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llvm-mirror/lib/IR/ConstantFold.cpp
Simon Pilgrim 8e3c60968e Fix constant folding of fp2int to large integers
We make the assumption in most of our constant folding code that a fp2int will target an integer of 128-bits or less, calling the APFloat::convertToInteger with only uint64_t[2] of raw bits for the result.

Fuzz testing (PR24662) showed that we don't handle other cases at all, resulting in stack overflows and all sorts of crashes.

This patch uses the APSInt version of APFloat::convertToInteger instead to better handle such cases.

Differential Revision: https://reviews.llvm.org/D31074

llvm-svn: 298226
2017-03-19 16:50:25 +00:00

2277 lines
92 KiB
C++

//===- ConstantFold.cpp - LLVM constant folder ----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements folding of constants for LLVM. This implements the
// (internal) ConstantFold.h interface, which is used by the
// ConstantExpr::get* methods to automatically fold constants when possible.
//
// The current constant folding implementation is implemented in two pieces: the
// pieces that don't need DataLayout, and the pieces that do. This is to avoid
// a dependence in IR on Target.
//
//===----------------------------------------------------------------------===//
#include "ConstantFold.h"
#include "llvm/ADT/APSInt.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
using namespace llvm::PatternMatch;
//===----------------------------------------------------------------------===//
// ConstantFold*Instruction Implementations
//===----------------------------------------------------------------------===//
/// Convert the specified vector Constant node to the specified vector type.
/// At this point, we know that the elements of the input vector constant are
/// all simple integer or FP values.
static Constant *BitCastConstantVector(Constant *CV, VectorType *DstTy) {
if (CV->isAllOnesValue()) return Constant::getAllOnesValue(DstTy);
if (CV->isNullValue()) return Constant::getNullValue(DstTy);
// If this cast changes element count then we can't handle it here:
// doing so requires endianness information. This should be handled by
// Analysis/ConstantFolding.cpp
unsigned NumElts = DstTy->getNumElements();
if (NumElts != CV->getType()->getVectorNumElements())
return nullptr;
Type *DstEltTy = DstTy->getElementType();
SmallVector<Constant*, 16> Result;
Type *Ty = IntegerType::get(CV->getContext(), 32);
for (unsigned i = 0; i != NumElts; ++i) {
Constant *C =
ConstantExpr::getExtractElement(CV, ConstantInt::get(Ty, i));
C = ConstantExpr::getBitCast(C, DstEltTy);
Result.push_back(C);
}
return ConstantVector::get(Result);
}
/// This function determines which opcode to use to fold two constant cast
/// expressions together. It uses CastInst::isEliminableCastPair to determine
/// the opcode. Consequently its just a wrapper around that function.
/// @brief Determine if it is valid to fold a cast of a cast
static unsigned
foldConstantCastPair(
unsigned opc, ///< opcode of the second cast constant expression
ConstantExpr *Op, ///< the first cast constant expression
Type *DstTy ///< destination type of the first cast
) {
assert(Op && Op->isCast() && "Can't fold cast of cast without a cast!");
assert(DstTy && DstTy->isFirstClassType() && "Invalid cast destination type");
assert(CastInst::isCast(opc) && "Invalid cast opcode");
// The types and opcodes for the two Cast constant expressions
Type *SrcTy = Op->getOperand(0)->getType();
Type *MidTy = Op->getType();
Instruction::CastOps firstOp = Instruction::CastOps(Op->getOpcode());
Instruction::CastOps secondOp = Instruction::CastOps(opc);
// Assume that pointers are never more than 64 bits wide, and only use this
// for the middle type. Otherwise we could end up folding away illegal
// bitcasts between address spaces with different sizes.
IntegerType *FakeIntPtrTy = Type::getInt64Ty(DstTy->getContext());
// Let CastInst::isEliminableCastPair do the heavy lifting.
return CastInst::isEliminableCastPair(firstOp, secondOp, SrcTy, MidTy, DstTy,
nullptr, FakeIntPtrTy, nullptr);
}
static Constant *FoldBitCast(Constant *V, Type *DestTy) {
Type *SrcTy = V->getType();
if (SrcTy == DestTy)
return V; // no-op cast
// Check to see if we are casting a pointer to an aggregate to a pointer to
// the first element. If so, return the appropriate GEP instruction.
if (PointerType *PTy = dyn_cast<PointerType>(V->getType()))
if (PointerType *DPTy = dyn_cast<PointerType>(DestTy))
if (PTy->getAddressSpace() == DPTy->getAddressSpace()
&& PTy->getElementType()->isSized()) {
SmallVector<Value*, 8> IdxList;
Value *Zero =
Constant::getNullValue(Type::getInt32Ty(DPTy->getContext()));
IdxList.push_back(Zero);
Type *ElTy = PTy->getElementType();
while (ElTy != DPTy->getElementType()) {
if (StructType *STy = dyn_cast<StructType>(ElTy)) {
if (STy->getNumElements() == 0) break;
ElTy = STy->getElementType(0);
IdxList.push_back(Zero);
} else if (SequentialType *STy =
dyn_cast<SequentialType>(ElTy)) {
ElTy = STy->getElementType();
IdxList.push_back(Zero);
} else {
break;
}
}
if (ElTy == DPTy->getElementType())
// This GEP is inbounds because all indices are zero.
return ConstantExpr::getInBoundsGetElementPtr(PTy->getElementType(),
V, IdxList);
}
// Handle casts from one vector constant to another. We know that the src
// and dest type have the same size (otherwise its an illegal cast).
if (VectorType *DestPTy = dyn_cast<VectorType>(DestTy)) {
if (VectorType *SrcTy = dyn_cast<VectorType>(V->getType())) {
assert(DestPTy->getBitWidth() == SrcTy->getBitWidth() &&
"Not cast between same sized vectors!");
SrcTy = nullptr;
// First, check for null. Undef is already handled.
if (isa<ConstantAggregateZero>(V))
return Constant::getNullValue(DestTy);
// Handle ConstantVector and ConstantAggregateVector.
return BitCastConstantVector(V, DestPTy);
}
// Canonicalize scalar-to-vector bitcasts into vector-to-vector bitcasts
// This allows for other simplifications (although some of them
// can only be handled by Analysis/ConstantFolding.cpp).
if (isa<ConstantInt>(V) || isa<ConstantFP>(V))
return ConstantExpr::getBitCast(ConstantVector::get(V), DestPTy);
}
// Finally, implement bitcast folding now. The code below doesn't handle
// bitcast right.
if (isa<ConstantPointerNull>(V)) // ptr->ptr cast.
return ConstantPointerNull::get(cast<PointerType>(DestTy));
// Handle integral constant input.
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
if (DestTy->isIntegerTy())
// Integral -> Integral. This is a no-op because the bit widths must
// be the same. Consequently, we just fold to V.
return V;
// See note below regarding the PPC_FP128 restriction.
if (DestTy->isFloatingPointTy() && !DestTy->isPPC_FP128Ty())
return ConstantFP::get(DestTy->getContext(),
APFloat(DestTy->getFltSemantics(),
CI->getValue()));
// Otherwise, can't fold this (vector?)
return nullptr;
}
// Handle ConstantFP input: FP -> Integral.
if (ConstantFP *FP = dyn_cast<ConstantFP>(V)) {
// PPC_FP128 is really the sum of two consecutive doubles, where the first
// double is always stored first in memory, regardless of the target
// endianness. The memory layout of i128, however, depends on the target
// endianness, and so we can't fold this without target endianness
// information. This should instead be handled by
// Analysis/ConstantFolding.cpp
if (FP->getType()->isPPC_FP128Ty())
return nullptr;
// Make sure dest type is compatible with the folded integer constant.
if (!DestTy->isIntegerTy())
return nullptr;
return ConstantInt::get(FP->getContext(),
FP->getValueAPF().bitcastToAPInt());
}
return nullptr;
}
/// V is an integer constant which only has a subset of its bytes used.
/// The bytes used are indicated by ByteStart (which is the first byte used,
/// counting from the least significant byte) and ByteSize, which is the number
/// of bytes used.
///
/// This function analyzes the specified constant to see if the specified byte
/// range can be returned as a simplified constant. If so, the constant is
/// returned, otherwise null is returned.
static Constant *ExtractConstantBytes(Constant *C, unsigned ByteStart,
unsigned ByteSize) {
assert(C->getType()->isIntegerTy() &&
(cast<IntegerType>(C->getType())->getBitWidth() & 7) == 0 &&
"Non-byte sized integer input");
unsigned CSize = cast<IntegerType>(C->getType())->getBitWidth()/8;
assert(ByteSize && "Must be accessing some piece");
assert(ByteStart+ByteSize <= CSize && "Extracting invalid piece from input");
assert(ByteSize != CSize && "Should not extract everything");
// Constant Integers are simple.
if (ConstantInt *CI = dyn_cast<ConstantInt>(C)) {
APInt V = CI->getValue();
if (ByteStart)
V = V.lshr(ByteStart*8);
V = V.trunc(ByteSize*8);
return ConstantInt::get(CI->getContext(), V);
}
// In the input is a constant expr, we might be able to recursively simplify.
// If not, we definitely can't do anything.
ConstantExpr *CE = dyn_cast<ConstantExpr>(C);
if (!CE) return nullptr;
switch (CE->getOpcode()) {
default: return nullptr;
case Instruction::Or: {
Constant *RHS = ExtractConstantBytes(CE->getOperand(1), ByteStart,ByteSize);
if (!RHS)
return nullptr;
// X | -1 -> -1.
if (ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS))
if (RHSC->isAllOnesValue())
return RHSC;
Constant *LHS = ExtractConstantBytes(CE->getOperand(0), ByteStart,ByteSize);
if (!LHS)
return nullptr;
return ConstantExpr::getOr(LHS, RHS);
}
case Instruction::And: {
Constant *RHS = ExtractConstantBytes(CE->getOperand(1), ByteStart,ByteSize);
if (!RHS)
return nullptr;
// X & 0 -> 0.
if (RHS->isNullValue())
return RHS;
Constant *LHS = ExtractConstantBytes(CE->getOperand(0), ByteStart,ByteSize);
if (!LHS)
return nullptr;
return ConstantExpr::getAnd(LHS, RHS);
}
case Instruction::LShr: {
ConstantInt *Amt = dyn_cast<ConstantInt>(CE->getOperand(1));
if (!Amt)
return nullptr;
unsigned ShAmt = Amt->getZExtValue();
// Cannot analyze non-byte shifts.
if ((ShAmt & 7) != 0)
return nullptr;
ShAmt >>= 3;
// If the extract is known to be all zeros, return zero.
if (ByteStart >= CSize-ShAmt)
return Constant::getNullValue(IntegerType::get(CE->getContext(),
ByteSize*8));
// If the extract is known to be fully in the input, extract it.
if (ByteStart+ByteSize+ShAmt <= CSize)
return ExtractConstantBytes(CE->getOperand(0), ByteStart+ShAmt, ByteSize);
// TODO: Handle the 'partially zero' case.
return nullptr;
}
case Instruction::Shl: {
ConstantInt *Amt = dyn_cast<ConstantInt>(CE->getOperand(1));
if (!Amt)
return nullptr;
unsigned ShAmt = Amt->getZExtValue();
// Cannot analyze non-byte shifts.
if ((ShAmt & 7) != 0)
return nullptr;
ShAmt >>= 3;
// If the extract is known to be all zeros, return zero.
if (ByteStart+ByteSize <= ShAmt)
return Constant::getNullValue(IntegerType::get(CE->getContext(),
ByteSize*8));
// If the extract is known to be fully in the input, extract it.
