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773924299a
Use strings instead of TableGen defs in the compilation graph definition. Makes it easier for the plugins to modify an existing graph. llvm-svn: 59447
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===================================
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Customizing LLVMC: Reference Manual
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===================================
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LLVMC is a generic compiler driver, designed to be customizable and
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extensible. It plays the same role for LLVM as the ``gcc`` program
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does for GCC - LLVMC's job is essentially to transform a set of input
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files into a set of targets depending on configuration rules and user
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options. What makes LLVMC different is that these transformation rules
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are completely customizable - in fact, LLVMC knows nothing about the
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specifics of transformation (even the command-line options are mostly
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not hard-coded) and regards the transformation structure as an
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abstract graph. The structure of this graph is completely determined
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by plugins, which can be either statically or dynamically linked. This
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makes it possible to easily adapt LLVMC for other purposes - for
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example, as a build tool for game resources.
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Because LLVMC employs TableGen [1]_ as its configuration language, you
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need to be familiar with it to customize LLVMC.
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.. contents::
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Compiling with LLVMC
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====================
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LLVMC tries hard to be as compatible with ``gcc`` as possible,
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although there are some small differences. Most of the time, however,
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you shouldn't be able to notice them::
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$ # This works as expected:
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$ llvmc2 -O3 -Wall hello.cpp
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$ ./a.out
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hello
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One nice feature of LLVMC is that one doesn't have to distinguish
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between different compilers for different languages (think ``g++`` and
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``gcc``) - the right toolchain is chosen automatically based on input
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language names (which are, in turn, determined from file
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extensions). If you want to force files ending with ".c" to compile as
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C++, use the ``-x`` option, just like you would do it with ``gcc``::
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$ llvmc2 -x c hello.cpp
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$ # hello.cpp is really a C file
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$ ./a.out
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hello
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On the other hand, when using LLVMC as a linker to combine several C++
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object files you should provide the ``--linker`` option since it's
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impossible for LLVMC to choose the right linker in that case::
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$ llvmc2 -c hello.cpp
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$ llvmc2 hello.o
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[A lot of link-time errors skipped]
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$ llvmc2 --linker=c++ hello.o
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$ ./a.out
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hello
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Predefined options
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==================
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LLVMC has some built-in options that can't be overridden in the
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configuration files:
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* ``-o FILE`` - Output file name.
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* ``-x LANGUAGE`` - Specify the language of the following input files
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until the next -x option.
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* ``-load PLUGIN_NAME`` - Load the specified plugin DLL. Example:
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``-load $LLVM_DIR/Release/lib/LLVMCSimple.so``.
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* ``-v`` - Enable verbose mode, i.e. print out all executed commands.
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* ``--view-graph`` - Show a graphical representation of the compilation
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graph. Requires that you have ``dot`` and ``gv`` programs
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installed. Hidden option, useful for debugging.
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* ``--write-graph`` - Write a ``compilation-graph.dot`` file in the
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current directory with the compilation graph description in the
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Graphviz format. Hidden option, useful for debugging.
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* ``--save-temps`` - Write temporary files to the current directory
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and do not delete them on exit. Hidden option, useful for debugging.
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* ``--help``, ``--help-hidden``, ``--version`` - These options have
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their standard meaning.
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Compiling LLVMC plugins
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=======================
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It's easiest to start working on your own LLVMC plugin by copying the
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skeleton project which lives under ``$LLVMC_DIR/plugins/Simple``::
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$ cd $LLVMC_DIR/plugins
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$ cp -r Simple MyPlugin
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$ cd MyPlugin
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$ ls
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Makefile PluginMain.cpp Simple.td
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As you can see, our basic plugin consists of only two files (not
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counting the build script). ``Simple.td`` contains TableGen
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description of the compilation graph; its format is documented in the
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following sections. ``PluginMain.cpp`` is just a helper file used to
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compile the auto-generated C++ code produced from TableGen source. It
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can also contain hook definitions (see `below`__).
