mirror of
https://github.com/RPCS3/llvm-mirror.git
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ce08a9fffe
This diff fixes sh_link for various types of sections (i.e. for SHT_ARM_EXIDX, SHT_HASH). In particular, this change enables us to use llvm-objcopy with clang -gsplit-dwarf for the target android-arm. Test plan: make check-all Differential revision: https://reviews.llvm.org/D45851 llvm-svn: 330478
634 lines
18 KiB
C++
634 lines
18 KiB
C++
//===- Object.h -------------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TOOLS_OBJCOPY_OBJECT_H
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#define LLVM_TOOLS_OBJCOPY_OBJECT_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/BinaryFormat/ELF.h"
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#include "llvm/MC/StringTableBuilder.h"
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#include "llvm/Object/ELFObjectFile.h"
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#include "llvm/Support/FileOutputBuffer.h"
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#include "llvm/Support/JamCRC.h"
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <set>
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#include <vector>
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namespace llvm {
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class SectionBase;
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class Section;
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class OwnedDataSection;
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class StringTableSection;
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class SymbolTableSection;
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class RelocationSection;
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class DynamicRelocationSection;
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class GnuDebugLinkSection;
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class GroupSection;
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class Segment;
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class Object;
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class SectionTableRef {
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MutableArrayRef<std::unique_ptr<SectionBase>> Sections;
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public:
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using iterator = pointee_iterator<std::unique_ptr<SectionBase> *>;
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explicit SectionTableRef(MutableArrayRef<std::unique_ptr<SectionBase>> Secs)
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: Sections(Secs) {}
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SectionTableRef(const SectionTableRef &) = default;
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iterator begin() { return iterator(Sections.data()); }
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iterator end() { return iterator(Sections.data() + Sections.size()); }
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SectionBase *getSection(uint16_t Index, Twine ErrMsg);
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template <class T>
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T *getSectionOfType(uint16_t Index, Twine IndexErrMsg, Twine TypeErrMsg);
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};
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enum ElfType { ELFT_ELF32LE, ELFT_ELF64LE, ELFT_ELF32BE, ELFT_ELF64BE };
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class SectionVisitor {
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public:
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virtual ~SectionVisitor();
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virtual void visit(const Section &Sec) = 0;
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virtual void visit(const OwnedDataSection &Sec) = 0;
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virtual void visit(const StringTableSection &Sec) = 0;
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virtual void visit(const SymbolTableSection &Sec) = 0;
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virtual void visit(const RelocationSection &Sec) = 0;
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virtual void visit(const DynamicRelocationSection &Sec) = 0;
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virtual void visit(const GnuDebugLinkSection &Sec) = 0;
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virtual void visit(const GroupSection &Sec) = 0;
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};
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class SectionWriter : public SectionVisitor {
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protected:
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FileOutputBuffer &Out;
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public:
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virtual ~SectionWriter(){};
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void visit(const Section &Sec) override;
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void visit(const OwnedDataSection &Sec) override;
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void visit(const StringTableSection &Sec) override;
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void visit(const DynamicRelocationSection &Sec) override;
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virtual void visit(const SymbolTableSection &Sec) override = 0;
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virtual void visit(const RelocationSection &Sec) override = 0;
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virtual void visit(const GnuDebugLinkSection &Sec) override = 0;
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virtual void visit(const GroupSection &Sec) override = 0;
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SectionWriter(FileOutputBuffer &Buf) : Out(Buf) {}
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};
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template <class ELFT> class ELFSectionWriter : public SectionWriter {
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private:
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using Elf_Word = typename ELFT::Word;
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using Elf_Rel = typename ELFT::Rel;
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using Elf_Rela = typename ELFT::Rela;
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public:
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virtual ~ELFSectionWriter() {}
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void visit(const SymbolTableSection &Sec) override;
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void visit(const RelocationSection &Sec) override;
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void visit(const GnuDebugLinkSection &Sec) override;
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void visit(const GroupSection &Sec) override;
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ELFSectionWriter(FileOutputBuffer &Buf) : SectionWriter(Buf) {}
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};
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#define MAKE_SEC_WRITER_FRIEND \
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friend class SectionWriter; \
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template <class ELFT> friend class ELFSectionWriter;
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class BinarySectionWriter : public SectionWriter {
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public:
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virtual ~BinarySectionWriter() {}
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void visit(const SymbolTableSection &Sec) override;
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void visit(const RelocationSection &Sec) override;
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void visit(const GnuDebugLinkSection &Sec) override;
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void visit(const GroupSection &Sec) override;
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BinarySectionWriter(FileOutputBuffer &Buf) : SectionWriter(Buf) {}
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};
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class Writer {
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protected:
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StringRef File;
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Object &Obj;
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std::unique_ptr<FileOutputBuffer> BufPtr;
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void createBuffer(uint64_t Size);
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public:
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virtual ~Writer();
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virtual void finalize() = 0;
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virtual void write() = 0;
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Writer(StringRef File, Object &Obj) : File(File), Obj(Obj) {}
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};
