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llvm-mirror/test/Transforms/LowerMatrixIntrinsics/transpose-i32-row-major.ll
Juneyoung Lee 46421cee58 Use unary CreateShuffleVector if possible
As mentioned in D93793, there are quite a few places where unary `IRBuilder::CreateShuffleVector(X, Mask)` can be used
instead of `IRBuilder::CreateShuffleVector(X, Undef, Mask)`.
Let's update them.

Actually, it would have been more natural if the patches were made in this order:
(1) let them use unary CreateShuffleVector first
(2) update IRBuilder::CreateShuffleVector to use poison as a placeholder value (D93793)

The order is swapped, but in terms of correctness it is still fine.

Reviewed By: spatel

Differential Revision: https://reviews.llvm.org/D93923
2020-12-30 22:36:08 +09:00

112 lines
7.5 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -lower-matrix-intrinsics -matrix-default-layout=row-major -S < %s | FileCheck --check-prefix=RM %s
define <8 x i32> @transpose(<8 x i32> %a) {
; RM-LABEL: @transpose(
; RM-NEXT: entry:
; RM-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; RM-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; RM-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 0
; RM-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[TMP0]], i64 0
; RM-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 0
; RM-NEXT: [[TMP3:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[TMP2]], i64 1
; RM-NEXT: [[TMP4:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 1
; RM-NEXT: [[TMP5:%.*]] = insertelement <2 x i32> undef, i32 [[TMP4]], i64 0
; RM-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 1
; RM-NEXT: [[TMP7:%.*]] = insertelement <2 x i32> [[TMP5]], i32 [[TMP6]], i64 1
; RM-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 2
; RM-NEXT: [[TMP9:%.*]] = insertelement <2 x i32> undef, i32 [[TMP8]], i64 0
; RM-NEXT: [[TMP10:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 2
; RM-NEXT: [[TMP11:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[TMP10]], i64 1
; RM-NEXT: [[TMP12:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 3
; RM-NEXT: [[TMP13:%.*]] = insertelement <2 x i32> undef, i32 [[TMP12]], i64 0
; RM-NEXT: [[TMP14:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 3
; RM-NEXT: [[TMP15:%.*]] = insertelement <2 x i32> [[TMP13]], i32 [[TMP14]], i64 1
; RM-NEXT: [[TMP16:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP7]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; RM-NEXT: [[TMP17:%.*]] = shufflevector <2 x i32> [[TMP11]], <2 x i32> [[TMP15]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; RM-NEXT: [[TMP18:%.*]] = shufflevector <4 x i32> [[TMP16]], <4 x i32> [[TMP17]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; RM-NEXT: ret <8 x i32> [[TMP18]]
;
entry:
%c = call <8 x i32> @llvm.matrix.transpose(<8 x i32> %a, i32 2, i32 4)
ret <8 x i32> %c
}
declare <8 x i32> @llvm.matrix.transpose(<8 x i32>, i32, i32)
define <8 x i32> @transpose_single_column(<8 x i32> %a) {
; RM-LABEL: @transpose_single_column(
; RM-NEXT: entry:
; RM-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
; RM-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 1>
; RM-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 2>
; RM-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 3>
; RM-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 4>
; RM-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 5>
; RM-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 6>
; RM-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 7>
; RM-NEXT: [[TMP0:%.*]] = extractelement <1 x i32> [[SPLIT]], i64 0
; RM-NEXT: [[TMP1:%.*]] = insertelement <8 x i32> undef, i32 [[TMP0]], i64 0
; RM-NEXT: [[TMP2:%.*]] = extractelement <1 x i32> [[SPLIT1]], i64 0
; RM-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> [[TMP1]], i32 [[TMP2]], i64 1
