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9bb70275e8
llvm-svn: 360335
456 lines
15 KiB
C++
456 lines
15 KiB
C++
//===- llvm/IR/Statepoint.h - gc.statepoint utilities -----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains utility functions and a wrapper class analogous to
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// CallBase for accessing the fields of gc.statepoint, gc.relocate,
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// gc.result intrinsics; and some general utilities helpful when dealing with
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// gc.statepoint.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_STATEPOINT_H
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#define LLVM_IR_STATEPOINT_H
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/MathExtras.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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namespace llvm {
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/// The statepoint intrinsic accepts a set of flags as its third argument.
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/// Valid values come out of this set.
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enum class StatepointFlags {
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None = 0,
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GCTransition = 1, ///< Indicates that this statepoint is a transition from
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///< GC-aware code to code that is not GC-aware.
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/// Mark the deopt arguments associated with the statepoint as only being
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/// "live-in". By default, deopt arguments are "live-through". "live-through"
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/// requires that they the value be live on entry, on exit, and at any point
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/// during the call. "live-in" only requires the value be available at the
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/// start of the call. In particular, "live-in" values can be placed in
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/// unused argument registers or other non-callee saved registers.
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DeoptLiveIn = 2,
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MaskAll = 3 ///< A bitmask that includes all valid flags.
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};
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class GCRelocateInst;
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class GCResultInst;
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bool isStatepoint(const CallBase *Call);
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bool isStatepoint(const Value *V);
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bool isStatepoint(const Value &V);
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bool isGCRelocate(const CallBase *Call);
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bool isGCRelocate(const Value *V);
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bool isGCResult(const CallBase *Call);
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bool isGCResult(const Value *V);
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/// A wrapper around a GC intrinsic call, this provides most of the actual
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/// functionality for Statepoint and ImmutableStatepoint. It is
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/// templatized to allow easily specializing of const and non-const
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/// concrete subtypes.
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template <typename FunTy, typename InstructionTy, typename ValueTy,
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typename CallBaseTy>
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class StatepointBase {
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CallBaseTy *StatepointCall;
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protected:
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explicit StatepointBase(InstructionTy *I) {
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StatepointCall = isStatepoint(I) ? cast<CallBaseTy>(I) : nullptr;
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}
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explicit StatepointBase(CallBaseTy *Call) {
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StatepointCall = isStatepoint(Call) ? Call : nullptr;
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}
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public:
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using arg_iterator = typename CallBaseTy::const_op_iterator;
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enum {
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IDPos = 0,
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NumPatchBytesPos = 1,
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CalledFunctionPos = 2,
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NumCallArgsPos = 3,
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FlagsPos = 4,
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CallArgsBeginPos = 5,
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};
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void *operator new(size_t, unsigned) = delete;
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void *operator new(size_t s) = delete;
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explicit operator bool() const {
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// We do not assign non-statepoint call instructions to StatepointCall.
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return (bool)StatepointCall;
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}
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/// Return the underlying call instruction.
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CallBaseTy *getCall() const {
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assert(*this && "check validity first!");
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return StatepointCall;
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}
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uint64_t getFlags() const {
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return cast<ConstantInt>(getCall()->getArgOperand(FlagsPos))
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->getZExtValue();
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}
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/// Return the ID associated with this statepoint.
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uint64_t getID() const {
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const Value *IDVal = getCall()->getArgOperand(IDPos);
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return cast<ConstantInt>(IDVal)->getZExtValue();
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}
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/// Return the number of patchable bytes associated with this statepoint.
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uint32_t getNumPatchBytes() const {
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const Value *NumPatchBytesVal = getCall()->getArgOperand(NumPatchBytesPos);
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uint64_t NumPatchBytes =
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cast<ConstantInt>(NumPatchBytesVal)->getZExtValue();
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assert(isInt<32>(NumPatchBytes) && "should fit in 32 bits!");
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return NumPatchBytes;
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}
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/// Return the value actually being called or invoked.
