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llvm-mirror/include/llvm/Support/StringSaver.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

58 lines
1.9 KiB
C++

//===- llvm/Support/StringSaver.h -------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_STRINGSAVER_H
#define LLVM_SUPPORT_STRINGSAVER_H
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Allocator.h"
namespace llvm {
/// Saves strings in the provided stable storage and returns a
/// StringRef with a stable character pointer.
class StringSaver final {
BumpPtrAllocator &Alloc;
public:
StringSaver(BumpPtrAllocator &Alloc) : Alloc(Alloc) {}
// All returned strings are null-terminated: *save(S).end() == 0.
StringRef save(const char *S) { return save(StringRef(S)); }
StringRef save(StringRef S);
StringRef save(const Twine &S) { return save(StringRef(S.str())); }
StringRef save(const std::string &S) { return save(StringRef(S)); }
};
/// Saves strings in the provided stable storage and returns a StringRef with a
/// stable character pointer. Saving the same string yields the same StringRef.
///
/// Compared to StringSaver, it does more work but avoids saving the same string
/// multiple times.
///
/// Compared to StringPool, it performs fewer allocations but doesn't support
/// refcounting/deletion.
class UniqueStringSaver final {
StringSaver Strings;
llvm::DenseSet<llvm::StringRef> Unique;
public:
UniqueStringSaver(BumpPtrAllocator &Alloc) : Strings(Alloc) {}
// All returned strings are null-terminated: *save(S).end() == 0.
StringRef save(const char *S) { return save(StringRef(S)); }
StringRef save(StringRef S);
StringRef save(const Twine &S) { return save(StringRef(S.str())); }
StringRef save(const std::string &S) { return save(StringRef(S)); }
};
}
#endif