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llvm-mirror/include/llvm/DebugInfo/MSF/MSFCommon.h
Zachary Turner 16b9ab7f45 [msf] Make FPM reader use MappedBlockStream.
MappedBlockSTream can work with any sequence of block data where
the ordering is specified by a list of block numbers.  So rather
than manually stitch them together in the case of the FPM, reuse
this functionality so that we can treat the FPM as if it were
contiguous.

Reviewed By: ruiu
Differential Revision: https://reviews.llvm.org/D23066

llvm-svn: 277609
2016-08-03 16:53:21 +00:00

105 lines
3.3 KiB
C++

//===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H
#define LLVM_DEBUGINFO_MSF_MSFCOMMON_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/MathExtras.h"
#include <vector>
namespace llvm {
namespace msf {
static const char Magic[] = {'M', 'i', 'c', 'r', 'o', 's', 'o', 'f',
't', ' ', 'C', '/', 'C', '+', '+', ' ',
'M', 'S', 'F', ' ', '7', '.', '0', '0',
'\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
// The superblock is overlaid at the beginning of the file (offset 0).
// It starts with a magic header and is followed by information which
// describes the layout of the file system.
struct SuperBlock {
char MagicBytes[sizeof(Magic)];
// The file system is split into a variable number of fixed size elements.
// These elements are referred to as blocks. The size of a block may vary
// from system to system.
support::ulittle32_t BlockSize;
// The index of the free block map.
support::ulittle32_t FreeBlockMapBlock;
// This contains the number of blocks resident in the file system. In
// practice, NumBlocks * BlockSize is equivalent to the size of the MSF
// file.
support::ulittle32_t NumBlocks;
// This contains the number of bytes which make up the directory.
support::ulittle32_t NumDirectoryBytes;
// This field's purpose is not yet known.
support::ulittle32_t Unknown1;
// This contains the block # of the block map.
support::ulittle32_t BlockMapAddr;
};
struct MSFLayout {
MSFLayout() : SB(nullptr) {}
const SuperBlock *SB;
BitVector FreePageMap;
ArrayRef<support::ulittle32_t> DirectoryBlocks;
ArrayRef<support::ulittle32_t> StreamSizes;
std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
};
inline bool isValidBlockSize(uint32_t Size) {
switch (Size) {
case 512:
case 1024:
case 2048:
case 4096:
return true;
}
return false;
}
// Super Block, Fpm0, Fpm1, and Block Map
inline uint32_t getMinimumBlockCount() { return 4; }
// Super Block, Fpm0, and Fpm1 are reserved. The Block Map, although required
// need not be at block 3.
inline uint32_t getFirstUnreservedBlock() { return 3; }
inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
return alignTo(NumBytes, BlockSize) / BlockSize;
}
inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
return BlockNumber * BlockSize;
}
inline uint32_t getFpmIntervalLength(const MSFLayout &L) {
return L.SB->BlockSize;
}
inline uint32_t getNumFpmIntervals(const MSFLayout &L) {
uint32_t Length = getFpmIntervalLength(L);
return llvm::alignTo(L.SB->NumBlocks, Length) / Length;
}
inline uint32_t getFullFpmByteSize(const MSFLayout &L) {
return llvm::alignTo(L.SB->NumBlocks, 8) / 8;
}
Error validateSuperBlock(const SuperBlock &SB);
} // namespace msf
} // namespace llvm
#endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H