if (ByteStart >= ShAmt)
return ExtractConstantBytes(CE->getOperand(0), ByteStart-ShAmt, ByteSize);
// TODO: Handle the 'partially zero' case.
return nullptr;
}
case Instruction::ZExt: {
unsigned SrcBitSize =
cast<IntegerType>(CE->getOperand(0)->getType())->getBitWidth();
// If extracting something that is completely zero, return 0.
if (ByteStart*8 >= SrcBitSize)
return Constant::getNullValue(IntegerType::get(CE->getContext(),
ByteSize*8));
// If exactly extracting the input, return it.
if (ByteStart == 0 && ByteSize*8 == SrcBitSize)
return CE->getOperand(0);
// If extracting something completely in the input, if if the input is a
// multiple of 8 bits, recurse.
if ((SrcBitSize&7) == 0 && (ByteStart+ByteSize)*8 <= SrcBitSize)
return ExtractConstantBytes(CE->getOperand(0), ByteStart, ByteSize);
// Otherwise, if extracting a subset of the input, which is not multiple of
// 8 bits, do a shift and trunc to get the bits.
if ((ByteStart+ByteSize)*8 < SrcBitSize) {
assert((SrcBitSize&7) && "Shouldn't get byte sized case here");
Constant *Res = CE->getOperand(0);
if (ByteStart)
Res = ConstantExpr::getLShr(Res,
ConstantInt::get(Res->getType(), ByteStart*8));
return ConstantExpr::getTrunc(Res, IntegerType::get(C->getContext(),
ByteSize*8));
}
// TODO: Handle the 'partially zero' case.
return nullptr;
}
}
}
/// Return a ConstantExpr with type DestTy for sizeof on Ty, with any known
/// factors factored out. If Folded is false, return null if no factoring was
/// possible, to avoid endlessly bouncing an unfoldable expression back into the
/// top-level folder.
static Constant *getFoldedSizeOf(Type *Ty, Type *DestTy,
bool Folded) {
if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
Constant *N = ConstantInt::get(DestTy, ATy->getNumElements());
Constant *E = getFoldedSizeOf(ATy->getElementType(), DestTy, true);
return ConstantExpr::getNUWMul(E, N);
}
if (StructType *STy = dyn_cast<StructType>(Ty))
if (!STy->isPacked()) {
unsigned NumElems = STy->getNumElements();
// An empty struct has size zero.
if (NumElems == 0)
return ConstantExpr::getNullValue(DestTy);
// Check for a struct with all members having the same size.
Constant *MemberSize =
getFoldedSizeOf(STy->getElementType(0), DestTy, true);
bool AllSame = true;
for (unsigned i = 1; i != NumElems; ++i)
if (MemberSize !=
getFoldedSizeOf(STy->getElementType(i), DestTy, true)) {
AllSame = false;
break;
}
if (AllSame) {
Constant *N = ConstantInt::get(DestTy, NumElems);
return ConstantExpr::getNUWMul(MemberSize, N);
}
}
// Pointer size doesn't depend on the pointee type, so canonicalize them
// to an arbitrary pointee.
if (PointerType *PTy = dyn_cast<PointerType>(Ty))
if (!PTy->getElementType()->isIntegerTy(1))
return
getFoldedSizeOf(PointerType::get(IntegerType::get(PTy->getContext(), 1),
PTy->getAddressSpace()),
DestTy, true);
// If there's no interesting folding happening, bail so that we don't create
// a constant that looks like it needs folding but really doesn't.
if (!Folded)
return nullptr;
// Base case: Get a regular sizeof expression.
Constant *C = ConstantExpr::getSizeOf(Ty);
C = ConstantExpr::getCast(CastInst::getCastOpcode(C, false,
DestTy, false),
C, DestTy);
return C;
}
/// Return a ConstantExpr with type DestTy for alignof on Ty, with any known
/// factors factored out. If Folded is false, return null if no factoring was
/// possible, to avoid endlessly bouncing an unfoldable expression back into the
/// top-level folder.
static Constant *getFoldedAlignOf(Type *Ty, Type *DestTy,
bool Folded) {
// The alignment of an array is equal to the alignment of the
// array element. Note that this is not always true for vectors.
if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
Constant *C = ConstantExpr::getAlignOf(ATy->getElementType());
C = ConstantExpr::getCast(CastInst::getCastOpcode(C, false,
DestTy,
false),
C, DestTy);
return C;
}
if (StructType *STy = dyn_cast<StructType>(Ty)) {
// Packed structs always have an alignment of 1.
if (STy->isPacked())
return ConstantInt::get(DestTy, 1);
// Otherwise, struct alignment is the maximum alignment of any member.
// Without target data, we can't compare much, but we can check to see
// if all the members have the same alignment.
unsigned NumElems = STy->getNumElements();
// An empty struct has minimal alignment.
if (NumElems == 0)
return ConstantInt::get(DestTy, 1);
// Check for a struct with all members having the same alignment.
Constant *MemberAlign =
getFoldedAlignOf(STy->getElementType(0), DestTy, true);
bool AllSame = true;
for (unsigned i = 1; i != NumElems; ++i)
if (MemberAlign != getFoldedAlignOf(STy->getElementType(i), DestTy, true)) {
AllSame = false;
break;
}
if (AllSame)
return MemberAlign;
}
// Pointer alignment doesn't depend on the pointee type, so canonicalize them
// to an arbitrary pointee.
if (PointerType *PTy = dyn_cast<PointerType>(Ty))
if (!PTy->getElementType()->isIntegerTy(1))
return
getFoldedAlignOf(PointerType::get(IntegerType::get(PTy->getContext(),
1),
PTy->getAddressSpace()),
DestTy, true);
// If there's no interesting folding happening, bail so that we don't create
// a constant that looks like it needs folding but really doesn't.
if (!Folded)
return nullptr;
// Base case: Get a regular alignof expression.
Constant *C = ConstantExpr::getAlignOf(Ty);
C = ConstantExpr::getCast(CastInst::getCastOpcode(C, false,
DestTy, false),
C, DestTy);
return C;
}
/// Return a ConstantExpr with type DestTy for offsetof on Ty and FieldNo, with
/// any known factors factored out. If Folded is false, return null if no
/// factoring was possible, to avoid endlessly bouncing an unfoldable expression
/// back into the top-level folder.
static Constant *getFoldedOffsetOf(Type *Ty, Constant *FieldNo,
Type *DestTy,
bool Folded) {
if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
Constant *N = ConstantExpr::getCast(CastInst::getCastOpcode(FieldNo, false,
DestTy, false),
FieldNo, DestTy);
Constant *E = getFoldedSizeOf(ATy->getElementType(), DestTy, true);
return ConstantExpr::getNUWMul(E, N);
}
if (StructType *STy = dyn_cast<StructType>(Ty))
if (!STy->isPacked()) {
unsigned NumElems = STy->getNumElements();
// An empty struct has no members.
if (NumElems == 0)
return nullptr;
// Check for a struct with all members having the same size.
Constant *MemberSize =
getFoldedSizeOf(STy->getElementType(0), DestTy, true);
bool AllSame = true;
for (unsigned i = 1; i != NumElems; ++i)
if (MemberSize !=
getFoldedSizeOf(STy->getElementType(i), DestTy, true)) {
AllSame = false;
break;
}
if (AllSame) {
Constant *N = ConstantExpr::getCast(CastInst::getCastOpcode(FieldNo,
false,
DestTy,
false),
FieldNo, DestTy);
return ConstantExpr::getNUWMul(MemberSize, N);
}
}
// If there's no interesting folding happening, bail so that we don't create
// a constant that looks like it needs folding but really doesn't.
if (!Folded)
return nullptr;
// Base case: Get a regular offsetof expression.
Constant *C = ConstantExpr::getOffsetOf(Ty, FieldNo);
C = ConstantExpr::getCast(CastInst::getCastOpcode(C, false,
DestTy, false),
C, DestTy);
return C;
}
Constant *llvm::ConstantFoldCastInstruction(unsigned opc, Constant *V,
Type *DestTy) {
if (isa<UndefValue>(V)) {
// zext(undef) = 0, because the top bits will be zero.
// sext(undef) = 0, because the top bits will all be the same.
// [us]itofp(undef) = 0, because the result value is bounded.
if (opc == Instruction::ZExt || opc == Instruction::SExt ||
opc == Instruction::UIToFP || opc == Instruction::SIToFP)
return Constant::getNullValue(DestTy);
return UndefValue::get(DestTy);
}
if (V->isNullValue() && !DestTy->isX86_MMXTy() &&
opc != Instruction::AddrSpaceCast)
return Constant::getNullValue(DestTy);
// If the cast operand is a constant expression, there's a few things we can
// do to try to simplify it.
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
if (CE->isCast()) {
// Try hard to fold cast of cast because they are often eliminable.
if (unsigned newOpc = foldConstantCastPair(opc, CE, DestTy))
return ConstantExpr::getCast(newOpc, CE->getOperand(0), DestTy);
} else if (CE->getOpcode() == Instruction::GetElementPtr &&
// Do not fold addrspacecast (gep 0, .., 0). It might make the
// addrspacecast uncanonicalized.
opc != Instruction::AddrSpaceCast &&
// Do not fold bitcast (gep) with inrange index, as this loses
// information.
!cast<GEPOperator>(CE)->getInRangeIndex().hasValue()) {
// If all of the indexes in the GEP are null values, there is no pointer
// adjustment going on. We might as well cast the source pointer.
bool isAllNull = true;
for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
if (!CE->getOperand(i)->isNullValue()) {
isAllNull = false;
break;
}
if (isAllNull)
// This is casting one pointer type to another, always BitCast
return ConstantExpr::getPointerCast(CE->getOperand(0), DestTy);
}
}
// If the cast operand is a constant vector, perform the cast by
// operating on each element. In the cast of bitcasts, the element
// count may be mismatched; don't attempt to handle that here.
if ((isa<ConstantVector>(V) || isa<ConstantDataVector>(V)) &&
DestTy->isVectorTy() &&
DestTy->getVectorNumElements() == V->getType()->getVectorNumElements()) {
SmallVector<Constant*, 16> res;
VectorType *DestVecTy = cast<VectorType>(DestTy);
Type *DstEltTy = DestVecTy->getElementType();
Type *Ty = IntegerType::get(V->getContext(), 32);
for (unsigned i = 0, e = V->getType()->getVectorNumElements(); i != e; ++i) {
Constant *C =
ConstantExpr::getExtractElement(V, ConstantInt::get(Ty, i));
res.push_back(ConstantExpr::getCast(opc, C, DstEltTy));
}
return ConstantVector::get(res);
}
// We actually have to do a cast now. Perform the cast according to the
// opcode specified.
switch (opc) {
default:
llvm_unreachable("Failed to cast constant expression");
case Instruction::FPTrunc:
case Instruction::FPExt:
if (ConstantFP *FPC = dyn_cast<ConstantFP>(V)) {
bool ignored;
APFloat Val = FPC->getValueAPF();
Val.convert(DestTy->isHalfTy() ? APFloat::IEEEhalf() :
DestTy->isFloatTy() ? APFloat::IEEEsingle() :
DestTy->isDoubleTy() ? APFloat::IEEEdouble() :
DestTy->isX86_FP80Ty() ? APFloat::x87DoubleExtended() :
DestTy->isFP128Ty() ? APFloat::IEEEquad() :
DestTy->isPPC_FP128Ty() ? APFloat::PPCDoubleDouble() :
APFloat::Bogus(),
APFloat::rmNearestTiesToEven, &ignored);
return ConstantFP::get(V->getContext(), Val);
}
return nullptr; // Can't fold.
case Instruction::FPToUI:
case Instruction::FPToSI:
if (ConstantFP *FPC = dyn_cast<ConstantFP>(V)) {
const APFloat &V = FPC->getValueAPF();
bool ignored;
uint32_t DestBitWidth = cast<IntegerType>(DestTy)->getBitWidth();
APSInt IntVal(DestBitWidth, opc == Instruction::FPToUI);
if (APFloat::opInvalidOp ==
V.convertToInteger(IntVal, APFloat::rmTowardZero, &ignored)) {
// Undefined behavior invoked - the destination type can't represent
// the input constant.
return UndefValue::get(DestTy);
}
return ConstantInt::get(FPC->getContext(), IntVal);
}
return nullptr; // Can't fold.
case Instruction::IntToPtr: //always treated as unsigned
if (V->isNullValue()) // Is it an integral null value?
return ConstantPointerNull::get(cast<PointerType>(DestTy));
return nullptr; // Other pointer types cannot be casted
case Instruction::PtrToInt: // always treated as unsigned
// Is it a null pointer value?
if (V->isNullValue())
return ConstantInt::get(DestTy, 0);
// If this is a sizeof-like expression, pull out multiplications by
// known factors to expose them to subsequent folding. If it's an
// alignof-like expression, factor out known factors.
