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llvm-mirror/lib/CodeGen/AsmPrinter/DebugHandlerBase.cpp
Reid Kleckner 2c00bf1830 Sink DI metadata usage out of MachineInstr.h and MachineInstrBuilder.h
MachineInstr.h and MachineInstrBuilder.h are very popular headers,
widely included across all LLVM backends. It turns out that there only a
handful of TUs that actually care about DI operands on MachineInstrs.

After this change, touching DebugInfoMetadata.h and rebuilding llc only
needs 112 actions instead of 542.

llvm-svn: 266351
2016-04-14 18:29:59 +00:00

202 lines
6.3 KiB
C++

//===-- llvm/lib/CodeGen/AsmPrinter/DebugHandlerBase.cpp -------*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Common functionality for different debug information format backends.
// LLVM currently supports DWARF and CodeView.
//
//===----------------------------------------------------------------------===//
#include "DebugHandlerBase.h"
#include "llvm/CodeGen/AsmPrinter.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/IR/DebugInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
DebugHandlerBase::DebugHandlerBase(AsmPrinter *A) : Asm(A), MMI(Asm->MMI) {}
// Each LexicalScope has first instruction and last instruction to mark
// beginning and end of a scope respectively. Create an inverse map that list
// scopes starts (and ends) with an instruction. One instruction may start (or
// end) multiple scopes. Ignore scopes that are not reachable.
void DebugHandlerBase::identifyScopeMarkers() {
SmallVector<LexicalScope *, 4> WorkList;
WorkList.push_back(LScopes.getCurrentFunctionScope());
while (!WorkList.empty()) {
LexicalScope *S = WorkList.pop_back_val();
const SmallVectorImpl<LexicalScope *> &Children = S->getChildren();
if (!Children.empty())
WorkList.append(Children.begin(), Children.end());
if (S->isAbstractScope())
continue;
for (const InsnRange &R : S->getRanges()) {
assert(R.first && "InsnRange does not have first instruction!");
assert(R.second && "InsnRange does not have second instruction!");
requestLabelBeforeInsn(R.first);
requestLabelAfterInsn(R.second);
}
}
}
// Return Label preceding the instruction.
MCSymbol *DebugHandlerBase::getLabelBeforeInsn(const MachineInstr *MI) {
MCSymbol *Label = LabelsBeforeInsn.lookup(MI);
assert(Label && "Didn't insert label before instruction");
return Label;
}
// Return Label immediately following the instruction.
MCSymbol *DebugHandlerBase::getLabelAfterInsn(const MachineInstr *MI) {
return LabelsAfterInsn.lookup(MI);
}
// Determine the relative position of the pieces described by P1 and P2.
// Returns -1 if P1 is entirely before P2, 0 if P1 and P2 overlap,
// 1 if P1 is entirely after P2.
int DebugHandlerBase::pieceCmp(const DIExpression *P1, const DIExpression *P2) {
unsigned l1 = P1->getBitPieceOffset();
unsigned l2 = P2->getBitPieceOffset();
unsigned r1 = l1 + P1->getBitPieceSize();
unsigned r2 = l2 + P2->getBitPieceSize();
if (r1 <= l2)
return -1;
else if (r2 <= l1)
return 1;
else
return 0;
}
/// Determine whether two variable pieces overlap.
bool DebugHandlerBase::piecesOverlap(const DIExpression *P1, const DIExpression *P2) {
if (!P1->isBitPiece() || !P2->isBitPiece())
return true;
return pieceCmp(P1, P2) == 0;
}
void DebugHandlerBase::beginFunction(const MachineFunction *MF) {
// Grab the lexical scopes for the function, if we don't have any of those
// then we're not going to be able to do anything.
LScopes.initialize(*MF);
if (LScopes.empty())
return;
// Make sure that each lexical scope will have a begin/end label.
identifyScopeMarkers();
// Calculate history for local variables.
assert(DbgValues.empty() && "DbgValues map wasn't cleaned!");
calculateDbgValueHistory(MF, Asm->MF->getSubtarget().getRegisterInfo(),
DbgValues);
// Request labels for the full history.
for (const auto &I : DbgValues) {
const auto &Ranges = I.second;
if (Ranges.empty())
continue;
// The first mention of a function argument gets the CurrentFnBegin
// label, so arguments are visible when breaking at function entry.
const DILocalVariable *DIVar = Ranges.front().first->getDebugVariable();
if (DIVar->isParameter() &&
getDISubprogram(DIVar->getScope())->describes(MF->getFunction())) {
LabelsBeforeInsn[Ranges.front().first] = Asm->getFunctionBegin();
if (Ranges.front().first->getDebugExpression()->isBitPiece()) {
// Mark all non-overlapping initial pieces.
for (auto I = Ranges.begin(); I != Ranges.end(); ++I) {
const DIExpression *Piece = I->first->getDebugExpression();
if (std::all_of(Ranges.begin(), I,
[&](DbgValueHistoryMap::InstrRange Pred) {
return !piecesOverlap(Piece, Pred.first->getDebugExpression());
}))
LabelsBeforeInsn[I->first] = Asm->getFunctionBegin();
else
break;
}
}
}
for (const auto &Range : Ranges) {
requestLabelBeforeInsn(Range.first);
if (Range.second)
requestLabelAfterInsn(Range.second);
}
}
PrevInstLoc = DebugLoc();
PrevLabel = Asm->getFunctionBegin();
}
void DebugHandlerBase::beginInstruction(const MachineInstr *MI) {
if (!MMI->hasDebugInfo())
return;
assert(CurMI == nullptr);
CurMI = MI;
// Insert labels where requested.
DenseMap<const MachineInstr *, MCSymbol *>::iterator I =
LabelsBeforeInsn.find(MI);
// No label needed.
if (I == LabelsBeforeInsn.end())
return;
// Label already assigned.
if (I->second)
return;
if (!PrevLabel) {
PrevLabel = MMI->getContext().createTempSymbol();
Asm->OutStreamer->EmitLabel(PrevLabel);
}
I->second = PrevLabel;
}
void DebugHandlerBase::endInstruction() {
if (!MMI->hasDebugInfo())
return;
assert(CurMI != nullptr);
// Don't create a new label after DBG_VALUE instructions.
// They don't generate code.
if (!CurMI->isDebugValue())
PrevLabel = nullptr;
DenseMap<const MachineInstr *, MCSymbol *>::iterator I =
LabelsAfterInsn.find(CurMI);
CurMI = nullptr;
// No label needed.
if (I == LabelsAfterInsn.end())
return;
// Label already assigned.
if (I->second)
return;
// We need a label after this instruction.
if (!PrevLabel) {
PrevLabel = MMI->getContext().createTempSymbol();
Asm->OutStreamer->EmitLabel(PrevLabel);
}
I->second = PrevLabel;
}
void DebugHandlerBase::endFunction(const MachineFunction *MF) {
DbgValues.clear();
LabelsBeforeInsn.clear();
LabelsAfterInsn.clear();
}