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__ hooks_
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The first thing that you should do is to change the ``LLVMC_PLUGIN``
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variable in the ``Makefile`` to avoid conflicts (since this variable
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is used to name the resulting library)::
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LLVMC_PLUGIN=MyPlugin
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It is also a good idea to rename ``Simple.td`` to something less
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generic::
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$ mv Simple.td MyPlugin.td
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Note that the plugin source directory should be placed under
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``$LLVMC_DIR/plugins`` to make use of the existing build
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infrastructure. To build a version of the LLVMC executable called
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``mydriver`` with your plugin compiled in, use the following command::
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$ cd $LLVMC_DIR
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$ make BUILTIN_PLUGINS=MyPlugin DRIVER_NAME=mydriver
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When linking plugins dynamically, you'll usually want a 'bare-bones'
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version of LLVMC that has no built-in plugins. It can be compiled with
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the following command::
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$ cd $LLVMC_DIR
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$ make BUILTIN_PLUGINS=""
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To build your plugin as a dynamic library, just ``cd`` to its source
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directory and run ``make``. The resulting file will be called
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``LLVMC$(LLVMC_PLUGIN).$(DLL_EXTENSION)`` (in our case,
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``LLVMCMyPlugin.so``). This library can be then loaded in with the
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``-load`` option. Example::
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$ cd $LLVMC_DIR/plugins/Simple
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$ make
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$ llvmc2 -load $LLVM_DIR/Release/lib/LLVMCSimple.so
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In the future LLVMC will be able to load TableGen files directly.
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Customizing LLVMC: the compilation graph
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========================================
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Each TableGen configuration file should include the common
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definitions::
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include "llvm/CompilerDriver/Common.td"
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// And optionally:
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// include "llvm/CompilerDriver/Tools.td"
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// which contains some useful tool definitions.
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Internally, LLVMC stores information about possible source
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transformations in form of a graph. Nodes in this graph represent
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tools, and edges between two nodes represent a transformation path. A
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special "root" node is used to mark entry points for the
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transformations. LLVMC also assigns a weight to each edge (more on
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this later) to choose between several alternative edges.
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The definition of the compilation graph (see file
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``plugins/Base/Base.td`` for an example) is just a list of edges::
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def CompilationGraph : CompilationGraph<[
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Edge<"root", "llvm_gcc_c">,
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Edge<"root", "llvm_gcc_assembler">,
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...
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Edge<"llvm_gcc_c", "llc">,
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Edge<"llvm_gcc_cpp", "llc">,
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...
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OptionalEdge<"llvm_gcc_c", "opt", [(switch_on "opt")]>,
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OptionalEdge<"llvm_gcc_cpp", "opt", [(switch_on "opt")]>,
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...
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OptionalEdge<"llvm_gcc_assembler", "llvm_gcc_cpp_linker",
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(case (input_languages_contain "c++"), (inc_weight),
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(or (parameter_equals "linker", "g++"),
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(parameter_equals "linker", "c++")), (inc_weight))>,
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...
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]>;
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As you can see, the edges can be either default or optional, where
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optional edges are differentiated by an additional ``case`` expression
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used to calculate the weight of this edge. Notice also that we refer
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to tools via their names (as strings). This allows us to add edges to
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an existing compilation graph without having to include all tool
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definitions that it uses.
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The default edges are assigned a weight of 1, and optional edges get a
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weight of 0 + 2*N where N is the number of tests that evaluated to
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true in the ``case`` expression. It is also possible to provide an
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integer parameter to ``inc_weight`` and ``dec_weight`` - in this case,
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the weight is increased (or decreased) by the provided value instead
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of the default 2.
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When passing an input file through the graph, LLVMC picks the edge
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with the maximum weight. To avoid ambiguity, there should be only one
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default edge between two nodes (with the exception of the root node,
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which gets a special treatment - there you are allowed to specify one
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default edge *per language*).
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To get a visual representation of the compilation graph (useful for
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debugging), run ``llvmc2 --view-graph``. You will need ``dot`` and
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``gsview`` installed for this to work properly.
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Writing a tool description
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==========================
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As was said earlier, nodes in the compilation graph represent tools,
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which are described separately. A tool definition looks like this
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(taken from the ``include/llvm/CompilerDriver/Tools.td`` file)::
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def llvm_gcc_cpp : Tool<[
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(in_language "c++"),
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(out_language "llvm-assembler"),
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(output_suffix "bc"),
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(cmd_line "llvm-g++ -c $INFILE -o $OUTFILE -emit-llvm"),
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(sink)
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]>;
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This defines a new tool called ``llvm_gcc_cpp``, which is an alias for
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``llvm-g++``. As you can see, a tool definition is just a list of
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properties; most of them should be self-explanatory. The ``sink``
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property means that this tool should be passed all command-line
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options that lack explicit descriptions.
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The complete list of the currently implemented tool properties follows:
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* Possible tool properties:
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- ``in_language`` - input language name. Can be either a string or a
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list, in case the tool supports multiple input languages.
