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llvm-mirror/include/llvm/CodeGen/LiveVariables.h
Chris Lattner 180f2050d0 Keep the killed/dead sets sorted, so that "KillsRegister" can do a quick
binary search to test for membership.  This speeds up LLC a bit more on KC++,
e.g. on itanium from 16.6974s to 14.8272s, PPC from 11.4926s to 10.7089s and
X86 from 10.8128s to 9.7943s, with no difference in generated code (like all
of the RA patches).

With these changes, isel is the slowest pass for PPC/X86, but linscan+live
intervals is still > 50% of the compile time for itanium.  More work could
be done, but this is the last for now.

llvm-svn: 22993
2005-08-24 00:09:02 +00:00

284 lines
10 KiB
C++

//===-- llvm/CodeGen/LiveVariables.h - Live Variable Analysis ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LiveVariable analysis pass. For each machine
// instruction in the function, this pass calculates the set of registers that
// are immediately dead after the instruction (i.e., the instruction calculates
// the value, but it is never used) and the set of registers that are used by
// the instruction, but are never used after the instruction (i.e., they are
// killed).
//
// This class computes live variables using are sparse implementation based on
// the machine code SSA form. This class computes live variable information for
// each virtual and _register allocatable_ physical register in a function. It
// uses the dominance properties of SSA form to efficiently compute live
// variables for virtual registers, and assumes that physical registers are only
// live within a single basic block (allowing it to do a single local analysis
// to resolve physical register lifetimes in each basic block). If a physical
// register is not register allocatable, it is not tracked. This is useful for
// things like the stack pointer and condition codes.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVEVARIABLES_H
#define LLVM_CODEGEN_LIVEVARIABLES_H
#include "llvm/CodeGen/MachineFunctionPass.h"
#include <map>
namespace llvm {
class MRegisterInfo;
class LiveVariables : public MachineFunctionPass {
public:
struct VarInfo {
/// DefInst - The machine instruction that defines this register.
///
MachineInstr *DefInst;
/// AliveBlocks - Set of blocks of which this value is alive completely
/// through. This is a bit set which uses the basic block number as an
/// index.
///
std::vector<bool> AliveBlocks;
/// Kills - List of MachineInstruction's which are the last use of this
/// virtual register (kill it) in their basic block.
///
std::vector<MachineInstr*> Kills;
VarInfo() : DefInst(0) {}
/// removeKill - Delete a kill corresponding to the specified
/// machine instruction. Returns true if there was a kill
/// corresponding to this instruction, false otherwise.
bool removeKill(MachineInstr *MI) {
for (std::vector<MachineInstr*>::iterator i = Kills.begin(),
e = Kills.end(); i != e; ++i)
if (*i == MI) {
Kills.erase(i);
return true;
}
return false;
}
};
private:
/// VirtRegInfo - This list is a mapping from virtual register number to
/// variable information. FirstVirtualRegister is subtracted from the virtual
/// register number before indexing into this list.
///
std::vector<VarInfo> VirtRegInfo;
/// RegistersKilled - This map keeps track of all of the registers that
/// are dead immediately after an instruction reads its operands. If an
/// instruction does not have an entry in this map, it kills no registers.
///
std::map<MachineInstr*, std::vector<unsigned> > RegistersKilled;
/// RegistersDead - This map keeps track of all of the registers that are
/// dead immediately after an instruction executes, which are not dead after
/// the operands are evaluated. In practice, this only contains registers
/// which are defined by an instruction, but never used.
///
std::map<MachineInstr*, std::vector<unsigned> > RegistersDead;
/// Dummy - An always empty vector used for instructions without dead or
/// killed operands.
std::vector<unsigned> Dummy;
/// AllocatablePhysicalRegisters - This vector keeps track of which registers
/// are actually register allocatable by the target machine. We can not track
/// liveness for values that are not in this set.
///
std::vector<bool> AllocatablePhysicalRegisters;
private: // Intermediate data structures
const MRegisterInfo *RegInfo;
MachineInstr **PhysRegInfo;
bool *PhysRegUsed;
void HandlePhysRegUse(unsigned Reg, MachineInstr *MI);
void HandlePhysRegDef(unsigned Reg, MachineInstr *MI);
public:
virtual bool runOnMachineFunction(MachineFunction &MF);
/// killed_iterator - Iterate over registers killed by a machine instruction
///
typedef std::vector<unsigned>::iterator killed_iterator;
std::vector<unsigned> &getKillsVector(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersKilled.find(MI);
