMDGPU::V_OR_B32_e64:
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case AMDGPU::S_OR_B32:
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Result = LHS | RHS;
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return true;
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case AMDGPU::V_XOR_B32_e64:
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case AMDGPU::S_XOR_B32:
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Result = LHS ^ RHS;
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return true;
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default:
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return false;
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}
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}
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static unsigned getMovOpc(bool IsScalar) {
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return IsScalar ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
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}
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/// Remove any leftover implicit operands from mutating the instruction. e.g.
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/// if we replace an s_and_b32 with a copy, we don't need the implicit scc def
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/// anymore.
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static void stripExtraCopyOperands(MachineInstr &MI) {
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const MCInstrDesc &Desc = MI.getDesc();
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unsigned NumOps = Desc.getNumOperands() +
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Desc.getNumImplicitUses() +
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Desc.getNumImplicitDefs();
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for (unsigned I = MI.getNumOperands() - 1; I >= NumOps; --I)
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MI.RemoveOperand(I);
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}
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static void mutateCopyOp(MachineInstr &MI, const MCInstrDesc &NewDesc) {
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MI.setDesc(NewDesc);
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stripExtraCopyOperands(MI);
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}
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// Try to simplify operations with a constant that may appear after instruction
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// selection.
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static bool tryConstantFoldOp(MachineRegisterInfo &MRI,
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const SIInstrInfo *TII,
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MachineInstr *MI) {
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unsigned Opc = MI->getOpcode();
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if (Opc == AMDGPU::V_NOT_B32_e64 || Opc == AMDGPU::V_NOT_B32_e32 ||
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Opc == AMDGPU::S_NOT_B32) {
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MachineOperand &Src0 = MI->getOperand(1);
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if (Src0.isImm()) {
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Src0.setImm(~Src0.getImm());
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mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_NOT_B32)));
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return true;
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}
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return false;
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}
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if (!MI->isCommutable())
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return false;
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int Src0Idx = AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src0);
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int Src1Idx = AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src1);
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MachineOperand *Src0 = &MI->getOperand(Src0Idx);
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MachineOperand *Src1 = &MI->getOperand(Src1Idx);
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if (!Src0->isImm() && !Src1->isImm())
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return false;
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// and k0, k1 -> v_mov_b32 (k0 & k1)
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// or k0, k1 -> v_mov_b32 (k0 | k1)
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// xor k0, k1 -> v_mov_b32 (k0 ^ k1)
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if (Src0->isImm() && Src1->isImm()) {
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int32_t NewImm;
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if (!evalBinaryInstruction(Opc, NewImm, Src0->getImm(), Src1->getImm()))
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return false;
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const SIRegisterInfo &TRI = TII->getRegisterInfo();
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bool IsSGPR = TRI.isSGPRReg(MRI, MI->getOperand(0).getReg());
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Src0->setImm(NewImm);
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MI->RemoveOperand(Src1Idx);
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mutateCopyOp(*MI, TII->get(getMovOpc(IsSGPR)));
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return true;
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}
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if (Src0->isImm() && !Src1->isImm()) {
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std::swap(Src0, Src1);
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std::swap(Src0Idx, Src1Idx);
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}
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int32_t Src1Val = static_cast<int32_t>(Src1->getImm());
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if (Opc == AMDGPU::V_OR_B32_e64 || Opc == AMDGPU::S_OR_B32) {
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if (Src1Val == 0) {
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// y = or x, 0 => y = copy x
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MI->RemoveOperand(Src1Idx);
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mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
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} else if (Src1Val == -1) {
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// y = or x, -1 => y = v_mov_b32 -1
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MI->RemoveOperand(Src1Idx);
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mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_OR_B32)));
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} else
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return false;
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return true;
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}
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if (MI->getOpcode() == AMDGPU::V_AND_B32_e64 ||
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MI->getOpcode() == AMDGPU::S_AND_B32) {
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if (Src1Val == 0) {
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// y = and x, 0 => y = v_mov_b32 0
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MI->RemoveOperand(Src0Idx);
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mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_AND_B32)));
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} else if (Src1Val == -1) {
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// y = and x, -1 => y = copy x
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MI->RemoveOperand(Src1Idx);
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mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
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stripExtraCopyOperands(*MI);
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} else
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return false;
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return true;
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}
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if (MI->getOpcode() == AMDGPU::V_XOR_B32_e64 ||
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MI->getOpcode() == AMDGPU::S_XOR_B32) {
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if (Src1Val == 0) {
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// y = xor x, 0 => y = copy x
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MI->RemoveOperand(Src1Idx);
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mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
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}
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}
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return false;
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}
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bool SIFoldOperands::runOnMachineFunction(MachineFunction &MF) {
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if (skipFunction(*MF.getFunction()))
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return false;
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|
|
|
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
|
|
|
|
MachineRegisterInfo &MRI = MF.getRegInfo();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const SIRegisterInfo &TRI = TII->getRegisterInfo();
|
|
|
|
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
|
|
BI != BE; ++BI) {
|
|
|
|
MachineBasicBlock &MBB = *BI;
|
|
MachineBasicBlock::iterator I, Next;
|
|
for (I = MBB.begin(); I != MBB.end(); I = Next) {
|
|
Next = std::next(I);
|
|
MachineInstr &MI = *I;
|
|
|
|
if (!isSafeToFold(MI))
|
|
continue;
|
|
|
|
unsigned OpSize = TII->getOpSize(MI, 1);
|
|
MachineOperand &OpToFold = MI.getOperand(1);
|
|
bool FoldingImm = OpToFold.isImm() || OpToFold.isFI();
|
|
|
|
// FIXME: We could also be folding things like FrameIndexes and
|
|
// TargetIndexes.