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- ``out_language`` - output language name.
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- ``output_suffix`` - output file suffix.
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- ``cmd_line`` - the actual command used to run the tool. You can
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use ``$INFILE`` and ``$OUTFILE`` variables, output redirection
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with ``>``, hook invocations (``$CALL``), environment variables
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(via ``$ENV``) and the ``case`` construct (more on this below).
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- ``join`` - this tool is a "join node" in the graph, i.e. it gets a
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list of input files and joins them together. Used for linkers.
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- ``sink`` - all command-line options that are not handled by other
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tools are passed to this tool.
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The next tool definition is slightly more complex::
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def llvm_gcc_linker : Tool<[
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(in_language "object-code"),
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(out_language "executable"),
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(output_suffix "out"),
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(cmd_line "llvm-gcc $INFILE -o $OUTFILE"),
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(join),
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(prefix_list_option "L", (forward),
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(help "add a directory to link path")),
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(prefix_list_option "l", (forward),
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(help "search a library when linking")),
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(prefix_list_option "Wl", (unpack_values),
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(help "pass options to linker"))
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]>;
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This tool has a "join" property, which means that it behaves like a
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linker. This tool also defines several command-line options: ``-l``,
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``-L`` and ``-Wl`` which have their usual meaning. An option has two
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attributes: a name and a (possibly empty) list of properties. All
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currently implemented option types and properties are described below:
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* Possible option types:
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- ``switch_option`` - a simple boolean switch, for example ``-time``.
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- ``parameter_option`` - option that takes an argument, for example
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``-std=c99``;
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- ``parameter_list_option`` - same as the above, but more than one
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occurence of the option is allowed.
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- ``prefix_option`` - same as the parameter_option, but the option name
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and parameter value are not separated.
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- ``prefix_list_option`` - same as the above, but more than one
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occurence of the option is allowed; example: ``-lm -lpthread``.
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- ``alias_option`` - a special option type for creating
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aliases. Unlike other option types, aliases are not allowed to
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have any properties besides the aliased option name. Usage
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example: ``(alias_option "preprocess", "E")``
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* Possible option properties:
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- ``append_cmd`` - append a string to the tool invocation command.
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- ``forward`` - forward this option unchanged.
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- ``forward_as`` - Change the name of this option, but forward the
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argument unchanged. Example: ``(forward_as "--disable-optimize")``.
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- ``output_suffix`` - modify the output suffix of this
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tool. Example: ``(switch "E", (output_suffix "i")``.
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- ``stop_compilation`` - stop compilation after this phase.
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- ``unpack_values`` - used for for splitting and forwarding
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comma-separated lists of options, e.g. ``-Wa,-foo=bar,-baz`` is
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converted to ``-foo=bar -baz`` and appended to the tool invocation
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command.
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- ``help`` - help string associated with this option. Used for
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``--help`` output.
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- ``required`` - this option is obligatory.
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Option list - specifying all options in a single place
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======================================================
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It can be handy to have all information about options gathered in a
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single place to provide an overview. This can be achieved by using a
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so-called ``OptionList``::
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def Options : OptionList<[
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(switch_option "E", (help "Help string")),
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(alias_option "quiet", "q")
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...
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]>;
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``OptionList`` is also a good place to specify option aliases.
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Tool-specific option properties like ``append_cmd`` have (obviously)
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no meaning in the context of ``OptionList``, so the only properties
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allowed there are ``help`` and ``required``.
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Option lists are used at the file scope. See file
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``plugins/Clang/Clang.td`` for an example of ``OptionList`` usage.
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.. _hooks:
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Using hooks and environment variables in the ``cmd_line`` property
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==================================================================
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Normally, LLVMC executes programs from the system ``PATH``. Sometimes,
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this is not sufficient: for example, we may want to specify tool names
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in the configuration file. This can be achieved via the mechanism of
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hooks - to write your own hooks, just add their definitions to the
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``PluginMain.cpp`` or drop a ``.cpp`` file into the
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``$LLVMC_DIR/driver`` directory. Hooks should live in the ``hooks``
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namespace and have the signature ``std::string hooks::MyHookName
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(void)``. They can be used from the ``cmd_line`` tool property::
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(cmd_line "$CALL(MyHook)/path/to/file -o $CALL(AnotherHook)")
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It is also possible to use environment variables in the same manner::
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(cmd_line "$ENV(VAR1)/path/to/file -o $ENV(VAR2)")
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To change the command line string based on user-provided options use
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the ``case`` expression (documented below)::
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(cmd_line
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(case
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(switch_on "E"),
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"llvm-g++ -E -x c $INFILE -o $OUTFILE",
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(default),
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"llvm-g++ -c -x c $INFILE -o $OUTFILE -emit-llvm"))
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Conditional evaluation: the ``case`` expression
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===============================================
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The 'case' construct can be used to calculate weights of the optional
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edges and to choose between several alternative command line strings
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in the ``cmd_line`` tool property. It is designed after the
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similarly-named construct in functional languages and takes the form
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``(case (test_1), statement_1, (test_2), statement_2, ... (test_N),
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statement_N)``. The statements are evaluated only if the corresponding
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tests evaluate to true.
