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9b55a6ca1b
The main part of the patch is the change in RegAllocGreedy.cpp: Q.collectInterferringVregs() needs to be called before iterating the interfering live ranges. The rest of the patch offers support that is the case: instead of clearing the query's InterferingVRegs field, we invalidate it. The clearing happens when the live reg matrix is invalidated (existing triggering mechanism). Without the change in RegAllocGreedy.cpp, the compiler ices. This patch should make it more easily discoverable by developers that collectInterferringVregs needs to be called before iterating. I will follow up with a subsequent patch to improve the usability and maintainability of Query. Differential Revision: https://reviews.llvm.org/D98232
248 lines
8.7 KiB
C++
248 lines
8.7 KiB
C++
//===- LiveRegMatrix.cpp - Track register interference --------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LiveRegMatrix analysis pass.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveRegMatrix.h"
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#include "RegisterCoalescer.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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#include "llvm/CodeGen/LiveIntervals.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/CodeGen/VirtRegMap.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/MC/LaneBitmask.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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STATISTIC(NumAssigned , "Number of registers assigned");
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STATISTIC(NumUnassigned , "Number of registers unassigned");
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char LiveRegMatrix::ID = 0;
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INITIALIZE_PASS_BEGIN(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_END(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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LiveRegMatrix::LiveRegMatrix() : MachineFunctionPass(ID) {}
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void LiveRegMatrix::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequiredTransitive<LiveIntervals>();
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AU.addRequiredTransitive<VirtRegMap>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
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TRI = MF.getSubtarget().getRegisterInfo();
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LIS = &getAnalysis<LiveIntervals>();
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VRM = &getAnalysis<VirtRegMap>();
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unsigned NumRegUnits = TRI->getNumRegUnits();
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if (NumRegUnits != Matrix.size())
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Queries.reset(new LiveIntervalUnion::Query[NumRegUnits]);
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Matrix.init(LIUAlloc, NumRegUnits);
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// Make sure no stale queries get reused.
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invalidateVirtRegs();
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return false;
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}
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void LiveRegMatrix::releaseMemory() {
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for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
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Matrix[i].clear();
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// No need to clear Queries here, since LiveIntervalUnion::Query doesn't
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// have anything important to clear and LiveRegMatrix's runOnFunction()
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// does a std::unique_ptr::reset anyways.
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}
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}
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template <typename Callable>
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static bool foreachUnit(const TargetRegisterInfo *TRI,
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LiveInterval &VRegInterval, MCRegister PhysReg,
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Callable Func) {
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if (VRegInterval.hasSubRanges()) {
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for (MCRegUnitMaskIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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unsigned Unit = (*Units).first;
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LaneBitmask Mask = (*Units).second;
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for (LiveInterval::SubRange &S : VRegInterval.subranges()) {
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if ((S.LaneMask & Mask).any()) {
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if (Func(Unit, S))
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return true;
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break;
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}
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}
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}
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} else {
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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if (Func(*Units, VRegInterval))
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return true;
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}
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}
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return false;
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}
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void LiveRegMatrix::assign(LiveInterval &VirtReg, MCRegister PhysReg) {
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LLVM_DEBUG(dbgs() << "assigning " << printReg(VirtReg.reg(), TRI) << " to "
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<< printReg(PhysReg, TRI) << ':');
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assert(!VRM->hasPhys(VirtReg.reg()) && "Duplicate VirtReg assignment");
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VRM->assignVirt2Phys(VirtReg.reg(), PhysReg);
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foreachUnit(
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TRI, VirtReg, PhysReg, [&](unsigned Unit, const LiveRange &Range) {
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LLVM_DEBUG(dbgs() << ' ' << printRegUnit(Unit, TRI) << ' ' << Range);
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Matrix[Unit].unify(VirtReg, Range);
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return false;
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});
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++NumAssigned;
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LLVM_DEBUG(dbgs() << '\n');
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}
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void LiveRegMatrix::unassign(LiveInterval &VirtReg) {
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Register PhysReg = VRM->getPhys(VirtReg.reg());
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LLVM_DEBUG(dbgs() << "unassigning " << printReg(VirtReg.reg(), TRI)
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<< " from " << printReg(PhysReg, TRI) << ':');
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VRM->clearVirt(VirtReg.reg());
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foreachUnit(TRI, VirtReg, PhysReg,
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[&](unsigned Unit, const LiveRange &Range) {
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LLVM_DEBUG(dbgs() << ' ' << printRegUnit(Unit, TRI));
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Matrix[Unit].extract(VirtReg, Range);
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return false;
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});
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++NumUnassigned;
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LLVM_DEBUG(dbgs() << '\n');
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}
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bool LiveRegMatrix::isPhysRegUsed(MCRegister PhysReg) const {
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for (MCRegUnitIterator Unit(PhysReg, TRI); Unit.isValid(); ++Unit) {
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if (!Matrix[*Unit].empty())
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return true;
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}
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return false;
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}
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bool LiveRegMatrix::checkRegMaskInterference(LiveInterval &VirtReg,
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MCRegister PhysReg) {
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// Check if the cached information is valid.