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template <class ELFT> class ELFWriter : public Writer {
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private:
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using Elf_Shdr = typename ELFT::Shdr;
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using Elf_Phdr = typename ELFT::Phdr;
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using Elf_Ehdr = typename ELFT::Ehdr;
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void writeEhdr();
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void writePhdr(const Segment &Seg);
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void writeShdr(const SectionBase &Sec);
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void writePhdrs();
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void writeShdrs();
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void writeSectionData();
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void assignOffsets();
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std::unique_ptr<ELFSectionWriter<ELFT>> SecWriter;
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size_t totalSize() const;
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public:
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virtual ~ELFWriter() {}
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bool WriteSectionHeaders = true;
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void finalize() override;
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void write() override;
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ELFWriter(StringRef File, Object &Obj, bool WSH)
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: Writer(File, Obj), WriteSectionHeaders(WSH) {}
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};
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class BinaryWriter : public Writer {
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private:
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std::unique_ptr<BinarySectionWriter> SecWriter;
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uint64_t TotalSize;
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public:
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~BinaryWriter() {}
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void finalize() override;
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void write() override;
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BinaryWriter(StringRef File, Object &Obj) : Writer(File, Obj) {}
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};
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class SectionBase {
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public:
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StringRef Name;
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Segment *ParentSegment = nullptr;
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uint64_t HeaderOffset;
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uint64_t OriginalOffset;
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uint32_t Index;
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uint64_t Addr = 0;
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uint64_t Align = 1;
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uint32_t EntrySize = 0;
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uint64_t Flags = 0;
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uint64_t Info = 0;
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uint64_t Link = ELF::SHN_UNDEF;
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uint64_t NameIndex = 0;
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uint64_t Offset = 0;
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uint64_t Size = 0;
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uint64_t Type = ELF::SHT_NULL;
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virtual ~SectionBase() = default;
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virtual void initialize(SectionTableRef SecTable);
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virtual void finalize();
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virtual void removeSectionReferences(const SectionBase *Sec);
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virtual void accept(SectionVisitor &Visitor) const = 0;
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};
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class Segment {
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private:
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struct SectionCompare {
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bool operator()(const SectionBase *Lhs, const SectionBase *Rhs) const {
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// Some sections might have the same address if one of them is empty. To
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// fix this we can use the lexicographic ordering on ->Addr and the
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// address of the actully stored section.
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if (Lhs->OriginalOffset == Rhs->OriginalOffset)
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return Lhs < Rhs;
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return Lhs->OriginalOffset < Rhs->OriginalOffset;
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}
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};
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std::set<const SectionBase *, SectionCompare> Sections;
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ArrayRef<uint8_t> Contents;
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public:
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uint64_t Align;
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uint64_t FileSize;
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uint32_t Flags;
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uint32_t Index;
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uint64_t MemSize;
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uint64_t Offset;
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uint64_t PAddr;
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uint64_t Type;
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uint64_t VAddr;
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uint64_t OriginalOffset;
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Segment *ParentSegment = nullptr;
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explicit Segment(ArrayRef<uint8_t> Data) : Contents(Data) {}
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Segment() {}
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const SectionBase *firstSection() const {
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if (!Sections.empty())
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return *Sections.begin();
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return nullptr;
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}
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void removeSection(const SectionBase *Sec) { Sections.erase(Sec); }
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void addSection(const SectionBase *Sec) { Sections.insert(Sec); }
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};
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class Section : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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ArrayRef<uint8_t> Contents;
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SectionBase *LinkSection = nullptr;
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public:
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explicit Section(ArrayRef<uint8_t> Data) : Contents(Data) {}
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void accept(SectionVisitor &Visitor) const override;
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void removeSectionReferences(const SectionBase *Sec) override;
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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};
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class OwnedDataSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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std::vector<uint8_t> Data;
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public:
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OwnedDataSection(StringRef SecName, ArrayRef<uint8_t> Data)
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: Data(std::begin(Data), std::end(Data)) {
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Name = SecName;
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Type = ELF::SHT_PROGBITS;
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Size = Data.size();
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OriginalOffset = std::numeric_limits<uint64_t>::max();
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}
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void accept(SectionVisitor &Sec) const override;
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};
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// There are two types of string tables that can exist, dynamic and not dynamic.