|
|
if (!FoldingImm && !OpToFold.isReg())
|
|
continue;
|
|
|
|
// Folding immediates with more than one use will increase program size.
|
|
// FIXME: This will also reduce register usage, which may be better
|
|
// in some cases. A better heuristic is needed.
|
|
if (FoldingImm && !TII->isInlineConstant(OpToFold, OpSize) &&
|
|
!MRI.hasOneUse(MI.getOperand(0).getReg()))
|
|
continue;
|
|
|
|
if (OpToFold.isReg() &&
|
|
!TargetRegisterInfo::isVirtualRegister(OpToFold.getReg()))
|
|
continue;
|
|
|
|
// Prevent folding operands backwards in the function. For example,
|
|
// the COPY opcode must not be replaced by 1 in this example:
|
|
//
|
|
// %vreg3<def> = COPY %VGPR0; VGPR_32:%vreg3
|
|
// ...
|
|
// %VGPR0<def> = V_MOV_B32_e32 1, %EXEC<imp-use>
|
|
MachineOperand &Dst = MI.getOperand(0);
|
|
if (Dst.isReg() &&
|
|
!TargetRegisterInfo::isVirtualRegister(Dst.getReg()))
|
|
continue;
|
|
|
|
// We need mutate the operands of new mov instructions to add implicit
|
|
// uses of EXEC, but adding them invalidates the use_iterator, so defer
|
|
// this.
|
|
SmallVector<MachineInstr *, 4> CopiesToReplace;
|
|
|
|
std::vector<FoldCandidate> FoldList;
|
|
for (MachineRegisterInfo::use_iterator
|
|
Use = MRI.use_begin(MI.getOperand(0).getReg()), E = MRI.use_end();
|
|
Use != E; ++Use) {
|
|
|
|
MachineInstr *UseMI = Use->getParent();
|
|
|
|
foldOperand(OpToFold, UseMI, Use.getOperandNo(), FoldList,
|
|
CopiesToReplace, TII, TRI, MRI);
|
|
}
|
|
|
|
// Make sure we add EXEC uses to any new v_mov instructions created.
|
|
for (MachineInstr *Copy : CopiesToReplace)
|
|
Copy->addImplicitDefUseOperands(MF);
|
|
|
|
for (FoldCandidate &Fold : FoldList) {
|
|
if (updateOperand(Fold, TRI)) {
|
|
// Clear kill flags.
|
|
if (Fold.isReg()) {
|
|
assert(Fold.OpToFold && Fold.OpToFold->isReg());
|
|
// FIXME: Probably shouldn't bother trying to fold if not an
|
|
// SGPR. PeepholeOptimizer can eliminate redundant VGPR->VGPR
|
|
// copies.
|
|
MRI.clearKillFlags(Fold.OpToFold->getReg());
|
|
}
|
|
DEBUG(dbgs() << "Folded source from " << MI << " into OpNo " <<
|
|
Fold.UseOpNo << " of " << *Fold.UseMI << '\n');
|
|
|
|
// Folding the immediate may reveal operations that can be constant
|
|
// folded or replaced with a copy. This can happen for example after
|
|
// frame indices are lowered to constants or from splitting 64-bit
|
|
// constants.
|
|
tryConstantFoldOp(MRI, TII, Fold.UseMI);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|