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llvm-mirror/test/CodeGen/X86/2011-10-11-SpillDead.ll
Jakob Stoklund Olesen 98e48aef6f Add value numbers when spilling dead defs.
When spilling around an instruction with a dead def, remember to add a
value number for the def.

The missing value number wouldn't normally create problems since there
would be an incoming live range as well.  However, due to another bug
we could spill a dead V_SET0 instruction which doesn't read any values.

The missing value number caused an empty live range to be created which
is dangerous since it doesn't interfere with anything.

This fixes part of PR11125.

llvm-svn: 141923
2011-10-14 00:34:31 +00:00

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696 B
LLVM

; RUN: llc < %s -verify-regalloc
; PR11125
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.7"
; The inline asm takes %x as a GR32_ABCD virtual register.
; The call to @g forces a spill of that register.
;
; The asm has a dead output tied to %x.
; Verify that the spiller creates a value number for that dead def.
;
define void @f(i32 %x) nounwind uwtable ssp {
entry:
tail call void @g() nounwind
%0 = tail call i32 asm sideeffect "foo $0", "=Q,0,~{ebx},~{dirflag},~{fpsr},~{flags}"(i32 %x) nounwind
ret void
}
declare void @g()