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// In the dynamic case the string table is allocated. Changing a dynamic string
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// table would mean altering virtual addresses and thus the memory image. So
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// dynamic string tables should not have an interface to modify them or
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// reconstruct them. This type lets us reconstruct a string table. To avoid
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// this class being used for dynamic string tables (which has happened) the
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// classof method checks that the particular instance is not allocated. This
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// then agrees with the makeSection method used to construct most sections.
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class StringTableSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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StringTableBuilder StrTabBuilder;
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public:
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StringTableSection() : StrTabBuilder(StringTableBuilder::ELF) {
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Type = ELF::SHT_STRTAB;
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}
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void addString(StringRef Name);
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uint32_t findIndex(StringRef Name) const;
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void finalize() override;
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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if (S->Flags & ELF::SHF_ALLOC)
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return false;
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return S->Type == ELF::SHT_STRTAB;
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}
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};
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// Symbols have a st_shndx field that normally stores an index but occasionally
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// stores a different special value. This enum keeps track of what the st_shndx
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// field means. Most of the values are just copies of the special SHN_* values.
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// SYMBOL_SIMPLE_INDEX means that the st_shndx is just an index of a section.
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enum SymbolShndxType {
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SYMBOL_SIMPLE_INDEX = 0,
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SYMBOL_ABS = ELF::SHN_ABS,
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SYMBOL_COMMON = ELF::SHN_COMMON,
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SYMBOL_HEXAGON_SCOMMON = ELF::SHN_HEXAGON_SCOMMON,
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SYMBOL_HEXAGON_SCOMMON_2 = ELF::SHN_HEXAGON_SCOMMON_2,
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SYMBOL_HEXAGON_SCOMMON_4 = ELF::SHN_HEXAGON_SCOMMON_4,
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SYMBOL_HEXAGON_SCOMMON_8 = ELF::SHN_HEXAGON_SCOMMON_8,
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};
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struct Symbol {
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uint8_t Binding;
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SectionBase *DefinedIn = nullptr;
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SymbolShndxType ShndxType;
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uint32_t Index;
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StringRef Name;
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uint32_t NameIndex;
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uint64_t Size;
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uint8_t Type;
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uint64_t Value;
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uint8_t Visibility;
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uint16_t getShndx() const;
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};
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class SymbolTableSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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void setStrTab(StringTableSection *StrTab) { SymbolNames = StrTab; }
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void assignIndices();
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protected:
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std::vector<std::unique_ptr<Symbol>> Symbols;
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StringTableSection *SymbolNames = nullptr;
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using SymPtr = std::unique_ptr<Symbol>;
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public:
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void addSymbol(StringRef Name, uint8_t Bind, uint8_t Type,
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SectionBase *DefinedIn, uint64_t Value, uint8_t Visibility,
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uint16_t Shndx, uint64_t Sz);
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void addSymbolNames();
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const SectionBase *getStrTab() const { return SymbolNames; }
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const Symbol *getSymbolByIndex(uint32_t Index) const;
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void removeSectionReferences(const SectionBase *Sec) override;
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void localize(std::function<bool(const Symbol &)> ToLocalize);
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_SYMTAB;
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}
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};
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struct Relocation {
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const Symbol *RelocSymbol = nullptr;
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uint64_t Offset;
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uint64_t Addend;
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uint32_t Type;
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};
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// All relocation sections denote relocations to apply to another section.
