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llvm-mirror/unittests/ADT/BumpPtrListTest.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

243 lines
5.8 KiB
C++

//===- unittests/ADT/BumpPtrListTest.cpp - BumpPtrList unit tests ---------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/AllocatorList.h"
#include "llvm/ADT/STLExtras.h"
#include "gtest/gtest.h"
using namespace llvm;
namespace {
struct CountsDestructors {
static unsigned NumCalls;
~CountsDestructors() { ++NumCalls; }
};
unsigned CountsDestructors::NumCalls = 0;
struct MoveOnly {
int V;
explicit MoveOnly(int V) : V(V) {}
MoveOnly() = delete;
MoveOnly(MoveOnly &&X) { V = X.V; }
MoveOnly(const MoveOnly &X) = delete;
MoveOnly &operator=(MoveOnly &&X) = delete;
MoveOnly &operator=(const MoveOnly &X) = delete;
};
struct EmplaceOnly {
int V1, V2;
explicit EmplaceOnly(int V1, int V2) : V1(V1), V2(V2) {}
EmplaceOnly() = delete;
EmplaceOnly(EmplaceOnly &&X) = delete;
EmplaceOnly(const EmplaceOnly &X) = delete;
EmplaceOnly &operator=(EmplaceOnly &&X) = delete;
EmplaceOnly &operator=(const EmplaceOnly &X) = delete;
};
TEST(BumpPtrListTest, DefaultConstructor) {
BumpPtrList<int> L;
EXPECT_TRUE(L.empty());
}
TEST(BumpPtrListTest, pushPopBack) {
// Build a list with push_back.
BumpPtrList<int> L;
int Ns[] = {1, 3, 9, 5, 7};
for (const int N : Ns)
L.push_back(N);
// Use iterators to check contents.
auto I = L.begin();
for (int N : Ns)
EXPECT_EQ(N, *I++);
EXPECT_EQ(I, L.end());
// Unbuild the list with pop_back.
for (int N : llvm::reverse(Ns)) {
EXPECT_EQ(N, L.back());
L.pop_back();
}
EXPECT_TRUE(L.empty());
}
TEST(BumpPtrListTest, pushPopFront) {
// Build a list with push_front.
BumpPtrList<int> L;
int Ns[] = {1, 3, 9, 5, 7};
for (const int N : Ns)
L.push_front(N);
// Use reverse iterators to check contents.
auto I = L.rbegin();
for (int N : Ns)
EXPECT_EQ(N, *I++);
EXPECT_EQ(I, L.rend());
// Unbuild the list with pop_front.
for (int N : llvm::reverse(Ns)) {
EXPECT_EQ(N, L.front());
L.pop_front();
}
EXPECT_TRUE(L.empty());
}
TEST(BumpPtrListTest, pushBackMoveOnly) {
BumpPtrList<MoveOnly> L;
int Ns[] = {1, 3, 9, 5, 7};
for (const int N : Ns) {
L.push_back(MoveOnly(N));
EXPECT_EQ(N, L.back().V);
}
// Instantiate with MoveOnly.
while (!L.empty())
L.pop_back();
}
TEST(BumpPtrListTest, pushFrontMoveOnly) {
BumpPtrList<MoveOnly> L;
int Ns[] = {1, 3, 9, 5, 7};
for (const int N : Ns) {
L.push_front(MoveOnly(N));
EXPECT_EQ(N, L.front().V);
}
// Instantiate with MoveOnly.
while (!L.empty())
L.pop_front();
}
TEST(BumpPtrListTest, emplaceBack) {
BumpPtrList<EmplaceOnly> L;
int N1s[] = {1, 3, 9, 5, 7};
int N2s[] = {7, 3, 1, 8, 2};
for (int I = 0; I != 5; ++I) {
L.emplace_back(N1s[I], N2s[I]);
EXPECT_EQ(N1s[I], L.back().V1);
EXPECT_EQ(N2s[I], L.back().V2);
}
// Instantiate with EmplaceOnly.