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ValueTy *getCalledValue() const {
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return getCall()->getArgOperand(CalledFunctionPos);
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}
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// FIXME: Migrate users of this to `getCall` and remove it.
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InstructionTy *getInstruction() const { return getCall(); }
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/// Return the function being called if this is a direct call, otherwise
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/// return null (if it's an indirect call).
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FunTy *getCalledFunction() const {
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return dyn_cast<Function>(getCalledValue());
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}
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/// Return the caller function for this statepoint.
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FunTy *getCaller() const { return getCall()->getCaller(); }
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/// Determine if the statepoint cannot unwind.
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bool doesNotThrow() const {
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Function *F = getCalledFunction();
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return getCall()->doesNotThrow() || (F ? F->doesNotThrow() : false);
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}
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/// Return the type of the value returned by the call underlying the
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/// statepoint.
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Type *getActualReturnType() const {
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auto *FTy = cast<FunctionType>(
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cast<PointerType>(getCalledValue()->getType())->getElementType());
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return FTy->getReturnType();
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}
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/// Number of arguments to be passed to the actual callee.
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int getNumCallArgs() const {
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const Value *NumCallArgsVal = getCall()->getArgOperand(NumCallArgsPos);
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return cast<ConstantInt>(NumCallArgsVal)->getZExtValue();
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}
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size_t arg_size() const { return getNumCallArgs(); }
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arg_iterator arg_begin() const {
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assert(CallArgsBeginPos <= (int)getCall()->arg_size());
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return getCall()->arg_begin() + CallArgsBeginPos;
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}
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arg_iterator arg_end() const {
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auto I = arg_begin() + arg_size();
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assert((getCall()->arg_end() - I) >= 0);
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return I;
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}
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ValueTy *getArgument(unsigned Index) {
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assert(Index < arg_size() && "out of bounds!");
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return *(arg_begin() + Index);
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}
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/// range adapter for call arguments
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iterator_range<arg_iterator> call_args() const {
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return make_range(arg_begin(), arg_end());
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}
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/// Return true if the call or the callee has the given attribute.
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bool paramHasAttr(unsigned i, Attribute::AttrKind A) const {
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Function *F = getCalledFunction();
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return getCall()->paramHasAttr(i + CallArgsBeginPos, A) ||
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(F ? F->getAttributes().hasAttribute(i, A) : false);
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}
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/// Number of GC transition args.
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int getNumTotalGCTransitionArgs() const {
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const Value *NumGCTransitionArgs = *arg_end();
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return cast<ConstantInt>(NumGCTransitionArgs)->getZExtValue();
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}
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arg_iterator gc_transition_args_begin() const {
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auto I = arg_end() + 1;
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assert((getCall()->arg_end() - I) >= 0);
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return I;
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}
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arg_iterator gc_transition_args_end() const {
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auto I = gc_transition_args_begin() + getNumTotalGCTransitionArgs();
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assert((getCall()->arg_end() - I) >= 0);
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return I;
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}
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/// range adapter for GC transition arguments
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iterator_range<arg_iterator> gc_transition_args() const {
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return make_range(gc_transition_args_begin(), gc_transition_args_end());
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}
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/// Number of additional arguments excluding those intended
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/// for garbage collection.
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int getNumTotalVMSArgs() const {
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const Value *NumVMSArgs = *gc_transition_args_end();
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return cast<ConstantInt>(NumVMSArgs)->getZExtValue();
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}
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arg_iterator deopt_begin() const {
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auto I = gc_transition_args_end() + 1;
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assert((getCall()->arg_end() - I) >= 0);
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return I;
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}
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arg_iterator deopt_end() const {
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auto I = deopt_begin() + getNumTotalVMSArgs();
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assert((getCall()->arg_end() - I) >= 0);
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return I;
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}
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/// range adapter for vm state arguments
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iterator_range<arg_iterator> deopt_operands() const {
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return make_range(deopt_begin(), deopt_end());
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}
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arg_iterator gc_args_begin() const { return deopt_end(); }
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arg_iterator gc_args_end() const { return getCall()->arg_end(); }
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unsigned gcArgsStartIdx() const {
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return gc_args_begin() - getCall()->op_begin();
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}
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/// range adapter for gc arguments
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iterator_range<arg_iterator> gc_args() const {
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return make_range(gc_args_begin(), gc_args_end());
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}
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/// Get list of all gc reloactes linked to this statepoint
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/// May contain several relocations for the same base/derived pair.