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
if (CE->getOpcode() == Instruction::GetElementPtr &&
CE->getOperand(0)->isNullValue()) {
GEPOperator *GEPO = cast<GEPOperator>(CE);
Type *Ty = GEPO->getSourceElementType();
if (CE->getNumOperands() == 2) {
// Handle a sizeof-like expression.
Constant *Idx = CE->getOperand(1);
bool isOne = isa<ConstantInt>(Idx) && cast<ConstantInt>(Idx)->isOne();
if (Constant *C = getFoldedSizeOf(Ty, DestTy, !isOne)) {
Idx = ConstantExpr::getCast(CastInst::getCastOpcode(Idx, true,
DestTy, false),
Idx, DestTy);
return ConstantExpr::getMul(C, Idx);
}
} else if (CE->getNumOperands() == 3 &&
CE->getOperand(1)->isNullValue()) {
// Handle an alignof-like expression.
if (StructType *STy = dyn_cast<StructType>(Ty))
if (!STy->isPacked()) {
ConstantInt *CI = cast<ConstantInt>(CE->getOperand(2));
if (CI->isOne() &&
STy->getNumElements() == 2 &&
STy->getElementType(0)->isIntegerTy(1)) {
return getFoldedAlignOf(STy->getElementType(1), DestTy, false);
}
}
// Handle an offsetof-like expression.
if (Ty->isStructTy() || Ty->isArrayTy()) {
if (Constant *C = getFoldedOffsetOf(Ty, CE->getOperand(2),
DestTy, false))
return C;
}
}
}
// Other pointer types cannot be casted
return nullptr;
case Instruction::UIToFP:
case Instruction::SIToFP:
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
const APInt &api = CI->getValue();
APFloat apf(DestTy->getFltSemantics(),
APInt::getNullValue(DestTy->getPrimitiveSizeInBits()));
if (APFloat::opOverflow &
apf.convertFromAPInt(api, opc==Instruction::SIToFP,
APFloat::rmNearestTiesToEven)) {
// Undefined behavior invoked - the destination type can't represent
// the input constant.
return UndefValue::get(DestTy);
}
return ConstantFP::get(V->getContext(), apf);
}
return nullptr;
case Instruction::ZExt:
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
uint32_t BitWidth = cast<IntegerType>(DestTy)->getBitWidth();
return ConstantInt::get(V->getContext(),
CI->getValue().zext(BitWidth));
}
return nullptr;
case Instruction::SExt:
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
uint32_t BitWidth = cast<IntegerType>(DestTy)->getBitWidth();
return ConstantInt::get(V->getContext(),
CI->getValue().sext(BitWidth));
}
return nullptr;
case Instruction::Trunc: {
if (V->getType()->isVectorTy())
return nullptr;
uint32_t DestBitWidth = cast<IntegerType>(DestTy)->getBitWidth();
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
return ConstantInt::get(V->getContext(),
CI->getValue().trunc(DestBitWidth));
}
// The input must be a constantexpr. See if we can simplify this based on
// the bytes we are demanding. Only do this if the source and dest are an
// even multiple of a byte.
if ((DestBitWidth & 7) == 0 &&
(cast<IntegerType>(V->getType())->getBitWidth() & 7) == 0)
if (Constant *Res = ExtractConstantBytes(V, 0, DestBitWidth / 8))
return Res;
return nullptr;
}
case Instruction::BitCast:
return FoldBitCast(V, DestTy);
case Instruction::AddrSpaceCast:
return nullptr;
}
}
Constant *llvm::ConstantFoldSelectInstruction(Constant *Cond,
Constant *V1, Constant *V2) {
// Check for i1 and vector true/false conditions.
if (Cond->isNullValue()) return V2;
if (Cond->isAllOnesValue()) return V1;
// If the condition is a vector constant, fold the result elementwise.
if (ConstantVector *CondV = dyn_cast<ConstantVector>(Cond)) {
SmallVector<Constant*, 16> Result;
Type *Ty = IntegerType::get(CondV->getContext(), 32);
for (unsigned i = 0, e = V1->getType()->getVectorNumElements(); i != e;++i){
Constant *V;
Constant *V1Element = ConstantExpr::getExtractElement(V1,
ConstantInt::get(Ty, i));
Constant *V2Element = ConstantExpr::getExtractElement(V2,
ConstantInt::get(Ty, i));
Constant *Cond = dyn_cast<Constant>(CondV->getOperand(i));
if (V1Element == V2Element) {
V = V1Element;
} else if (isa<UndefValue>(Cond)) {
V = isa<UndefValue>(V1Element) ? V1Element : V2Element;
} else {
if (!isa<ConstantInt>(Cond)) break;
V = Cond->isNullValue() ? V2Element : V1Element;
}
Result.push_back(V);
}
// If we were able to build the vector, return it.
if (Result.size() == V1->getType()->getVectorNumElements())
return ConstantVector::get(Result);
}
if (isa<UndefValue>(Cond)) {
if (isa<UndefValue>(V1)) return V1;
return V2;
}
if (isa<UndefValue>(V1)) return V2;
if (isa<UndefValue>(V2)) return V1;
if (V1 == V2) return V1;
if (ConstantExpr *TrueVal = dyn_cast<ConstantExpr>(V1)) {
if (TrueVal->getOpcode() == Instruction::Select)
if (TrueVal->getOperand(0) == Cond)
return ConstantExpr::getSelect(Cond, TrueVal->getOperand(1), V2);
}
if (ConstantExpr *FalseVal = dyn_cast<ConstantExpr>(V2)) {
if (FalseVal->getOpcode() == Instruction::Select)
if (FalseVal->getOperand(0) == Cond)
return ConstantExpr::getSelect(Cond, V1, FalseVal->getOperand(2));
}
return nullptr;
}
Constant *llvm::ConstantFoldExtractElementInstruction(Constant *Val,
Constant *Idx) {
if (isa<UndefValue>(Val)) // ee(undef, x) -> undef
return UndefValue::get(Val->getType()->getVectorElementType());
if (Val->isNullValue()) // ee(zero, x) -> zero
return Constant::getNullValue(Val->getType()->getVectorElementType());
// ee({w,x,y,z}, undef) -> undef
if (isa<UndefValue>(Idx))
return UndefValue::get(Val->getType()->getVectorElementType());
if (ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx)) {
// ee({w,x,y,z}, wrong_value) -> undef
if (CIdx->uge(Val->getType()->getVectorNumElements()))
return UndefValue::get(Val->getType()->getVectorElementType());
return Val->getAggregateElement(CIdx->getZExtValue());
}
return nullptr;
}
Constant *llvm::ConstantFoldInsertElementInstruction(Constant *Val,
Constant *Elt,
Constant *Idx) {
if (isa<UndefValue>(Idx))
return UndefValue::get(Val->getType());
ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx);
if (!CIdx) return nullptr;
unsigned NumElts = Val->getType()->getVectorNumElements();
if (CIdx->uge(NumElts))
return UndefValue::get(Val->getType());
SmallVector<Constant*, 16> Result;
Result.reserve(NumElts);
auto *Ty = Type::getInt32Ty(Val->getContext());
uint64_t IdxVal = CIdx->getZExtValue();
for (unsigned i = 0; i != NumElts; ++i) {
if (i == IdxVal) {
Result.push_back(Elt);
continue;
}
Constant *C = ConstantExpr::getExtractElement(Val, ConstantInt::get(Ty, i));
Result.push_back(C);
}
return ConstantVector::get(Result);
}
Constant *llvm::ConstantFoldShuffleVectorInstruction(Constant *V1,
Constant *V2,
Constant *Mask) {
unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
Type *EltTy = V1->getType()->getVectorElementType();
// Undefined shuffle mask -> undefined value.
if (isa<UndefValue>(Mask))
return UndefValue::get(VectorType::get(EltTy, MaskNumElts));
// Don't break the bitcode reader hack.
if (isa<ConstantExpr>(Mask)) return nullptr;
unsigned SrcNumElts = V1->getType()->getVectorNumElements();
// Loop over the shuffle mask, evaluating each element.
SmallVector<Constant*, 32> Result;
for (unsigned i = 0; i != MaskNumElts; ++i) {
int Elt = ShuffleVectorInst::getMaskValue(Mask, i);
if (Elt == -1) {
Result.push_back(UndefValue::get(EltTy));
continue;
}
Constant *InElt;
if (unsigned(Elt) >= SrcNumElts*2)
InElt = UndefValue::get(EltTy);
else if (unsigned(Elt) >= SrcNumElts) {
Type *Ty = IntegerType::get(V2->getContext(), 32);
InElt =
ConstantExpr::getExtractElement(V2,
ConstantInt::get(Ty, Elt - SrcNumElts));
} else {
Type *Ty = IntegerType::get(V1->getContext(), 32);
InElt = ConstantExpr::getExtractElement(V1, ConstantInt::get(Ty, Elt));
}
Result.push_back(InElt);
}
return ConstantVector::get(Result);
}
Constant *llvm::ConstantFoldExtractValueInstruction(Constant *Agg,
ArrayRef<unsigned> Idxs) {
// Base case: no indices, so return the entire value.
if (Idxs.empty())
return Agg;
if (Constant *C = Agg->getAggregateElement(Idxs[0]))
return ConstantFoldExtractValueInstruction(C, Idxs.slice(1));
return nullptr;
}
Constant *llvm::ConstantFoldInsertValueInstruction(Constant *Agg,
Constant *Val,
ArrayRef<unsigned> Idxs) {
// Base case: no indices, so replace the entire value.
if (Idxs.empty())
return Val;
unsigned NumElts;
if (StructType *ST = dyn_cast<StructType>(Agg->getType()))
NumElts = ST->getNumElements();
else
NumElts = cast<SequentialType>(Agg->getType())->getNumElements();
SmallVector<Constant*, 32> Result;
for (unsigned i = 0; i != NumElts; ++i) {
Constant *C = Agg->getAggregateElement(i);
if (!C) return nullptr;
if (Idxs[0] == i)
C = ConstantFoldInsertValueInstruction(C, Val, Idxs.slice(1));
Result.push_back(C);
}
if (StructType *ST = dyn_cast<StructType>(Agg->getType()))
return ConstantStruct::get(ST, Result);
if (ArrayType *AT = dyn_cast<ArrayType>(Agg->getType()))
return ConstantArray::get(AT, Result);
return ConstantVector::get(Result);
}
Constant *llvm::ConstantFoldBinaryInstruction(unsigned Opcode,
Constant *C1, Constant *C2) {
assert(Instruction::isBinaryOp(Opcode) && "Non-binary instruction detected");
// Handle UndefValue up front.