while (!L.empty())
L.pop_back();
}
TEST(BumpPtrListTest, emplaceFront) {
BumpPtrList<EmplaceOnly> L;
int N1s[] = {1, 3, 9, 5, 7};
int N2s[] = {7, 3, 1, 8, 2};
for (int I = 0; I != 5; ++I) {
L.emplace_front(N1s[I], N2s[I]);
EXPECT_EQ(N1s[I], L.front().V1);
EXPECT_EQ(N2s[I], L.front().V2);
}
// Instantiate with EmplaceOnly.
while (!L.empty())
L.pop_front();
}
TEST(BumpPtrListTest, swap) {
// Build two lists with different lifetimes and swap them.
int N1s[] = {1, 3, 5, 7, 9};
int N2s[] = {2, 4, 6, 8, 10};
BumpPtrList<int> L1;
L1.insert(L1.end(), std::begin(N1s), std::end(N1s));
{
BumpPtrList<int> L2;
L2.insert(L2.end(), std::begin(N2s), std::end(N2s));
// Swap the lists.
L1.swap(L2);
// Check L2's contents before it goes out of scope.
auto I = L2.begin();
for (int N : N1s)
EXPECT_EQ(N, *I++);
EXPECT_EQ(I, L2.end());
}
// Check L1's contents now that L2 is out of scope (with its allocation
// blocks).
auto I = L1.begin();
for (int N : N2s)
EXPECT_EQ(N, *I++);
EXPECT_EQ(I, L1.end());
}
TEST(BumpPtrListTest, clear) {
CountsDestructors::NumCalls = 0;
CountsDestructors N;
BumpPtrList<CountsDestructors> L;
L.push_back(N);
L.push_back(N);
L.push_back(N);
EXPECT_EQ(3u, L.size());
EXPECT_EQ(0u, CountsDestructors::NumCalls);
L.pop_back();
EXPECT_EQ(1u, CountsDestructors::NumCalls);
L.clear();
EXPECT_EQ(3u, CountsDestructors::NumCalls);
}
TEST(BumpPtrListTest, move) {
BumpPtrList<int> L1, L2;
L1.push_back(1);
L2.push_back(2);
L1 = std::move(L2);
EXPECT_EQ(1u, L1.size());
EXPECT_EQ(2, L1.front());
EXPECT_EQ(0u, L2.size());
}
TEST(BumpPtrListTest, moveCallsDestructors) {
CountsDestructors::NumCalls = 0;
BumpPtrList<CountsDestructors> L1, L2;
L1.emplace_back();
EXPECT_EQ(0u, CountsDestructors::NumCalls);
L1 = std::move(L2);
EXPECT_EQ(1u, CountsDestructors::NumCalls);
}
TEST(BumpPtrListTest, copy) {
BumpPtrList<int> L1, L2;
L1.push_back(1);
L2.push_back(2);
L1 = L2;
EXPECT_EQ(1u, L1.size());
EXPECT_EQ(2, L1.front());
EXPECT_EQ(1u, L2.size());
EXPECT_EQ(2, L2.front());
}
TEST(BumpPtrListTest, copyCallsDestructors) {
CountsDestructors::NumCalls = 0;
BumpPtrList<CountsDestructors> L1, L2;
L1.emplace_back();
EXPECT_EQ(0u, CountsDestructors::NumCalls);
L1 = L2;
EXPECT_EQ(1u, CountsDestructors::NumCalls);
}
TEST(BumpPtrListTest, resetAlloc) {
// Resetting an empty list should work.
BumpPtrList<int> L;
// Resetting an empty list that has allocated should also work.
L.resetAlloc();
L.push_back(5);
L.erase(L.begin());
L.resetAlloc();
// Resetting a non-empty list should crash.
L.push_back(5);
#if defined(GTEST_HAS_DEATH_TEST) && !defined(NDEBUG)
EXPECT_DEATH(L.resetAlloc(), "Cannot reset allocator if not empty");
#endif
}
} // end namespace