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/// For example this could happen due to relocations on unwinding
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/// path of invoke.
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std::vector<const GCRelocateInst *> getRelocates() const;
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/// Get the experimental_gc_result call tied to this statepoint. Can be
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/// nullptr if there isn't a gc_result tied to this statepoint. Guaranteed to
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/// be a CallInst if non-null.
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const GCResultInst *getGCResult() const {
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for (auto *U : getInstruction()->users())
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if (auto *GRI = dyn_cast<GCResultInst>(U))
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return GRI;
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return nullptr;
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}
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#ifndef NDEBUG
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/// Asserts if this statepoint is malformed. Common cases for failure
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/// include incorrect length prefixes for variable length sections or
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/// illegal values for parameters.
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void verify() {
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assert(getNumCallArgs() >= 0 &&
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"number of arguments to actually callee can't be negative");
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// The internal asserts in the iterator accessors do the rest.
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(void)arg_begin();
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(void)arg_end();
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(void)gc_transition_args_begin();
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(void)gc_transition_args_end();
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(void)deopt_begin();
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(void)deopt_end();
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(void)gc_args_begin();
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(void)gc_args_end();
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}
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#endif
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};
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/// A specialization of it's base class for read only access
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/// to a gc.statepoint.
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class ImmutableStatepoint
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: public StatepointBase<const Function, const Instruction, const Value,
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const CallBase> {
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using Base = StatepointBase<const Function, const Instruction, const Value,
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const CallBase>;
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public:
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explicit ImmutableStatepoint(const Instruction *I) : Base(I) {}
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explicit ImmutableStatepoint(const CallBase *Call) : Base(Call) {}
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};
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/// A specialization of it's base class for read-write access
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/// to a gc.statepoint.
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class Statepoint
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: public StatepointBase<Function, Instruction, Value, CallBase> {
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using Base = StatepointBase<Function, Instruction, Value, CallBase>;
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public:
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explicit Statepoint(Instruction *I) : Base(I) {}
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explicit Statepoint(CallBase *Call) : Base(Call) {}
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};
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/// Common base class for representing values projected from a statepoint.
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/// Currently, the only projections available are gc.result and gc.relocate.
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class GCProjectionInst : public IntrinsicInst {
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public:
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static bool classof(const IntrinsicInst *I) {
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return I->getIntrinsicID() == Intrinsic::experimental_gc_relocate ||
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I->getIntrinsicID() == Intrinsic::experimental_gc_result;
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}
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static bool classof(const Value *V) {
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return isa<IntrinsicInst>(V) && classof(cast<IntrinsicInst>(V));
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}
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/// Return true if this relocate is tied to the invoke statepoint.
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/// This includes relocates which are on the unwinding path.
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bool isTiedToInvoke() const {
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const Value *Token = getArgOperand(0);
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return isa<LandingPadInst>(Token) || isa<InvokeInst>(Token);
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}
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/// The statepoint with which this gc.relocate is associated.
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const CallBase *getStatepoint() const {
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const Value *Token = getArgOperand(0);
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// This takes care both of relocates for call statepoints and relocates
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// on normal path of invoke statepoint.
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if (!isa<LandingPadInst>(Token)) {
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assert(isStatepoint(Token));
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return cast<CallBase>(Token);
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}
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// This relocate is on exceptional path of an invoke statepoint
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const BasicBlock *InvokeBB =
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cast<Instruction>(Token)->getParent()->getUniquePredecessor();
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assert(InvokeBB && "safepoints should have unique landingpads");
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assert(InvokeBB->getTerminator() &&
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"safepoint block should be well formed");
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assert(isStatepoint(InvokeBB->getTerminator()));
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return cast<CallBase>(InvokeBB->getTerminator());
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}
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};
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/// Represents calls to the gc.relocate intrinsic.