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// The same BitVector can be reused for all PhysRegs.
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// We could cache multiple VirtRegs if it becomes necessary.
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if (RegMaskVirtReg != VirtReg.reg() || RegMaskTag != UserTag) {
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RegMaskVirtReg = VirtReg.reg();
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RegMaskTag = UserTag;
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RegMaskUsable.clear();
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LIS->checkRegMaskInterference(VirtReg, RegMaskUsable);
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}
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// The BitVector is indexed by PhysReg, not register unit.
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// Regmask interference is more fine grained than regunits.
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// For example, a Win64 call can clobber %ymm8 yet preserve %xmm8.
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return !RegMaskUsable.empty() && (!PhysReg || !RegMaskUsable.test(PhysReg));
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}
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bool LiveRegMatrix::checkRegUnitInterference(LiveInterval &VirtReg,
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MCRegister PhysReg) {
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if (VirtReg.empty())
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return false;
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CoalescerPair CP(VirtReg.reg(), PhysReg, *TRI);
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bool Result = foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
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const LiveRange &Range) {
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const LiveRange &UnitRange = LIS->getRegUnit(Unit);
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return Range.overlaps(UnitRange, CP, *LIS->getSlotIndexes());
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});
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return Result;
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}
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LiveIntervalUnion::Query &LiveRegMatrix::query(const LiveRange &LR,
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MCRegister RegUnit) {
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LiveIntervalUnion::Query &Q = Queries[RegUnit];
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Q.init(UserTag, LR, Matrix[RegUnit]);
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return Q;
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}
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LiveRegMatrix::InterferenceKind
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LiveRegMatrix::checkInterference(LiveInterval &VirtReg, MCRegister PhysReg) {
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if (VirtReg.empty())
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return IK_Free;
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// Regmask interference is the fastest check.
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if (checkRegMaskInterference(VirtReg, PhysReg))
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return IK_RegMask;
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// Check for fixed interference.
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if (checkRegUnitInterference(VirtReg, PhysReg))
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return IK_RegUnit;
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// Check the matrix for virtual register interference.
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bool Interference = foreachUnit(TRI, VirtReg, PhysReg,
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[&](MCRegister Unit, const LiveRange &LR) {
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return query(LR, Unit).checkInterference();
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});
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if (Interference)
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return IK_VirtReg;
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return IK_Free;
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}
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bool LiveRegMatrix::checkInterference(SlotIndex Start, SlotIndex End,
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MCRegister PhysReg) {
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// Construct artificial live range containing only one segment [Start, End).
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VNInfo valno(0, Start);
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LiveRange::Segment Seg(Start, End, &valno);
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LiveRange LR;
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LR.addSegment(Seg);
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// Check for interference with that segment
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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// LR is stack-allocated. LiveRegMatrix caches queries by a key that
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// includes the address of the live range. If (for the same reg unit) this
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// checkInterference overload is called twice, without any other query()
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// calls in between (on heap-allocated LiveRanges) - which would invalidate
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// the cached query - the LR address seen the second time may well be the
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// same as that seen the first time, while the Start/End/valno may not - yet
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// the same cached result would be fetched. To avoid that, we don't cache
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// this query.
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//
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// FIXME: the usability of the Query API needs to be improved to avoid
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// subtle bugs due to query identity. Avoiding caching, for example, would
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// greatly simplify things.
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LiveIntervalUnion::Query Q;
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Q.reset(UserTag, LR, Matrix[*Units]);
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if (Q.checkInterference())
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return true;
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}
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return false;
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}
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Register LiveRegMatrix::getOneVReg(unsigned PhysReg) const {
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LiveInterval *VRegInterval = nullptr;
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for (MCRegUnitIterator Unit(PhysReg, TRI); Unit.isValid(); ++Unit) {
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if ((VRegInterval = Matrix[*Unit].getOneVReg()))
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return VRegInterval->reg();
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}
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return MCRegister::NoRegister;
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}
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