; RM-NEXT: [[TMP4:%.*]] = extractelement <1 x i32> [[SPLIT2]], i64 0
; RM-NEXT: [[TMP5:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP4]], i64 2
; RM-NEXT: [[TMP6:%.*]] = extractelement <1 x i32> [[SPLIT3]], i64 0
; RM-NEXT: [[TMP7:%.*]] = insertelement <8 x i32> [[TMP5]], i32 [[TMP6]], i64 3
; RM-NEXT: [[TMP8:%.*]] = extractelement <1 x i32> [[SPLIT4]], i64 0
; RM-NEXT: [[TMP9:%.*]] = insertelement <8 x i32> [[TMP7]], i32 [[TMP8]], i64 4
; RM-NEXT: [[TMP10:%.*]] = extractelement <1 x i32> [[SPLIT5]], i64 0
; RM-NEXT: [[TMP11:%.*]] = insertelement <8 x i32> [[TMP9]], i32 [[TMP10]], i64 5
; RM-NEXT: [[TMP12:%.*]] = extractelement <1 x i32> [[SPLIT6]], i64 0
; RM-NEXT: [[TMP13:%.*]] = insertelement <8 x i32> [[TMP11]], i32 [[TMP12]], i64 6
; RM-NEXT: [[TMP14:%.*]] = extractelement <1 x i32> [[SPLIT7]], i64 0
; RM-NEXT: [[TMP15:%.*]] = insertelement <8 x i32> [[TMP13]], i32 [[TMP14]], i64 7
; RM-NEXT: ret <8 x i32> [[TMP15]]
;
entry:
%c = call <8 x i32> @llvm.matrix.transpose(<8 x i32> %a, i32 8, i32 1)
ret <8 x i32> %c
}
declare <12 x i32> @llvm.matrix.transpose.v12i32(<12 x i32>, i32, i32)
define <12 x i32> @transpose_i32_3x4(<12 x i32> %a) {
; RM-LABEL: @transpose_i32_3x4(
; RM-NEXT: entry:
; RM-NEXT: [[SPLIT:%.*]] = shufflevector <12 x i32> [[A:%.*]], <12 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; RM-NEXT: [[SPLIT1:%.*]] = shufflevector <12 x i32> [[A]], <12 x i32> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; RM-NEXT: [[SPLIT2:%.*]] = shufflevector <12 x i32> [[A]], <12 x i32> poison, <4 x i32> <i32 8, i32 9, i32 10, i32 11>
; RM-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 0
; RM-NEXT: [[TMP1:%.*]] = insertelement <3 x i32> undef, i32 [[TMP0]], i64 0
; RM-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 0
; RM-NEXT: [[TMP3:%.*]] = insertelement <3 x i32> [[TMP1]], i32 [[TMP2]], i64 1
; RM-NEXT: [[TMP4:%.*]] = extractelement <4 x i32> [[SPLIT2]], i64 0
; RM-NEXT: [[TMP5:%.*]] = insertelement <3 x i32> [[TMP3]], i32 [[TMP4]], i64 2
; RM-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 1
; RM-NEXT: [[TMP7:%.*]] = insertelement <3 x i32> undef, i32 [[TMP6]], i64 0
; RM-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 1
; RM-NEXT: [[TMP9:%.*]] = insertelement <3 x i32> [[TMP7]], i32 [[TMP8]], i64 1
; RM-NEXT: [[TMP10:%.*]] = extractelement <4 x i32> [[SPLIT2]], i64 1
; RM-NEXT: [[TMP11:%.*]] = insertelement <3 x i32> [[TMP9]], i32 [[TMP10]], i64 2
; RM-NEXT: [[TMP12:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 2
; RM-NEXT: [[TMP13:%.*]] = insertelement <3 x i32> undef, i32 [[TMP12]], i64 0
; RM-NEXT: [[TMP14:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 2
; RM-NEXT: [[TMP15:%.*]] = insertelement <3 x i32> [[TMP13]], i32 [[TMP14]], i64 1
; RM-NEXT: [[TMP16:%.*]] = extractelement <4 x i32> [[SPLIT2]], i64 2
; RM-NEXT: [[TMP17:%.*]] = insertelement <3 x i32> [[TMP15]], i32 [[TMP16]], i64 2
; RM-NEXT: [[TMP18:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 3
; RM-NEXT: [[TMP19:%.*]] = insertelement <3 x i32> undef, i32 [[TMP18]], i64 0
; RM-NEXT: [[TMP20:%.*]] = extractelement <4 x i32> [[SPLIT1]], i64 3
; RM-NEXT: [[TMP21:%.*]] = insertelement <3 x i32> [[TMP19]], i32 [[TMP20]], i64 1
; RM-NEXT: [[TMP22:%.*]] = extractelement <4 x i32> [[SPLIT2]], i64 3
; RM-NEXT: [[TMP23:%.*]] = insertelement <3 x i32> [[TMP21]], i32 [[TMP22]], i64 2
; RM-NEXT: [[TMP24:%.*]] = shufflevector <3 x i32> [[TMP5]], <3 x i32> [[TMP11]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
; RM-NEXT: [[TMP25:%.*]] = shufflevector <3 x i32> [[TMP17]], <3 x i32> [[TMP23]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
; RM-NEXT: [[TMP26:%.*]] = shufflevector <6 x i32> [[TMP24]], <6 x i32> [[TMP25]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; RM-NEXT: ret <12 x i32> [[TMP26]]
;
entry:
%c = call <12 x i32> @llvm.matrix.transpose.v12i32(<12 x i32> %a, i32 3, i32 4)
ret <12 x i32> %c
}