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class GCRelocateInst : public GCProjectionInst {
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public:
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static bool classof(const IntrinsicInst *I) {
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return I->getIntrinsicID() == Intrinsic::experimental_gc_relocate;
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}
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static bool classof(const Value *V) {
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return isa<IntrinsicInst>(V) && classof(cast<IntrinsicInst>(V));
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}
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/// The index into the associate statepoint's argument list
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/// which contains the base pointer of the pointer whose
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/// relocation this gc.relocate describes.
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unsigned getBasePtrIndex() const {
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return cast<ConstantInt>(getArgOperand(1))->getZExtValue();
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}
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/// The index into the associate statepoint's argument list which
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/// contains the pointer whose relocation this gc.relocate describes.
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unsigned getDerivedPtrIndex() const {
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return cast<ConstantInt>(getArgOperand(2))->getZExtValue();
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}
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Value *getBasePtr() const {
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return *(getStatepoint()->arg_begin() + getBasePtrIndex());
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}
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Value *getDerivedPtr() const {
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return *(getStatepoint()->arg_begin() + getDerivedPtrIndex());
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}
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};
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/// Represents calls to the gc.result intrinsic.
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class GCResultInst : public GCProjectionInst {
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public:
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static bool classof(const IntrinsicInst *I) {
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return I->getIntrinsicID() == Intrinsic::experimental_gc_result;
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}
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static bool classof(const Value *V) {
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return isa<IntrinsicInst>(V) && classof(cast<IntrinsicInst>(V));
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}
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};
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template <typename FunTy, typename InstructionTy, typename ValueTy,
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typename CallBaseTy>
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std::vector<const GCRelocateInst *>
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StatepointBase<FunTy, InstructionTy, ValueTy, CallBaseTy>::getRelocates()
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const {
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std::vector<const GCRelocateInst *> Result;
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// Search for relocated pointers. Note that working backwards from the
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// gc_relocates ensures that we only get pairs which are actually relocated
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// and used after the statepoint.
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for (const User *U : StatepointCall->users())
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if (auto *Relocate = dyn_cast<GCRelocateInst>(U))
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Result.push_back(Relocate);
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auto *StatepointInvoke = dyn_cast<InvokeInst>(StatepointCall);
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if (!StatepointInvoke)
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return Result;
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// We need to scan thorough exceptional relocations if it is invoke statepoint
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LandingPadInst *LandingPad = StatepointInvoke->getLandingPadInst();
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// Search for gc relocates that are attached to this landingpad.
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for (const User *LandingPadUser : LandingPad->users()) {
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if (auto *Relocate = dyn_cast<GCRelocateInst>(LandingPadUser))
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Result.push_back(Relocate);
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}
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return Result;
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}
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/// Call sites that get wrapped by a gc.statepoint (currently only in
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/// RewriteStatepointsForGC and potentially in other passes in the future) can
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/// have attributes that describe properties of gc.statepoint call they will be
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/// eventually be wrapped in. This struct is used represent such directives.
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struct StatepointDirectives {
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Optional<uint32_t> NumPatchBytes;
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Optional<uint64_t> StatepointID;
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static const uint64_t DefaultStatepointID = 0xABCDEF00;
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static const uint64_t DeoptBundleStatepointID = 0xABCDEF0F;
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};
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/// Parse out statepoint directives from the function attributes present in \p
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/// AS.
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StatepointDirectives parseStatepointDirectivesFromAttrs(AttributeList AS);
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/// Return \c true if the \p Attr is an attribute that is a statepoint
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/// directive.
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bool isStatepointDirectiveAttr(Attribute Attr);
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} // end namespace llvm
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#endif // LLVM_IR_STATEPOINT_H
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