if (isa<UndefValue>(C1) || isa<UndefValue>(C2)) {
switch (static_cast<Instruction::BinaryOps>(Opcode)) {
case Instruction::Xor:
if (isa<UndefValue>(C1) && isa<UndefValue>(C2))
// Handle undef ^ undef -> 0 special case. This is a common
// idiom (misuse).
return Constant::getNullValue(C1->getType());
LLVM_FALLTHROUGH;
case Instruction::Add:
case Instruction::Sub:
return UndefValue::get(C1->getType());
case Instruction::And:
if (isa<UndefValue>(C1) && isa<UndefValue>(C2)) // undef & undef -> undef
return C1;
return Constant::getNullValue(C1->getType()); // undef & X -> 0
case Instruction::Mul: {
// undef * undef -> undef
if (isa<UndefValue>(C1) && isa<UndefValue>(C2))
return C1;
const APInt *CV;
// X * undef -> undef if X is odd
if (match(C1, m_APInt(CV)) || match(C2, m_APInt(CV)))
if ((*CV)[0])
return UndefValue::get(C1->getType());
// X * undef -> 0 otherwise
return Constant::getNullValue(C1->getType());
}
case Instruction::SDiv:
case Instruction::UDiv:
// X / undef -> undef
if (isa<UndefValue>(C2))
return C2;
// undef / 0 -> undef
// undef / 1 -> undef
if (match(C2, m_Zero()) || match(C2, m_One()))
return C1;
// undef / X -> 0 otherwise
return Constant::getNullValue(C1->getType());
case Instruction::URem:
case Instruction::SRem:
// X % undef -> undef
if (match(C2, m_Undef()))
return C2;
// undef % 0 -> undef
if (match(C2, m_Zero()))
return C1;
// undef % X -> 0 otherwise
return Constant::getNullValue(C1->getType());
case Instruction::Or: // X | undef -> -1
if (isa<UndefValue>(C1) && isa<UndefValue>(C2)) // undef | undef -> undef
return C1;
return Constant::getAllOnesValue(C1->getType()); // undef | X -> ~0
case Instruction::LShr:
// X >>l undef -> undef
if (isa<UndefValue>(C2))
return C2;
// undef >>l 0 -> undef
if (match(C2, m_Zero()))
return C1;
// undef >>l X -> 0
return Constant::getNullValue(C1->getType());
case Instruction::AShr:
// X >>a undef -> undef
if (isa<UndefValue>(C2))
return C2;
// undef >>a 0 -> undef
if (match(C2, m_Zero()))
return C1;
// TODO: undef >>a X -> undef if the shift is exact
// undef >>a X -> 0
return Constant::getNullValue(C1->getType());
case Instruction::Shl:
// X << undef -> undef
if (isa<UndefValue>(C2))
return C2;
// undef << 0 -> undef
if (match(C2, m_Zero()))
return C1;
// undef << X -> 0
return Constant::getNullValue(C1->getType());
case Instruction::FAdd:
case Instruction::FSub:
case Instruction::FMul:
case Instruction::FDiv:
case Instruction::FRem:
// TODO: UNDEF handling for binary float instructions.
return nullptr;
case Instruction::BinaryOpsEnd:
llvm_unreachable("Invalid BinaryOp");
}
}
// At this point neither constant should be an UndefValue.
assert(!isa<UndefValue>(C1) && !isa<UndefValue>(C2) &&
"Unexpected UndefValue");
// Handle simplifications when the RHS is a constant int.
if (ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) {
switch (Opcode) {
case Instruction::Add:
if (CI2->equalsInt(0)) return C1; // X + 0 == X
break;
case Instruction::Sub:
if (CI2->equalsInt(0)) return C1; // X - 0 == X
break;
case Instruction::Mul:
if (CI2->equalsInt(0)) return C2; // X * 0 == 0
if (CI2->equalsInt(1))
return C1; // X * 1 == X
break;
case Instruction::UDiv:
case Instruction::SDiv:
if (CI2->equalsInt(1))
return C1; // X / 1 == X
if (CI2->equalsInt(0))
return UndefValue::get(CI2->getType()); // X / 0 == undef
break;
case Instruction::URem:
case Instruction::SRem:
if (CI2->equalsInt(1))
return Constant::getNullValue(CI2->getType()); // X % 1 == 0
if (CI2->equalsInt(0))
return UndefValue::get(CI2->getType()); // X % 0 == undef
break;
case Instruction::And:
if (CI2->isZero()) return C2; // X & 0 == 0
if (CI2->isAllOnesValue())
return C1; // X & -1 == X
if (ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
// (zext i32 to i64) & 4294967295 -> (zext i32 to i64)
if (CE1->getOpcode() == Instruction::ZExt) {
unsigned DstWidth = CI2->getType()->getBitWidth();
unsigned SrcWidth =
CE1->getOperand(0)->getType()->getPrimitiveSizeInBits();
APInt PossiblySetBits(APInt::getLowBitsSet(DstWidth, SrcWidth));
if ((PossiblySetBits & CI2->getValue()) == PossiblySetBits)
return C1;
}
// If and'ing the address of a global with a constant, fold it.
if (CE1->getOpcode() == Instruction::PtrToInt &&
isa<GlobalValue>(CE1->getOperand(0))) {
GlobalValue *GV = cast<GlobalValue>(CE1->getOperand(0));
// Functions are at least 4-byte aligned.
unsigned GVAlign = GV->getAlignment();
if (isa<Function>(GV))
GVAlign = std::max(GVAlign, 4U);
if (GVAlign > 1) {
unsigned DstWidth = CI2->getType()->getBitWidth();
unsigned SrcWidth = std::min(DstWidth, Log2_32(GVAlign));
APInt BitsNotSet(APInt::getLowBitsSet(DstWidth, SrcWidth));
// If checking bits we know are clear, return zero.
if ((CI2->getValue() & BitsNotSet) == CI2->getValue())
return Constant::getNullValue(CI2->getType());
}
}
}
break;
case Instruction::Or:
if (CI2->equalsInt(0)) return C1; // X | 0 == X
if (CI2->isAllOnesValue())
return C2; // X | -1 == -1
break;
case Instruction::Xor:
if (CI2->equalsInt(0)) return C1; // X ^ 0 == X
if (ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
switch (CE1->getOpcode()) {
default: break;
case Instruction::ICmp:
case Instruction::FCmp:
// cmp pred ^ true -> cmp !pred
assert(CI2->equalsInt(1));
CmpInst::Predicate pred = (CmpInst::Predicate)CE1->getPredicate();
pred = CmpInst::getInversePredicate(pred);
return ConstantExpr::getCompare(pred, CE1->getOperand(0),
CE1->getOperand(1));
}
}
break;
case Instruction::AShr:
// ashr (zext C to Ty), C2 -> lshr (zext C, CSA), C2
if (ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1))
if (CE1->getOpcode() == Instruction::ZExt) // Top bits known zero.
return ConstantExpr::getLShr(C1, C2);
break;
}
} else if (isa<ConstantInt>(C1)) {
// If C1 is a ConstantInt and C2 is not, swap the operands.
if (Instruction::isCommutative(Opcode))
return ConstantExpr::get(Opcode, C2, C1);
}
if (ConstantInt *CI1 = dyn_cast<ConstantInt>(C1)) {
if (ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) {
const APInt &C1V = CI1->getValue();
const APInt &C2V = CI2->getValue();
switch (Opcode) {
default:
break;
case Instruction::Add:
return ConstantInt::get(CI1->getContext(), C1V + C2V);
case Instruction::Sub:
return ConstantInt::get(CI1->getContext(), C1V - C2V);
case Instruction::Mul:
return ConstantInt::get(CI1->getContext(), C1V * C2V);
case Instruction::UDiv:
assert(!CI2->isNullValue() && "Div by zero handled above");
return ConstantInt::get(CI1->getContext(), C1V.udiv(C2V));
case Instruction::SDiv:
assert(!CI2->isNullValue() && "Div by zero handled above");
if (C2V.isAllOnesValue() && C1V.isMinSignedValue())
return UndefValue::get(CI1->getType()); // MIN_INT / -1 -> undef
return ConstantInt::get(CI1->getContext(), C1V.sdiv(C2V));
case Instruction::URem:
assert(!CI2->isNullValue() && "Div by zero handled above");
return ConstantInt::get(CI1->getContext(), C1V.urem(C2V));
case Instruction::SRem:
assert(!CI2->isNullValue() && "Div by zero handled above");
if (C2V.isAllOnesValue() && C1V.isMinSignedValue())
return UndefValue::get(CI1->getType()); // MIN_INT % -1 -> undef
return ConstantInt::get(CI1->getContext(), C1V.srem(C2V));
case Instruction::And:
return ConstantInt::get(CI1->getContext(), C1V & C2V);
case Instruction::Or:
return ConstantInt::get(CI1->getContext(), C1V | C2V);
case Instruction::Xor:
return ConstantInt::get(CI1->getContext(), C1V ^ C2V);
case Instruction::Shl:
if (C2V.ult(C1V.getBitWidth()))
return ConstantInt::get(CI1->getContext(), C1V.shl(C2V));
return UndefValue::get(C1->getType()); // too big shift is undef
case Instruction::LShr:
if (C2V.ult(C1V.getBitWidth()))
return ConstantInt::get(CI1->getContext(), C1V.lshr(C2V));
return UndefValue::get(C1->getType()); // too big shift is undef
case Instruction::AShr:
if (C2V.ult(C1V.getBitWidth()))
return ConstantInt::get(CI1->getContext(), C1V.ashr(C2V));
return UndefValue::get(C1->getType()); // too big shift is undef
}
}
switch (Opcode) {
case Instruction::SDiv:
case Instruction::UDiv:
case Instruction::URem:
case Instruction::SRem:
case Instruction::LShr:
case Instruction::AShr:
case Instruction::Shl:
if (CI1->equalsInt(0)) return C1;
break;
default:
break;
}
} else if (ConstantFP *CFP1 = dyn_cast<ConstantFP>(C1)) {
if (ConstantFP *CFP2 = dyn_cast<ConstantFP>(C2)) {
const APFloat &C1V = CFP1->getValueAPF();
const APFloat &C2V = CFP2->getValueAPF();
APFloat C3V = C1V; // copy for modification
switch (Opcode) {
default:
break;
case Instruction::FAdd:
(void)C3V.add(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C1->getContext(), C3V);
case Instruction::FSub:
(void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C1->getContext(), C3V);
case Instruction::FMul:
(void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C1->getContext(), C3V);
case Instruction::FDiv:
(void)C3V.divide(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C1->getContext(), C3V);
case Instruction::FRem:
(void)C3V.mod(C2V);
return ConstantFP::get(C1->getContext(), C3V);
}
}
} else if (VectorType *VTy = dyn_cast<VectorType>(C1->getType())) {
// Perform elementwise folding.
SmallVector<Constant*, 16> Result;
Type *Ty = IntegerType::get(VTy->getContext(), 32);
for (unsigned i = 0, e = VTy->getNumElements(); i != e; ++i) {
Constant *ExtractIdx = ConstantInt::get(Ty, i);
Constant *LHS = ConstantExpr::getExtractElement(C1, ExtractIdx);
Constant *RHS = ConstantExpr::getExtractElement(C2, ExtractIdx);
// If any element of a divisor vector is zero, the whole op is undef.
if ((Opcode == Instruction::SDiv || Opcode == Instruction::UDiv ||
Opcode == Instruction::SRem || Opcode == Instruction::URem) &&
RHS->isNullValue())
return UndefValue::get(VTy);
Result.push_back(ConstantExpr::get(Opcode, LHS, RHS));
}
return ConstantVector::get(Result);
}
if (ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
// There are many possible foldings we could do here. We should probably
// at least fold add of a pointer with an integer into the appropriate
// getelementptr. This will improve alias analysis a bit.