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Examples::
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// Increases edge weight by 5 if "-A" is provided on the
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// command-line, and by 5 more if "-B" is also provided.
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(case
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(switch_on "A"), (inc_weight 5),
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(switch_on "B"), (inc_weight 5))
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// Evaluates to "cmdline1" if option "-A" is provided on the
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// command line, otherwise to "cmdline2"
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(case
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(switch_on "A"), "cmdline1",
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(switch_on "B"), "cmdline2",
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(default), "cmdline3")
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Note the slight difference in 'case' expression handling in contexts
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of edge weights and command line specification - in the second example
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the value of the ``"B"`` switch is never checked when switch ``"A"`` is
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enabled, and the whole expression always evaluates to ``"cmdline1"`` in
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that case.
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Case expressions can also be nested, i.e. the following is legal::
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(case (switch_on "E"), (case (switch_on "o"), ..., (default), ...)
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(default), ...)
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You should, however, try to avoid doing that because it hurts
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readability. It is usually better to split tool descriptions and/or
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use TableGen inheritance instead.
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* Possible tests are:
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- ``switch_on`` - Returns true if a given command-line option is
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provided by the user. Example: ``(switch_on "opt")``. Note that
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you have to define all possible command-line options separately in
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the tool descriptions. See the next section for the discussion of
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different kinds of command-line options.
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- ``parameter_equals`` - Returns true if a command-line parameter equals
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a given value. Example: ``(parameter_equals "W", "all")``.
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- ``element_in_list`` - Returns true if a command-line parameter list
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includes a given value. Example: ``(parameter_in_list "l", "pthread")``.
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- ``input_languages_contain`` - Returns true if a given language
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belongs to the current input language set. Example:
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``(input_languages_contain "c++")``.
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- ``in_language`` - Evaluates to true if the language of the input
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file equals to the argument. At the moment works only with
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``cmd_line`` property on non-join nodes. Example: ``(in_language
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"c++")``.
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- ``not_empty`` - Returns true if a given option (which should be
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either a parameter or a parameter list) is set by the
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user. Example: ``(not_empty "o")``.
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- ``default`` - Always evaluates to true. Should always be the last
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test in the ``case`` expression.
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- ``and`` - A standard logical combinator that returns true iff all
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of its arguments return true. Used like this: ``(and (test1),
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(test2), ... (testN))``. Nesting of ``and`` and ``or`` is allowed,
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but not encouraged.
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- ``or`` - Another logical combinator that returns true only if any
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one of its arguments returns true. Example: ``(or (test1),
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(test2), ... (testN))``.
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Language map
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============
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One last thing that you will need to modify when adding support for a
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new language to LLVMC is the language map, which defines mappings from
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file extensions to language names. It is used to choose the proper
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toolchain(s) for a given input file set. Language map definition is
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located in the file ``Tools.td`` and looks like this::
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def LanguageMap : LanguageMap<
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[LangToSuffixes<"c++", ["cc", "cp", "cxx", "cpp", "CPP", "c++", "C"]>,
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LangToSuffixes<"c", ["c"]>,
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...
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]>;
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Debugging
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=========
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When writing LLVMC plugins, it can be useful to get a visual view of
|
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the resulting compilation graph. This can be achieved via the command
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line option ``--view-graph``. This command assumes that Graphviz [2]_ and
|
|
Ghostview [3]_ are installed. There is also a ``--dump-graph`` option that
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creates a Graphviz source file(``compilation-graph.dot``) in the
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current directory.
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References
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==========
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.. [1] TableGen Fundamentals
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http://llvm.cs.uiuc.edu/docs/TableGenFundamentals.html
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.. [2] Graphviz
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http://www.graphviz.org/
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.. [3] Ghostview
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http://pages.cs.wisc.edu/~ghost/
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