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// However, some relocation sections use a dynamic symbol table and others use
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// a regular symbol table. Because the types of the two symbol tables differ in
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// our system (because they should behave differently) we can't uniformly
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// represent all relocations with the same base class if we expose an interface
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// that mentions the symbol table type. So we split the two base types into two
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// different classes, one which handles the section the relocation is applied to
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// and another which handles the symbol table type. The symbol table type is
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// taken as a type parameter to the class (see RelocSectionWithSymtabBase).
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class RelocationSectionBase : public SectionBase {
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protected:
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SectionBase *SecToApplyRel = nullptr;
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public:
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const SectionBase *getSection() const { return SecToApplyRel; }
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void setSection(SectionBase *Sec) { SecToApplyRel = Sec; }
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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// Takes the symbol table type to use as a parameter so that we can deduplicate
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// that code between the two symbol table types.
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template <class SymTabType>
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class RelocSectionWithSymtabBase : public RelocationSectionBase {
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SymTabType *Symbols = nullptr;
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void setSymTab(SymTabType *SymTab) { Symbols = SymTab; }
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protected:
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RelocSectionWithSymtabBase() = default;
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public:
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void removeSectionReferences(const SectionBase *Sec) override;
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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};
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class RelocationSection
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: public RelocSectionWithSymtabBase<SymbolTableSection> {
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MAKE_SEC_WRITER_FRIEND
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std::vector<Relocation> Relocations;
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public:
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void addRelocation(Relocation Rel) { Relocations.push_back(Rel); }
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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if (S->Flags & ELF::SHF_ALLOC)
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return false;
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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// TODO: The way stripping and groups interact is complicated
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// and still needs to be worked on.
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class GroupSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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const SymbolTableSection *SymTab = nullptr;
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const Symbol *Sym = nullptr;
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ELF::Elf32_Word FlagWord;
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SmallVector<SectionBase *, 3> GroupMembers;
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public:
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// TODO: Contents is present in several classes of the hierarchy.
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// This needs to be refactored to avoid duplication.
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ArrayRef<uint8_t> Contents;
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explicit GroupSection(ArrayRef<uint8_t> Data) : Contents(Data) {}
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void setSymTab(const SymbolTableSection *SymTabSec) { SymTab = SymTabSec; }
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void setSymbol(const Symbol *S) { Sym = S; }
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void setFlagWord(ELF::Elf32_Word W) { FlagWord = W; }
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void addMember(SectionBase *Sec) { GroupMembers.push_back(Sec); }
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void initialize(SectionTableRef SecTable) override{};
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void accept(SectionVisitor &) const override;
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void finalize() override;
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_GROUP;
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}
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};
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class DynamicSymbolTableSection : public Section {
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public:
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explicit DynamicSymbolTableSection(ArrayRef<uint8_t> Data) : Section(Data) {}
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_DYNSYM;
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}
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};
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class DynamicSection : public Section {
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public:
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explicit DynamicSection(ArrayRef<uint8_t> Data) : Section(Data) {}
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_DYNAMIC;
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}
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};
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class DynamicRelocationSection
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: public RelocSectionWithSymtabBase<DynamicSymbolTableSection> {
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MAKE_SEC_WRITER_FRIEND
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private:
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ArrayRef<uint8_t> Contents;
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public:
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explicit DynamicRelocationSection(ArrayRef<uint8_t> Data) : Contents(Data) {}
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void accept(SectionVisitor &) const override;
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static bool classof(const SectionBase *S) {
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if (!(S->Flags & ELF::SHF_ALLOC))
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return false;
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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class GnuDebugLinkSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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private:
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StringRef FileName;
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uint32_t CRC32;
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void init(StringRef File, StringRef Data);
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public:
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// If we add this section from an external source we can use this ctor.