// Given ((a + b) + c), if (b + c) folds to something interesting, return
// (a + (b + c)).
if (Instruction::isAssociative(Opcode) && CE1->getOpcode() == Opcode) {
Constant *T = ConstantExpr::get(Opcode, CE1->getOperand(1), C2);
if (!isa<ConstantExpr>(T) || cast<ConstantExpr>(T)->getOpcode() != Opcode)
return ConstantExpr::get(Opcode, CE1->getOperand(0), T);
}
} else if (isa<ConstantExpr>(C2)) {
// If C2 is a constant expr and C1 isn't, flop them around and fold the
// other way if possible.
if (Instruction::isCommutative(Opcode))
return ConstantFoldBinaryInstruction(Opcode, C2, C1);
}
// i1 can be simplified in many cases.
if (C1->getType()->isIntegerTy(1)) {
switch (Opcode) {
case Instruction::Add:
case Instruction::Sub:
return ConstantExpr::getXor(C1, C2);
case Instruction::Mul:
return ConstantExpr::getAnd(C1, C2);
case Instruction::Shl:
case Instruction::LShr:
case Instruction::AShr:
// We can assume that C2 == 0. If it were one the result would be
// undefined because the shift value is as large as the bitwidth.
return C1;
case Instruction::SDiv:
case Instruction::UDiv:
// We can assume that C2 == 1. If it were zero the result would be
// undefined through division by zero.
return C1;
case Instruction::URem:
case Instruction::SRem:
// We can assume that C2 == 1. If it were zero the result would be
// undefined through division by zero.
return ConstantInt::getFalse(C1->getContext());
default:
break;
}
}
// We don't know how to fold this.
return nullptr;
}
/// This type is zero-sized if it's an array or structure of zero-sized types.
/// The only leaf zero-sized type is an empty structure.
static bool isMaybeZeroSizedType(Type *Ty) {
if (StructType *STy = dyn_cast<StructType>(Ty)) {
if (STy->isOpaque()) return true; // Can't say.
// If all of elements have zero size, this does too.
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
if (!isMaybeZeroSizedType(STy->getElementType(i))) return false;
return true;
} else if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
return isMaybeZeroSizedType(ATy->getElementType());
}
return false;
}
/// Compare the two constants as though they were getelementptr indices.
/// This allows coercion of the types to be the same thing.
///
/// If the two constants are the "same" (after coercion), return 0. If the
/// first is less than the second, return -1, if the second is less than the
/// first, return 1. If the constants are not integral, return -2.
///
static int IdxCompare(Constant *C1, Constant *C2, Type *ElTy) {
if (C1 == C2) return 0;
// Ok, we found a different index. If they are not ConstantInt, we can't do
// anything with them.
if (!isa<ConstantInt>(C1) || !isa<ConstantInt>(C2))
return -2; // don't know!
// We cannot compare the indices if they don't fit in an int64_t.
if (cast<ConstantInt>(C1)->getValue().getActiveBits() > 64 ||
cast<ConstantInt>(C2)->getValue().getActiveBits() > 64)
return -2; // don't know!
// Ok, we have two differing integer indices. Sign extend them to be the same
// type.
int64_t C1Val = cast<ConstantInt>(C1)->getSExtValue();
int64_t C2Val = cast<ConstantInt>(C2)->getSExtValue();
if (C1Val == C2Val) return 0; // They are equal
// If the type being indexed over is really just a zero sized type, there is
// no pointer difference being made here.
if (isMaybeZeroSizedType(ElTy))
return -2; // dunno.
// If they are really different, now that they are the same type, then we
// found a difference!
if (C1Val < C2Val)
return -1;
else
return 1;
}
/// This function determines if there is anything we can decide about the two
/// constants provided. This doesn't need to handle simple things like
/// ConstantFP comparisons, but should instead handle ConstantExprs.
/// If we can determine that the two constants have a particular relation to
/// each other, we should return the corresponding FCmpInst predicate,
/// otherwise return FCmpInst::BAD_FCMP_PREDICATE. This is used below in
/// ConstantFoldCompareInstruction.
///
/// To simplify this code we canonicalize the relation so that the first
/// operand is always the most "complex" of the two. We consider ConstantFP
/// to be the simplest, and ConstantExprs to be the most complex.
static FCmpInst::Predicate evaluateFCmpRelation(Constant *V1, Constant *V2) {
assert(V1->getType() == V2->getType() &&
"Cannot compare values of different types!");
// Handle degenerate case quickly
if (V1 == V2) return FCmpInst::FCMP_OEQ;
if (!isa<ConstantExpr>(V1)) {
if (!isa<ConstantExpr>(V2)) {
// Simple case, use the standard constant folder.
ConstantInt *R = nullptr;
R = dyn_cast<ConstantInt>(
ConstantExpr::getFCmp(FCmpInst::FCMP_OEQ, V1, V2));
if (R && !R->isZero())
return FCmpInst::FCMP_OEQ;
R = dyn_cast<ConstantInt>(
ConstantExpr::getFCmp(FCmpInst::FCMP_OLT, V1, V2));
if (R && !R->isZero())
return FCmpInst::FCMP_OLT;
R = dyn_cast<ConstantInt>(
ConstantExpr::getFCmp(FCmpInst::FCMP_OGT, V1, V2));
if (R && !R->isZero())
return FCmpInst::FCMP_OGT;
// Nothing more we can do
return FCmpInst::BAD_FCMP_PREDICATE;
}
// If the first operand is simple and second is ConstantExpr, swap operands.
FCmpInst::Predicate SwappedRelation = evaluateFCmpRelation(V2, V1);
if (SwappedRelation != FCmpInst::BAD_FCMP_PREDICATE)
return FCmpInst::getSwappedPredicate(SwappedRelation);
} else {
// Ok, the LHS is known to be a constantexpr. The RHS can be any of a
// constantexpr or a simple constant.
ConstantExpr *CE1 = cast<ConstantExpr>(V1);
switch (CE1->getOpcode()) {
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::UIToFP:
case Instruction::SIToFP:
// We might be able to do something with these but we don't right now.
break;
default:
break;
}
}
// There are MANY other foldings that we could perform here. They will
// probably be added on demand, as they seem needed.
return FCmpInst::BAD_FCMP_PREDICATE;
}
static ICmpInst::Predicate areGlobalsPotentiallyEqual(const GlobalValue *GV1,
const GlobalValue *GV2) {
auto isGlobalUnsafeForEquality = [](const GlobalValue *GV) {
if (GV->hasExternalWeakLinkage() || GV->hasWeakAnyLinkage())
return true;
if (const auto *GVar = dyn_cast<GlobalVariable>(GV)) {
Type *Ty = GVar->getValueType();
// A global with opaque type might end up being zero sized.
if (!Ty->isSized())
return true;
// A global with an empty type might lie at the address of any other
// global.
if (Ty->isEmptyTy())
return true;
}
return false;
};
// Don't try to decide equality of aliases.
if (!isa<GlobalAlias>(GV1) && !isa<GlobalAlias>(GV2))
if (!isGlobalUnsafeForEquality(GV1) && !isGlobalUnsafeForEquality(GV2))
return ICmpInst::ICMP_NE;
return ICmpInst::BAD_ICMP_PREDICATE;
}
/// This function determines if there is anything we can decide about the two
/// constants provided. This doesn't need to handle simple things like integer
/// comparisons, but should instead handle ConstantExprs and GlobalValues.
/// If we can determine that the two constants have a particular relation to
/// each other, we should return the corresponding ICmp predicate, otherwise
/// return ICmpInst::BAD_ICMP_PREDICATE.
///
/// To simplify this code we canonicalize the relation so that the first
/// operand is always the most "complex" of the two. We consider simple
/// constants (like ConstantInt) to be the simplest, followed by
/// GlobalValues, followed by ConstantExpr's (the most complex).
///
static ICmpInst::Predicate evaluateICmpRelation(Constant *V1, Constant *V2,
bool isSigned) {
assert(V1->getType() == V2->getType() &&
"Cannot compare different types of values!");
if (V1 == V2) return ICmpInst::ICMP_EQ;
if (!isa<ConstantExpr>(V1) && !isa<GlobalValue>(V1) &&
!isa<BlockAddress>(V1)) {
if (!isa<GlobalValue>(V2) && !isa<ConstantExpr>(V2) &&
!isa<BlockAddress>(V2)) {
// We distilled this down to a simple case, use the standard constant
// folder.
ConstantInt *R = nullptr;
ICmpInst::Predicate pred = ICmpInst::ICMP_EQ;
R = dyn_cast<ConstantInt>(ConstantExpr::getICmp(pred, V1, V2));
if (R && !R->isZero())
return pred;
pred = isSigned ? ICmpInst::ICMP_SLT : ICmpInst::ICMP_ULT;
R = dyn_cast<ConstantInt>(ConstantExpr::getICmp(pred, V1, V2));
if (R && !R->isZero())
return pred;
pred = isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
R = dyn_cast<ConstantInt>(ConstantExpr::getICmp(pred, V1, V2));
if (R && !R->isZero())
return pred;
// If we couldn't figure it out, bail.
return ICmpInst::BAD_ICMP_PREDICATE;
}
// If the first operand is simple, swap operands.
ICmpInst::Predicate SwappedRelation =
evaluateICmpRelation(V2, V1, isSigned);
if (SwappedRelation != ICmpInst::BAD_ICMP_PREDICATE)
return ICmpInst::getSwappedPredicate(SwappedRelation);
} else if (const GlobalValue *GV = dyn_cast<GlobalValue>(V1)) {
if (isa<ConstantExpr>(V2)) { // Swap as necessary.
ICmpInst::Predicate SwappedRelation =
evaluateICmpRelation(V2, V1, isSigned);
if (SwappedRelation != ICmpInst::BAD_ICMP_PREDICATE)
return ICmpInst::getSwappedPredicate(SwappedRelation);
return ICmpInst::BAD_ICMP_PREDICATE;
}
// Now we know that the RHS is a GlobalValue, BlockAddress or simple
// constant (which, since the types must match, means that it's a
// ConstantPointerNull).
if (const GlobalValue *GV2 = dyn_cast<GlobalValue>(V2)) {
return areGlobalsPotentiallyEqual(GV, GV2);
} else if (isa<BlockAddress>(V2)) {
return ICmpInst::ICMP_NE; // Globals never equal labels.
} else {
assert(isa<ConstantPointerNull>(V2) && "Canonicalization guarantee!");
// GlobalVals can never be null unless they have external weak linkage.
// We don't try to evaluate aliases here.
if (!GV->hasExternalWeakLinkage() && !isa<GlobalAlias>(GV))
return ICmpInst::ICMP_NE;
}
} else if (const BlockAddress *BA = dyn_cast<BlockAddress>(V1)) {
if (isa<ConstantExpr>(V2)) { // Swap as necessary.