return I != RegistersKilled.end() ? I->second : Dummy;
}
std::vector<unsigned> &getDeadDefsVector(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersDead.find(MI);
return I != RegistersDead.end() ? I->second : Dummy;
}
/// killed_begin/end - Get access to the range of registers killed by a
/// machine instruction.
killed_iterator killed_begin(MachineInstr *MI) {
return getKillsVector(MI).begin();
}
killed_iterator killed_end(MachineInstr *MI) {
return getKillsVector(MI).end();
}
std::pair<killed_iterator, killed_iterator>
killed_range(MachineInstr *MI) {
std::vector<unsigned> &V = getKillsVector(MI);
return std::make_pair(V.begin(), V.end());
}
/// KillsRegister - Return true if the specified instruction kills the
/// specified register.
bool KillsRegister(MachineInstr *MI, unsigned Reg) const;
killed_iterator dead_begin(MachineInstr *MI) {
return getDeadDefsVector(MI).begin();
}
killed_iterator dead_end(MachineInstr *MI) {
return getDeadDefsVector(MI).end();
}
std::pair<killed_iterator, killed_iterator>
dead_range(MachineInstr *MI) {
std::vector<unsigned> &V = getDeadDefsVector(MI);
return std::make_pair(V.begin(), V.end());
}
/// RegisterDefIsDead - Return true if the specified instruction defines the
/// specified register, but that definition is dead.
bool RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const;
//===--------------------------------------------------------------------===//
// API to update live variable information
/// instructionChanged - When the address of an instruction changes, this
/// method should be called so that live variables can update its internal
/// data structures. This removes the records for OldMI, transfering them to
/// the records for NewMI.
void instructionChanged(MachineInstr *OldMI, MachineInstr *NewMI);
/// addVirtualRegisterKilled - Add information about the fact that the
/// specified register is killed after being used by the specified
/// instruction.
///
void addVirtualRegisterKilled(unsigned IncomingReg, MachineInstr *MI) {
std::vector<unsigned> &V = RegistersKilled[MI];
// Insert in a sorted order.
if (V.empty() || IncomingReg > V.back()) {
V.push_back(IncomingReg);
} else {
std::vector<unsigned>::iterator I = V.begin();
for (; *I < IncomingReg; ++I)
/*empty*/;
if (*I != IncomingReg) // Don't insert duplicates.
V.insert(I, IncomingReg);
}
getVarInfo(IncomingReg).Kills.push_back(MI);
}
/// removeVirtualRegisterKilled - Remove the specified virtual
/// register from the live variable information. Returns true if the
/// variable was marked as killed by the specified instruction,
/// false otherwise.
bool removeVirtualRegisterKilled(unsigned reg,
MachineBasicBlock *MBB,
MachineInstr *MI) {
if (!getVarInfo(reg).removeKill(MI))
return false;
std::vector<unsigned> &V = getKillsVector(MI);
for (unsigned i = 0, e = V.size(); i != e; ++i)
if (V[i] == reg) {
V.erase(V.begin()+i);
return true;
}
return true;
}
/// removeVirtualRegistersKilled - Remove all killed info for the specified
/// instruction.
void removeVirtualRegistersKilled(MachineInstr *MI) {
RegistersKilled.erase(MI);
}
/// addVirtualRegisterDead - Add information about the fact that the specified
/// register is dead after being used by the specified instruction.
///
void addVirtualRegisterDead(unsigned IncomingReg, MachineInstr *MI) {
std::vector<unsigned> &V = RegistersDead[MI];
// Insert in a sorted order.
if (V.empty() || IncomingReg > V.back()) {
V.push_back(IncomingReg);
} else {
std::vector<unsigned>::iterator I = V.begin();
for (; *I < IncomingReg; ++I)
/*empty*/;
if (*I != IncomingReg) // Don't insert duplicates.
V.insert(I, IncomingReg);
}
getVarInfo(IncomingReg).Kills.push_back(MI);
}
/// removeVirtualRegisterDead - Remove the specified virtual
/// register from the live variable information. Returns true if the
/// variable was marked dead at the specified instruction, false
/// otherwise.
bool removeVirtualRegisterDead(unsigned reg,
MachineBasicBlock *MBB,
MachineInstr *MI) {
if (!getVarInfo(reg).removeKill(MI))
return false;
std::vector<unsigned> &V = getDeadDefsVector(MI);
for (unsigned i = 0, e = V.size(); i != e; ++i)
if (V[i] == reg) {
V.erase(V.begin()+i);
return true;
}
return true;
}
/// removeVirtualRegistersDead - Remove all of the specified dead
/// registers from the live variable information.
void removeVirtualRegistersDead(MachineInstr *MI) {
RegistersDead.erase(MI);
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
virtual void releaseMemory() {
VirtRegInfo.clear();
RegistersKilled.clear();
RegistersDead.clear();
}
/// getVarInfo - Return the VarInfo structure for the specified VIRTUAL
/// register.
VarInfo &getVarInfo(unsigned RegIdx);
void MarkVirtRegAliveInBlock(VarInfo &VRInfo, MachineBasicBlock *BB);
void HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
MachineInstr *MI);
};
} // End llvm namespace
#endif