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e6b9b382e2
llvm-svn: 2
97 lines
3.2 KiB
C++
97 lines
3.2 KiB
C++
//===-- llvm/Analysis/SlotCalculator.h - Calculate value slots ---*- C++ -*-==//
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//
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// This ModuleAnalyzer subclass calculates the slots that values will land in.
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// This is useful for when writing bytecode or assembly out, because you have
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// to know these things.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_SLOTCALCULATOR_H
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#define LLVM_ANALYSIS_SLOTCALCULATOR_H
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#include "llvm/Analysis/ModuleAnalyzer.h"
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#include "llvm/SymTabValue.h"
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#include <vector>
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#include <map>
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class SlotCalculator : public ModuleAnalyzer {
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const Module *TheModule;
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bool IgnoreNamedNodes; // Shall we not count named nodes?
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typedef vector<const Value*> TypePlane;
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vector <TypePlane> Table;
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map<const Value *, unsigned> NodeMap;
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// ModuleLevel - Used to keep track of which values belong to the module,
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// and which values belong to the currently incorporated method.
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//
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vector <unsigned> ModuleLevel;
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public:
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SlotCalculator(const Module *M, bool IgnoreNamed);
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SlotCalculator(const Method *M, bool IgnoreNamed);// Start out in incorp state
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inline ~SlotCalculator() {}
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// getValSlot returns < 0 on error!
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int getValSlot(const Value *D) const;
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inline unsigned getNumPlanes() const { return Table.size(); }
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inline unsigned getModuleLevel(unsigned Plane) const {
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return Plane < ModuleLevel.size() ? ModuleLevel[Plane] : 0;
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}
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inline const TypePlane &getPlane(unsigned Plane) const {
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return Table[Plane];
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}
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// If you'd like to deal with a method, use these two methods to get its data
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// into the SlotCalculator!
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//
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void incorporateMethod(const Method *M);
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void purgeMethod();
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protected:
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// insertVal - Insert a value into the value table...
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//
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void insertVal(const Value *D);
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// visitMethod - This member is called after the constant pool has been
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// processed. The default implementation of this is a noop.
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//
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virtual bool visitMethod(const Method *M);
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// processConstant is called once per each constant in the constant pool. It
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// traverses the constant pool such that it visits each constant in the
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// order of its type. Thus, all 'int' typed constants shall be visited
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// sequentially, etc...
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//
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virtual bool processConstant(const ConstPoolVal *CPV);
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// processType - This callback occurs when an derived type is discovered
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// at the class level. This activity occurs when processing a constant pool.
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//
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virtual bool processType(const Type *Ty);
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// processMethods - The default implementation of this method loops through
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// all of the methods in the module and processModule's them. We don't want
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// this (we want to explicitly visit them with incorporateMethod), so we
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// disable it.
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//
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virtual bool processMethods(const Module *M) { return false; }
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// processMethodArgument - This member is called for every argument that
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// is passed into the method.
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//
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virtual bool processMethodArgument(const MethodArgument *MA);
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// processBasicBlock - This member is called for each basic block in a methd.
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//
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virtual bool processBasicBlock(const BasicBlock *BB);
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// processInstruction - This member is called for each Instruction in a methd.
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//
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virtual bool processInstruction(const Instruction *I);
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};
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#endif
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