ICmpInst::Predicate SwappedRelation =
evaluateICmpRelation(V2, V1, isSigned);
if (SwappedRelation != ICmpInst::BAD_ICMP_PREDICATE)
return ICmpInst::getSwappedPredicate(SwappedRelation);
return ICmpInst::BAD_ICMP_PREDICATE;
}
// Now we know that the RHS is a GlobalValue, BlockAddress or simple
// constant (which, since the types must match, means that it is a
// ConstantPointerNull).
if (const BlockAddress *BA2 = dyn_cast<BlockAddress>(V2)) {
// Block address in another function can't equal this one, but block
// addresses in the current function might be the same if blocks are
// empty.
if (BA2->getFunction() != BA->getFunction())
return ICmpInst::ICMP_NE;
} else {
// Block addresses aren't null, don't equal the address of globals.
assert((isa<ConstantPointerNull>(V2) || isa<GlobalValue>(V2)) &&
"Canonicalization guarantee!");
return ICmpInst::ICMP_NE;
}
} else {
// Ok, the LHS is known to be a constantexpr. The RHS can be any of a
// constantexpr, a global, block address, or a simple constant.
ConstantExpr *CE1 = cast<ConstantExpr>(V1);
Constant *CE1Op0 = CE1->getOperand(0);
switch (CE1->getOpcode()) {
case Instruction::Trunc:
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
break; // We can't evaluate floating point casts or truncations.
case Instruction::UIToFP:
case Instruction::SIToFP:
case Instruction::BitCast:
case Instruction::ZExt:
case Instruction::SExt:
// We can't evaluate floating point casts or truncations.
if (CE1Op0->getType()->isFloatingPointTy())
break;
// If the cast is not actually changing bits, and the second operand is a
// null pointer, do the comparison with the pre-casted value.
if (V2->isNullValue() &&
(CE1->getType()->isPointerTy() || CE1->getType()->isIntegerTy())) {
if (CE1->getOpcode() == Instruction::ZExt) isSigned = false;
if (CE1->getOpcode() == Instruction::SExt) isSigned = true;
return evaluateICmpRelation(CE1Op0,
Constant::getNullValue(CE1Op0->getType()),
isSigned);
}
break;
case Instruction::GetElementPtr: {
GEPOperator *CE1GEP = cast<GEPOperator>(CE1);
// Ok, since this is a getelementptr, we know that the constant has a
// pointer type. Check the various cases.
if (isa<ConstantPointerNull>(V2)) {
// If we are comparing a GEP to a null pointer, check to see if the base
// of the GEP equals the null pointer.
if (const GlobalValue *GV = dyn_cast<GlobalValue>(CE1Op0)) {
if (GV->hasExternalWeakLinkage())
// Weak linkage GVals could be zero or not. We're comparing that
// to null pointer so its greater-or-equal
return isSigned ? ICmpInst::ICMP_SGE : ICmpInst::ICMP_UGE;
else
// If its not weak linkage, the GVal must have a non-zero address
// so the result is greater-than
return isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
} else if (isa<ConstantPointerNull>(CE1Op0)) {
// If we are indexing from a null pointer, check to see if we have any
// non-zero indices.
for (unsigned i = 1, e = CE1->getNumOperands(); i != e; ++i)
if (!CE1->getOperand(i)->isNullValue())
// Offsetting from null, must not be equal.
return isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
// Only zero indexes from null, must still be zero.
return ICmpInst::ICMP_EQ;
}
// Otherwise, we can't really say if the first operand is null or not.
} else if (const GlobalValue *GV2 = dyn_cast<GlobalValue>(V2)) {
if (isa<ConstantPointerNull>(CE1Op0)) {
if (GV2->hasExternalWeakLinkage())
// Weak linkage GVals could be zero or not. We're comparing it to
// a null pointer, so its less-or-equal
return isSigned ? ICmpInst::ICMP_SLE : ICmpInst::ICMP_ULE;
else
// If its not weak linkage, the GVal must have a non-zero address
// so the result is less-than
return isSigned ? ICmpInst::ICMP_SLT : ICmpInst::ICMP_ULT;
} else if (const GlobalValue *GV = dyn_cast<GlobalValue>(CE1Op0)) {
if (GV == GV2) {
// If this is a getelementptr of the same global, then it must be
// different. Because the types must match, the getelementptr could
// only have at most one index, and because we fold getelementptr's
// with a single zero index, it must be nonzero.
assert(CE1->getNumOperands() == 2 &&
!CE1->getOperand(1)->isNullValue() &&
"Surprising getelementptr!");
return isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
} else {
if (CE1GEP->hasAllZeroIndices())
return areGlobalsPotentiallyEqual(GV, GV2);
return ICmpInst::BAD_ICMP_PREDICATE;
}
}
} else {
ConstantExpr *CE2 = cast<ConstantExpr>(V2);
Constant *CE2Op0 = CE2->getOperand(0);
// There are MANY other foldings that we could perform here. They will
// probably be added on demand, as they seem needed.
switch (CE2->getOpcode()) {
default: break;
case Instruction::GetElementPtr:
// By far the most common case to handle is when the base pointers are
// obviously to the same global.
if (isa<GlobalValue>(CE1Op0) && isa<GlobalValue>(CE2Op0)) {
// Don't know relative ordering, but check for inequality.
if (CE1Op0 != CE2Op0) {
GEPOperator *CE2GEP = cast<GEPOperator>(CE2);
if (CE1GEP->hasAllZeroIndices() && CE2GEP->hasAllZeroIndices())
return areGlobalsPotentiallyEqual(cast<GlobalValue>(CE1Op0),
cast<GlobalValue>(CE2Op0));
return ICmpInst::BAD_ICMP_PREDICATE;
}
// Ok, we know that both getelementptr instructions are based on the
// same global. From this, we can precisely determine the relative
// ordering of the resultant pointers.
unsigned i = 1;
// The logic below assumes that the result of the comparison
// can be determined by finding the first index that differs.
// This doesn't work if there is over-indexing in any
// subsequent indices, so check for that case first.
if (!CE1->isGEPWithNoNotionalOverIndexing() ||
!CE2->isGEPWithNoNotionalOverIndexing())
return ICmpInst::BAD_ICMP_PREDICATE; // Might be equal.
// Compare all of the operands the GEP's have in common.
gep_type_iterator GTI = gep_type_begin(CE1);
for (;i != CE1->getNumOperands() && i != CE2->getNumOperands();
++i, ++GTI)
switch (IdxCompare(CE1->getOperand(i),
CE2->getOperand(i), GTI.getIndexedType())) {
case -1: return isSigned ? ICmpInst::ICMP_SLT:ICmpInst::ICMP_ULT;
case 1: return isSigned ? ICmpInst::ICMP_SGT:ICmpInst::ICMP_UGT;
case -2: return ICmpInst::BAD_ICMP_PREDICATE;
}
// Ok, we ran out of things they have in common. If any leftovers
// are non-zero then we have a difference, otherwise we are equal.
for (; i < CE1->getNumOperands(); ++i)
if (!CE1->getOperand(i)->isNullValue()) {
if (isa<ConstantInt>(CE1->getOperand(i)))
return isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
else
return ICmpInst::BAD_ICMP_PREDICATE; // Might be equal.
}
for (; i < CE2->getNumOperands(); ++i)
if (!CE2->getOperand(i)->isNullValue()) {
if (isa<ConstantInt>(CE2->getOperand(i)))
return isSigned ? ICmpInst::ICMP_SLT : ICmpInst::ICMP_ULT;
else
return ICmpInst::BAD_ICMP_PREDICATE; // Might be equal.
}
return ICmpInst::ICMP_EQ;
}
}
}
}
default:
break;
}
}
return ICmpInst::BAD_ICMP_PREDICATE;
}
Constant *llvm::ConstantFoldCompareInstruction(unsigned short pred,
Constant *C1, Constant *C2) {
Type *ResultTy;
if (VectorType *VT = dyn_cast<VectorType>(C1->getType()))
ResultTy = VectorType::get(Type::getInt1Ty(C1->getContext()),
VT->getNumElements());
else
ResultTy = Type::getInt1Ty(C1->getContext());
// Fold FCMP_FALSE/FCMP_TRUE unconditionally.
if (pred == FCmpInst::FCMP_FALSE)
return Constant::getNullValue(ResultTy);
if (pred == FCmpInst::FCMP_TRUE)
return Constant::getAllOnesValue(ResultTy);
// Handle some degenerate cases first
if (isa<UndefValue>(C1) || isa<UndefValue>(C2)) {
CmpInst::Predicate Predicate = CmpInst::Predicate(pred);
bool isIntegerPredicate = ICmpInst::isIntPredicate(Predicate);
// For EQ and NE, we can always pick a value for the undef to make the
// predicate pass or fail, so we can return undef.
// Also, if both operands are undef, we can return undef for int comparison.
if (ICmpInst::isEquality(Predicate) || (isIntegerPredicate && C1 == C2))
return UndefValue::get(ResultTy);
// Otherwise, for integer compare, pick the same value as the non-undef
// operand, and fold it to true or false.
if (isIntegerPredicate)
return ConstantInt::get(ResultTy, CmpInst::isTrueWhenEqual(Predicate));
// Choosing NaN for the undef will always make unordered comparison succeed
// and ordered comparison fails.
return ConstantInt::get(ResultTy, CmpInst::isUnordered(Predicate));
}
// icmp eq/ne(null,GV) -> false/true
if (C1->isNullValue()) {
if (const GlobalValue *GV = dyn_cast<GlobalValue>(C2))
// Don't try to evaluate aliases. External weak GV can be null.
if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage()) {
if (pred == ICmpInst::ICMP_EQ)
return ConstantInt::getFalse(C1->getContext());
else if (pred == ICmpInst::ICMP_NE)
return ConstantInt::getTrue(C1->getContext());
}
// icmp eq/ne(GV,null) -> false/true
} else if (C2->isNullValue()) {
if (const GlobalValue *GV = dyn_cast<GlobalValue>(C1))
// Don't try to evaluate aliases. External weak GV can be null.
if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage()) {
if (pred == ICmpInst::ICMP_EQ)
return ConstantInt::getFalse(C1->getContext());
else if (pred == ICmpInst::ICMP_NE)
return ConstantInt::getTrue(C1->getContext());
}
}
// If the comparison is a comparison between two i1's, simplify it.