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explicit GnuDebugLinkSection(StringRef File);
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void accept(SectionVisitor &Visitor) const override;
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};
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class Reader {
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public:
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virtual ~Reader();
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virtual std::unique_ptr<Object> create() const = 0;
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};
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using object::Binary;
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using object::ELFFile;
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using object::ELFObjectFile;
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using object::OwningBinary;
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|
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template <class ELFT> class ELFBuilder {
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private:
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using Elf_Addr = typename ELFT::Addr;
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using Elf_Shdr = typename ELFT::Shdr;
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using Elf_Ehdr = typename ELFT::Ehdr;
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|
|
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const ELFFile<ELFT> &ElfFile;
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|
Object &Obj;
|
|
|
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void setParentSegment(Segment &Child);
|
|
void readProgramHeaders();
|
|
void initGroupSection(GroupSection *GroupSec);
|
|
void initSymbolTable(SymbolTableSection *SymTab);
|
|
void readSectionHeaders();
|
|
SectionBase &makeSection(const Elf_Shdr &Shdr);
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|
|
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public:
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|
ELFBuilder(const ELFObjectFile<ELFT> &ElfObj, Object &Obj)
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: ElfFile(*ElfObj.getELFFile()), Obj(Obj) {}
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|
|
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void build();
|
|
};
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|
|
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class ELFReader : public Reader {
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|
private:
|
|
std::unique_ptr<Binary> Bin;
|
|
std::shared_ptr<MemoryBuffer> Data;
|
|
|
|
public:
|
|
ElfType getElfType() const;
|
|
std::unique_ptr<Object> create() const override;
|
|
ELFReader(StringRef File);
|
|
};
|
|
|
|
class Object {
|
|
private:
|
|
using SecPtr = std::unique_ptr<SectionBase>;
|
|
using SegPtr = std::unique_ptr<Segment>;
|
|
|
|
std::shared_ptr<MemoryBuffer> OwnedData;
|
|
std::vector<SecPtr> Sections;
|
|
std::vector<SegPtr> Segments;
|
|
|
|
public:
|
|
template <class T>
|
|
using Range = iterator_range<
|
|
pointee_iterator<typename std::vector<std::unique_ptr<T>>::iterator>>;
|
|
|
|
template <class T>
|
|
using ConstRange = iterator_range<pointee_iterator<
|
|
typename std::vector<std::unique_ptr<T>>::const_iterator>>;
|
|
|
|
// It is often the case that the ELF header and the program header table are
|
|
// not present in any segment. This could be a problem during file layout,
|
|
// because other segments may get assigned an offset where either of the
|
|
// two should reside, which will effectively corrupt the resulting binary.
|
|
// Other than that we use these segments to track program header offsets
|
|
// when they may not follow the ELF header.
|
|
Segment ElfHdrSegment;
|
|
Segment ProgramHdrSegment;
|
|
|
|
uint8_t Ident[16];
|
|
uint64_t Entry;
|
|
uint64_t SHOffset;
|
|
uint32_t Type;
|
|
uint32_t Machine;
|
|
uint32_t Version;
|
|
uint32_t Flags;
|
|
|
|
StringTableSection *SectionNames = nullptr;
|
|
SymbolTableSection *SymbolTable = nullptr;
|
|
|
|
explicit Object(std::shared_ptr<MemoryBuffer> Data)
|
|
: OwnedData(std::move(Data)) {}
|
|
virtual ~Object() = default;
|
|
|
|
void sortSections();
|
|
SectionTableRef sections() { return SectionTableRef(Sections); }
|
|
ConstRange<SectionBase> sections() const {
|
|
return make_pointee_range(Sections);
|
|
}
|
|
Range<Segment> segments() { return make_pointee_range(Segments); }
|
|
ConstRange<Segment> segments() const { return make_pointee_range(Segments); }
|
|
|
|
void removeSections(std::function<bool(const SectionBase &)> ToRemove);
|
|
template <class T, class... Ts> T &addSection(Ts &&... Args) {
|
|
auto Sec = llvm::make_unique<T>(std::forward<Ts>(Args)...);
|
|
auto Ptr = Sec.get();
|
|
Sections.emplace_back(std::move(Sec));
|
|
return *Ptr;
|
|
}
|
|
Segment &addSegment(ArrayRef<uint8_t> Data) {
|
|
Segments.emplace_back(llvm::make_unique<Segment>(Data));
|
|
return *Segments.back();
|
|
}
|
|
};
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_TOOLS_OBJCOPY_OBJECT_H
|