if (C1->getType()->isIntegerTy(1)) {
switch(pred) {
case ICmpInst::ICMP_EQ:
if (isa<ConstantInt>(C2))
return ConstantExpr::getXor(C1, ConstantExpr::getNot(C2));
return ConstantExpr::getXor(ConstantExpr::getNot(C1), C2);
case ICmpInst::ICMP_NE:
return ConstantExpr::getXor(C1, C2);
default:
break;
}
}
if (isa<ConstantInt>(C1) && isa<ConstantInt>(C2)) {
const APInt &V1 = cast<ConstantInt>(C1)->getValue();
const APInt &V2 = cast<ConstantInt>(C2)->getValue();
switch (pred) {
default: llvm_unreachable("Invalid ICmp Predicate");
case ICmpInst::ICMP_EQ: return ConstantInt::get(ResultTy, V1 == V2);
case ICmpInst::ICMP_NE: return ConstantInt::get(ResultTy, V1 != V2);
case ICmpInst::ICMP_SLT: return ConstantInt::get(ResultTy, V1.slt(V2));
case ICmpInst::ICMP_SGT: return ConstantInt::get(ResultTy, V1.sgt(V2));
case ICmpInst::ICMP_SLE: return ConstantInt::get(ResultTy, V1.sle(V2));
case ICmpInst::ICMP_SGE: return ConstantInt::get(ResultTy, V1.sge(V2));
case ICmpInst::ICMP_ULT: return ConstantInt::get(ResultTy, V1.ult(V2));
case ICmpInst::ICMP_UGT: return ConstantInt::get(ResultTy, V1.ugt(V2));
case ICmpInst::ICMP_ULE: return ConstantInt::get(ResultTy, V1.ule(V2));
case ICmpInst::ICMP_UGE: return ConstantInt::get(ResultTy, V1.uge(V2));
}
} else if (isa<ConstantFP>(C1) && isa<ConstantFP>(C2)) {
const APFloat &C1V = cast<ConstantFP>(C1)->getValueAPF();
const APFloat &C2V = cast<ConstantFP>(C2)->getValueAPF();
APFloat::cmpResult R = C1V.compare(C2V);
switch (pred) {
default: llvm_unreachable("Invalid FCmp Predicate");
case FCmpInst::FCMP_FALSE: return Constant::getNullValue(ResultTy);
case FCmpInst::FCMP_TRUE: return Constant::getAllOnesValue(ResultTy);
case FCmpInst::FCMP_UNO:
return ConstantInt::get(ResultTy, R==APFloat::cmpUnordered);
case FCmpInst::FCMP_ORD:
return ConstantInt::get(ResultTy, R!=APFloat::cmpUnordered);
case FCmpInst::FCMP_UEQ:
return ConstantInt::get(ResultTy, R==APFloat::cmpUnordered ||
R==APFloat::cmpEqual);
case FCmpInst::FCMP_OEQ:
return ConstantInt::get(ResultTy, R==APFloat::cmpEqual);
case FCmpInst::FCMP_UNE:
return ConstantInt::get(ResultTy, R!=APFloat::cmpEqual);
case FCmpInst::FCMP_ONE:
return ConstantInt::get(ResultTy, R==APFloat::cmpLessThan ||
R==APFloat::cmpGreaterThan);
case FCmpInst::FCMP_ULT:
return ConstantInt::get(ResultTy, R==APFloat::cmpUnordered ||
R==APFloat::cmpLessThan);
case FCmpInst::FCMP_OLT:
return ConstantInt::get(ResultTy, R==APFloat::cmpLessThan);
case FCmpInst::FCMP_UGT:
return ConstantInt::get(ResultTy, R==APFloat::cmpUnordered ||
R==APFloat::cmpGreaterThan);
case FCmpInst::FCMP_OGT:
return ConstantInt::get(ResultTy, R==APFloat::cmpGreaterThan);
case FCmpInst::FCMP_ULE:
return ConstantInt::get(ResultTy, R!=APFloat::cmpGreaterThan);
case FCmpInst::FCMP_OLE:
return ConstantInt::get(ResultTy, R==APFloat::cmpLessThan ||
R==APFloat::cmpEqual);
case FCmpInst::FCMP_UGE:
return ConstantInt::get(ResultTy, R!=APFloat::cmpLessThan);
case FCmpInst::FCMP_OGE:
return ConstantInt::get(ResultTy, R==APFloat::cmpGreaterThan ||
R==APFloat::cmpEqual);
}
} else if (C1->getType()->isVectorTy()) {
// If we can constant fold the comparison of each element, constant fold
// the whole vector comparison.
SmallVector<Constant*, 4> ResElts;
Type *Ty = IntegerType::get(C1->getContext(), 32);
// Compare the elements, producing an i1 result or constant expr.
for (unsigned i = 0, e = C1->getType()->getVectorNumElements(); i != e;++i){
Constant *C1E =
ConstantExpr::getExtractElement(C1, ConstantInt::get(Ty, i));
Constant *C2E =
ConstantExpr::getExtractElement(C2, ConstantInt::get(Ty, i));
ResElts.push_back(ConstantExpr::getCompare(pred, C1E, C2E));
}
return ConstantVector::get(ResElts);
}
if (C1->getType()->isFloatingPointTy() &&
// Only call evaluateFCmpRelation if we have a constant expr to avoid
// infinite recursive loop
(isa<ConstantExpr>(C1) || isa<ConstantExpr>(C2))) {
int Result = -1; // -1 = unknown, 0 = known false, 1 = known true.
switch (evaluateFCmpRelation(C1, C2)) {
default: llvm_unreachable("Unknown relation!");
case FCmpInst::FCMP_UNO:
case FCmpInst::FCMP_ORD:
case FCmpInst::FCMP_UEQ:
case FCmpInst::FCMP_UNE:
case FCmpInst::FCMP_ULT:
case FCmpInst::FCMP_UGT:
case FCmpInst::FCMP_ULE:
case FCmpInst::FCMP_UGE:
case FCmpInst::FCMP_TRUE:
case FCmpInst::FCMP_FALSE:
case FCmpInst::BAD_FCMP_PREDICATE:
break; // Couldn't determine anything about these constants.
case FCmpInst::FCMP_OEQ: // We know that C1 == C2
Result = (pred == FCmpInst::FCMP_UEQ || pred == FCmpInst::FCMP_OEQ ||
pred == FCmpInst::FCMP_ULE || pred == FCmpInst::FCMP_OLE ||
pred == FCmpInst::FCMP_UGE || pred == FCmpInst::FCMP_OGE);
break;
case FCmpInst::FCMP_OLT: // We know that C1 < C2
Result = (pred == FCmpInst::FCMP_UNE || pred == FCmpInst::FCMP_ONE ||
pred == FCmpInst::FCMP_ULT || pred == FCmpInst::FCMP_OLT ||
pred == FCmpInst::FCMP_ULE || pred == FCmpInst::FCMP_OLE);
break;
case FCmpInst::FCMP_OGT: // We know that C1 > C2
Result = (pred == FCmpInst::FCMP_UNE || pred == FCmpInst::FCMP_ONE ||
pred == FCmpInst::FCMP_UGT || pred == FCmpInst::FCMP_OGT ||
pred == FCmpInst::FCMP_UGE || pred == FCmpInst::FCMP_OGE);
break;
case FCmpInst::FCMP_OLE: // We know that C1 <= C2
// We can only partially decide this relation.
if (pred == FCmpInst::FCMP_UGT || pred == FCmpInst::FCMP_OGT)
Result = 0;
else if (pred == FCmpInst::FCMP_ULT || pred == FCmpInst::FCMP_OLT)
Result = 1;
break;
case FCmpInst::FCMP_OGE: // We known that C1 >= C2
// We can only partially decide this relation.
if (pred == FCmpInst::FCMP_ULT || pred == FCmpInst::FCMP_OLT)
Result = 0;
else if (pred == FCmpInst::FCMP_UGT || pred == FCmpInst::FCMP_OGT)
Result = 1;
break;
case FCmpInst::FCMP_ONE: // We know that C1 != C2
// We can only partially decide this relation.
if (pred == FCmpInst::FCMP_OEQ || pred == FCmpInst::FCMP_UEQ)
Result = 0;
else if (pred == FCmpInst::FCMP_ONE || pred == FCmpInst::FCMP_UNE)
Result = 1;
break;
}
// If we evaluated the result, return it now.
if (Result != -1)
return ConstantInt::get(ResultTy, Result);
} else {
// Evaluate the relation between the two constants, per the predicate.
int Result = -1; // -1 = unknown, 0 = known false, 1 = known true.
switch (evaluateICmpRelation(C1, C2,
CmpInst::isSigned((CmpInst::Predicate)pred))) {
default: llvm_unreachable("Unknown relational!");
case ICmpInst::BAD_ICMP_PREDICATE:
break; // Couldn't determine anything about these constants.
case ICmpInst::ICMP_EQ: // We know the constants are equal!
// If we know the constants are equal, we can decide the result of this
// computation precisely.
Result = ICmpInst::isTrueWhenEqual((ICmpInst::Predicate)pred);
break;
case ICmpInst::ICMP_ULT:
switch (pred) {
case ICmpInst::ICMP_ULT: case ICmpInst::ICMP_NE: case ICmpInst::ICMP_ULE:
Result = 1; break;
case ICmpInst::ICMP_UGT: case ICmpInst::ICMP_EQ: case ICmpInst::ICMP_UGE:
Result = 0; break;
}
break;
case ICmpInst::ICMP_SLT:
switch (pred) {
case ICmpInst::ICMP_SLT: case ICmpInst::ICMP_NE: case ICmpInst::ICMP_SLE:
Result = 1; break;
case ICmpInst::ICMP_SGT: case ICmpInst::ICMP_EQ: case ICmpInst::ICMP_SGE:
Result = 0; break;
}
break;
case ICmpInst::ICMP_UGT:
switch (pred) {
case ICmpInst::ICMP_UGT: case ICmpInst::ICMP_NE: case ICmpInst::ICMP_UGE:
Result = 1; break;
case ICmpInst::ICMP_ULT: case ICmpInst::ICMP_EQ: case ICmpInst::ICMP_ULE:
Result = 0; break;
}
break;
case ICmpInst::ICMP_SGT:
switch (pred) {
case ICmpInst::ICMP_SGT: case ICmpInst::ICMP_NE: case ICmpInst::ICMP_SGE:
Result = 1; break;
case ICmpInst::ICMP_SLT: case ICmpInst::ICMP_EQ: case ICmpInst::ICMP_SLE:
Result = 0; break;
}
break;
case ICmpInst::ICMP_ULE:
if (pred == ICmpInst::ICMP_UGT) Result = 0;
if (pred == ICmpInst::ICMP_ULT || pred == ICmpInst::ICMP_ULE) Result = 1;
break;
case ICmpInst::ICMP_SLE:
if (pred == ICmpInst::ICMP_SGT) Result = 0;
if (pred == ICmpInst::ICMP_SLT || pred == ICmpInst::ICMP_SLE) Result = 1;
break;
case ICmpInst::ICMP_UGE:
if (pred == ICmpInst::ICMP_ULT) Result = 0;
if (pred == ICmpInst::ICMP_UGT || pred == ICmpInst::ICMP_UGE) Result = 1;
break;
case ICmpInst::ICMP_SGE:
if (pred == ICmpInst::ICMP_SLT) Result = 0;
if (pred == ICmpInst::ICMP_SGT || pred == ICmpInst::ICMP_SGE) Result = 1;
break;
case ICmpInst::ICMP_NE:
if (pred == ICmpInst::ICMP_EQ) Result = 0;
if (pred == ICmpInst::ICMP_NE) Result = 1;
break;
}
// If we evaluated the result, return it now.
if (Result != -1)
return ConstantInt::get(ResultTy, Result);
// If the right hand side is a bitcast, try using its inverse to simplify
// it by moving it to the left hand side. We can't do this if it would turn
// a vector compare into a scalar compare or visa versa.
if (ConstantExpr *CE2 = dyn_cast<ConstantExpr>(C2)) {
Constant *CE2Op0 = CE2->getOperand(0);
if (CE2->getOpcode() == Instruction::BitCast &&
CE2->getType()->isVectorTy() == CE2Op0->getType()->isVectorTy()) {
Constant *Inverse = ConstantExpr::getBitCast(C1, CE2Op0->getType());
return ConstantExpr::getICmp(pred, Inverse, CE2Op0);
}
}
// If the left hand side is an extension, try eliminating it.
if (ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
if ((CE1->getOpcode() == Instruction::SExt &&
ICmpInst::isSigned((ICmpInst::Predicate)pred)) ||
(CE1->getOpcode() == Instruction::ZExt &&
!ICmpInst::isSigned((ICmpInst::Predicate)pred))){
Constant *CE1Op0 = CE1->getOperand(0);
Constant *CE1Inverse = ConstantExpr::getTrunc(CE1, CE1Op0->getType());
if (CE1Inverse == CE1Op0) {
// Check whether we can safely truncate the right hand side.
Constant *C2Inverse = ConstantExpr::getTrunc(C2, CE1Op0->getType());
if (ConstantExpr::getCast(CE1->getOpcode(), C2Inverse,
C2->getType()) == C2)
return ConstantExpr::getICmp(pred, CE1Inverse, C2Inverse);
}
}
}
if ((!isa<ConstantExpr>(C1) && isa<ConstantExpr>(C2)) ||
(C1->isNullValue() && !C2->isNullValue())) {
// If C2 is a constant expr and C1 isn't, flip them around and fold the
// other way if possible.
// Also, if C1 is null and C2 isn't, flip them around.
pred = ICmpInst::getSwappedPredicate((ICmpInst::Predicate)pred);
return ConstantExpr::getICmp(pred, C2, C1);
}
}
return nullptr;
}
/// Test whether the given sequence of *normalized* indices is "inbounds".
template<typename IndexTy>
static bool isInBoundsIndices(ArrayRef<IndexTy> Idxs) {
// No indices means nothing that could be out of bounds.
if (Idxs.empty()) return true;
// If the first index is zero, it's in bounds.
if (cast<Constant>(Idxs[0])->isNullValue()) return true;
// If the first index is one and all the rest are zero, it's in bounds,
// by the one-past-the-end rule.
if (!cast<ConstantInt>(Idxs[0])->isOne())
return false;
for (unsigned i = 1, e = Idxs.size(); i != e; ++i)
if (!cast<Constant>(Idxs[i])->isNullValue())
return false;
return true;
}
/// Test whether a given ConstantInt is in-range for a SequentialType.
static bool isIndexInRangeOfArrayType(uint64_t NumElements,
const ConstantInt *CI) {
// We cannot bounds check the index if it doesn't fit in an int64_t.
if (CI->getValue().getActiveBits() > 64)
return false;
// A negative index or an index past the end of our sequential type is
// considered out-of-range.
int64_t IndexVal = CI->getSExtValue();
if (IndexVal < 0 || (NumElements > 0 && (uint64_t)IndexVal >= NumElements))
return false;
// Otherwise, it is in-range.
return true;
}
Constant *llvm::ConstantFoldGetElementPtr(Type *PointeeTy, Constant *C,
bool InBounds,
Optional<unsigned> InRangeIndex,
ArrayRef<Value *> Idxs) {
if (Idxs.empty()) return C;
Constant *Idx0 = cast<Constant>(Idxs[0]);
if ((Idxs.size() == 1 && Idx0->isNullValue()))
return C;
if (isa<UndefValue>(C)) {
Type *GEPTy = GetElementPtrInst::getGEPReturnType(
C, makeArrayRef((Value * const *)Idxs.data(), Idxs.size()));
return UndefValue::get(GEPTy);
}
if (C->isNullValue()) {
bool isNull = true;
for (unsigned i = 0, e = Idxs.size(); i != e; ++i)
if (!cast<Constant>(Idxs[i])->isNullValue()) {
isNull = false;
break;
}
if (isNull) {
PointerType *PtrTy = cast<PointerType>(C->getType()->getScalarType());
Type *Ty = GetElementPtrInst::getIndexedType(PointeeTy, Idxs);
assert(Ty && "Invalid indices for GEP!");
Type *GEPTy = PointerType::get(Ty, PtrTy->getAddressSpace());
if (VectorType *VT = dyn_cast<VectorType>(C->getType()))
GEPTy = VectorType::get(GEPTy, VT->getNumElements());
return Constant::getNullValue(GEPTy);
}
}
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
// Combine Indices - If the source pointer to this getelementptr instruction
// is a getelementptr instruction, combine the indices of the two
// getelementptr instructions into a single instruction.
//
if (CE->getOpcode() == Instruction::GetElementPtr) {
gep_type_iterator LastI = gep_type_end(CE);
for (gep_type_iterator I = gep_type_begin(CE), E = gep_type_end(CE);
I != E; ++I)
LastI = I;
// We cannot combine indices if doing so would take us outside of an
// array or vector. Doing otherwise could trick us if we evaluated such a
// GEP as part of a load.
//
// e.g. Consider if the original GEP was:
// i8* getelementptr ({ [2 x i8], i32, i8, [3 x i8] }* @main.c,
// i32 0, i32 0, i64 0)
//
// If we then tried to offset it by '8' to get to the third element,
// an i8, we should *not* get:
// i8* getelementptr ({ [2 x i8], i32, i8, [3 x i8] }* @main.c,
// i32 0, i32 0, i64 8)
//
// This GEP tries to index array element '8 which runs out-of-bounds.
// Subsequent evaluation would get confused and produce erroneous results.
//
// The following prohibits such a GEP from being formed by checking to see
// if the index is in-range with respect to an array or vector.
bool PerformFold = false;
if (Idx0->isNullValue())
PerformFold = true;
else if (LastI.isSequential())
if (ConstantInt *CI = dyn_cast<ConstantInt>(Idx0))
PerformFold =
!LastI.isBoundedSequential() ||
isIndexInRangeOfArrayType(LastI.getSequentialNumElements(), CI);
if (PerformFold) {
SmallVector<Value*, 16> NewIndices;
NewIndices.reserve(Idxs.size() + CE->getNumOperands());
NewIndices.append(CE->op_begin() + 1, CE->op_end() - 1);
// Add the last index of the source with the first index of the new GEP.
// Make sure to handle the case when they are actually different types.
Constant *Combined = CE->getOperand(CE->getNumOperands()-1);
// Otherwise it must be an array.
if (!Idx0->isNullValue()) {
Type *IdxTy = Combined->getType();
if (IdxTy != Idx0->getType()) {
unsigned CommonExtendedWidth =
std::max(IdxTy->getIntegerBitWidth(),
Idx0->getType()->getIntegerBitWidth());
CommonExtendedWidth = std::max(CommonExtendedWidth, 64U);
Type *CommonTy =
Type::getIntNTy(IdxTy->getContext(), CommonExtendedWidth);
Constant *C1 = ConstantExpr::getSExtOrBitCast(Idx0, CommonTy);
Constant *C2 = ConstantExpr::getSExtOrBitCast(Combined, CommonTy);
Combined = ConstantExpr::get(Instruction::Add, C1, C2);
} else {
Combined =
ConstantExpr::get(Instruction::Add, Idx0, Combined);
}
}
NewIndices.push_back(Combined);
NewIndices.append(Idxs.begin() + 1, Idxs.end());
// The combined GEP normally inherits its index inrange attribute from
// the inner GEP, but if the inner GEP's last index was adjusted by the
// outer GEP, any inbounds attribute on that index is invalidated.
Optional<unsigned> IRIndex = cast<GEPOperator>(CE)->getInRangeIndex();
if (IRIndex && *IRIndex == CE->getNumOperands() - 2 && !Idx0->isNullValue())
IRIndex = None;
return ConstantExpr::getGetElementPtr(
cast<GEPOperator>(CE)->getSourceElementType(), CE->getOperand(0),
NewIndices, InBounds && cast<GEPOperator>(CE)->isInBounds(),
IRIndex);
}
}
// Attempt to fold casts to the same type away. For example, folding:
//
// i32* getelementptr ([2 x i32]* bitcast ([3 x i32]* %X to [2 x i32]*),
// i64 0, i64 0)
// into:
//
// i32* getelementptr ([3 x i32]* %X, i64 0, i64 0)
//
// Don't fold if the cast is changing address spaces.
if (CE->isCast() && Idxs.size() > 1 && Idx0->isNullValue()) {
PointerType *SrcPtrTy =
dyn_cast<PointerType>(CE->getOperand(0)->getType());
PointerType *DstPtrTy = dyn_cast<PointerType>(CE->getType());
if (SrcPtrTy && DstPtrTy) {
ArrayType *SrcArrayTy =
dyn_cast<ArrayType>(SrcPtrTy->getElementType());
ArrayType *DstArrayTy =
dyn_cast<ArrayType>(DstPtrTy->getElementType());
if (SrcArrayTy && DstArrayTy
&& SrcArrayTy->getElementType() == DstArrayTy->getElementType()
&& SrcPtrTy->getAddressSpace() == DstPtrTy->getAddressSpace())
return ConstantExpr::getGetElementPtr(SrcArrayTy,
(Constant *)CE->getOperand(0),
Idxs, InBounds, InRangeIndex);
}
}
}
// Check to see if any array indices are not within the corresponding
// notional array or vector bounds. If so, try to determine if they can be
// factored out into preceding dimensions.
SmallVector<Constant *, 8> NewIdxs;
Type *Ty = PointeeTy;
Type *Prev = C->getType();
bool Unknown = !isa<ConstantInt>(Idxs[0]);
for (unsigned i = 1, e = Idxs.size(); i != e;
Prev = Ty, Ty = cast<CompositeType>(Ty)->getTypeAtIndex(Idxs[i]), ++i) {
auto *CI = dyn_cast<ConstantInt>(Idxs[i]);
if (!CI) {
// We don't know if it's in range or not.
Unknown = true;
continue;
}
if (InRangeIndex && i == *InRangeIndex + 1) {
// If an index is marked inrange, we cannot apply this canonicalization to
// the following index, as that will cause the inrange index to point to
// the wrong element.
continue;
}
if (isa<StructType>(Ty)) {
// The verify makes sure that GEPs into a struct are in range.
continue;
}
auto *STy = cast<SequentialType>(Ty);
if (isa<VectorType>(STy)) {
// There can be awkward padding in after a non-power of two vector.
Unknown = true;
continue;
}
if (isIndexInRangeOfArrayType(STy->getNumElements(), CI))
// It's in range, skip to the next index.
continue;
if (isa<StructType>(Prev)) {
// It's out of range, but the prior dimension is a struct
// so we can't do anything about it.
Unknown = true;
continue;
}
if (CI->getSExtValue() < 0) {
// It's out of range and negative, don't try to factor it.
Unknown = true;
continue;
}
// It's out of range, but we can factor it into the prior
// dimension.
NewIdxs.resize(Idxs.size());
// Determine the number of elements in our sequential type.
uint64_t NumElements = STy->getArrayNumElements();
ConstantInt *Factor = ConstantInt::get(CI->getType(), NumElements);
NewIdxs[i] = ConstantExpr::getSRem(CI, Factor);
Constant *PrevIdx = NewIdxs[i-1] ? NewIdxs[i-1] :
cast<Constant>(Idxs[i - 1]);
Constant *Div = ConstantExpr::getSDiv(CI, Factor);
unsigned CommonExtendedWidth =
std::max(PrevIdx->getType()->getIntegerBitWidth(),
Div->getType()->getIntegerBitWidth());
CommonExtendedWidth = std::max(CommonExtendedWidth, 64U);
// Before adding, extend both operands to i64 to avoid
// overflow trouble.
if (!PrevIdx->getType()->isIntegerTy(CommonExtendedWidth))
PrevIdx = ConstantExpr::getSExt(
PrevIdx, Type::getIntNTy(Div->getContext(), CommonExtendedWidth));
if (!Div->getType()->isIntegerTy(CommonExtendedWidth))
Div = ConstantExpr::getSExt(
Div, Type::getIntNTy(Div->getContext(), CommonExtendedWidth));
NewIdxs[i - 1] = ConstantExpr::getAdd(PrevIdx, Div);
}
// If we did any factoring, start over with the adjusted indices.
if (!NewIdxs.empty()) {
for (unsigned i = 0, e = Idxs.size(); i != e; ++i)
if (!NewIdxs[i]) NewIdxs[i] = cast<Constant>(Idxs[i]);
return ConstantExpr::getGetElementPtr(PointeeTy, C, NewIdxs, InBounds,
InRangeIndex);
}
// If all indices are known integers and normalized, we can do a simple
// check for the "inbounds" property.
if (!Unknown && !InBounds)
if (auto *GV = dyn_cast<GlobalVariable>(C))
if (!GV->hasExternalWeakLinkage() && isInBoundsIndices(Idxs))
return ConstantExpr::getGetElementPtr(PointeeTy, C, Idxs,
/*InBounds=*/true, InRangeIndex);
return nullptr;
}